¼¼°èÀÇ »ýȰ½À°üº´ ¾Û ½ÃÀå ±Ô¸ð, Á¡À¯À², µ¿Ç⠺м® : Ç÷§Æûº°, µð¹ÙÀ̽ºº°, Áõ»óº°, Áö¿ªº° Àü¸Á ¹× ¿¹Ãø(2024-2031³â)
Global Lifestyle Diseases Apps Market Size, Share & Trends Analysis Report By Platform (Android, iOS, and Other Platforms), By Device (Smartphones, Tablets, and Wearables), By Indication, By Regional Outlook and Forecast, 2024 - 2031
»óǰÄÚµå : 1586950
¸®¼­Ä¡»ç : KBV Research
¹ßÇàÀÏ : 2024³â 11¿ù
ÆäÀÌÁö Á¤º¸ : ¿µ¹® 213 Pages
 ¶óÀ̼±½º & °¡°Ý (ºÎ°¡¼¼ º°µµ)
US $ 3,600 £Ü 5,108,000
PDF (Single User License) help
PDF º¸°í¼­¸¦ 1¸í¸¸ ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. ÅØ½ºÆ®ÀÇ Copy & Paste °¡´ÉÇÕ´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.
US $ 4,320 £Ü 6,130,000
PDF (Multi User License) help
PDF º¸°í¼­¸¦ µ¿ÀÏ ±â¾÷ÀÇ 10¸í±îÁö ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. ÅØ½ºÆ®ÀÇ Copy & Paste °¡´ÉÇÕ´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.
US $ 6,048 £Ü 8,582,000
PDF (Corporate User License) help
PDF º¸°í¼­¸¦ µ¿ÀÏ ±â¾÷ÀÇ ¸ðµç ºÐÀÌ ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. ÅØ½ºÆ®ÀÇ Copy & Paste °¡´ÉÇÕ´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.


Çѱ۸ñÂ÷

¼¼°è »ýȰ½À°üº´ ¾Û ½ÃÀå ±Ô¸ð´Â ¿¹Ãø ±â°£ µ¿¾È CAGR 14.8%·Î ¼ºÀåÇÏ¿© 2031³â±îÁö 154¾ï ´Þ·¯¿¡ ´ÞÇÒ °ÍÀ¸·Î ¿¹»óµË´Ï´Ù.

¶ÇÇÑ, ¸ð¹ÙÀÏ Çコ(mHealth) ±â¼úÀÇ ±Þ¼ÓÇÑ ¹ßÀüÀ¸·Î »ýȰ½À°üº´ ¾ÛÀº ´Ü¼øÇÑ ÃßÀû µµ±¸¿¡¼­ Á¾ÇÕÀûÀÎ °Ç°­°ü¸® Ç÷§ÆûÀ¸·Î º¯¸ðÇϰí ÀÖ½À´Ï´Ù. ÀΰøÁö´É(AI)°ú µ¥ÀÌÅÍ ºÐ¼® ±â¼úÀº ÀÌ·¯ÇÑ ¾ÖÇø®ÄÉÀ̼ǿ¡¼­ ¹æ´ëÇÑ »ç¿ëÀÚ µ¥ÀÌÅ͸¦ ºÐ¼®ÇÏ°í ¿¹ÃøÀû ÀλçÀÌÆ®¸¦ Á¦°øÇÏ´Â µ¥ ÇʼöÀûÀÔ´Ï´Ù. µû¶ó¼­ ÀÌ·¯ÇÑ ¹ßÀüÀº ½ÃÀå È®´ë¿¡ ±â¿©Çϰí ÀÖ½À´Ï´Ù.

±×·¯³ª »ýȰ½À°üº´ ¾ÛÀº Á¾Á¾ »ç¿ëÀÚÀÇ º´·Â, »ýȰ½À°ü, ½Ä½À°ü, À§Ä¡ Á¤º¸ µî Áß¿äÇÑ °³ÀÎ Á¤º¸ ¹× ¹Î°¨ÇÑ °Ç°­ Á¤º¸¸¦ ¼öÁýÇÏ´Â °æ¿ì°¡ ¸¹½À´Ï´Ù. ÇÏÁö¸¸ ¾÷°è Àü¹Ý¿¡ °ÉÃÄ µ¥ÀÌÅÍ À¯Ãâ°ú ÇÁ¶óÀ̹ö½Ã ½ºÄµµéÀÌ ÀÕµû¸£¸é¼­, ƯÈ÷ ÇコÄÉ¾î ºÐ¾ß¿¡¼­´Â ¸¹Àº »ç¶÷µéÀÌ µ¥ÀÌÅÍ °øÀ¯¿¡ ½ÅÁßÀ» ±âÇϰí ÀÖ½À´Ï´Ù. »ç¿ëÀÚ°¡ ÀÚ½ÅÀÇ Á¤º¸°¡ ºÎÀûÀýÇÏ°Ô Ãë±ÞµÇ°Å³ª ÀûÀýÇÏ°Ô º¸È£µÇÁö ¾ÊÀ» ¼ö ÀÖ´Ù°í ´À³¢¸é ÀÌ·¯ÇÑ ¾Û¿¡ ´ëÇÑ ½Å·Ú°¡ ¶³¾îÁö°í °á±¹ »ç¿ë·ü°ú ½ÃÀå ¼ºÀå¿¡ ¿µÇâÀ» ¹ÌÄ¥ ¼ö ÀÖ½À´Ï´Ù. µû¶ó¼­ ÇÁ¶óÀ̹ö½Ã´Â ÀÌ ½ÃÀåÀÇ ¼ºÀå°ú ¼ö¿ë¿¡ ÀÖ¾î °è¼ÓÇØ¼­ Å« Àå¾Ö¹°ÀÌ µÉ °ÍÀ¸·Î º¸ÀÔ´Ï´Ù.

Ç÷§Æû Àü¸Á

Ç÷§Æûº°·Î »ýȰ½À°üº´ ¾Û ½ÃÀåÀº iOS, Android, ±âŸ·Î ºÐ·ùµÇ¸ç, iOS ºÎ¹®Àº 2023³â ÀÌ ½ÃÀå¿¡¼­ 29%ÀÇ ¸ÅÃâ Á¡À¯À²À» Â÷ÁöÇßÀ¸¸ç, iOS ºÎ¹®Àº °íǰÁú ¾Û¿¡ ´ëÇÑ »ç¿ëÀÚµéÀÇ ÅõÀÚ ÀÇÁö¿Í iOS ȣȯ »ýȰ½À°üº´ ¾Û°ú °ü·ÃµÈ ÇÁ¸®¹Ì¾ö ±â´ÉÀ» Áß½ÉÀ¸·Î ¼ºÀåÇϰí ÀÖ½À´Ï´Ù.

µð¹ÙÀ̽º Àü¸Á

µð¹ÙÀ̽ºº°·Î »ýȰ½À°üº´ ¾Û ½ÃÀåÀº ½º¸¶Æ®Æù, ÅÂºí¸´, ¿þ¾î·¯ºí µîÀ¸·Î ³ª´¹´Ï´Ù. ¿þ¾î·¯ºí ºÎ¹®Àº 2023³â ÀÌ ½ÃÀå¿¡¼­ 29%ÀÇ ¸ÅÃâ Á¡À¯À²À» ±â·ÏÇß½À´Ï´Ù. ÇÇÆ®´Ï½º Æ®·¡Ä¿ ¹× ½º¸¶Æ® ¿öÄ¡¿Í °°Àº ¿þ¾î·¯ºí ±â¼úÀº Ȱ·Â ¡ÈÄ¿Í È°µ¿ ¼öÁØÀ» Áö¼ÓÀûÀ¸·Î ¸ð´ÏÅ͸µÇÏ´Â °ÍÀ» ¸ñÇ¥·Î ÇÕ´Ï´Ù. ÁÖ¿ä ¸ñÀûÀº »ç¿ëÀÚ¿¡°Ô °Ç°­¿¡ ´ëÇÑ ½Ç½Ã°£ ÀλçÀÌÆ®¸¦ Á¦°øÇÏ´Â °ÍÀÔ´Ï´Ù. Áö¼ÓÀûÀÎ °Ç°­ µ¥ÀÌÅ͸¦ ¼öÁýÇÏ´Â ÀÌ ±â´ÉÀº Àû±ØÀûÀÎ °Ç°­ °³ÀÔ°ú °³ÀÎÈ­µÈ °Ç°­ ÃßÀûÀ» Áö¿øÇϱ⠶§¹®¿¡ »ýȰ½À°üº´ °ü¸®¿¡ ƯÈ÷ À¯¿ëÇÕ´Ï´Ù.

Áõ»ó Àü¸Á

Áõ»óº°·Î »ýȰ½À°üº´ ¾Û ½ÃÀåÀº ºñ¸¸, ½ÉÇ÷°ü °Ç°­, Á¤½Å°Ç°­, ´ç´¢, ±âŸ·Î ºÐ·ùµË´Ï´Ù. Á¤½Å°Ç°­ ºÎ¹®Àº 2023³â ÀÌ ½ÃÀå¿¡¼­ 24%ÀÇ ¸ÅÃâ Á¡À¯À²À» Â÷ÁöÇß½À´Ï´Ù. Á¤½Å°Ç°­ ºÎ¹®Àº ½ºÆ®·¹½º¿Í ºÒ¾È¿¡ ´ëÇÑ ÀνÄÀÌ ³ô¾ÆÁü¿¡ µû¶ó Á¢±Ù °¡´ÉÇÑ Á¤½Å°Ç°­ Áö¿øÀÇ Çʿ伺ÀÌ Áõ°¡Çϰí ÀÖ´Â °ÍÀÌ ÁÖ¿ä ÃËÁø¿äÀÎÀ¸·Î ÀÛ¿ëÇϰí ÀÖ½À´Ï´Ù. COVID-19 ÆÒµ¥¹ÍÀÇ Áö¼ÓÀûÀÎ ¿µÇâÀ¸·Î Á¤½Å°Ç°­ÀÇ Á߿伺ÀÌ °­Á¶µÇ¸é¼­ »ç¿ëÀÚµéÀº ÀÎÁö ¿îµ¿, °¡ÀÌµå ¸í»ó, ±âºÐ ¸ð´ÏÅ͸µÀ» Á¦°øÇÏ´Â ¾Û ±â¹Ý ¸®¼Ò½º¸¦ ã°Ô µÇ¾ú½À´Ï´Ù.

Áö¿ª Àü¸Á

Áö¿ªº°·Î »ýȰ½À°üº´ ¾Û ½ÃÀåÀº ºÏ¹Ì, À¯·´, ¾Æ½Ã¾ÆÅÂÆò¾ç, ¶óƾ¾Æ¸Þ¸®Ä«, Áßµ¿ ¹× ¾ÆÇÁ¸®Ä«¿¡¼­ ºÐ¼®µÇ°í ÀÖ½À´Ï´Ù. À¯·´ ºÎ¹®Àº 2023³â ÀÌ ½ÃÀå¿¡¼­ 31%ÀÇ ¸ÅÃâ Á¡À¯À²À» Â÷ÁöÇß½À´Ï´Ù. Àα¸ °í·ÉÈ­, ÀÇ·áºñ Áõ°¡, µðÁöÅÐ °Ç°­ Çõ½Å¿¡ ´ëÇÑ Áøº¸Àû ÀÎ ±ÔÁ¦ Áö¿øÀº À¯·´ ½ÃÀå ¼ºÀå¿¡ Å« ¿µÇâÀ» ¹ÌĨ´Ï´Ù. À¯·´ Àα¸Åë°è, ƯÈ÷ ³ë³âÃþ¿¡¼­ »ýȰ½À°üº´ÀÌ È®»êµÊ¿¡ µû¶ó ÀÚ°¡ ¸ð´ÏÅ͸µ ¹× ¸¸¼ºÁúȯ °ü¸®¸¦ °¡´ÉÇÏ°Ô ÇÏ´Â µµ±¸¿¡ ´ëÇÑ ¼ö¿ä°¡ Áõ°¡Çϰí ÀÖ½À´Ï´Ù.

¸ñÂ÷

Á¦1Àå ½ÃÀå ¹üÀ§¿Í Á¶»ç ¹æ¹ý

Á¦2Àå ½ÃÀå ¿ä¶÷

Á¦3Àå ½ÃÀå °³¿ä

Á¦4Àå ¼¼°èÀÇ »ýȰ½À°üº´ ¾Û ½ÃÀå : Ç÷§Æûº°

Á¦5Àå ¼¼°èÀÇ »ýȰ½À°üº´ ¾Û ½ÃÀå : µð¹ÙÀ̽ºº°

Á¦6Àå ¼¼°èÀÇ »ýȰ½À°üº´ ¾Û ½ÃÀå : Áõ»óº°

Á¦7Àå ¼¼°èÀÇ »ýȰ½À°üº´ ¾Û ½ÃÀå : Áö¿ªº°

Á¦8Àå ±â¾÷ °³¿ä

Á¦9Àå »ýȰ½À°üº´ ¾Û ½ÃÀå ¼º°ø Çʼö Á¶°Ç

ksm
¿µ¹® ¸ñÂ÷

¿µ¹®¸ñÂ÷

The Global Lifestyle Diseases Apps Market size is expected to reach $15.4 billion by 2031, rising at a market growth of 14.8% CAGR during the forecast period.

The North America segment procured 37% revenue share in this market in 2023. In North America, the lifestyle diseases apps market is driven by high smartphone penetration, robust healthcare infrastructure, and a growing focus on preventive health measures. The prevalence of lifestyle-related conditions like diabetes, obesity, and cardiovascular diseases has fueled demand for accessible health management solutions, leading to increased adoption of these apps.

The global public health challenge is the increasing prevalence of lifestyle-related diseases, including hypertension, cardiovascular disease, diabetes, and obesity. Cardiovascular diseases account for 17.9 million fatalities annually, followed by cancers at 9.3 million and diabetes at 1.5 million, according to the World Health Organization (WHO). Non-communicable diseases (NCDs) are responsible for approximately 71% of all global deaths. Hence, the surge in lifestyle diseases is propelling the market's growth.

Additionally, The rapid advancements in mobile health (mHealth) technology have revolutionized lifestyle disease apps, transforming them from simple tracking tools into comprehensive health management platforms. Artificial intelligence (AI) and data analytics technologies are essential for the analysis of extensive user data and the provision of predictive insights in these applications. Thus, these developments are aiding in the expansion of the market.

However, Lifestyle disease applications often collect significant personal and sensitive health information from users, including medical history, lifestyle habits, dietary preferences, and even location data. However, many individuals are cautious about sharing this data due to the growing number of reported data breaches and privacy scandals across industries, especially in the healthcare sector. When users perceive that their information might be mishandled or inadequately protected, their trust in such apps diminishes, ultimately impacting usage rates and market growth. Hence, privacy will continue to be a significant impediment to the growth and acceptance of this market.

Platform Outlook

Based on platform, the lifestyle diseases apps market is classified into iOS, Android, and others. The iOS segment procured 29% revenue share in this market in 2023. For the iOS segment, driving factors revolve around user willingness to invest in quality apps and the premium features often associated with iOS-compatible lifestyle disease apps.

Device Outlook

On the basis of device, the lifestyle diseases apps market is divided into smartphones, tablets, and wearables. The wearables segment recorded 29% revenue share in this market in 2023. Wearable technology, which includes fitness trackers and smartwatches, is meant to continuously monitor vital signs and activity levels. Its primary purpose is to offer users real-time insights into their health. This ability to capture continuous health data is especially valuable for managing lifestyle diseases, as it supports proactive health interventions and personalized health tracking.

Indication Outlook

By indication, the lifestyle diseases apps market is segmented into obesity, cardiovascular health, mental health, diabetes, and others. The mental health segment garnered 24% revenue share in this market in 2023. For the mental health segment, a major driving factor is the rising need for accessible mental health support, driven by increased stress and anxiety awareness. The COVID-19 pandemic's persistent effects have underscored the significance of mental health, prompting users to seek app-based resources that provide cognitive exercises, guided meditation, and mood monitoring.

Regional Outlook

Region-wise, the lifestyle diseases apps market is analyzed across North America, Europe, Asia Pacific, and LAMEA. The Europe segment acquired 31% revenue share in this market in 2023. An aging population, increased healthcare spending, and progressive regulatory support for digital health innovations largely influence the market's growth in Europe. As lifestyle diseases become more prevalent among European demographics, particularly among the elderly, there is a rising demand for tools that enable self-monitoring and chronic disease management.

List of Key Companies Profiled

Global Lifestyle Diseases Apps Market Report Segmentation

By Platform

By Device

By Indication

By Geography

Table of Contents

Chapter 1. Market Scope & Methodology

Chapter 2. Market at a Glance

Chapter 3. Market Overview

Chapter 4. Global Lifestyle Diseases Apps Market by Platform

Chapter 5. Global Lifestyle Diseases Apps Market by Device

Chapter 6. Global Lifestyle Diseases Apps Market by Indication

Chapter 7. Global Lifestyle Diseases Apps Market by Region

Chapter 8. Company Profiles

Chapter 9. Winning Imperatives of Lifestyle Diseases Apps Market

(ÁÖ)±Û·Î¹úÀÎÆ÷¸ÞÀÌ¼Ç 02-2025-2992 kr-info@giikorea.co.kr
¨Ï Copyright Global Information, Inc. All rights reserved.
PC¹öÀü º¸±â