리서치사:Market Glass, Inc. (Formerly Global Industry Analysts, Inc.)
발행일:2025년 02월
페이지 정보:영문 274 Pages
라이선스 & 가격 (부가세 별도)
한글목차
세계 모바일 엔터테인먼트 시장은 2030년까지 2,361억 달러에 이를 전망
2024년에 1,593억 달러로 추정되는 모바일 엔터테인먼트 세계 시장은 2024-2030년간 CAGR 6.8%로 성장하여 2030년에는 2,361억 달러에 이를 것으로 예측됩니다. 본 보고서에서 분석한 부문 중 하나인 모바일 게임은 CAGR 6.4%를 나타내고, 분석 기간 종료시에는 1,263억 달러에 이를 것으로 예측됩니다. 모바일 음악 부문의 성장률은 분석 기간중 CAGR 8.4%를 나타낼 전망입니다.
미국 시장은 414억 달러, 중국은 CAGR 10.2%로 성장할 것으로 예측
미국의 모바일 엔터테인먼트 시장은 2024년에 414억 달러에 이른 것으로 추정됩니다. 세계 2위 경제대국인 중국은 2030년까지 567억 달러 규모에 이를 것으로 예측되며, 분석 기간인 2024-2030년간 CAGR은 10.2%를 나타낼 전망입니다. 기타 주목해야 할 지역별 시장으로서는 일본과 캐나다가 있으며, 분석 기간중 CAGR은 각각 3.2%와 6.1%를 나타낼 것으로 예측됩니다. 유럽에서는 독일이 CAGR 4.0%로 성장할 것으로 예측됩니다.
모바일 엔터테인먼트 세계 시장 동향 - 주요 동향과 성장 촉진요인 정리
모바일 엔터테인먼트 산업 환경은 스마트폰 및 태블릿PC의 보급과 함께 미디어 소비뿐만 아니라 엔터테인먼트 산업의 생산과 유통 방식도 크게 변화하고 있습니다. 일상 생활의 중요한 요소인 모바일 엔터테인먼트는 비디오 스트리밍, 음악, 게임, 독서 등 다양한 컨텐츠를 제공하며 통신 분야에 큰 영향을 미치고 있습니다. 풍부한 멀티미디어 경험에 접근할 수 있는 편리함과 고속 인터넷 연결이 모바일 컨텐츠 소비를 확대하는 데 기여하고 있습니다. 특히 모바일 게임의 급증은 주목할 만하며, 세련되고 매력적인 게임 플레이는 기존의 젊은 게이머뿐만 아니라 다양한 계층을 끌어들이고 있습니다. 또한, 모바일 플랫폼은 음악 산업과 영화 및 TV 산업에서 매우 중요한 역할을 하고 있으며, 아티스트, 레이블, 프로듀서들이 새로운 시청자에게 다가갈 수 있고, 컨텐츠를 효율적으로 수익화할 수 있도록 돕고 있습니다. 이러한 플랫폼은 모바일 베팅의 편의성을 제공함으로써 도박 산업에도 기여하고 있으며, 이는 모바일 엔터테인먼트가 다양한 엔터테인먼트에 큰 영향을 미치고 있음을 보여줍니다.
모바일 엔터테인먼트 용도과 통신 부문의 공생 관계는 두 산업의 발전에 필수적인 요소입니다. 모바일 엔터테인먼트 용도는 통신사가 제공하는 강력한 인터넷 인프라를 활용하여 많은 데이터 사용을 촉진하고, 그 결과 통신사에게 수익을 가져다 줍니다. 통신사는 써드파티 앱의 수익으로 직접적인 이익을 얻지 못할 수도 있지만, 데이터 소비 증가는 ARPU(Average Revenue Per User: 사용자 1인당 평균 수익) 증가를 통해 실질적인 간접 수익으로 이어집니다. 또한, 통신사들은 모바일 엔터테인먼트 용도를 활용하여 선호하는 컨텐츠에 대한 지속적인 액세스를 제공함으로써 고객 참여와 만족도를 높이고, 사용자 유지율을 높이며, 서비스 제공의 가치 제안을 강화할 수 있습니다.
모바일 엔터테인먼트 분야의 성장은 몇 가지 주요 촉진요인에 의해 가속화되고 있으며, 이는 광범위한 기술 발전과 소비자 행동의 변화를 반영하고 있습니다. 스마트폰 및 태블릿의 보급으로 시청자층이 확대되는 한편, 모바일 연결의 강화와 모바일 기술의 혁신은 더 나은 그래픽과 더 큰 화면을 통해 사용자 경험을 향상시키고 있습니다. 개인화된 경험을 위한 AI의 통합, 고품질 스트리밍을 위한 5G의 확산, 그리고 폭주 시청에 대한 소비자의 선호도가 높아지는 것도 중요한 성장 요인입니다. 또한, 디바이스 및 클라우드 컴퓨팅의 표준화로 인해 컨텐츠에 대한 접근과 소비가 용이해지면서 모바일 엔터테인먼트 모델이 강화되고 있습니다. 모바일 우선의 컨텐츠 전략, 보다 안전한 거래를 위한 보안 기능 향상, 컨텐츠 공유를 위한 소셜 미디어 통합은 사용자의 참여와 신뢰를 높입니다. 또한, 틈새 컨텐츠의 확대는 소비자의 다양한 관심사에 대응하고 시장 도달 범위를 넓히고 있습니다. 이러한 요소들을 종합해 볼 때, 모바일 엔터테인먼트는 역동적인 성장 궤도를 그리며 향후 디지털 미디어 소비의 중심이 될 것으로 예상됩니다.
부문
유형(모바일 게임, 모바일 음악, 모바일 TV, 모바일 TV, 기타 서비스)
조사 대상 기업 예(주요 44개사)
Activision Blizzard Inc.
Apple Inc.
AT&T, Inc.
Bharti Airtel Limited
CBS Corporation
Comcast Corporation
CyberAgent Inc.
Facebook Inc.
Google Inc.
LINE Corporation
Machine Zone Inc.
Mobi2fun Mobile Entertainment Pvt. Ltd.
Mobile Roadie
MobiTV Inc.
Orange S.A.
Samsung Electronics Co., Ltd.
Sky plc
Spotify AB
Stingray Digital Media Group
Twitter Inc.
Verizon Communications Inc.
WhatsApp Inc.
목차
제1장 조사 방법
제2장 주요 요약
시장 개요
주요 기업
시장 동향과 촉진요인
세계 시장 전망
제3장 시장 분석
미국
캐나다
일본
중국
유럽
프랑스
독일
이탈리아
영국
스페인
러시아
기타 유럽
아시아태평양
호주
인도
한국
기타 아시아태평양
라틴아메리카
아르헨티나
브라질
멕시코
기타 라틴아메리카
중동
이란
이스라엘
사우디아라비아
아랍에미리트(UAE)
기타 중동
아프리카
제4장 경쟁
LSH
영문 목차
영문목차
Global Mobile Entertainment Market to Reach US$236.1 Billion by 2030
The global market for Mobile Entertainment estimated at US$159.3 Billion in the year 2024, is expected to reach US$236.1 Billion by 2030, growing at a CAGR of 6.8% over the analysis period 2024-2030. Mobile Games, one of the segments analyzed in the report, is expected to record a 6.4% CAGR and reach US$126.3 Billion by the end of the analysis period. Growth in the Mobile Music segment is estimated at 8.4% CAGR over the analysis period.
The U.S. Market is Estimated at US$41.4 Billion While China is Forecast to Grow at 10.2% CAGR
The Mobile Entertainment market in the U.S. is estimated at US$41.4 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$56.7 Billion by the year 2030 trailing a CAGR of 10.2% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 3.2% and 6.1% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 4.0% CAGR.
Global Mobile Entertainment Market - Key Trends and Drivers Summarized
The landscape of mobile entertainment has undergone profound transformations with the widespread adoption of smartphones and tablets, reshaping not just media consumption but also production and distribution within the entertainment industry. As a pivotal element of daily life, mobile entertainment offers diverse content ranging from video streaming and music to gaming and reading, significantly impacting the telecom sector. The convenience of accessing rich multimedia experiences and high-speed internet connectivity has led to increased consumption of mobile content. Notably, there has been a surge in mobile gaming, where sophisticated and engaging gameplay attracts a broad demographic beyond traditional young gamers. Additionally, mobile platforms have become crucial for the music industry and film and television, enabling artists, labels, and producers to reach new audiences and monetize content effectively. These platforms also cater to the gambling industry by providing the convenience of mobile betting, illustrating the expansive influence of mobile entertainment across various entertainment facets.
The symbiotic relationship between mobile entertainment applications and the telecom sector is integral to both industries' evolution. These applications leverage the robust internet infrastructure provided by telecom operators, driving significant data usage and, consequently, revenue for these operators. While telecom companies might not directly profit from third-party app revenues, the increased data consumption translates into substantial indirect earnings through enhanced Average Revenue Per User (ARPU). Moreover, telecom operators utilize mobile entertainment applications to improve customer engagement and satisfaction by providing continuous access to preferred content, thereby increasing user stickiness and enhancing the value proposition of their service offerings.
The growth of the mobile entertainment sector is spurred by several key drivers, reflecting broader technological advancements and shifting consumer behaviors. Increased penetration of smartphones and tablets expands the audience base, while enhanced mobile connectivity and innovations in mobile technology improve user experiences through better graphics and larger screens. The integration of AI for personalized experiences, the rollout of 5G for higher-quality streaming, and the growing consumer preference for binge-watching are also significant growth factors. Furthermore, standardization across devices and cloud computing facilitates easier content access and consumption, enhancing the mobile entertainment model. Mobile-first content strategies, improved security features for safer transactions, and social media integration for sharing content amplify user engagement and trust. Additionally, the expanding array of niche content caters to diverse consumer interests, broadening the market reach. Collectively, these factors underscore a dynamic growth trajectory for mobile entertainment, positioning it as a central component of digital media consumption moving forward.
SCOPE OF STUDY:
The report analyzes the Mobile Entertainment market in terms of units by the following Segments, and Geographic Regions/Countries:
Segments:
Type (Mobile Games, Mobile Music, Mobile TV, Other Services)
Geographic Regions/Countries:
World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.
Select Competitors (Total 44 Featured) -
Activision Blizzard Inc.
Apple Inc.
AT&T, Inc.
Bharti Airtel Limited
CBS Corporation
Comcast Corporation
CyberAgent Inc.
Facebook Inc.
Google Inc.
LINE Corporation
Machine Zone Inc.
Mobi2fun Mobile Entertainment Pvt. Ltd.
Mobile Roadie
MobiTV Inc.
Orange S.A.
Samsung Electronics Co., Ltd.
Sky plc
Spotify AB
Stingray Digital Media Group
Twitter Inc.
Verizon Communications Inc.
WhatsApp Inc.
TABLE OF CONTENTS
I. METHODOLOGY
II. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
Influencer Market Insights
World Market Trajectories
Mobile Entertainment - Global Key Competitors Percentage Market Share in 2025 (E)
Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
Increasing Demand for On-Demand and Streaming Content
Growth of Mobile Device Usage and Smartphone Penetration
Advancements in Mobile Network Technologies (4G/5G)
Rising Adoption of Mobile Gaming and Augmented Reality (AR) Applications
Impact of COVID-19 Pandemic on Mobile Entertainment Consumption
Government Regulations and Standards for Mobile Content
Expansion of Mobile Entertainment in Emerging Markets
Development of User-Friendly and Interactive Content Platforms
Role of Mobile Entertainment in Enhancing User Engagement and Experience
Market Penetration of Subscription-Based Mobile Content Services
Influence of Technological Innovations on Content Creation and Distribution
Growth of Mobile Video Streaming and Social Media Integration
Emerging Markets and Growth Opportunities in Developing Regions
Future Trends and Innovations in Mobile Entertainment Technologies
4. GLOBAL MARKET PERSPECTIVE
TABLE 1: World Mobile Entertainment Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
TABLE 2: World Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 3: World Historic Review for Mobile Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 4: World 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
TABLE 5: World Recent Past, Current & Future Analysis for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 6: World Historic Review for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 7: World 15-Year Perspective for Mobile Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
TABLE 8: World Recent Past, Current & Future Analysis for Mobile Music by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 9: World Historic Review for Mobile Music by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 10: World 15-Year Perspective for Mobile Music by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
TABLE 11: World Recent Past, Current & Future Analysis for Mobile TV by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 12: World Historic Review for Mobile TV by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 13: World 15-Year Perspective for Mobile TV by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
TABLE 14: World Recent Past, Current & Future Analysis for Other Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 15: World Historic Review for Other Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 16: World 15-Year Perspective for Other Services by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
III. MARKET ANALYSIS
UNITED STATES
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
TABLE 17: USA Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 18: USA Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 19: USA 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
CANADA
TABLE 20: Canada Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 21: Canada Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 22: Canada 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
JAPAN
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
TABLE 23: Japan Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 24: Japan Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 25: Japan 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
CHINA
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
TABLE 26: China Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 27: China Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 28: China 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
EUROPE
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
TABLE 29: Europe Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 30: Europe Historic Review for Mobile Entertainment by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 31: Europe 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2015, 2025 & 2030
TABLE 32: Europe Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 33: Europe Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 34: Europe 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
FRANCE
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
TABLE 35: France Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 36: France Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 37: France 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
GERMANY
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
TABLE 38: Germany Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 39: Germany Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 40: Germany 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
ITALY
TABLE 41: Italy Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 42: Italy Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 43: Italy 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
UNITED KINGDOM
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
TABLE 44: UK Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 45: UK Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 46: UK 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
SPAIN
TABLE 47: Spain Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 48: Spain Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 49: Spain 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
RUSSIA
TABLE 50: Russia Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 51: Russia Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 52: Russia 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
REST OF EUROPE
TABLE 53: Rest of Europe Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 54: Rest of Europe Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 55: Rest of Europe 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
ASIA-PACIFIC
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
TABLE 56: Asia-Pacific Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 57: Asia-Pacific Historic Review for Mobile Entertainment by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 58: Asia-Pacific 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2015, 2025 & 2030
TABLE 59: Asia-Pacific Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 60: Asia-Pacific Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 61: Asia-Pacific 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
AUSTRALIA
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
TABLE 62: Australia Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 63: Australia Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 64: Australia 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
INDIA
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
TABLE 65: India Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 66: India Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 67: India 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
SOUTH KOREA
TABLE 68: South Korea Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 69: South Korea Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 70: South Korea 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
REST OF ASIA-PACIFIC
TABLE 71: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 72: Rest of Asia-Pacific Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 73: Rest of Asia-Pacific 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
LATIN AMERICA
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
TABLE 74: Latin America Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 75: Latin America Historic Review for Mobile Entertainment by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 76: Latin America 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2015, 2025 & 2030
TABLE 77: Latin America Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 78: Latin America Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 79: Latin America 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
ARGENTINA
TABLE 80: Argentina Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 81: Argentina Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 82: Argentina 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
BRAZIL
TABLE 83: Brazil Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 84: Brazil Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 85: Brazil 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
MEXICO
TABLE 86: Mexico Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 87: Mexico Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 88: Mexico 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
REST OF LATIN AMERICA
TABLE 89: Rest of Latin America Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 90: Rest of Latin America Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 91: Rest of Latin America 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
MIDDLE EAST
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
TABLE 92: Middle East Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 93: Middle East Historic Review for Mobile Entertainment by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 94: Middle East 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2015, 2025 & 2030
TABLE 95: Middle East Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 96: Middle East Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 97: Middle East 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
IRAN
TABLE 98: Iran Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 99: Iran Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 100: Iran 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
ISRAEL
TABLE 101: Israel Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 102: Israel Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 103: Israel 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
SAUDI ARABIA
TABLE 104: Saudi Arabia Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 105: Saudi Arabia Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 106: Saudi Arabia 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
UNITED ARAB EMIRATES
TABLE 107: UAE Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 108: UAE Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 109: UAE 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
REST OF MIDDLE EAST
TABLE 110: Rest of Middle East Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 111: Rest of Middle East Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 112: Rest of Middle East 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
AFRICA
Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
TABLE 113: Africa Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 114: Africa Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 115: Africa 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030