세계의 3D 및 4D 기술 시장 : 솔루션 유형별, 최종 용도별, 산업별, 지역별 - 예측(-2029년)
3D and 4D Technology Market by Solution Type, End Use Application, Vertical Region - Global Forecast to 2029
상품코드:1442028
리서치사:MarketsandMarkets
발행일:2024년 02월
페이지 정보:영문 316 Pages
라이선스 & 가격 (부가세 별도)
ㅁ Add-on 가능: 고객의 요청에 따라 일정한 범위 내에서 Customization이 가능합니다. 자세한 사항은 문의해 주시기 바랍니다.
한글목차
세계 3D 및 4D 기술 시장 규모는 2024년 3,997억 달러에서 예측 기간 동안 16.7%의 연평균 복합 성장률(CAGR)로 2029년에는 8,665억 달러 규모로 성장할 것으로 예상됩니다.
조사 범위
조사 대상년도
2020-2029년
기준년도
2023년/td>
예측 기간
2024-2029년
검토 단위
금액(USD)
부문별
솔루션 유형별, 최종 용도별, 산업별, 지역별로 구분
대상 지역
아시아태평양, 유럽, 북미, 기타 지역
3D 및 4D 기술 시장의 성장은 엔터테인먼트 산업에서 3D 및 4D 기술에 대한 수요 증가, 3D 및 4D 게임 트렌드의 급격한 증가, 산업 전반의 3D 지원 장비에 대한 수요 증가 등이 견인하고 있습니다. 그러나 3D 영상 솔루션 및 하드웨어와 관련된 상호운용성 문제가 시장의 성장을 저해하는 요인으로 작용하고 있습니다.
최종 용도별로는 3D 및 4D 게임 부문이 예측 기간 동안 시장을 지배할 것으로 예상되며, 3D 및 4D 게임은 비디오 게임 경험에 흥미진진한 현실 요소를 추가합니다. 따라서 사람들은 다른 엔터테인먼트보다 게임을 선호합니다. 고급 그래픽과 렌더링 기술은 게임의 디테일하고 사실적인 3D 환경, 캐릭터 및 특수 효과를 만들어 냅니다. 고급 렌더링 기술과 시간이 지남에 따라 변화하는 동적 요소의 조합은 보다 사실적이고 시각적으로 매력적인 게임 경험에 기여합니다. 여기에는 조명, 날씨, 낮과 밤의 주기 변화도 포함됩니다. 또한, 광대역 인터넷의 보급과 접근의 용이성은 3D 및 4D 게임 부문의 성장을 뒷받침하고 있습니다.
산업별로는 건설업 부문이 예측 기간 동안 큰 성장을 보일 것으로 예상됩니다. 건설 분야에 3D 기술을 통합하면 계약자, 엔지니어 및 건설 컨설턴트에게 다양한 이점을 제공합니다. 건설용 3D 설계 모델은 교통 기관, 계약자 및 컨설턴트에게 프로젝트 설계의 가상 표현을 통해 설계에 대한 더 나은 이해를 제공합니다. 건설 분야에서는 CAD, 3DS MAX, BIM(빌딩 정보 모델링) 등 다양한 3D 렌더링 및 모델링 소프트웨어가 설계 프로세스를 강화하기 위해 사용되고 있습니다.
산업별 성장률을 보면, 군사 및 방위 부문이 예측 기간 동안 가장 높은 CAGR로 성장할 것으로 예상됩니다. 헤드마운트디스플레이(HMD)는 임무 계획에 활용되어 디지털 지도, 정보 데이터, 임무 매개변수를 겹쳐서 군인들에게 향상된 상황 인식을 제공하기 때문에 상대의 움직임을 추적하고 정확한 위치를 파악하기 위한 수요가 급증하면서 이 부문의 성장을 가속할 것으로 보입니다. 무인항공기(UAV) 조종사는 HMD를 사용하여 드론을 조종하고 제어할 수 있으며, HMD는 드론의 시점을 1인칭 시점으로 볼 수 있어 드론 조종사의 감시 능력을 강화하여 실시간 비디오 피드와 원격 측정 데이터를 실시간으로 모니터링할 수 있습니다. 야간 투시 기능이 있는 HMD는 야간 운항 시 조종사의 가시성을 높이고 외부 조명 없이도 관련 정보를 표시할 수 있으며, 3D 스캐너는 항공기 구조물의 손상을 평가하는 데 사용되어 엔지니어와 유지보수 요원에게 효과적인 수리 계획을 수립할 수 있는 자세한 정보를 제공합니다. 또한 3D 및 4D 기술을 기반으로 한 내비게이션 및 측정 솔루션은 방위군이 이동하는 동안 적절한 유도를 제공합니다. 항공우주 및 방위 분야에서는 드론 운영, 항공관제(ATC), 상황 인식 및 정보 분석, 항공기 설계 및 시제품 제작 등의 응용 분야에서 3D 및 4D 솔루션에 대한 수요가 증가하고 있습니다.
세계 3D 및 4D 기술 시장을 조사했으며, 시장 개요, 시장 영향요인 및 시장 기회 분석, 기술 및 특허 동향, 규제 환경, 사례 연구, 시장 규모 추이 및 예측, 각 부문별/지역별 상세 분석, 경쟁 구도, 주요 기업 프로파일 등의 정보를 정리하여 전해드립니다.
목차
제1장 서론
제2장 조사 방법
제3장 주요 요약
제4장 프리미엄 인사이트
제5장 시장 개요
시장 역학
성장 촉진요인
성장 억제요인
기회
과제
밸류체인 분석
에코시스템/시장 맵
고객의 비즈니스에 영향을 미치는 동향/파괴적 변화
기술 분석
Porter의 Five Forces 분석
사례 연구 분석
요금 분석
규제 상황
평균 판매 가격 분석
무역 분석
특허 분석
주요 컨퍼런스 및 이벤트
투자와 자금조달 시나리오
주요 이해관계자와 구입 프로세스
제6장 3D 및 4D 기술 시장 : 최종 용도 용도별
3D/4D 게임
3D/4D 시네마
3D 내비게이션
3D 레이아웃 및 애니메이션
3D/4D 모션 캡쳐
3D 머신 비전
3D/4D 계측
3D/4D 제스처 인식
제7장 3D 및 4D 기술 시장 : 솔루션 유형별
3D/4D 입력 디바이스(제품별)
3D/4D 스캐너
3D 카메라 및 4D 카메라
3D/4D 센서
3D/4D 이미징 솔루션
3D/4D 모델링
3D/4D 스캔
3D/4D 렌더링
3D/4D 영상 재구성
3D 출력 디바이스 : 제품별
3D 디스플레이
3D 스마트폰
3D TV
3D 프로젝터
3D 프린터
제8장 3D 및 4D 기술 시장 : 산업별
군 및 방위
자동차
건설
CE 제품
산업
엔터테인먼트
헬스케어
기타
제9장 3D에서 4D 기술로의 이동
3D와 4D의 차이
3D 이미징의 다양한 전개 모드
온프레미스
클라우드
3D 센서 접속
유선 네트워크 접속
유선 네트워크 유형
무선 네트워크 접속
3D 스캐너로 사용되는 스캔 기술
제10장 3D 및 4D 기술 시장 : 지역별
북미
유럽
아시아태평양
기타 지역
제11장 경쟁 구도
개요
주요 기업의 채택 전략
주요 5개사의 매출 분석
시장 점유율 분석
기업 평가와 재무지표
브랜드/제품 비교
기업 평가 매트릭스 : 주요 기업
기업 평가 매트릭스 : 스타트업/중소기업
경쟁 시나리오
제12장 기업 개요
주요 기업
SAMSUNG
GE HEALTHCARE
HEXAGON AB
AUTODESK INC.
SONY GROUP CORPORATION
DASSAULT SYSTEMES
STRATASYS
FARO
3D SYSTEMS, INC.
VICON MOTION SYSTEMS LTD
기타 기업
PANASONIC HOLDINGS CORPORATION
KONINKLIJKE PHILIPS N.V.
QUALISYS
BARCO
GOOGLE
COGNEX CORPORATION
LG ELECTRONICS
BASLER AG
DREAMWORKS ANIMATION
DOLBY LABORATORIES, INC.
NANSENSE INC.
QUIDIENT
ROKOKO
4D SENSOR CO., LTD.
VAYYAR IMAGING
MATTERPORT, INC.
CREALITY
INTAMSYS
EPLUS3D
제13장 부록
LSH
영문 목차
영문목차
The 3D and 4D technology market is projected to grow from USD 399.7 billion in 2024 and is projected to reach USD 866.5 billion by 2029; it is expected to grow at a CAGR of 16.7% from 2024 to 2029.
Scope of the Report
Years Considered for the Study
2020-2029
Base Year
2023
Forecast Period
2024-2029
Units Considered
Value (USD Billion)
Segments
By Solution Type, End Use Application, Vertical and Region
Regions covered
Asia Pacific, Europe, North America and Rest of the World
The growth of the 3D and 4D technology market is driven by governed by the augmented demand for 3D and 4D technology in entertainment industry, surge in the trend of 3D and 4D gaming, increasing demand for 3D-enabled devices across verticals. However, interoperability issues associated with 3D imaging solutions and hardware is limiting the growth of the 3D and 4D technology market.
"3D and 4D gaming end use application to dominate the market during the forecast period."
3D and 4D games add an exciting element of reality to the experience of video games. Owing to this, people prefer gaming over other forms of entertainment. High-end graphics and rendering technologies create detailed and realistic 3D environments, characters, and special effects in games. Advanced rendering techniques, combined with dynamic elements over time, contribute to more realistic and visually captivating gaming experiences. This includes changes in lighting, weather, and day-night cycles. Furthermore, increasing penetration and easy accessibility to broadband internet is also supporting the growth of the 3D and 4D gaming market.
"Construction vertical segment to witness the significant growth during the forecast period." Integrating 3D technology in the construction sector offers various benefits to contractors, engineers, and construction consultants. 3D engineered models for construction provide transportation agencies, contractors, and consultants a better understanding of the design with a virtual representation of the project design. In the construction sector, various 3D rendering and modeling software, such as CAD, 3DS MAX, and building information modeling (BIM), is used to enhance the designing processes. FARO Technologies, Inc. (US) offers various BIM solutions through which engineers can compare the 3D building status with the CAD model to ensure quality control processes, thus eliminating expensive and time-consuming rework. The construction sector uses 3D imaging solutions to enhance designs, as it helps customers, contractors, and engineers to understand and experience the designs in a better manner. Traditionally, architectural 3D imaging describes the artistic representation of the reality of the architect's design. Now, with the emergence of digital technologies and the advent of rendering software, more precise and accurate blueprints of upcoming buildings can be created.
"3D smartphones product sub-segment for 3D output devices to grow at the highest CAGR during the forecast period." The 3D smartphones segment is estimated to grow at the highest CAGR from 2024 to 2029. The adoption of 3D technology enables the development of innovative user interfaces, such as gesture-based controls and spatial interactions. This contributes to a more intuitive and dynamic user experience. The integration of 3D features with other smartphone functionalities contributes to the overall technological convergence in modern mobile devices. This aligns with the trend of multifunctional and versatile smartphones. 3D smartphones play a crucial role in AR applications, offering users the ability to interact with virtual objects in the real world. This has implications for gaming, navigation, education, and various other AR experiences.
"Military and Defense vertical segment to exhibit highest growth for the 3D and 4D technology market during forecast period"
The market for military and defense vertical segment is projected to grow at the highest CAGR from 2024 to 2029. The surging demand for head-mounted displays to track the movements of the opponent and identify their exact location is likely to drive the growth of the military and defense market during the forecast period. HMDs are utilized for mission planning, providing military personnel with enhanced situational awareness by overlaying digital maps, intelligence data, and mission parameters. Operators of unmanned aerial vehicles (UAVs) use HMDs for piloting and controlling drones, providing a first-person view of the drone's perspective. HMDs enhance the surveillance capabilities of drone operators, allowing them to monitor live video feeds and telemetry data in real time. HMDs with night vision capabilities enhance pilot visibility during nighttime operations, displaying relevant information without the need for external lighting. 3D scanners are used to assess damage to aircraft structures, providing detailed information to engineers and maintenance crews for effective repair planning. Also, 3D and 4D technology-based navigation and metrological solutions guide the defense forces appropriately during their journey. In the aerospace and defense sector, there is an increase in the demand for 3D and 4D solutions in application areas including drone operations, air traffic control (ATC), situation awareness and intelligence analysis, and aircraft design and prototyping.
"North America to hold the largest share of the 3D and 4D technology market during the forecast period" North America held the largest share of the 3D and 4D technology market, and this trend is expected to continue during the forecast period. This can be attributed to the increased investments made by key players towards the development of 3D and 4D devices and solutions to cater to the demands of end users. Various key players offering 3D and 4D devices and solutions in North America are boosting their production and widening their distribution networks. Moreover, in the US, 3D gaming has become very popular with advanced and simplified 3D technology.
In the process of determining and verifying the market size for several segments and subsegments gathered through secondary research, extensive primary interviews have been conducted with key industry experts in the 3D and 4D technology space. The break-up of primary participants for the report has been shown below:
By Company Type: Tier 1 - 40%, Tier 2 - 40%, and Tier 3 - 20% By Designation: C-level Executives - 40%, Directors -40%, and Others - 20% By Region: North America -40%, Europe - 30%, Asia Pacific- 20%, and RoW - 10%
The report profiles key players in 3D and 4D technology market with their respective market ranking analysis. Prominent players profiled in this report include c, Dassault Systemes (France), Stratasys (Israel), FARO (US), 3D Systems (US), Vicon (UK), Panasonic (Japan), Philip (Netherlands), Qualisys (Sweden), Barco (Belgium), Google (US), Cognex (US), LG Electronics (South Korea), Basler AG (Germany), DreamWorks Animation (US), Dolby Laboratories, Inc. (US), NANSENSE (US), Quidient (US), Rokoko (Denmark), 4D Sensor Inc. (Japan), Vayyar Imaging (Israel), Matterport (US), Creality (China), INTAMSYS (China), Eplus3D (China)
Research Coverage: This research report categorizes the 3D and 4D technology market on the basis of solution type, end use application, vertical, and region. The report describes the major drivers, restraints, challenges, and opportunities pertaining to the 3D and 4D technology market and forecasts the same till 2029. Apart from these, the report also consists of leadership mapping and analysis of all the companies included in the 3D and 4D technology market ecosystem.
Key Benefits of Buying the Report
The report will help the market leaders/new entrants in this market with information on the closest approximations of the revenue numbers for the overall 3D and 4D technology market and the subsegments. This report will help stakeholders understand the competitive landscape and gain more insights to position their businesses better and to plan suitable go-to-market strategies. The report also helps stakeholders understand the pulse of the market and provides them with information on key market drivers, restraints, challenges, and opportunities.
The report provides insights on the following pointers:
Analysis of key drivers (Rising demand for 3D and 4D technology in entertainment industry, Rising demand for 3D-enabled devices across verticals, Increasing urbanization, push for productivity, and environment concerns in architecture and construction verticals, Surge in the trend of 3D and 4D gaming), restraints (High maintenance costs of 3D and 4D imaging devices, Interoperability issues with 3D imaging solutions and hardware), opportunities (Rising adoption of 3D printing in healthcare, Military and defense sector to create lucrative opportunities, Ongoing advancements and increasing research initiatives to commercialize 4D printing, High demand for 3D imaging solutions in retail and e-commerce vertical, Increasing investments in AI by 3D medical device manufacturers), challenges (Lack of standard 3D file formats, Demand for data processing and storage, High power consumption requirements for 3D image processing) influencing the growth of the 3D and 4D technology market.
Product Development/Innovation: Detailed insights on upcoming technologies, research & development activities, and new product & service launches in the 3D and 4D technology market. Market Development: Comprehensive information about lucrative markets - the report analyses the 3D and 4D technology market across varied regions
Market Diversification: Exhaustive information about new products & services, untapped geographies, recent developments, and investments in the 3D and 4D technology market .
Competitive Assessment: In-depth assessment of market shares, growth strategies and service offerings of leading players like 3D and 4D technology, among others in the 3D and 4D technology market
TABLE OF CONTENTS
1 INTRODUCTION
1.1 STUDY OBJECTIVES
1.2 MARKET DEFINITION
1.3 INCLUSIONS AND EXCLUSIONS
1.4 STUDY SCOPE
1.4.1 MARKETS COVERED
FIGURE 1 3D AND 4D TECHNOLOGY MARKET SEGMENTATION
1.4.2 REGIONAL SCOPE
1.4.3 YEARS CONSIDERED
1.5 CURRENCY CONSIDERED
1.6 UNITS CONSIDERED
1.7 LIMITATIONS
1.8 STAKEHOLDERS
1.9 SUMMARY OF CHANGES
1.10 IMPACT OF RECESSION ON 3D AND 4D TECHNOLOGY MARKET
FIGURE 2 GDP GROWTH PROJECTION FOR MAJOR ECONOMIES TILL 2023
2 RESEARCH METHODOLOGY
2.1 RESEARCH DATA
FIGURE 3 3D AND 4D TECHNOLOGY MARKET: RESEARCH DESIGN
2.1.1 SECONDARY DATA
2.1.1.1 List of major secondary sources
2.1.1.2 Key data from secondary sources
2.1.2 PRIMARY DATA
2.1.2.1 Primary data
2.1.2.2 Key data from primary sources
2.1.2.3 Breakdown of primaries
2.1.3 SECONDARY AND PRIMARY RESEARCH
2.1.3.1 Key industry insights
2.2 MARKET SIZE ESTIMATION
FIGURE 4 MARKET SIZE ESTIMATION METHODOLOGY: REVENUE OF MARKET PLAYERS
2.2.1 BOTTOM-UP APPROACH
2.2.1.1 Approach to estimate market size using bottom-up analysis (demand side)
TABLE 229 3D SYSTEMS, INC.: PRODUCT LAUNCHES/DEVELOPMENTS
TABLE 230 3D SYSTEMS, INC.: DEALS
12.2.10 VICON MOTION SYSTEMS LTD
TABLE 231 VICON MOTION SYSTEMS LTD: COMPANY OVERVIEW
FIGURE 64 VICON MOTION SYSTEMS LTD: COMPANY SNAPSHOT
TABLE 232 VICON MOTION SYSTEMS LTD: PRODUCTS OFFERED
TABLE 233 VICON MOTION SYSTEMS LTD: PRODUCT LAUNCHES/DEVELOPMENTS
TABLE 234 VICON MOTION SYSTEMS LTD: DEALS
*Details on Business overview, Products offered, Recent developments, Product launches/developments, Deals, MnM view, Key Strengths/Right to win, Strategic choices made, and Weaknesses and Competitive threats might not be captured in case of unlisted companies.
12.3 OTHER PLAYERS
12.3.1 PANASONIC HOLDINGS CORPORATION
TABLE 235 PANASONIC HOLDINGS CORPORATION: COMPANY OVERVIEW
12.3.2 KONINKLIJKE PHILIPS N.V.
TABLE 236 KONINKLIJKE PHILIPS N.V.: COMPANY OVERVIEW
12.3.3 QUALISYS
TABLE 237 QUALISYS: COMPANY OVERVIEW
12.3.4 BARCO
TABLE 238 BARCO: COMPANY OVERVIEW
12.3.5 GOOGLE
TABLE 239 GOOGLE: COMPANY OVERVIEW
12.3.6 COGNEX CORPORATION
TABLE 240 COGNEX CORPORATION: COMPANY OVERVIEW
12.3.7 LG ELECTRONICS
TABLE 241 LG ELECTRONICS: COMPANY OVERVIEW
12.3.8 BASLER AG
TABLE 242 BASLER AG: COMPANY OVERVIEW
12.3.9 DREAMWORKS ANIMATION
TABLE 243 DREAMWORKS ANIMATION: COMPANY OVERVIEW
12.3.10 DOLBY LABORATORIES, INC.
TABLE 244 DOLBY LABORATORIES, INC.: COMPANY OVERVIEW