ㅁ Add-on 가능: 고객의 요청에 따라 일정한 범위 내에서 Customization이 가능합니다. 자세한 사항은 문의해 주시기 바랍니다.
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한글목차
세계의 컨텐츠 크리에이터 경제 시장 규모는 향후 수년간 비약적인 성장이 예상될 예정입니다. 예측기간의 성장 예측은 AI를 활용한 컨텐츠 제작의 진전, Web3 및 블록체인에 의한 머니타이즈 확대, 개인화된 틈새 컨텐츠에 대한 수요 증가, 구독 기반 및 직접 팬 지원 모델의 대두, 인플루언서 마케팅에의 브랜드 투자 증가 등, 여러 요인에 기인한다고 생각됩니다. 이 기간의 주요 동향에는 AI 생성 컨텐츠와 자동화, 블록체인을 이용한 크리에이터의 수익화, AR와 VR을 이용한 몰입형 체험, 분산형 소셜 미디어 플랫폼, 고급 분석과 시청자의 퍼스널라이즈
동영상 컨텐츠의 성장이 컨텐츠 크리에이터 경제 시장의 확대를 견인할 것으로 예측됩니다. 동영상 컨텐츠 증가는 주로 모바일과 인터넷의 보급률의 향상으로 보다 액세스하기 쉽고, 매력적이며, 정보나 엔터테인먼트를 소비하는 방법으로서 선호되고 있습니다. 터 경제는 동영상 컨텐츠 증가로 번영하고, 참여를 높이고, 수익화 기회를 창출하고, 수익성이 높은 브랜드 파트너십을 유치하고 있습니다.
이 시장의 기업은 컨텐츠 최적화, 시청자 참여를 강화하고 수익 창출 기회를 극대화하기 위해 실시간 성능 인사이트와 같은 첨단 기술에 중점을 둡니다. 실시간 퍼포먼스 인사이트는 크리에이터가 시청자의 행동, 컨텐츠 효과 및 참여를 매번 모니터링 할 수있게 해주는 즉시 분석 및 데이터 추적을 포함합니다. 2024년 11월, Amazon은 인도에서 Creator Central을 시작하고 현지 컨텐츠 제작자를 지원했습니다. 이 플랫폼은 제작자가 성장하고 시청자와 연결할 수있는 리소스, 인사이트 및 도구를 제공합니다.
목차
제1장 주요 요약
제2장 시장 특징
제3장 시장 동향과 전략
제4장 시장 - 거시경제 시나리오 금리, 인플레이션, 지정학, 신형 코로나 바이러스 감염의 영향과 회복이 시장에 미치는 영향을 포함한 거시경제 시나리오
제5장 세계의 성장 분석과 전략 분석 프레임워크
세계의 컨텐츠 크리에이터 경제 PESTEL 분석(정치, 사회, 기술, 환경, 법적 요인, 촉진요인과 억제요인)
최종 이용 산업의 분석
세계의 컨텐츠 크리에이터 경제 시장 : 성장률 분석
세계의 컨텐츠 크리에이터 경제 시장 실적: 규모와 성장, 2019-2024년
세계의 컨텐츠 크리에이터 경제 시장 예측 : 규모와 성장, 2024-2029년, 2034년
세계 컨텐츠 크리에이터 경제 전체 시장 규모(TAM)
제6장 시장 세분화
세계의 컨텐츠 크리에이터 경제 시장 : 컨텐츠 유형별, 분석과 예측, 2019-2024년, 2024-2029년, 2034년
엔터테인먼트 컨텐츠
교육 컨텐츠
비즈니스 및 마케팅 컨텐츠
라이프 스타일 및 자기 개발
기타 컨텐츠 유형
세계의 컨텐츠 크리에이터 경제 시장 : 크리에이터 유형별, 분석과 예측, 2019-2024년, 2024-2029년, 2034년
인플루언서 및 소셜 미디어 퍼스널리티
교육자 및 사상적 리더
스트리머 및 게이머
독립계 저널리스트 및 라이터
아티스트 및 뮤지션
기타 크리에이터 유형
세계의 컨텐츠 크리에이터 경제 시장 : 플랫폼별, 분석과 예측, 2019-2024년, 2024-2029년, 2034년
비디오 기반 플랫폼
구독 및 직접 지원 플랫폼
텍스트 및 블로그 플랫폼
오디오 및 팟캐스트 플랫폼
소셜 미디어 및 마이크로 컨텐츠 플랫폼
크리에이터 툴 및 비대체성 토큰 마켓플레이스
기타 플랫폼
세계의 컨텐츠 크리에이터 경제 시장 : 엔터테인먼트 컨텐츠 유형별 세분화, 분석과 예측, 2019-2024년, 2024-2029년, 2034년
코미디와 밈
게임
음악 및 춤
영화 및 TV 리뷰
연예인 및 팝 문화
스포츠 및 e스포츠
소설 및 스토리텔링
라이브 스트리밍
세계의 컨텐츠 크리에이터 경제 시장 : 교육 컨텐츠 유형별 세분화, 분석과 예측, 2019-2024년, 2024-2029년, 2034년
과학기술
역사 및 문화
언어 학습
학술 튜토리얼
DIY 가이드
코딩과 프로그래밍
시험 준비 및 공부 팁
정신적 및 인지적 기술
세계의 컨텐츠 크리에이터 경제 시장 : 비즈니스 및 마케팅 컨텐츠 유형별 세분화, 분석과 예측, 2019-2024년, 2024-2029년, 2034년
기업가 정신 및 스타트업
디지털 마케팅 및 검색엔진 최적화
판매 및 카피라이팅
투자 및 금융
전자상거래 및 드롭 배송
생산성 및 시간 관리
커리어 개발 및 직업 스킬
비즈니스 인공지능 및 자동화
세계의 컨텐츠 크리에이터 경제 시장 : 라이프 스타일 및 자기 개발별, 분석과 예측, 2019-2024년, 2024-2029년, 2034년
건강 및 피트니스
패션 및 미용
여행 및 모험
음식 및 요리
인간 관계 및 데이트 조언
미니멀리즘 및 마인드풀니스
집 정리 정돈 및 DIY
개인 재무 및 자금 관리
세계의 컨텐츠 크리에이터 경제 시장 : 기타 컨텐츠 유형 세분화, 분석과 예측, 2019-2024년, 2024-2029년, 2034년
정치평론 및 분석
정신적 및 종교적인 내용
자율감각경락반응 및 릴렉제이션
반려동물 및 동물 케어
틈새 취미
접근성 및 특별한 요구가 있는 컨텐츠
실험적이고 미래적인 컨텐츠
제7장 지역별/국가별 분석
세계의 컨텐츠 크리에이터 경제 시장 : 지역별, 분석과 예측, 2019-2024년, 2024-2029년, 2034년
세계의 컨텐츠 크리에이터 경제 시장 : 국가별, 분석과 예측, 2019-2024년, 2024-2029년, 2034년
제8장 아시아태평양 시장
제9장 중국 시장
제10장 인도 시장
제11장 일본 시장
제12장 호주 시장
제13장 인도네시아 시장
제14장 한국 시장
제15장 서유럽 시장
제16장 영국 시장
제17장 독일 시장
제18장 프랑스 시장
제19장 이탈리아 시장
제20장 스페인 시장
제21장 동유럽 시장
제22장 러시아 시장
제23장 북미 시장
제24장 미국 시장
제25장 캐나다 시장
제26장 남미 시장
제27장 브라질 시장
제28장 중동 시장
제29장 아프리카 시장
제30장 경쟁 구도와 기업 프로파일
컨텐츠 크리에이터 경제 시장 : 경쟁 구도
컨텐츠 크리에이터 경제 시장 : 기업 프로파일
ByteDance Ltd. : 개요, 제품 및 서비스, 전략 및 재무 분석
Meta Platforms Inc. : 개요, 제품 및 서비스, 전략 및 재무 분석
Spotify Technology SA : 개요, 제품 및 서비스, 전략 및 재무 분석
Shopify Inc. : 개요, 제품 및 서비스, 전략 및 재무 분석
Pinterest Inc. : 개요, 제품 및 서비스, 전략 및 재무 분석
제31장 기타 주요 기업 및 혁신 기업
Twitch Interactive Inc.
Fiverr International Ltd.
Impact.com Inc.
Substack Inc.
JellySmack Inc.
Discord Inc.
Acast AB
Patreon Inc.
99designs Pty Ltd
OpenSea Inc.
Hello Alfred Inc.
Freelancer.com Limited
Tongal Inc.
Spring Inc.
BitClout
제32장 세계 시장 경쟁 벤치마킹과 대시보드
제33장 주요 인수합병(M&A)
제34장 최근 시장 동향
제35장 시장의 잠재력이 높은 국가, 부문, 전략
컨텐츠 크리에이터 경제 시장(2029년) : 새로운 기회를 제공하는 국가
컨텐츠 크리에이터 경제 시장(2029년) : 새로운 기회를 제공하는 부문
컨텐츠 크리에이터 경제 시장(2029년) : 성장 전략
시장 동향에 기초한 전략
경쟁 전략
제36장 부록
JHS
영문 목차
영문목차
The content creator economy is a digital ecosystem where individuals create and distribute content across various online platforms to earn income. It includes influencers, bloggers, vloggers, podcasters, and digital artists who use technology to engage audiences and build personal brands. This economy thrives on social media, AI-driven tools, and decentralized platforms, allowing creators to independently monetize their skills.
The primary content types in the content creator economy include entertainment, educational, business and marketing, lifestyle and personal development, and others. Entertainment content refers to digital or media content created to engage, entertain, or captivate audiences for enjoyment. The different types of creators include influencers and social media personalities, educators and thought leaders, streamers and gamers, independent journalists and writers, artists and musicians, and more. Various platforms facilitate content creation, such as video-based platforms, subscription and direct support platforms, text and blogging platforms, audio and podcasting platforms, social media and micro-content platforms, creator tools, non-fungible token (NFT) marketplaces, and others.
The content creator economy market research report is one of a series of new reports from The Business Research Company that provides content creator economy market statistics, including content creator economy industry global market size, regional shares, competitors with an content creator economy market share, detailed content creator economy market segments, market trends and opportunities, and any further data you may need to thrive in the content creator economy industry. This content creator economy market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The content creator economy market size has grown exponentially in recent years. It will grow from $125.11 billion in 2024 to $160.91 billion in 2025 at a compound annual growth rate (CAGR) of 28.6%. The growth during the historic period can be attributed to several factors, including the rise of social media platforms, the growth of digital advertising, increasing smartphone and internet penetration, the shift from traditional media to online content, and the emergence of creator monetization tools.
The content creator economy market size is expected to see exponential growth in the next few years. It will grow to $436.71 billion in 2029 at a compound annual growth rate (CAGR) of 28.4%. The projected growth during the forecast period can be attributed to several factors, including advancements in AI-driven content creation, the expansion of web3 and blockchain monetization, the growing demand for personalized and niche content, the rise of subscription-based and direct fan support models, and increasing brand investments in influencer marketing. Key trends during this period include AI-generated content and automation, blockchain-based creator monetization, immersive experiences using AR and VR, decentralized social media platforms, and advanced analytics and audience personalization.
The growth of video content is expected to drive the expansion of the content creator economy market. Video content refers to digital media that combines moving visuals and audio to inform, entertain, educate, or promote a message. The increase in video content is mainly driven by higher mobile and internet penetration, which makes it more accessible, engaging, and a preferred method of consuming information and entertainment. As a result, the content creator economy thrives on the rise of video content, boosting engagement, creating monetization opportunities, and attracting profitable brand partnerships. For example, in December 2024, the Australian Communications and Media Authority reported that 91% of Australians accessed online services to watch video content, up from 83% in 2023. Thus, the growth in video content is fueling the content creator economy market.
Companies in the market are focusing on advancements such as real-time performance insights to improve content optimization, enhance audience engagement, and maximize monetization opportunities. Real-time performance insights involve immediate analytics and data tracking that allow creators to monitor audience behavior, content effectiveness, and engagement as it happens. For example, in November 2024, Amazon launched Creator Central in India to support local content creators. The platform provides resources, insights, and tools to help creators grow and connect with their audience. It also offers educational content aimed at guiding influencers on how to maximize opportunities within Amazon's ecosystem.
In December 2024, NeoReach Inc., a US-based influencer marketing company, acquired Influencers.com and partnered with Blueberry AI Inc. This acquisition enhances NeoReach's platform by adding advanced audience growth and monetization tools, while its partnership with Blueberry AI utilizes AI-driven automation to optimize content management and increase creator revenue. Influencers.com is a platform for influencer-brand collaborations based in the US, and Blueberry AI Inc. is a China-based company specializing in AI-driven digital asset management.
Major players in the content creator economy market are ByteDance Ltd., Meta Platforms Inc., Spotify Technology S.A., Shopify Inc., Pinterest Inc., Twitch Interactive Inc., Fiverr International Ltd., Impact.com Inc., Substack Inc., JellySmack Inc., Discord Inc., Acast AB, Patreon Inc., 99designs Pty Ltd, OpenSea Inc., Hello Alfred Inc., Freelancer.com Limited, Tongal Inc., Spring Inc., and BitClout.
North America was the largest region in the content creator economy market in 2024. The regions covered in content creator economy report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.
The countries covered in the content creator economy market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The content creator economy market includes revenues earned by entities by providing services such as advertising, brand sponsorships, subscriptions, affiliate marketing, digital product sales, crowdfunding, merchandise, and platform-based monetization features. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
Content Creator Economy Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on content creator economy market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Where is the largest and fastest growing market for content creator economy ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The content creator economy market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
The market characteristics section of the report defines and explains the market.
The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
The forecasts are made after considering the major factors currently impacting the market. These include:
The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
Market segmentations break down the market into sub markets.
The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:1) By Content Type: Entertainment Content; Educational Content; Business And Marketing Content; Lifestyle And Personal Development; Other Content Types
2) By Creator Type: Influencers And Social Media Personalities; Educators And Thought Leaders; Streamers And Gamers; Independent Journalists And Writers; Artists And Musicians; Other Creator Types
3) By Platform: Video-Based Platforms; Subscription And Direct Support Platforms; Text And Blogging Platforms; Audio And Podcasting Platforms; Social Media And Micro-Content Platforms; Creator Tools And Non-Fungible Token Marketplaces; Other Platforms
Subsegments:
1) By Entertainment Content: Comedy And Memes; Gaming; Music And Dance; Movie And Television Reviews; Celebrity And Pop Culture; Sports And Esports; Fiction And Storytelling; Live Streaming
2) By Educational Content: Science And Technology; History And Culture; Language Learning; Academic Tutorials; Do It Yourself And How-To Guides; Coding And Programming; Exam Prep And Study Tips; Mental And Cognitive Skills
3) By Business And Marketing Content: Entrepreneurship And Startups; Digital Marketing And Search Engine Optimization; Sales And Copywriting; Investing And Finance; E-commerce And Dropshipping; Productivity And Time Management; Career Development And Job Skills; Artificial Intelligence And Automation In Business
4) By Lifestyle And Personal Development: Health And Fitness; Fashion And Beauty; Travel And Adventure; Food And Cooking; Relationships And Dating Advice; Minimalism And Mindfulness; Home Organization And Do It Yourself; Personal Finance And Money Management
5) By Other Content Types: Political Commentary And Analysis; Spiritual And Religious Content; Autonomous Sensory Meridian Response And Relaxation; Pets And Animal Care; Niche Hobbies; Accessibility And Special Needs Content; Experimental And Futuristic Content
Companies Mentioned: ByteDance Ltd.; Meta Platforms Inc.; Spotify Technology S.A.; Shopify Inc.; Pinterest Inc.
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery format: PDF, Word and Excel Data Dashboard.
Table of Contents
1. Executive Summary
2. Content Creator Economy Market Characteristics
3. Content Creator Economy Market Trends And Strategies
4. Content Creator Economy Market - Macro Economic Scenario Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics And Covid And Recovery On The Market
5. Global Content Creator Economy Growth Analysis And Strategic Analysis Framework
5.1. Global Content Creator Economy PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis Of End Use Industries
5.3. Global Content Creator Economy Market Growth Rate Analysis
5.4. Global Content Creator Economy Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
5.5. Global Content Creator Economy Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
5.6. Global Content Creator Economy Total Addressable Market (TAM)
6. Content Creator Economy Market Segmentation
6.1. Global Content Creator Economy Market, Segmentation By Content Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Entertainment Content
Educational Content
Business And Marketing Content
Lifestyle And Personal Development
Other Content Types
6.2. Global Content Creator Economy Market, Segmentation By Creator Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Influencers And Social Media Personalities
Educators And Thought Leaders
Streamers And Gamers
Independent Journalists And Writers
Artists And Musicians
Other Creator Types
6.3. Global Content Creator Economy Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Video-Based Platforms
Subscription And Direct Support Platforms
Text And Blogging Platforms
Audio And Podcasting Platforms
Social Media And Micro-Content Platforms
Creator Tools And Non-Fungible Token Marketplaces
Other Platforms
6.4. Global Content Creator Economy Market, Sub-Segmentation Of Entertainment Content, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Comedy And Memes
Gaming
Music And Dance
Movie And Television Reviews
Celebrity And Pop Culture
Sports And Esports
Fiction And Storytelling
Live Streaming
6.5. Global Content Creator Economy Market, Sub-Segmentation Of Educational Content, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Science And Technology
History And Culture
Language Learning
Academic Tutorials
Do It Yourself And How-To Guides
Coding And Programming
Exam Prep And Study Tips
Mental And Cognitive Skills
6.6. Global Content Creator Economy Market, Sub-Segmentation Of Business And Marketing Content, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Entrepreneurship And Startups
Digital Marketing And Search Engine Optimization
Sales And Copywriting
Investing And Finance
E-commerce And Dropshipping
Productivity And Time Management
Career Development And Job Skills
Artificial Intelligence And Automation In Business
6.7. Global Content Creator Economy Market, Sub-Segmentation Of Lifestyle And Personal Development, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Health And Fitness
Fashion And Beauty
Travel And Adventure
Food And Cooking
Relationships And Dating Advice
Minimalism And Mindfulness
Home Organization And Do It Yourself
Personal Finance And Money Management
6.8. Global Content Creator Economy Market, Sub-Segmentation Of Other Content Types, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Political Commentary And Analysis
Spiritual And Religious Content
Autonomous Sensory Meridian Response And Relaxation
Pets And Animal Care
Niche Hobbies
Accessibility And Special Needs Content
Experimental And Futuristic Content
7. Content Creator Economy Market Regional And Country Analysis
7.1. Global Content Creator Economy Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global Content Creator Economy Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion