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한글목차
세계의 크리에이터 이코노미 시장은 2025년부터 2030년까지 4,347억 9,150만 달러 증가하고, 예측 기간 동안 CAGR은 23.0%로 예측됩니다.
세계의 크리에이터 이코노미 시장에 대해 조사 분석했으며, 시장 규모와 예측, 동향, 성장요인, 과제, 25개 벤더 분석 등의 정보를 전해드립니다.
본 보고서는 현재 시장 상황, 최신 동향 및 촉진요인, 시장 환경 전반에 대한 최신 분석을 제공합니다. 시장은 고성능 디지털 인프라의 보급, 소비자 취향의 진화와 행동 변화, 생성 기술과 자동화 도구의 발전에 의해 주도되고 있습니다.
이번 조사는 업계 주요 관계자들의 정보를 포함한 1차 정보와 2차 정보의 객관적인 조합을 통해 이루어졌습니다. 이 보고서에는 주요 기업 분석과 함께 종합적인 시장 규모 데이터, 지역별 분석과 함께 부문 및 공급업체 현황이 포함되어 있습니다. 보고서에는 과거 데이터와 예측 데이터가 포함되어 있습니다.
시장 범위
기준 연도
2026년
종료 연도
2030년
예측 기간
2026-2030년
성장 모멘텀
가속
전년비 2026년
22.5%
CAGR
23%
증가액
4,347억 9,150만 달러
이 보고서는 향후 몇 년 동안 세계 크리에이터 이코노미 시장의 성장을 주도할 주요 요인 중 하나로 하이퍼 개인화와 마이크로 커뮤니티 아키텍처로의 전환을 꼽았습니다. 또한, 생성형 AI를 엔드투엔드 크리에이티브 워크플로우에 통합하고, 분산형 수익화 및 크리에이터 중심의 상업적 플랫폼이 등장함에 따라 시장에서 상당한 수요가 발생할 것으로 예상됩니다.
목차
제1장 주요 요약
제2장 Technavio 분석
제3장 시장 구도
제4장 시장 규모
제5장 시장 규모 실적
제6장 정성 분석
제7장 Five Forces 분석
제8장 시장 세분화 : 플랫폼별
제9장 시장 세분화 : 수익원별
제10장 시장 세분화 : 최종사용자별
제11장 고객 상황
제12장 지역별 상황
제13장 촉진요인, 과제, 기회
제14장 경쟁 구도
제15장 경쟁 분석
제16장 부록
KSM
영문 목차
영문목차
The global creator economy market is forecasted to grow by USD 434791.5 mn during 2025-2030, accelerating at a CAGR of 23.0% during the forecast period. The report on the global creator economy market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by proliferation of high-performance digital infrastructure, evolution of consumer preference and behavioral shifts, advancements in generative technology and automation tools.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.
Market Scope
Base Year
2026
End Year
2030
Series Year
2026-2030
Growth Momentum
Accelerate
YOY 2026
22.5%
CAGR
23%
Incremental Value
$434791.5 mn
Technavio's global creator economy market is segmented as below:
By Platform
Video streaming
Social media platforms
Podcasting
Others
By Revenue Stream
Advertising and sponsorship
Subscription and membership
Tips and donations
Others
By End-User
Individual content creators
Brands and media companies
Geography
North America
US
Canada
Mexico
APAC
China
Japan
India
South Korea
Australia
Indonesia
Europe
Germany
UK
France
Italy
The Netherlands
Spain
Middle East and Africa
UAE
South Africa
Turkey
South America
Brazil
Argentina
Colombia
Rest of World (ROW)
This study identifies the transition toward hyper-personalization and micro-community architectures as one of the prime reasons driving the global creator economy market growth during the next few years. Also, integration of generative AI into end-to-end creative workflows and rise of decentralized monetization and creator-led commercial platforms will lead to sizable demand in the market.
The report on the global creator economy market covers the following areas:
Global creator economy market sizing
Global creator economy market forecast
Global creator economy market industry analysis
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading global creator economy market vendors that include Buy Me a Coffee, Canva Pty Ltd., Discord Inc., Epidemic Sound AB, Google LLC, Kajabi, Ko-fi Labs, LinkedIn Corp., Meta Platforms Inc., Nebula LLC, OnlyFans, Patreon Inc., Podia Labs Inc., Shopify Inc., Snap Inc., Spotify Technology SA, Substack Inc., Teachable Inc., Tik Tok, Twitch channel, Vimeo.com Inc.. Also, the global creator economy market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.
The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.
Table of Contents
1 Executive Summary
1.1 Market overview
Executive Summary - Chart on Market Overview
Executive Summary - Data Table on Market Overview
Executive Summary - Chart on Global Market Characteristics
Executive Summary - Chart on Market by Geography
Executive Summary - Chart on Market Segmentation by Platform
Executive Summary - Chart on Market Segmentation by Revenue Stream
Executive Summary - Chart on Market Segmentation by End-user
Executive Summary - Chart on Incremental Growth
Executive Summary - Data Table on Incremental Growth
Executive Summary - Chart on Company Market Positioning
2 Technavio Analysis
2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
2.2 Criticality of inputs and Factors of differentiation
2.3 Factors of disruption
2.4 Impact of drivers and challenges
3 Market Landscape
3.1 Market ecosystem
3.2 Market characteristics
3.3 Value chain analysis
4 Market Sizing
4.1 Market definition
4.2 Market segment analysis
Market segments
4.3 Market size 2025
4.4 Market outlook: Forecast for 2025-2030
5 Historic Market Size
5.1 Global Creator Economy Market 2020 - 2024
Historic Market Size - Data Table on Global Creator Economy Market 2020 - 2024 ($ million)