¼¼°èÀÇ 3D µðÁöÅÐ ÀÚ»ê ½ÃÀå - ½ÃÀå ±Ô¸ð, Á¡À¯À², ¼ºÀå ºÐ¼® : ÄÄÆ÷³ÍÆ®º°, ¿ëµµº°, Àü°³ ¸ðµåº° »ê¾÷ ¿¹Ãø(-2029³â)
3D Digital Asset Market Size, Share, Growth Analysis, By Component (Hardware, Software (3D Modeling, 3D Scanning, 3D Animation), Services), Application (Visualization, Simulation, Live Experience), and Deployment Mode - Global Industry Forecast to 2029
»óǰÄÚµå : 1507985
¸®¼­Ä¡»ç : MarketsandMarkets
¹ßÇàÀÏ : 2024³â 07¿ù
ÆäÀÌÁö Á¤º¸ : ¿µ¹® 298 Pages
 ¶óÀ̼±½º & °¡°Ý (ºÎ°¡¼¼ º°µµ)
US $ 4,950 £Ü 6,767,000
PDF (Single User License) help
PDF º¸°í¼­¸¦ 1¸í¸¸ ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.
US $ 6,650 £Ü 9,091,000
PDF (5-user License) help
PDF º¸°í¼­¸¦ µ¿ÀÏ »ç¾÷Àå¿¡¼­ 5¸í±îÁö ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.
US $ 8,150 £Ü 11,141,000
PDF (Corporate License) help
PDF º¸°í¼­¸¦ µ¿ÀÏ ±â¾÷ÀÇ ¸ðµç ºÐÀÌ ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. ÀÌ¿ë Àοø¿¡ Á¦ÇÑÀº ¾øÀ¸³ª, ±¹³»¿¡ ÀÖ´Â »ç¾÷À常 ÇØ´çµÇ¸ç, ÇØ¿Ü ÁöÁ¡ µîÀº Æ÷ÇÔµÇÁö ¾Ê½À´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.
US $ 10,000 £Ü 13,671,000
PDF (Global License) help
PDF º¸°í¼­¸¦ µ¿ÀÏ ±â¾÷ÀÇ ¸ðµç ºÐÀÌ ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. (100% ÀÚȸ»ç´Â µ¿ÀÏ ±â¾÷À¸·Î °£Áֵ˴ϴÙ.) Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.


¤± Add-on °¡´É: °í°´ÀÇ ¿äû¿¡ µû¶ó ÀÏÁ¤ÇÑ ¹üÀ§ ³»¿¡¼­ CustomizationÀÌ °¡´ÉÇÕ´Ï´Ù. ÀÚ¼¼ÇÑ »çÇ×Àº ¹®ÀÇÇØ Áֽñ⠹ٶø´Ï´Ù.

Çѱ۸ñÂ÷

3D µðÁöÅÐ ÀÚ»ê ½ÃÀå ±Ô¸ð´Â 2024³â 283¾ï ´Þ·¯¿¡¼­ ¿¹Ãø ±â°£ µ¿¾È CAGR 12.9%·Î ÃßÀÌÇϰí 2029³â¿¡´Â 518¾ï ´Þ·¯ ±Ô¸ð·Î ¼ºÀåÇÒ °ÍÀ¸·Î ¿¹ÃøµË´Ï´Ù.

3D ÀÚ»ê °ü¸® Ç÷§Æû¿¡ AI¿Í ¸Ó½Å ·¯´×ÀÇ ÅëÇÕÀÌ È®´ëµÊ¿¡ µû¶ó È¿À²¼ºÀÌ Å©°Ô Çâ»óµÇ°í ÇÁ·Î¼¼½º°¡ °£¼ÒÈ­µÇ¾ú½À´Ï´Ù. AI°¡ žÀçµÈ µµ±¸´Â ÅÂ±× ÁöÁ¤, ºÐ·ù ¹× °Ë»ö ÀÛ¾÷À» °£¼ÒÈ­Çϰí 3D ¾Ö¼ÂÀÇ ¾öû³­ Ä÷º¼ÇÀ» ó¸®ÇÏ´Â µ¥ ÇÊ¿äÇÑ ½Ã°£°ú ¿¡³ÊÁö¸¦ ÃÖ¼ÒÈ­ÇÕ´Ï´Ù. ¸Ó½Å·¯´× ¾Ë°í¸®ÁòÀº ÀÚ»ê °Ë»öÀÇ Á¤È®¼º°ú °ü·Ã¼ºÀ» ³ô¿© »ç¿ëÀÚ°¡ ½±°Ô ÀûÀýÇÑ ÀÚ»êÀ» ¹ß°ßÇÏ°í »ç¿ëÇÒ ¼ö ÀÖµµ·Ï ÇÕ´Ï´Ù. ÀÌ ÀÚµ¿È­¸¦ ÅëÇØ ÇÁ·ÎÁ§Æ®´Â ´õ È¿À²ÀûÀÌ°í ´õ ³ôÀº ǰÁú·Î ¿Ï·áµË´Ï´Ù.

Á¶»ç ¹üÀ§
Á¶»ç ´ë»ó³âµµ 2019-2029³â
±âÁسâ 2023³â
¿¹Ãø ±â°£ 2024-2029³â
´ÜÀ§ ´Þ·¯(USD)
ºÎ¹® ÄÄÆ÷³ÍÆ®¡¤¿ëµµ¡¤Àü°³ ¸ðµå¡¤»ê¾÷, Áö¿ªº°
´ë»ó Áö¿ª ºÏ¹Ì¡¤ À¯·´¡¤ ¾Æ½Ã¾ÆÅÂÆò¾ç¡¤ Áßµ¿ & ¾ÆÇÁ¸®Ä«¡¤ ¶óƾ¾Æ¸Þ¸®Ä«

¼­ºñ½ºº°·Î, °ü¸® ¼­ºñ½º°¡ ¿¹Ãø ±â°£ µ¿¾È °¡Àå ³ôÀº CAGRÀ» ³ªÅ¸³¾ Àü¸Á:

°ü¸®Çü ¼­ºñ½º´Â µðÁöÅÐ ÀÚ»ê °ü¸® ÇÁ·Î¼¼½º ¹× ÀÎÇÁ¶ó °ü¸®¸¦ Àü¹® ¼­ºñ½º Á¦°ø¾÷ü¿¡ ¾Æ¿ô¼Ò½ÌÇÕ´Ï´Ù. ¿©±â¿¡´Â ÀÚ»ê »ý¼ººÎÅÍ ¹èÆ÷±îÁö °¨µ¶Çϰí ÃÖ»óÀÇ ¼º´É, È®À强 ¹× º¸¾ÈÀ» º¸ÀåÇÏ´Â ÀÛ¾÷ÀÌ Æ÷ÇԵ˴ϴÙ. °ü¸®Çü ¼­ºñ½º Á¦°ø¾÷ü´Â Ŭ¶ó¿ìµå ½ºÅ丮Áö, ¸ÞŸµ¥ÀÌÅÍ °ü¸®, ÀÚ»ê ¼ö¸í Áֱ⠰ü¸® µî ¾÷°è ¿ä±¸»çÇ׿¡ ¸Â´Â ¼Ö·ç¼ÇÀ» Á¦°øÇÕ´Ï´Ù. °ü¸®Çü ¼­ºñ½º¸¦ Ȱ¿ëÇÔÀ¸·Î½á ±â¾÷Àº ¿î¿µÀ» °£¼ÒÈ­Çϰí, IT ºñ¿ëÀ» Àý°¨Çϸç, ÁÖ¿ä ºñÁî´Ï½º ¸ñÇ¥¿¡ ÁýÁßÇÒ ¼ö ÀÖ½À´Ï´Ù. µ¿½Ã¿¡ µðÁöÅÐ ÀÚ»ê °ü¸® ¼Ö·ç¼Ç°ú ±â¼ú¿¡ ´ëÇÑ Àü¹®°¡ÀÇ Á¶¾ð°ú Áö¼ÓÀûÀÎ °³¼±À» ¹ÞÀ» ¼ö ÀÖ½À´Ï´Ù.

¿ëµµº°·Î ½Ã°¢È­ ºÎ¼­°¡ ¿¹Ãø ±â°£ µ¿¾È °¡Àå Å« Á¡À¯À²À» º¸¿©ÁÙ Àü¸Á:

½Ã°¢È­ µµ±¸´Â ´Ù¾çÇÑ ºÐ¾ß¿¡¼­ 3D ¸ðµ¨ÀÇ ÇÁ·¹Á¨Å×À̼ǰú Âü¿©¸¦ Çâ»ó½ÃŰ´Â µ¥ ¸Å¿ì Áß¿äÇÕ´Ï´Ù. ÀÌ ¼ÒÇÁÆ®¿þ¾î¸¦ »ç¿ëÇÏ¸é »ç¿ëÀÚ´Â 3D ÀÚ»êÀ» ¸Å¿ì Á¤È®Çϰí Çö½ÇÀûÀΠǰÁú·Î ¸¸µé°í °ü¸®ÇÒ ¼ö ÀÖ¾î °¡»ó ÇÁ·ÎÅäŸÀÌÇÎ, Á¦Ç° ¼³°è, ¸ôÀÔÇü ½Ã¹Ä·¹ÀÌ¼Ç µîÀÇ È°µ¿ÀÌ ¿ëÀÌÇØÁý´Ï´Ù. ½Ã°¢È­ µµ±¸´Â »ó¼¼ÇÑ °ÇÃà ¸ðµ¨À» ¸¸µå´Â °ÇÃà ¾÷°è¿Í º¹ÀâÇÑ Ä³¸¯ÅÍ¿Í Àå¸é¿¡ »ý¸íÀ» ºÒ¾î ³Ö´Â ¿£ÅÍÅ×ÀÎ¸ÕÆ® ¾÷°è µî¿¡¼­ ÇʼöÀûÀÔ´Ï´Ù. »ç¿ëÀÚ Ä£È­Àû ÀÎ ÀÎÅÍÆäÀ̽º¿Í È®½ÇÇÑ ±×·¡ÇÈ ±â´ÉÀ» Á¦°øÇÔÀ¸·Î½á ÀÌ·¯ÇÑ µµ±¸´Â ÇÁ·Î¼¼½º¸¦ ´Ü¼øÈ­Çϰí Á¤È®¼ºÀ» ³ôÀÌ°í »ó»ó·ÂÀÌ Ç³ºÎÇÑ Áøº¸¸¦ ÃËÁøÇÏ¸ç ±Ã±ØÀûÀ¸·Î È¿À²¼º°ú ÀÇ»ç °áÁ¤ ÀýÂ÷¸¦ Çâ»ó½Ãŵ´Ï´Ù.

¹èÆ÷ ¸ðµåº°·Î Ŭ¶ó¿ìµå ¹èÆ÷°¡ ¿¹Ãø ±â°£ µ¿¾È °¡Àå ³ôÀº CAGRÀ» º¸¿©ÁÙ Àü¸Á:

Ŭ¶ó¿ìµå ¹èÆ÷´Â ÀÎÅͳÝÀ» ÅëÇØ ¾×¼¼½ºÇÒ ¼ö ÀÖ´Â ¿ø°Ý ¼­¹ö¿¡ ¼ÒÇÁÆ®¿þ¾î¸¦ È£½ºÆÃÇϰí ÀÚ»êÀ» ÀúÀåÇÕ´Ï´Ù. ÀÌ ¸ðµ¨Àº È®À强, À¯¿¬¼º ¹× À§Ä¡¸¦ ¼±ÅÃÇÏÁö ¾Ê´Â Á¢±Ù¼º°ú °°Àº Å« ÀÌÁ¡À» Á¦°øÇϹǷΠÀÎÇÁ¶ó Ãʱ⠺ñ¿ëÀ» ÃÖ¼ÒÈ­ÇÏ°í ½Å¼ÓÇÑ È®À强À» Ȱ¿ëÇÏ·Á´Â Á¶Á÷¿¡ ƯÈ÷ ¸Å·ÂÀûÀÔ´Ï´Ù. Ŭ¶ó¿ìµå ±â¹Ý ¼Ö·ç¼ÇÀº ºÐ»êµÈ ÆÀ °£ÀÇ ¿øÈ°ÇÑ Çù¾÷À» ÃËÁøÇÏ°í ¾÷µ¥ÀÌÆ® ¹× À¯Áö °ü¸®¸¦ °£¼ÒÈ­Çϰí Áß¾Ó ÁýÁᫎ °ü¸®¿Í °­·ÂÇÑ ¾Ïȣȭ Á¶Ä¡¸¦ ÅëÇØ µ¥ÀÌÅÍ º¸¾ÈÀ» °­È­ÇÕ´Ï´Ù. Ŭ¶ó¿ìµå ¹èÆ÷¸¦ äÅÃÇÔÀ¸·Î½á ±â¾÷Àº ¸®¼Ò½º ¹èÆ÷¸¦ ÃÖÀûÈ­Çϰí, Çõ½ÅÁֱ⸦ °¡¼ÓÈ­Çϸç, ¾ÆÅ°ÅØÃ³ ¹× ¿£ÅÍÅ×ÀÎ¸ÕÆ®¿¡¼­ Á¦Á¶ ¹× °Ç°­ °ü¸®¿¡ À̸£±â±îÁö ´Ù¾çÇÑ ¾÷°è¿¡¼­ 3D ÀÚ»êÀ» È¿°úÀûÀ¸·Î °ü¸®ÇÒ ¼ö ÀÖ½À´Ï´Ù.

ÀÌ º¸°í¼­´Â ¼¼°è 3D µðÁöÅÐ ÀÚ»ê ½ÃÀåÀ» Á¶»çÇßÀ¸¸ç, ½ÃÀå °³¿ä, ½ÃÀå ¿µÇâ¿äÀÎ ºÐ¼®, ±â¼ú ¹× ƯÇã µ¿Çâ, ¹ý ±ÔÁ¦ ȯ°æ, »ç·Ê ¿¬±¸, ½ÃÀå ±Ô¸ð ÃßÀÌ ¹× ¿¹Ãø, °¢Á¾ ±¸ºÐ, Áö¿ª/ ÁÖ¿ä ±¹°¡ ´Ù¸¥ »ó¼¼ ºÐ¼®, °æÀï ±¸µµ, ÁÖ¿ä ±â¾÷ ÇÁ·ÎÆÄÀÏ µîÀ» Á¤¸®Çß½À´Ï´Ù.

¸ñÂ÷

Á¦1Àå ¼­·Ð

Á¦2Àå Á¶»ç ¹æ¹ý

Á¦3Àå ÁÖ¿ä ¿ä¾à

Á¦4Àå Áß¿ä ÀλçÀÌÆ®

Á¦5Àå ½ÃÀå °³¿ä¿Í ¾÷°è µ¿Çâ

Á¦6Àå 3D µðÁöÅÐ ÀÚ»ê ½ÃÀå : ÄÄÆ÷³ÍÆ®º°

Á¦7Àå 3D µðÁöÅÐ ÀÚ»ê ½ÃÀå : Àü°³ ¸ðµåº°

Á¦8Àå 3D µðÁöÅÐ ÀÚ»ê ½ÃÀå : ¿ëµµº°

Á¦9Àå 3D µðÁöÅÐ ÀÚ»ê ½ÃÀå : »ê¾÷º°

Á¦10Àå 3D µðÁöÅÐ ÀÚ»ê ½ÃÀå : Áö¿ªº°

Á¦11Àå °æÀï ±¸µµ

Á¦12Àå ±â¾÷ ÇÁ·ÎÆÄÀÏ

Á¦13Àå ÀÎÁ¢ ½ÃÀ塤°ü·Ã ½ÃÀå

Á¦14Àå ºÎ·Ï

JHS
¿µ¹® ¸ñÂ÷

¿µ¹®¸ñÂ÷

The 3d digital asset market is expected to grow from USD 28.3 billion in 2024 to USD 51.8 billion by 2029 at a Compound Annual Growth Rate (CAGR) of 12.9% during the forecast period. The growing incorporation of AI and machine learning in 3D asset management platforms greatly boosts efficiency and simplifies processes. AI-powered tools streamline the tagging, categorizing, and retrieval tasks, minimizing the time and energy needed to handle extensive collections of 3D assets. Machine learning algorithms enhance accuracy and relevance in asset search, allowing users to easily discover and utilize the appropriate assets. This automation results in projects being completed more efficiently and with higher quality outcomes.

Scope of the Report
Years Considered for the Study2019-2029
Base Year2023
Forecast Period2024-2029
Units ConsideredUSD (Billion)
SegmentsComponent, Application, Deployment Mode, Vertical and Region
Regions coveredNorth America, Europe, Asia Pacific, Middle East & Africa, and Latin America

"As per services, the managed services will grow at the highest CAGR during the forecast period."

In the service division of the 3d digital asset market, managed services entail outsourcing digital asset management processes and infrastructure management to specialized service providers. This involves overseeing assets from creation to distribution, guaranteeing the best performance, scalability, and security. Managed service providers provide tailored solutions to meet industry requirements, including cloud storage, metadata management, and asset lifecycle management. By utilizing managed services, companies can simplify operations, cut IT costs, and concentrate on primary business goals while receiving expert advice and ongoing enhancements in digital asset management solutions and technologies.

"As per application type, visualization holds the largest share during the forecast period."

In the 3d digital asset sector, the visualization tool is crucial for improving the presentation and engagement with 3D models in different sectors. This software allows users to create and control 3D assets with great accuracy and lifelike quality, making activities like virtual prototyping, product design, and immersive simulations easier. Visualization tools are essential in industries such as architecture for creating detailed building models and entertainment for bringing complex characters and scenes to life. By offering user-friendly interfaces and solid graphic features, these tools simplify processes, boost precision, and spur imaginative advancements, ultimately heightening efficiency and decision-making procedures.

"As per deployment mode, the cloud deployment will grow with the highest CAGR during the forecast period."

Cloud deployment within the 3d digital asset market segment involves hosting software and storing assets on remote servers accessed via the Internet. This model offers significant benefits such as scalability, flexibility, and accessibility from any location, making it particularly appealing to organizations seeking to minimize upfront infrastructure costs and leverage rapid scalability. Cloud-based solutions facilitate seamless collaboration across distributed teams, streamline updates and maintenance, and enhance data security through centralized management and robust encryption measures. By adopting cloud deployment, businesses can optimize resource allocation, accelerate innovation cycles, and effectively manage 3D assets across industries ranging from architecture and entertainment to manufacturing and healthcare.

The breakup of the profiles of the primary participants is below:

Note: Others include sales managers, marketing managers, and product managers

Note: The rest of the World consists of the Middle East & Africa, and Latin America

Note: Tier 1 companies have revenues of more than USD 100 million; tier 2 companies' revenue ranges from USD 10 million to USD 100 million; and tier 3 companies' revenue is less than 10 million

Source: Secondary Literature, Expert Interviews, and MarketsandMarkets Analysis

Some of the significant vendors offering 3d digital asset solutions and services across the globe include Autodesk (US), Siemens (Germany), Adobe (US), Unity (US), NVIDIA (US), Microsoft (US), Ansys (US), Epic Games (US), PTC (US), Trimble (US), Sony (Tokyo), Apple (US), Meta (US), Reply (Italy), Google (US), IKEA (Netherlands), Hexa (Israel), Threekit (US), Sitecore (US), Daminion (US), Consortiq (UK), Modelry (US), Design Connected (Bulgaria), VNTANA (US), Cesium (US), Keyshot (US), and Moovly (Belgium).

Research coverage:

The study provides an in-depth analysis of the 3d digital asset market from 2019 based on market trends and its potential growth from 2024 to 2029. It provides detailed market trends, a competitive landscape, market size, forecasts, and analysis of the key players in the 3d digital asset market. This market study analyzes the growth rate and penetration of 3d digital asset across all the major regions.

Reasons to buy this report:

The report will help the market leaders/new entrants with information on the closest approximations of the revenue numbers for the 3d digital asset market and the subsegments. This report will help stakeholders understand the competitive landscape and gain more insights to position their businesses better and plan suitable go-to-market strategies. The report also helps stakeholders understand the market pulse and provides information on key market drivers, restraints, challenges, and opportunities.

The report provides insights on the following pointers:

TABLE OF CONTENTS

1 INTRODUCTION

2 RESEARCH METHODOLOGY

3 EXECUTIVE SUMMARY

4 PREMIUM INSIGHTS

5 MARKET OVERVIEW AND INDUSTRY TRENDS

6 3D DIGITAL ASSET MARKET, BY COMPONENT

7 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE

8 3D DIGITAL ASSET MARKET, BY APPLICATION

9 3D DIGITAL ASSET MARKET, BY VERTICAL

10 3D DIGITAL ASSET MARKET, BY REGION

11 COMPETITIVE LANDSCAPE

12 COMPANY PROFILES

13 ADJACENT AND RELATED MARKETS

14 APPENDIX

(ÁÖ)±Û·Î¹úÀÎÆ÷¸ÞÀÌ¼Ç 02-2025-2992 kr-info@giikorea.co.kr
¨Ï Copyright Global Information, Inc. All rights reserved.
PC¹öÀü º¸±â