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Global Video Conferencing Endpoints and Infrastructure Market to Reach US$22.4 Billion by 2030

The global market for Video Conferencing Endpoints and Infrastructure estimated at US$12.5 Billion in the year 2024, is expected to reach US$22.4 Billion by 2030, growing at a CAGR of 10.2% over the analysis period 2024-2030. Hardware Component, one of the segments analyzed in the report, is expected to record a 9.2% CAGR and reach US$12.9 Billion by the end of the analysis period. Growth in the Software Component segment is estimated at 11.4% CAGR over the analysis period.

The U.S. Market is Estimated at US$3.4 Billion While China is Forecast to Grow at 13.7% CAGR

The Video Conferencing Endpoints and Infrastructure market in the U.S. is estimated at US$3.4 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$4.5 Billion by the year 2030 trailing a CAGR of 13.7% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 7.5% and 8.9% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 8.0% CAGR.

Global Video Conferencing Endpoints and Infrastructure Market - Key Trends & Drivers Summarized

Why Are Endpoints and Infrastructure Critical to Scalable Video Communication?

Video conferencing endpoints and infrastructure form the hardware and software foundation of real-time digital communication between individuals and groups across geographies. Endpoints include cameras, microphones, codec units, and integrated devices installed in rooms, desktops, or mobile environments. Infrastructure encompasses conferencing bridges, servers, gateways, and network management tools that support secure transmission, signal optimization, and interoperability. These components are essential in enterprise communications, distance education, telemedicine, and remote government operations.

As hybrid work models become permanent in many industries, organizations require scalable, secure, and high-quality conferencing solutions. Endpoints must deliver clear video and audio with minimal latency, while infrastructure ensures session management, bandwidth allocation, and user authentication across multiple participants and locations. These systems are foundational to remote collaboration and business continuity planning, particularly in high-stakes environments such as finance, legal services, and defense.

How Are Enterprise Needs and User Expectations Shaping Product Design?

Modern endpoints are being designed with AI-enhanced features such as automatic speaker tracking, noise cancellation, low-light enhancement, and real-time background adjustments. These capabilities are increasingly standard across mid-range and premium devices for conference rooms, boardrooms, and executive offices. In small meeting spaces or home offices, compact and all-in-one video bars are gaining adoption due to ease of installation and cost efficiency. Devices are also being designed to support both proprietary and open platform protocols to ensure cross-platform compatibility.

On the infrastructure side, cloud-based conferencing platforms and software-defined infrastructure are replacing traditional hardware-centric systems. This shift offers greater scalability, lower maintenance costs, and centralized management of conferencing traffic. Enterprise IT departments are adopting infrastructure tools that allow seamless integration with existing unified communications (UC) platforms and enable granular control over security, access, and performance monitoring. Virtual meeting room systems and API-driven control interfaces are becoming standard features for large-scale deployments.

What Operational Considerations Are Influencing Procurement and Deployment?

Organizations are evaluating video conferencing solutions based on criteria such as scalability, deployment time, interoperability, and integration with digital workflow tools. For distributed teams, mobile and desktop endpoints must work seamlessly with room systems and cloud platforms. Enterprise buyers prioritize solutions that are platform-agnostic and capable of integrating with productivity suites, calendar tools, and CRM systems. Hardware-as-a-service models are gaining traction, particularly among mid-sized firms that seek predictable costs and support for device upgrades.

Security remains a top consideration, especially for sectors handling sensitive or regulated information. End-to-end encryption, identity management, and device access control are being incorporated into both endpoints and infrastructure layers. Additionally, rising energy costs and corporate sustainability goals are prompting selection of power-efficient devices and infrastructure with remote diagnostics to reduce physical maintenance visits. These factors continue to influence purchasing decisions and system configurations across enterprise, healthcare, and educational institutions.

What Is Fueling Broader Adoption Across Industries and Deployment Models?

Growth in the video conferencing endpoints and infrastructure market is driven by several factors related to hybrid work expansion, cloud migration, and demand for integrated communication ecosystems. Increased reliance on remote collaboration in corporate, educational, and healthcare sectors is prompting investment in purpose-built hardware and scalable network infrastructure. Transition from legacy video systems to unified communication platforms is accelerating endpoint refresh cycles and driving infrastructure upgrades. Demand for secure, interoperable, and centrally managed conferencing environments is growing among multinational firms and government bodies. Expansion of digital-first customer service and remote advisory models is also reinforcing the need for professional-grade video communication setups. As enterprises standardize on hybrid work policies and collaborative digital infrastructure, video conferencing endpoints and supporting systems are becoming core components of enterprise IT architecture.

SCOPE OF STUDY:

The report analyzes the Video Conferencing Endpoints and Infrastructure market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Component (Hardware Component, Software Component, Services Component); Organization Size (SMEs, Large Enterprises); Application (Consumer Application, Enterprise Application); End-Use (BFSI End-Use, IT & Telecom End-Use, Healthcare End-Use, Education End-Use, Media & Entertainment End-Use, Other End-Uses)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Select Competitors (Total 48 Featured) -

AI INTEGRATIONS

We're transforming market and competitive intelligence with validated expert content and AI tools.

Instead of following the general norm of querying LLMs and Industry-specific SLMs, we built repositories of content curated from domain experts worldwide including video transcripts, blogs, search engines research, and massive amounts of enterprise, product/service, and market data.

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

III. MARKET ANALYSIS

IV. COMPETITION

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