Non-Fungible Token (NFT) Gaming Global Market Report 2025
상품코드:1770047
리서치사:The Business Research Company
발행일:On Demand Report
페이지 정보:영문 175 Pages
라이선스 & 가격 (부가세 별도)
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한글목차
대체 불가능 토큰(NFT) 게임 시장 규모는 향후 몇 년 동안 빠르게 성장할 것으로 예상되며, 2029년까지 연평균 성장률(CAGR) 17.2%로 1조 975억 9,000만 달러에 달할 것으로 예상됩니다. 예측 기간의 성장 전망은 메타버스에 대한 모멘텀 증가, 디지털 소유권에 대한 수요 증가, 모바일 게임 확대, 벤처 캐피털 투자 증가, 스마트 계약의 광범위한 도입과 관련이 있습니다. 예측 기간 동안 예상되는 주요 트렌드에는 블록체인의 확장성 향상, 메타버스 플랫폼과의 통합, AI를 통한 게임 개인화, 증강현실(AR) 및 가상현실(VR) 기술 활용, 게임 거버넌스를 위한 분산형 자율조직(DAO), 토큰화된 보상 시스템 등이 포함됩니다. 토큰화된 보상 시스템 등이 포함됩니다.
모바일 게임의 증가는 향후 몇 년 동안 대체 불가능 토큰(NFT) 게임 시장의 성장을 견인할 것으로 예상됩니다. 모바일 게임이란 스마트폰이나 태블릿과 같은 모바일 기기에서 비디오 게임을 플레이하는 것을 말합니다. 더 많은 사람들이 저렴한 가격에 고성능 모바일 기기와 고속 인터넷 연결을 이용할 수 있게 되면서 스마트폰에 대한 접근성이 높아졌고, 이러한 성장이 가속화되고 있습니다. 모바일 게임은 이동 중에도 블록체인 기반 게임에 쉽게 접근할 수 있도록 하여 플레이어의 참여를 높이고 사용자 기반을 확대함으로써 NFT 게이밍을 지원합니다. NFT를 게임에 원활하게 통합함으로써 사용자는 언제 어디서나 디지털 자산을 수집, 거래, 획득할 수 있게 됩니다. 예를 들어, 미국 모바일 앱 분석 업체인 센서타워(Sensor Tower)는 2025년 2월 iOS 앱스토어와 구글 플레이를 통한 모바일 게임 소비자 지출이 72억 7,000만 달러에 달해 2024년 12월 대비 4% 증가했다고 보고했습니다. 따라서 모바일 게임 시장의 확대가 NFT 게임 시장의 성장에 기여하고 있습니다.
NFT 게임 분야의 주요 기업들은 기존 게임을 넘어 디지털 경험을 강화하기 위해 웹3게임과 같은 새로운 메타버스 기술을 개발하고 있으며, 웹3게임은 NFT와 같은 분산형 시스템을 통해 플레이어가 게임 내 자산을 진정으로 소유, 거래, 수익화할 수 있는 블록체인 기반 플랫폼입니다. 진정으로 소유, 거래, 수익화할 수 있습니다. 예를 들어, 2024년 10월 프랑스에 본사를 둔 게임사 유비아이소프트(Ubisoft)는 판타지 세계 '그리모리아'를 배경으로 한 플레이어 대 플레이어(PvP) 전술 롤플레잉 게임 '챔피언 택틱스(Champion Tactics)'를 출시했습니다. 플레이어는 개성 넘치는 피규어를 수집하고, 이들을 이끌고 전략적인 턴제 전투를 펼치게 됩니다. 이 게임은 Web3 기술을 활용하여 플레이어는 각각의 개별적인 상태와 특성을 가진 피규어를 NFT로 수집, 거래, 단조할 수 있습니다. 이러한 디지털 자산은 P2P 마켓플레이스를 통해 게임 내 화폐나 암호화폐를 통해 거래할 수 있습니다.
목차
제1장 주요 요약
제2장 시장 특징
제3장 시장 동향과 전략
제4장 시장 : 금리, 인플레이션, 지정학, 무역 전쟁과 관세, 그리고 코로나와 회복이 시장에 미치는 영향을 포함한 거시경제 시나리오
제5장 세계의 성장 분석과 전략 분석 프레임워크
세계의 대체 불가능 토큰(NFT) 게임 : PESTEL 분석(정치, 사회, 기술, 환경, 법적 요인, 촉진요인과 억제요인)
최종 이용 산업 분석
세계의 대체 불가능 토큰(NFT) 게임 시장 : 성장률 분석
세계의 대체 불가능 토큰(NFT) 게임 시장 실적 : 규모와 성장, 2019-2024
세계의 대체 불가능 토큰(NFT) 게임 시장 예측 : 규모와 성장, 2024-2029, 2034F
세계의 대체 불가능 토큰(NFT) 게임 : 총 잠재 시장 규모(TAM)
제6장 시장 세분화
세계의 대체 불가능 토큰(NFT) 게임 시장 대체 불가능 토큰 종류별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
게임내 자산
수집품
트레이딩 카드
가상 부동산
암호화폐 토큰
세계의 대체 불가능 토큰(NFT) 게임 시장 게임 플랫폼별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
컴퓨터 게임
콘솔 게임
모바일 게임
증강현실 또는 가상현실 게임
웹 기반 게임
세계의 대체 불가능 토큰(NFT) 게임 시장 : 기능별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
순수 수집품
보상 토큰
액세스 패스
유틸리티 기반
세계의 대체 불가능 토큰(NFT) 게임 시장 블록체인 네트워크, 실적과 예측, 2019-2024, 2024-2029F, 2034F
이더리움
바이낸스 스마트 체인
플로우
폴리곤
솔라나
기타 블록체인 네트워크
세계의 대체 불가능 토큰(NFT) 게임 시장 게임내 자산 종류별 하위 세분화, 실적과 예측, 2019-2024, 2024-2029F, 2034F
무기와 방어구
스킨과 아바타
파워업과 부스터
가상 통화
게임 레벨과 맵
세계의 대체 불가능 토큰(NFT) 게임 시장 수집품 종류별 하위 세분화, 실적과 예측, 2019-2024, 2024-2029F, 2034F
디지털 아트워크
음악과 오디오 클립
가상 트레이딩 피겨
한정판 상품
가상 기념품
세계의 대체 불가능 토큰(NFT) 게임 시장 트레이딩 카드 종류별 하위 세분화, 실적과 예측, 2019-2024, 2024-2029F, 2034F
스포트카드
판타지 게임 카드
디지털 카드 팩
싸인 카드
한정판 카드
세계의 대체 불가능 토큰(NFT) 게임 시장 가상 부동산 종류별 하위 세분화, 실적과 예측, 2019-2024, 2024-2029F, 2034F
가상 토지 구획
가상 상업 물건
가상 주택 물건
가상 이벤트 회장
가상 인프라
세계의 대체 불가능 토큰(NFT) 게임 시장 암호화폐 토큰 종류별 하위 세분화, 실적과 예측, 2019-2024, 2024-2029F, 2034F
유틸리티 토큰
보안 토큰
거버넌스 토큰
스테이블 코인
보수 토큰
제7장 지역별·국가별 분석
세계의 대체 불가능 토큰(NFT) 게임 시장 : 지역별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
세계의 대체 불가능 토큰(NFT) 게임 시장 : 국가별, 실적과 예측, 2019-2024, 2024-2029F, 2034F
제8장 아시아태평양 시장
제9장 중국 시장
제10장 인도 시장
제11장 일본 시장
제12장 호주 시장
제13장 인도네시아 시장
제14장 한국 시장
제15장 서유럽 시장
제16장 영국 시장
제17장 독일 시장
제18장 프랑스 시장
제19장 이탈리아 시장
제20장 스페인 시장
제21장 동유럽 시장
제22장 러시아 시장
제23장 북미 시장
제24장 미국 시장
제25장 캐나다 시장
제26장 남미 시장
제27장 브라질 시장
제28장 중동 시장
제29장 아프리카 시장
제30장 경쟁 구도와 기업 개요
대체 불가능 토큰(NFT) 게임 시장 : 경쟁 구도
대체 불가능 토큰(NFT) 게임 시장 : 기업 개요
Sony Group Corporation Overview, Products and Services, Strategy and Financial Analysis
Epic Games Inc. Overview, Products and Services, Strategy and Financial Analysis
Animoca Brands Corporation Ltd. Overview, Products and Services, Strategy and Financial Analysis
Immutable Pty Ltd. Overview, Products and Services, Strategy and Financial Analysis
The NineHertz Overview, Products and Services, Strategy and Financial Analysis
제31장 기타 주요 기업과 혁신적 기업
Dapper Labs Inc.
Juego Studios Private Limited
Zfort Group
Blockchain App Factory Pvt. Ltd.
Suffescom Solutions Pvt. Ltd.
Antier Solutions Pvt. Ltd.
Appdupe
Yuga Labs Inc.
Whimsy Games LLC
Sky Mavis
EvaCodes LLC
Game-Ace
Sodio Technologies Pvt. Ltd.
Yield Guild Games
Fire Bee Techno Services Pvt. Ltd.
제32장 세계의 시장 경쟁 벤치마킹과 대시보드
제33장 주요 인수합병
제34장 최근의 시장 동향
제35장 시장 잠재력이 높은 국가, 부문, 전략
대체 불가능 토큰(NFT) 게임 시장 2029 : 새로운 기회를 제공하는 국가
대체 불가능 토큰(NFT) 게임 시장 2029 : 새로운 기회를 제공하는 부문
대체 불가능 토큰(NFT) 게임 시장 2029 : 성장 전략
시장 동향에 기반한 전략
경쟁 전략
제36장 부록
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영문 목차
영문목차
Non-fungible token (NFT) gaming is a form of digital gaming that incorporates blockchain-based non-fungible tokens to represent unique in-game assets like characters, skins, or items. These assets can be owned, traded, or sold by players across different platforms. The primary objective of this gaming type is to provide players with true ownership of digital items and to enable play-to-earn models, allowing users to earn real-world value through gameplay.
The main categories of non-fungible token (NFT) gaming include in-game assets, collectibles, trading cards, virtual real estate, and cryptocurrency tokens. In-game assets encompass digital items such as characters, weapons, skins, or equipment that players can utilize within a game. Gaming platforms cover personal computer games, console games, mobile games, augmented reality (AR) and virtual reality (VR) games, as well as web-based games. Functionality categories include pure collectibles, reward tokens, access passes, and utility-based tokens, all supported by blockchain networks like Ethereum, Binance Smart Chain, Flow, Polygon, Solana, and others.
The non-fungible token (NFT) gaming market research report is one of a series of new reports from The Business Research Company that provides non-fungible token (NFT) gaming market statistics, including non-fungible token (NFT) gaming industry global market size, regional shares, competitors with a non-fungible token (NFT) gaming market share, detailed non-fungible token (NFT) gaming market segments, market trends and opportunities, and any further data you may need to thrive in the non-fungible token (NFT) gaming industry. This non-fungible token (NFT) gaming market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The non-fungible token (NFT) gaming market size has grown rapidly in recent years. It will grow from $495.85 billion in 2024 to $582.53 billion in 2025 at a compound annual growth rate (CAGR) of 17.5%. The growth observed during the historical period can be attributed to the rise of hybrid gaming models, increased gamer interest in earning cryptocurrency, expansion of player incentives, growth in influencer marketing campaigns, and the emergence of community-driven game development platforms.
The non-fungible token (NFT) gaming market size is expected to see rapid growth in the next few years. It will grow to $1,097.59 billion in 2029 at a compound annual growth rate (CAGR) of 17.2%. Projected growth in the forecast period can be linked to growing momentum toward the metaverse, rising demand for digital ownership, expansion of mobile gaming, increasing venture capital investments, and wider adoption of smart contracts. Key trends expected in the forecast period include improvements in blockchain scalability, integration with metaverse platforms, AI-driven game personalization, the use of augmented reality (AR) and virtual reality (VR) technologies, decentralized autonomous organizations (DAOs) for game governance, and tokenized reward systems.
The rise in mobile gaming is expected to drive the growth of the non-fungible token (NFT) gaming market in the coming years. Mobile gaming refers to playing video games on portable devices such as smartphones and tablets. This growth is fueled by increasing smartphone accessibility, as more people gain affordable access to powerful mobile devices and fast internet connections. Mobile gaming supports NFT gaming by making blockchain-based games easily accessible on the go, boosting player engagement and expanding the user base. It enables smooth integration of NFTs in games, allowing users to collect, trade, and earn digital assets anytime and anywhere. For example, in February 2025, Sensor Tower, a US-based mobile app analytics company, reported that consumer spending on mobile games via the iOS App Store and Google Play reached $7.27 billion, a 4% increase compared to December 2024. Therefore, the expanding mobile gaming market is contributing to the growth of the NFT gaming market.
Leading companies in the NFT gaming space are developing new metaverse technologies, such as Web3 games, to enhance digital experiences beyond traditional gaming. Web3 games are blockchain-enabled platforms that allow players to truly own, trade, and monetize in-game assets through decentralized systems like NFTs. For instance, in October 2024, Ubisoft, a France-based video game company, launched Champions Tactics, a tactical player-versus-player (PvP) role-playing game set in the fantasy world of Grimoria. Players collect and lead unique figurines into strategic, turn-based battles. The game utilizes Web3 technology to enable players to collect, trade, and forge figurines as NFTs, each with individual stats and characteristics. These digital assets can be bought or sold using in-game currency or cryptocurrency through a peer-to-peer marketplace.
In October 2022, KeyStar Corp., a US-based digital fintech firm, acquired the assets of ZenSports and Ultimate Gamer for an undisclosed amount. This move aims to strengthen KeyStar's position and fuel growth across the gaming, esports, and fintech sectors by incorporating advanced technologies in sports betting, digital currencies, and competitive gaming. ZenSports is a US-based company that specializes in NFT gaming through its sports betting platform, while Ultimate Gamer is a US-based entertainment technology company exploring the integration of NFTs into esports and digital collectibles.
Major players in the non-fungible token (NFT) gaming market are Sony Group Corporation, Epic Games Inc., Animoca Brands Corporation Ltd., Immutable Pty Ltd., The NineHertz, Dapper Labs Inc., Juego Studios Private Limited, Zfort Group, Blockchain App Factory Pvt. Ltd., Suffescom Solutions Pvt. Ltd., Antier Solutions Pvt. Ltd., Appdupe, Yuga Labs Inc., Whimsy Games LLC, Sky Mavis, EvaCodes LLC, Game-Ace , Sodio Technologies Pvt. Ltd., Yield Guild Games, and Fire Bee Techno Services Pvt. Ltd.
North America was the largest region in the non-fungible token (NFT) gaming market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in non-fungible token (NFT) gaming report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.
The countries covered in the non-fungible token (NFT) gaming market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The non-fungible token (NFT) gaming market consists of revenues earned by entities by providing services such as smart contract development, wallet and payment gateway integration, in-game asset management, blockchain consulting, and security audits. The market value includes the value of related goods sold by the service provider or included within the service offering. The non-fungible token (NFT) gaming market also includes sales of collectible non-fungible token (NFT) games, metaverse games, digital avatars, and casual NFT games. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
Non-Fungible Token (NFT) Gaming Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on non-fungible token (nft) gaming market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Where is the largest and fastest growing market for non-fungible token (nft) gaming ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The non-fungible token (nft) gaming market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
The market characteristics section of the report defines and explains the market.
The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
The forecasts are made after considering the major factors currently impacting the market. These include:
The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
Market segmentations break down the market into sub markets.
The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:1) By Non-Fungible Token Type: In-Game Assets; Collectibles; Trading Cards; Virtual Real Estate; Cryptocurrency Tokens
2) By Gaming Platform: Personal Computer Games; Console Games; Mobile Games; Augmented Reality Or Virtual Reality Games; Web-Based Games
3) By Functionality: Purely Collectibles; Reward Tokens; Access Pass; Utility-Based
4) By Blockchain Network: Ethereum; Binance Smart Chain; Flow; Polygon; Solana; Other Blockchain Networks
Subsegments:
1) By In-Game Assets: Weapons And Armor; Skins And Avatars; Power-Ups And Boosters; Virtual Currency; Game Levels And Maps
2) By Collectibles: Digital Artworks; Music And Audio Clips; Virtual Trading Figures; Limited Edition Items; Virtual Memorabilia
3) By Trading Cards: Sports Cards; Fantasy Game Cards; Digital Card Packs; Autographed Cards; Limited Edition Cards
4) By Virtual Real Estate: Virtual Land Parcels; Virtual Commercial Properties; Virtual Residential Properties; Virtual Event Venues; Virtual Infrastructure
3. Non-Fungible Token (NFT) Gaming Market Trends And Strategies
4. Non-Fungible Token (NFT) Gaming Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market
5. Global Non-Fungible Token (NFT) Gaming Growth Analysis And Strategic Analysis Framework
5.1. Global Non-Fungible Token (NFT) Gaming PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis Of End Use Industries
5.3. Global Non-Fungible Token (NFT) Gaming Market Growth Rate Analysis
5.4. Global Non-Fungible Token (NFT) Gaming Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
5.5. Global Non-Fungible Token (NFT) Gaming Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
5.6. Global Non-Fungible Token (NFT) Gaming Total Addressable Market (TAM)
6.1. Global Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
In-Game Assets
Collectibles
Trading Cards
Virtual Real Estate
Cryptocurrency Tokens
6.2. Global Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Personal Computer Games
Console Games
Mobile Games
Augmented Reality Or Virtual Reality Games
Web-Based Games
6.3. Global Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Purely Collectibles
Reward Tokens
Access Pass
Utility-Based
6.4. Global Non-Fungible Token (NFT) Gaming Market, Segmentation By Blockchain Network, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Ethereum
Binance Smart Chain
Flow
Polygon
Solana
Other Blockchain Networks
6.5. Global Non-Fungible Token (NFT) Gaming Market, Sub-Segmentation Of In-Game Assets, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Weapons And Armor
Skins And Avatars
Power-Ups And Boosters
Virtual Currency
Game Levels And Maps
6.6. Global Non-Fungible Token (NFT) Gaming Market, Sub-Segmentation Of Collectibles, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Digital Artworks
Music And Audio Clips
Virtual Trading Figures
Limited Edition Items
Virtual Memorabilia
6.7. Global Non-Fungible Token (NFT) Gaming Market, Sub-Segmentation Of Trading Cards, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Sports Cards
Fantasy Game Cards
Digital Card Packs
Autographed Cards
Limited Edition Cards
6.8. Global Non-Fungible Token (NFT) Gaming Market, Sub-Segmentation Of Virtual Real Estate, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Virtual Land Parcels
Virtual Commercial Properties
Virtual Residential Properties
Virtual Event Venues
Virtual Infrastructure
6.9. Global Non-Fungible Token (NFT) Gaming Market, Sub-Segmentation Of Cryptocurrency Tokens, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Utility Tokens
Security Tokens
Governance Tokens
Stablecoins
Reward Tokens
7. Non-Fungible Token (NFT) Gaming Market Regional And Country Analysis
7.1. Global Non-Fungible Token (NFT) Gaming Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global Non-Fungible Token (NFT) Gaming Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
8.2. Asia-Pacific Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.3. Asia-Pacific Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.4. Asia-Pacific Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
9. China Non-Fungible Token (NFT) Gaming Market
9.1. China Non-Fungible Token (NFT) Gaming Market Overview
9.2. China Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.3. China Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.4. China Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
10. India Non-Fungible Token (NFT) Gaming Market
10.1. India Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.2. India Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.3. India Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11. Japan Non-Fungible Token (NFT) Gaming Market
11.1. Japan Non-Fungible Token (NFT) Gaming Market Overview
11.2. Japan Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.3. Japan Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.4. Japan Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12. Australia Non-Fungible Token (NFT) Gaming Market
12.1. Australia Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.2. Australia Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.3. Australia Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13. Indonesia Non-Fungible Token (NFT) Gaming Market
13.1. Indonesia Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.2. Indonesia Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.3. Indonesia Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14. South Korea Non-Fungible Token (NFT) Gaming Market
14.1. South Korea Non-Fungible Token (NFT) Gaming Market Overview
14.2. South Korea Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.3. South Korea Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.4. South Korea Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15. Western Europe Non-Fungible Token (NFT) Gaming Market
15.1. Western Europe Non-Fungible Token (NFT) Gaming Market Overview
15.2. Western Europe Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.3. Western Europe Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.4. Western Europe Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16. UK Non-Fungible Token (NFT) Gaming Market
16.1. UK Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.2. UK Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.3. UK Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.1. Germany Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.2. Germany Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.3. Germany Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18. France Non-Fungible Token (NFT) Gaming Market
18.1. France Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.2. France Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.3. France Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19. Italy Non-Fungible Token (NFT) Gaming Market
19.1. Italy Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.2. Italy Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.3. Italy Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20. Spain Non-Fungible Token (NFT) Gaming Market
20.1. Spain Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.2. Spain Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.3. Spain Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21. Eastern Europe Non-Fungible Token (NFT) Gaming Market
21.1. Eastern Europe Non-Fungible Token (NFT) Gaming Market Overview
21.2. Eastern Europe Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.3. Eastern Europe Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.4. Eastern Europe Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22. Russia Non-Fungible Token (NFT) Gaming Market
22.1. Russia Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.2. Russia Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.3. Russia Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23. North America Non-Fungible Token (NFT) Gaming Market
23.1. North America Non-Fungible Token (NFT) Gaming Market Overview
23.2. North America Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.3. North America Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.4. North America Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24. USA Non-Fungible Token (NFT) Gaming Market
24.1. USA Non-Fungible Token (NFT) Gaming Market Overview
24.2. USA Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.3. USA Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.4. USA Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.2. Canada Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.3. Canada Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.4. Canada Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26. South America Non-Fungible Token (NFT) Gaming Market
26.1. South America Non-Fungible Token (NFT) Gaming Market Overview
26.2. South America Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.3. South America Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.4. South America Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27. Brazil Non-Fungible Token (NFT) Gaming Market
27.1. Brazil Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.2. Brazil Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.3. Brazil Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28. Middle East Non-Fungible Token (NFT) Gaming Market
28.1. Middle East Non-Fungible Token (NFT) Gaming Market Overview
28.2. Middle East Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.3. Middle East Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.4. Middle East Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29. Africa Non-Fungible Token (NFT) Gaming Market
29.1. Africa Non-Fungible Token (NFT) Gaming Market Overview
29.2. Africa Non-Fungible Token (NFT) Gaming Market, Segmentation By Non-Fungible Token Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.3. Africa Non-Fungible Token (NFT) Gaming Market, Segmentation By Gaming Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.4. Africa Non-Fungible Token (NFT) Gaming Market, Segmentation By Functionality, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
30. Non-Fungible Token (NFT) Gaming Market Competitive Landscape And Company Profiles