¼¼°èÀÇ »ê¾÷¿ë ¸ÞŸ¹ö½º ½ÃÀå º¸°í¼­(2025³â)
Industrial Metaverse Global Market Report 2025
»óǰÄÚµå : 1769991
¸®¼­Ä¡»ç : The Business Research Company
¹ßÇàÀÏ : On Demand Report
ÆäÀÌÁö Á¤º¸ : ¿µ¹® 175 Pages
 ¶óÀ̼±½º & °¡°Ý (ºÎ°¡¼¼ º°µµ)
US $ 4,490 £Ü 6,310,000
PDF (Single User License) help
PDF º¸°í¼­¸¦ 1¸í¸¸ ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.
US $ 6,490 £Ü 9,121,000
PDF (Site License) help
PDF º¸°í¼­¸¦ µ¿ÀÏ »ç¾÷ÀåÀÇ ¸ðµç ºÐÀÌ ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.
US $ 8,490 £Ü 11,932,000
PDF (Enterprise License) help
PDF º¸°í¼­¸¦ µ¿ÀÏ ±â¾÷ÀÇ ¸ðµç ºÐÀÌ ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.


¤± Add-on °¡´É: °í°´ÀÇ ¿äû¿¡ µû¶ó ÀÏÁ¤ÇÑ ¹üÀ§ ³»¿¡¼­ CustomizationÀÌ °¡´ÉÇÕ´Ï´Ù. ÀÚ¼¼ÇÑ »çÇ×Àº ¹®ÀÇÇØ Áֽñ⠹ٶø´Ï´Ù.
¤± º¸°í¼­¿¡ µû¶ó ÃֽŠÁ¤º¸·Î ¾÷µ¥ÀÌÆ®ÇÏ¿© º¸³»µå¸³´Ï´Ù. ¹è¼Û±âÀÏÀº ¹®ÀÇÇØ Áֽñ⠹ٶø´Ï´Ù.

Çѱ۸ñÂ÷

»ê¾÷¿ë ¸ÞŸ¹ö½º ½ÃÀå ±Ô¸ð´Â ÇâÈÄ ¼ö³â°£ ±Þ¼ºÀåÇÏ¿© 2029³â¿¡´Â 1,367¾ï 6,000¸¸ ´Þ·¯¿¡ ´ÞÇÒ °ÍÀ¸·Î ¿¹»óµÇ¸ç, ¿¬Æò±Õ 36.5%ÀÇ ¼ºÀå·üÀ» º¸ÀÏ °ÍÀ¸·Î ¿¹ÃøµË´Ï´Ù. ¿¹Ãø ±â°£ Áß ¿¹»óµÇ´Â ¼ºÀåÀº 5G ¹× ÀúÁö¿¬ ³×Æ®¿öÅ©ÀÇ È®´ë, ½º¸¶Æ® ÀÎÇÁ¶ó¿¡ ´ëÇÑ Á¤ºÎ ¹× Á¤Ã¥Àû Áö¿ø Áõ°¡, »ê¾÷ °£ ¿ëµµÀÇ ºÎ»ó, E-CommerceÀÇ ±Þ°ÝÇÑ ¼ºÀå, ÀÎÅÍ³Ý º¸±Þ È®´ë¿¡ ±âÀÎÇÒ °ÍÀ¸·Î º¸ÀÔ´Ï´Ù. ÀÌ ±â°£ Áß ¿¹»óµÇ´Â ÁÖ¿ä µ¿ÇâÀ¸·Î´Â ÷´Ü ±â¼ú äÅÃ, »ê¾÷¿ë ¸ÞŸ¹ö½º³» µðÁöÅÐ Æ®À© ±â¼ú ÅëÇÕ, Àü·«Àû ÆÄÆ®³Ê½Ê Çü¼º ¹× Áö¼ÓÀûÀÎ Çõ½Å, »ê¾÷¿ë ¸ÞŸ¹ö½º ±â¼úÀÇ ±¤¹üÀ§ÇÑ µµÀÔ, ÀΰøÁö´É°ú µðÁöÅÐ Æ®À©ÀÇ À¶ÇÕ µîÀ» ²ÅÀ» ¼ö ÀÖ½À´Ï´Ù.

½º¸¶Æ® Á¦Á¶ÀÇ È®´ë°¡ ÇâÈÄ ¼ö³â°£ »ê¾÷¿ë ¸ÞŸ¹ö½º ½ÃÀåÀÇ ¼ºÀåÀ» ÃËÁøÇÒ °ÍÀ¸·Î ¿¹ÃøµË´Ï´Ù. ½º¸¶Æ® Á¦Á¶´Â IoT, AI, ·Îº¿°øÇÐ, µ¥ÀÌÅÍ ºÐ¼® µî ÷´Ü ±â¼úÀ» Ȱ¿ëÇÏ¿© »ý»ê °øÁ¤À» ½Ç½Ã°£À¸·Î ÃÖÀûÈ­Çϰí ÀÚµ¿È­ÇÏ´Â °ÍÀ» ¸»ÇÕ´Ï´Ù. ½º¸¶Æ® Á¦Á¶ÀÇ ºÎ»óÀº ÁÖ·Î IoT Áö¿ø ÀåºñÀÇ »ç¿ë È®´ë¿¡ ÀÇÇØ ÀÌ·ç¾îÁö°í ÀÖÀ¸¸ç, IoT Áö¿ø Àåºñ´Â ¾÷¹« È¿À²¼º°ú ÀÚµ¿È­ ±â´ÉÀ» Å©°Ô Çâ»ó½ÃŰ´Â ½Ç½Ã°£ µ¥ÀÌÅÍ ÀλçÀÌÆ®¸¦ Á¦°øÇÕ´Ï´Ù. »ê¾÷¿ë ¸ÞŸ¹ö½º´Â °¡»ó ÇÁ·ÎÅäŸÀÌÇÎ, ¿¹Áöº¸Àü ¹× °£¼ÒÈ­µÈ »ý»ê ¿öÅ©Ç÷ο츦 ÃËÁøÇÏ´Â ¸ôÀÔÇü µðÁöÅРȯ°æÀ» Á¦°øÇÔÀ¸·Î½á ½º¸¶Æ® Á¦Á¶¸¦ º¸¿ÏÇÒ ¼ö ÀÖ½À´Ï´Ù. ¿¹¸¦ µé¾î 2025³â 2¿ù ¿µ±¹ Á¤ºÎ ±â°üÀÎ Gov.UK¿¡ µû¸£¸é ½º¸¶Æ® ¸Ó½ÅÀº ¿©·¯ ºÎ¹®¿¡¼­ ¿µ±¹ÀÇ GVA(Gross Value Added)¸¦ 2035³â±îÁö ¾à 81¾ï ´Þ·¯(64¾ï ÆÄ¿îµå)¿¡¼­ 1,900¾ï ´Þ·¯(1,500¾ï ÆÄ¿îµå)·Î Å©°Ô Áõ°¡½Ãų ¼ö ÀÖ´Ù°í ÇÕ´Ï´Ù. (1,500¾ï ÆÄ¿îµå)·Î Áõ°¡ÇÒ °ÍÀ¸·Î ¿¹ÃøµË´Ï´Ù. ÀÌó·³ ½º¸¶Æ® Á¦Á¶ÀÇ Ã¤ÅÃÀÌ Áõ°¡Çϸ鼭 »ê¾÷¿ë ¸ÞŸ¹ö½º ½ÃÀå È®´ë¿¡ ¹ÚÂ÷¸¦ °¡Çϰí ÀÖ½À´Ï´Ù.

»ê¾÷¿ë ¸ÞŸ¹ö½º ºÎ¹®ÀÇ ÁÖ¿ä ±â¾÷Àº ³ëµ¿ »ý»ê¼º Çâ»ó, ¿î¿µ ¸®½ºÅ© °¨¼Ò, ±³À° ºñ¿ë Àý°¨À» À§ÇØ Ã·´Ü ¸ôÀÔÇü ±³À° Ç÷§Æû°ú °°Àº Çõ½ÅÀûÀÎ ¼Ö·ç¼Ç °³¹ß¿¡ Á¡Á¡ ´õ ¸¹Àº ³ë·ÂÀ» ±â¿ïÀ̰í ÀÖ½À´Ï´Ù. ÷´Ü ¸ôÀÔÇü ±³À° Ç÷§ÆûÀº °¡»óÇö½Ç, Áõ°­Çö½Ç, È¥ÇÕÇö½ÇÀ» Ȱ¿ëÇÏ¿© ½ÇÁ¦ »ê¾÷ ȯ°æÀ» ½Ã¹Ä·¹À̼ÇÇϰí, ¾ÈÀüÇϰí È¿À²ÀûÀ̸ç ÀÎÅÍ·¢Æ¼ºêÇÑ Á÷¿ø ±³À°À» °¡´ÉÇÏ°Ô ÇÏ´Â ±â¼ú ÁÖµµÇü ½Ã½ºÅÛÀ» ¸»ÇÕ´Ï´Ù. ¿¹¸¦ µé¾î ¹Ì±¹¿¡ º»»ç¸¦ µÐ Á¤º¸ ±â¼ú ¼­ºñ½º ÇÁ·Î¹ÙÀÌ´õÀÎ Altoura´Â 2023³â 3¿ù, »ê¾÷¿ë ¸ÞŸ¹ö½º¿¡ ¸ÂÃá ÷´Ü ¸ôÀÔÇü ±³À° Ç÷§ÆûÀÎ Altoura 6¸¦ ¹ßÇ¥Çß½À´Ï´Ù. ÀÌ Ç÷§ÆûÀº ±â¾÷ÀÌ ÄÚµù ¾øÀ̵µ ÀÎÅÍ·¢Æ¼ºê 3D ±³À° ¸ðµâÀ» °³¹ßÇϰí, AI¸¦ »ç¿ëÇÏ¿© ÄÁÅÙÃ÷ Á¦ÀÛÀ» ÀÚµ¿È­Çϰí, ºÐ¼®À» ÅëÇØ ¼º°ú¸¦ ¸ð´ÏÅ͸µÇÒ ¼ö ÀÖµµ·Ï Áö¿øÇÕ´Ï´Ù. Á¢±ÙÀÌ °¡´ÉÇϸç, ÇöÀå Á÷¿øÀÇ À¯¿¬ÇÑ ¿ø°Ý ÇнÀÀ» Áö¿øÇÕ´Ï´Ù. ±â¾÷±Þ º¸¾È°ú ¼¿ÇÁ¼­ºñ½º ºÐ¼® ±â´ÉÀ» °®Ãá Altoura 6´Â ÀÌ¹Ì ÁÖ¿ä »ê¾÷ü¿¡¼­ äÅÃÇϰí ÀÖÀ¸¸ç, Altoura¿Í Microsoft Azure ¸¶ÄÏÀ» ÅëÇØ SaaS ¼Ö·ç¼ÇÀ¸·Î Á¦°øµÇ°í ÀÖ½À´Ï´Ù.

¸ñÂ÷

Á¦1Àå °³¿ä

Á¦2Àå ½ÃÀåÀÇ Æ¯Â¡

Á¦3Àå ½ÃÀå µ¿Çâ°ú Àü·«

Á¦4Àå ½ÃÀå : ±Ý¸®, ÀÎÇ÷¹À̼Ç, ÁöÁ¤ÇÐ, ¹«¿ª ÀüÀï°ú °ü¼¼, Covid¿Í ȸº¹ÀÌ ½ÃÀå¿¡ ¹ÌÄ¡´Â ¿µÇâÀ» Æ÷ÇÔÇÑ °Å½Ã°æÁ¦ ½Ã³ª¸®¿À

Á¦5Àå ¼¼°èÀÇ ¼ºÀå ºÐ¼®°ú Àü·« ºÐ¼® ÇÁ·¹ÀÓ¿öÅ©

Á¦6Àå ½ÃÀå ¼¼ºÐÈ­

Á¦7Àå Áö¿ªº°¡¤±¹°¡º° ºÐ¼®

Á¦8Àå ¾Æ½Ã¾ÆÅÂÆò¾ç ½ÃÀå

Á¦9Àå Áß±¹ ½ÃÀå

Á¦10Àå Àεµ ½ÃÀå

Á¦11Àå ÀϺ» ½ÃÀå

Á¦12Àå È£ÁÖ ½ÃÀå

Á¦13Àå Àεµ³×½Ã¾Æ ½ÃÀå

Á¦14Àå Çѱ¹ ½ÃÀå

Á¦15Àå ¼­À¯·´ ½ÃÀå

Á¦16Àå ¿µ±¹ ½ÃÀå

Á¦17Àå µ¶ÀÏ ½ÃÀå

Á¦18Àå ÇÁ¶û½º ½ÃÀå

Á¦19Àå ÀÌÅ»¸®¾Æ ½ÃÀå

Á¦20Àå ½ºÆäÀÎ ½ÃÀå

Á¦21Àå µ¿À¯·´ ½ÃÀå

Á¦22Àå ·¯½Ã¾Æ ½ÃÀå

Á¦23Àå ºÏ¹Ì ½ÃÀå

Á¦24Àå ¹Ì±¹ ½ÃÀå

Á¦25Àå ij³ª´Ù ½ÃÀå

Á¦26Àå ³²¹Ì ½ÃÀå

Á¦27Àå ºê¶óÁú ½ÃÀå

Á¦28Àå Áßµ¿ ½ÃÀå

Á¦29Àå ¾ÆÇÁ¸®Ä« ½ÃÀå

Á¦30Àå °æÀï ±¸µµ¿Í ±â¾÷ °³¿ä

Á¦31Àå ±âŸ ´ë±â¾÷°ú Çõ½ÅÀû ±â¾÷

Á¦32Àå ¼¼°èÀÇ ½ÃÀå °æÀï º¥Ä¡¸¶Å·°ú ´ë½Ãº¸µå

Á¦33Àå ÁÖ¿ä ÇÕº´°ú Àμö

Á¦34Àå ÃÖ±Ù ½ÃÀå µ¿Çâ

Á¦35Àå ½ÃÀåÀÇ ÀáÀç·ÂÀÌ ³ôÀº ±¹°¡, Àü·«

Á¦36Àå ºÎ·Ï

KSA
¿µ¹® ¸ñÂ÷

¿µ¹®¸ñÂ÷

The industrial metaverse refers to a virtual, immersive environment that combines digital twins, artificial intelligence (AI), the Internet of Things (IoT), and advanced simulations to replicate real-world industrial operations. It is utilized to optimize manufacturing workflows, enable predictive maintenance, support remote collaboration, and improve operational efficiency across various industries.

The primary components of the industrial metaverse are hardware, software, and services. Industrial metaverse hardware includes physical devices that enable immersive interaction, real-time data collection, and processing within virtual industrial environments. This encompasses technologies such as virtual reality (VR), artificial intelligence (AI), digital twins, blockchain, private 5G networks, and edge computing. These solutions are suitable for both large enterprises and small and medium-sized enterprises (SMEs). The industrial metaverse is applied in a variety of use cases, including product design and development, virtual prototyping, training and simulation, remote collaboration, supply chain optimization, and more. It supports a diverse range of end users, including the automotive, healthcare, logistics and transportation, manufacturing, and energy and utilities sectors.

The industrial metaverse market research report is one of a series of new reports from The Business Research Company that provides industrial metaverse market statistics, including industrial metaverse industry global market size, regional shares, competitors with an industrial metaverse market share, detailed industrial metaverse market segments, market trends and opportunities, and any further data you may need to thrive in the industrial metaverse industry. This industrial metaverse market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The industrial metaverse market size has grown exponentially in recent years. It will grow from $28.76 billion in 2024 to $39.34 billion in 2025 at a compound annual growth rate (CAGR) of 36.8%. The growth during the historic period can be attributed to the expansion of cloud computing, increasing demand for remote monitoring, the rising adoption of industrial IoT, the advancement of smart manufacturing practices, and the emergence of virtual collaboration platforms.

The industrial metaverse market size is expected to see exponential growth in the next few years. It will grow to $136.76 billion in 2029 at a compound annual growth rate (CAGR) of 36.5%. The projected growth in the forecast period can be attributed to the expansion of 5G and low-latency networks, increased government and policy support for smart infrastructure, the rise of cross-industry applications, rapid growth in e-commerce, and greater internet penetration. Key trends expected during this period include the adoption of advanced technologies, the integration of digital twin technology within the industrial metaverse, the formation of strategic partnerships and ongoing innovation, broader implementation of industrial metaverse technologies, and the convergence of artificial intelligence with digital twins.

The expansion of smart manufacturing is anticipated to drive the growth of the industrial metaverse market in the coming years. Smart manufacturing involves leveraging advanced technologies like IoT, AI, robotics, and data analytics to optimize and automate production processes in real time. The rise of smart manufacturing is primarily driven by the growing use of IoT-enabled devices, which offer real-time data insights that significantly enhance operational efficiency and automation capabilities. The industrial metaverse complements smart manufacturing by delivering immersive digital environments that facilitate virtual prototyping, predictive maintenance, and streamlined production workflows. For example, in February 2025, according to Gov.UK, a UK government department, smart machinery could substantially increase the UK's Gross Value Added (GVA) across multiple sectors, rising from approximately $8.1 billion (£6.4 billion) to an impressive $190 billion (£150 billion) by 2035. Thus, the increasing adoption of smart manufacturing is fueling the expansion of the industrial metaverse market.

Leading companies in the industrial metaverse sector are increasingly focused on developing innovative solutions, including advanced immersive training platforms, aimed at improving workforce productivity, reducing operational risks, and lowering training costs. Advanced immersive training platforms refer to technology-driven systems utilizing virtual, augmented, or mixed reality to simulate realistic industrial environments, enabling safe, efficient, and interactive employee training. For example, in March 2023, Altoura, a US-based provider of information technology services, introduced Altoura 6, an advanced immersive training platform tailored for the industrial metaverse. This platform enables organizations to develop interactive 3D training modules without coding, using AI to automate content creation and analytics to monitor performance. Accessible via PCs, mobile devices, and AR/VR headsets, it supports flexible remote learning for frontline employees. With enterprise-grade security and self-service analytics, Altoura 6 is already adopted by major industrial companies and is available as a SaaS solution through Altoura and the Microsoft Azure Marketplace.

In January 2025, Siemens AG, a Germany-based electronics and industrial manufacturing corporation, formed a partnership with Sony Corporation to develop an immersive engineering solution for the industrial metaverse. This collaboration seeks to bring the benefits of the industrial metaverse to designers, engineers, and manufacturers by integrating Siemens' NX software with Sony's advanced XR head-mounted display, enabling immersive, high-quality 3D collaboration and co-creation within a secure mixed-reality environment. Sony Group Corporation is a Japan-based organization known for designing and developing diverse electronics and entertainment products.

Major players in the industrial metaverse market are Microsoft Corporation, Amazon Web Services Inc., Robert Bosch GmbH, Siemens AG, Intel Corporation, International Business Machines Corporation, Schneider Electric SE, ABB Ltd., NVIDIA Corp., Nokia Corp., HCL Technologies Limited, Rockwell Automation Inc., Dassault Systemes SE, Hexagon AB, Autodesk Inc., Ansys Inc., PTC Inc., AVEVA Group plc, Unity Technologies, and HTC Corporation.

North America was the largest region in the industrial metaverse market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in industrial metaverse report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the industrial metaverse market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The industrial metaverse market consists of revenues earned by entities by providing services such as real-time monitoring and visualization, predictive maintenance, process optimization, asset lifecycle management, and virtual commissioning. The market value includes the value of related goods sold by the service provider or included within the service offering. The industrial metaverse market also includes sales of simulation and modeling software, AI-driven analytics tools, cloud and edge computing infrastructure, and 3D visualization and design tools. Values in this market are 'factory gate' values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Industrial Metaverse Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on industrial metaverse market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

Where is the largest and fastest growing market for industrial metaverse ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The industrial metaverse market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

Scope

Table of Contents

1. Executive Summary

2. Industrial Metaverse Market Characteristics

3. Industrial Metaverse Market Trends And Strategies

4. Industrial Metaverse Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

5. Global Industrial Metaverse Growth Analysis And Strategic Analysis Framework

6. Industrial Metaverse Market Segmentation

7. Industrial Metaverse Market Regional And Country Analysis

8. Asia-Pacific Industrial Metaverse Market

9. China Industrial Metaverse Market

10. India Industrial Metaverse Market

11. Japan Industrial Metaverse Market

12. Australia Industrial Metaverse Market

13. Indonesia Industrial Metaverse Market

14. South Korea Industrial Metaverse Market

15. Western Europe Industrial Metaverse Market

16. UK Industrial Metaverse Market

17. Germany Industrial Metaverse Market

18. France Industrial Metaverse Market

19. Italy Industrial Metaverse Market

20. Spain Industrial Metaverse Market

21. Eastern Europe Industrial Metaverse Market

22. Russia Industrial Metaverse Market

23. North America Industrial Metaverse Market

24. USA Industrial Metaverse Market

25. Canada Industrial Metaverse Market

26. South America Industrial Metaverse Market

27. Brazil Industrial Metaverse Market

28. Middle East Industrial Metaverse Market

29. Africa Industrial Metaverse Market

30. Industrial Metaverse Market Competitive Landscape And Company Profiles

31. Industrial Metaverse Market Other Major And Innovative Companies

32. Global Industrial Metaverse Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Industrial Metaverse Market

34. Recent Developments In The Industrial Metaverse Market

35. Industrial Metaverse Market High Potential Countries, Segments and Strategies

36. Appendix

(ÁÖ)±Û·Î¹úÀÎÆ÷¸ÞÀÌ¼Ç 02-2025-2992 kr-info@giikorea.co.kr
¨Ï Copyright Global Information, Inc. All rights reserved.
PC¹öÀü º¸±â