½Ì°¡Æ÷¸£ÀÇ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀå
Toys and Games in Singapore
»óǰÄÚµå : 1773088
¸®¼­Ä¡»ç : Euromonitor International
¹ßÇàÀÏ : 2025³â 07¿ù
ÆäÀÌÁö Á¤º¸ : ¿µ¹® 29 Pages
 ¶óÀ̼±½º & °¡°Ý (ºÎ°¡¼¼ º°µµ)
US $ 2,275 £Ü 3,154,000
PDF (Single User License) help
PDF º¸°í¼­¸¦ 1¸í¸¸ ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.


Çѱ۸ñÂ÷

2024³â ½Ì°¡Æ÷¸£ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀåÀº Àú¼ºÀå¼¼¸¦ º¸¿´½À´Ï´Ù. ÀüÅëÀûÀÎ ¿Ï±¸ ¹× °ÔÀÓÀº ¼Ò¼È ¹Ìµð¾î Æ®·»µå¿Í ¾î¸°À̵éÀÇ ¿µÇâÀ» ¹ÞÀº ºí¶óÀÎµå ¹Ú½º Àå³­°¨°ú °°Àº ¼öÁýǰ¿¡ ÈûÀÔ¾î ±Þ¼ºÀåÇß½À´Ï´Ù. ¹Ý¸é, ºñµð¿À °ÔÀÓÀº °æ±âÀÇ ºÒÈ®½Ç¼ºÀ¸·Î ÀÎÇØ ¸ÅÃâ °¨¼Ò¿¡ Á÷¸éÇßÁö¸¸, °ÔÀӱ⠱â¼úÀÇ ¹ßÀüÀ¸·Î ÀÎÇØ °³¼±µÉ °ÍÀ¸·Î ¿¹»óµË´Ï´Ù. ¾÷°è´Â ¸Å¿ì ¼¼ºÐÈ­µÇ¾î ÀÖÀ¸¸ç, ¼Ò¸Å E-Commerce°¡ ÁÖ¿ä À¯Åë ä³ÎÀÌ µÇ¾ú½À´Ï´Ù.

Euromonitor InternationalÀÇ ½Ì°¡Æ÷¸£ ¿Ï±¸ ¹× °ÔÀÓ ½ÃÀå ºÐ¼® ¹× ¿¹Ãø º¸°í¼­ÀÎ ÀÌ º¸°í¼­´Â 2020³âºÎÅÍ 2024³â±îÁöÀÇ ÃֽŠ¼Ò¸Å ÆÇ¸Å µ¥ÀÌÅ͸¦ Á¦°øÇϸç, ¼ºÀåÀ» ÁÖµµÇÏ´Â ºÎ¹®À» ½Äº°ÇÒ ¼ö ÀÖµµ·Ï µµ¿ÍÁÖ´Â ½ÃÀå Á¶»ç º¸°í¼­ÀÔ´Ï´Ù. ÁÖ¿ä ±â¾÷, ÁÖ¿ä ºê·£µå¸¦ ½Äº°ÇÏ°í ½ÃÀå¿¡ ¿µÇâÀ» ¹ÌÄ¡´Â ÁÖ¿ä ¿äÀÎ(½ÅÁ¦Ç° °³¹ß, À¯Åë, °¡°Ý ¹®Á¦ µî)À» Àü·«ÀûÀ¸·Î ºÐ¼®Çϰí, 2029³â±îÁöÀÇ ¿¹ÃøÀ» ÅëÇØ ½ÃÀåÀÌ ¾î¶»°Ô º¯È­ÇÒ °ÍÀÎÁö¸¦ º¸¿©ÁÝ´Ï´Ù.

´ë»ó Á¦Ç° : ±âÁ¸ Àå³­°¨ ¹× °ÔÀÓ, ºñµð¿À °ÔÀÓ

µ¥ÀÌÅÍ ¹üÀ§ : ½ÃÀå ±Ô¸ð(½ÇÀû ¹× ¿¹Ãø), ±â¾÷ Á¡À¯À², ºê·£µå Á¡À¯À², À¯Åë µ¥ÀÌÅÍ

ÀÌ º¸°í¼­¸¦ ±¸¸ÅÇØ¾ß ÇÏ´Â ÀÌÀ¯

Euromonitor InternationalÀº ½ÃÀå Á¶»ç º¸°í¼­, ºñÁî´Ï½º Âü°í¼­, ¿Â¶óÀÎ Á¤º¸ ½Ã½ºÅÛ ÃâÆÇ ºÐ¾ß¿¡¼­ 50³â ÀÌ»óÀÇ °æÇèÀ» °¡Áö°í ÀÖ½À´Ï´Ù. ·±´ø, ½ÃÄ«°í, ½Ì°¡Æ÷¸£, »óÇÏÀÌ, ºô´º½º, µÎ¹ÙÀÌ, ÄÉÀÌÇÁŸ¿î, »êƼ¾Æ°í, ½Ãµå´Ï, µµÄì, º¬°¥·ç·ç, »óÆÄ¿ï·ç, ¼­¿ï, È«Äá, µÚ¼¿µµ¸£ÇÁ, ¸ß½ÃÄÚ½ÃÆ¼¿¡ »ç¹«¼Ò¸¦ µÎ°í 100°³±¹¿¡ ¾Ö³Î¸®½ºÆ® ³×Æ®¿öÅ©¸¦ º¸À¯Çϰí ÀÖ´Â ÀÌ È¸»ç´Â µ¶ÀÚÀûÀÎ ¿ª·®°ú ´Ù¾çÇÑ ½ÃÀåÀ» ÀÌÇØÇϰí, Á¤º¸¿¡ ±â¹ÝÇÑ Àü·« ¼ö¸³À» Áö¿øÇÏ´Â ½Å·ÚÇÒ ¼ö ÀÖ´Â Á¤º¸ ÀÚ¿øÀ» °³¹ßÇϰí ÀÖ½À´Ï´Ù.

¸ñÂ÷

¸ñÂ÷ ¹× Ç¥ ¸ñ·Ï

ÁÖ¿ä ¿ä¾à

ÁÖ¿ä µ¥ÀÌÅÍ °á°ú

¾÷°è ¼º°ú

´ÙÀ½¿¡ ¿Ã °Íµé

°æÀï »óȲ

ä³Î

°æÁ¦Àû ¹è°æ

¼ÒºñÀÚ ÄÁÅØ½ºÆ®

±¹°¡º° º¸°í¼­ ¸éÃ¥»çÇ×

Á¤º¸ Ãâó

½Ì°¡Æ÷¸£ÀÇ ÀüÅë ¿Ï±¸ ¹× °ÔÀÓ

ÁÖ¿ä µ¥ÀÌÅÍ °á°ú

2024³â ¹ßÀü

¾÷°è ¼º°ú

´ÙÀ½¿¡ ¿Ã °Íµé

°æÀï »óȲ

ä³Î

±¹°¡º° º¸°í¼­ ¸éÃ¥»çÇ×

½Ì°¡Æ÷¸£ÀÇ ºñµð¿À °ÔÀÓ

ÁÖ¿ä µ¥ÀÌÅÍ °á°ú

2024³â ¹ßÀü

¾÷°è ¼º°ú

´ÙÀ½¿¡ ¿Ã °Íµé

°æÀï »óȲ

ä³Î

±¹°¡º° º¸°í¼­ ¸éÃ¥»çÇ×

ksm
¿µ¹® ¸ñÂ÷

¿µ¹®¸ñÂ÷

Toys and games in Singapore experienced low growth in 2024. Traditional toys and games saw rapid expansion, driven by collectibles such as blind box toys, which were influenced by social media trends and kidults. Meanwhile, video games faced declining sales due to economic uncertainty but are expected to improve with advancements in console technology. The industry is highly fragmented, while retail e-commerce is the leading distribution channel.

Euromonitor International's Toys and Games in Singapore report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2020-2024, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2029 illustrate how the market is set to change.

Product coverage: Traditional Toys and Games, Video Games.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?

Euromonitor International has over 50 years' experience of publishing market research reports, business reference books and online information systems. With offices in London, Chicago, Singapore, Shanghai, Vilnius, Dubai, Cape Town, Santiago, Sydney, Tokyo, Bengaluru, Sao Paulo, Seoul, Hong Kong, Dusseldorf and Mexico City and a network of analysts in 100 countries, Euromonitor International has a unique capability and an understanding of diverse markets to develop reliable information resources to help drive informed strategic planning. To learn more about how our research solutions can support you, contact your local Euromonitor International office.

TABLE OF CONTENTS

List Of Contents And Tables

EXECUTIVE SUMMARY

KEY DATA FINDINGS

INDUSTRY PERFORMANCE

WHAT'S NEXT?

COMPETITIVE LANDSCAPE

CHANNELS

ECONOMIC CONTEXT

CONSUMER CONTEXT

COUNTRY REPORTS DISCLAIMER

SOURCES

TRADITIONAL TOYS AND GAMES IN SINGAPORE

KEY DATA FINDINGS

2024 DEVELOPMENTS

INDUSTRY PERFORMANCE

WHAT'S NEXT?

COMPETITIVE LANDSCAPE

CHANNELS

COUNTRY REPORTS DISCLAIMER

VIDEO GAMES IN SINGAPORE

KEY DATA FINDINGS

2024 DEVELOPMENTS

INDUSTRY PERFORMANCE

WHAT'S NEXT?

COMPETITIVE LANDSCAPE

CHANNELS

COUNTRY REPORTS DISCLAIMER

(ÁÖ)±Û·Î¹úÀÎÆ÷¸ÞÀÌ¼Ç 02-2025-2992 kr-info@giikorea.co.kr
¨Ï Copyright Global Information, Inc. All rights reserved.
PC¹öÀü º¸±â