스포츠 테크놀러지 시장 규모, 점유율, 성장 분석 : 기술별, 스포츠 유형별, 용도별, 최종 용도별, 지역별 - 산업 예측(2025-2032년)
Sports Technology Market Size, Share, and Growth Analysis, By Technology (Devices, Esports), By Sport Type (Esports, Individual Sports), By Application, By End-use, By Region - Industry Forecast 2025-2032
상품코드 : 1673731
리서치사 : SkyQuest
발행일 : 2025년 03월
페이지 정보 : 영문 197 Pages
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한글목차

세계의 스포츠 테크놀러지 시장 규모는 2023년에 188억 달러로 평가되며, 예측 기간 중(2025-2032년) CAGR 20.7%로 성장하며, 2024년 226억 9,000만 달러에서 2032년에는 1,022억 2,000만 달러로 확대할 전망입니다.

스포츠 산업은 데이터베이스 의사결정에 대한 수요 증가에 힘입어 디지털 혁신이 진행되고 있으며, 스포츠 기술의 채택이 확대될 것으로 예상됩니다. 스포츠 분석의 부상과 Esports의 인기는 향후 수년간 스포츠 기술 세계 시장의 성장에 기여할 것으로 예상됩니다. 또한 디지털 플랫폼을 통해 팬과의 소통을 강화하고자 하는 니즈와 판타지 스포츠 참여의 급증은 혁신적인 스포츠 기술에 대한 수요를 더욱 촉진할 것으로 보입니다. 웨어러블 기기의 사용 확대와 첨단 스포츠 인프라에 대한 투자 증가는 기술 프로바이더들에게 비즈니스 기회를 제공할 것입니다. 그러나 높은 도입 비용, 변화에 대한 저항, 개발도상국에서의 접근성 제한, 규제 준수 등의 문제는 예측 기간 중 성장을 저해하는 요인으로 작용할 수 있습니다.

목차

서론

조사 방법

개요

시장 역학과 전망

주요 시장 인사이트

스포츠 테크놀러지 시장 규모 : 기술별 & CAGR(2025-2032)

스포츠 테크놀러지 시장 규모 : 스포츠 유형별 & CAGR(2025-2032)

스포츠 테크놀러지 시장 규모 : 용도별 & CAGR(2025-2032)

스포츠 테크놀러지 시장 규모 : 최종 용도별 & CAGR(2025-2032)

스포츠 테크놀러지 시장 규모 : 지역별 & CAGR(2025-2032)

경쟁 정보

주요 기업 개요

결론과 제안

KSA
영문 목차

영문목차

Global Sports Technology Market size was valued at USD 18.8 billion in 2023 and is poised to grow from USD 22.69 billion in 2024 to USD 102.22 billion by 2032, growing at a CAGR of 20.7% during the forecast period (2025-2032).

The sports industry is undergoing a significant digital transformation, fueled by an increasing demand for data-driven decision-making, which is expected to enhance the adoption of sports technology. The rise in sports analytics and the popularity of esports are anticipated to contribute to the global sports technology market's growth in the coming years. Additionally, the need for improved fan engagement through digital platforms and the surge in participation in fantasy sports will further drive the demand for innovative sports technologies. The growing usage of wearable devices and heightened investments in advanced sports infrastructure are poised to create opportunities for technology providers. However, challenges such as high implementation costs, resistance to change, limited access in developing areas, and regulatory compliance may hinder growth during the forecast period.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Sports Technology market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Sports Technology Market Segments Analysis

Global Sports Technology Market is segmented by Technology, Sport Type, Application, End-use and region. Based on Technology, the market is segmented into Devices, Esports, Smart Stadiums and Sports Analytics. Based on Sport Type, the market is segmented into Esports, Individual Sports and Team Sports. Based on Application, the market is segmented into Fan Engagement & Experience, In-game Performance Analysis, Sports Health & Safety and Training & Coaching. Based on End-use, the market is segmented into Sports Associations, Sports Clubs and Sports Leagues. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global Sports Technology Market

The Global Sports Technology market is primarily driven by the growing trend of data-driven decision-making in the sports realm and an escalating demand for sophisticated sports analysis. Teams, coaches, and analysts are increasingly leveraging technologies such as wearables, sensors, and software platforms to track player performance, enhance training programs, and secure a competitive edge. This shift towards adopting advanced technological solutions is reshaping how sporting organizations operate, allowing for more informed strategies and improved outcomes. As a result, the continued integration of innovative technologies into sports practices is expected to significantly boost the development and expansion of the global sports technology landscape.

Restraints in the Global Sports Technology Market

The Global Sports Technology market faces significant restraints primarily due to the high initial investment required for various components, including analytics platforms, virtual reality equipment, and wearable devices. These upfront costs can be a barrier for many organizations and individuals, particularly those with constrained budgets. Additionally, the ongoing expenses related to maintenance and necessary updates compound the financial burden, making it challenging for smaller companies or less affluent consumers to adopt and leverage sports technology solutions effectively. This situation ultimately limits the growth potential of the market by restricting access to advanced technologies for a broader audience.

Market Trends of the Global Sports Technology Market

The Global Sports Technology market is increasingly embracing blockchain technology as a vital trend, driving innovation across various segments such as ticketing, player contract management, and fan engagement initiatives. By leveraging blockchain, sports organizations can enhance transparency and security, significantly mitigating issues related to ticket fraud and counterfeit merchandise. This shift not only fosters greater trust among fans but also opens up new monetization opportunities through fan engagement tokens and digital collectibles. As sports technology providers align their strategies with blockchain advancements, they position themselves to capitalize on rising consumer demand for secure, transparent, and interactive sporting experiences.

Table of Contents

Introduction

Research Methodology

Executive Summary

Market Dynamics & Outlook

Key Market Insights

Global Sports Technology Market Size by Technology & CAGR (2025-2032)

Global Sports Technology Market Size by Sport Type & CAGR (2025-2032)

Global Sports Technology Market Size by Application & CAGR (2025-2032)

Global Sports Technology Market Size by End-use & CAGR (2025-2032)

Global Sports Technology Market Size & CAGR (2025-2032)

Competitive Intelligence

Key Company Profiles

Conclusion & Recommendations

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