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Artificial Intelligence (AI) in Sports
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¹ßÇàÀÏ : 2025³â 02¿ù
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Global Artificial Intelligence (AI) in Sports Market to Reach US$21.0 Billion by 2030

The global market for Artificial Intelligence (AI) in Sports estimated at US$4.7 Billion in the year 2024, is expected to reach US$21.0 Billion by 2030, growing at a CAGR of 28.5% over the analysis period 2024-2030. Sports AI Software, one of the segments analyzed in the report, is expected to record a 26.0% CAGR and reach US$13.2 Billion by the end of the analysis period. Growth in the Sports AI Services segment is estimated at 33.8% CAGR over the analysis period.

The U.S. Market is Estimated at US$1.3 Billion While China is Forecast to Grow at 27.1% CAGR

The Artificial Intelligence (AI) in Sports market in the U.S. is estimated at US$1.3 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$3.1 Billion by the year 2030 trailing a CAGR of 27.1% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 25.2% and 24.3% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 19.5% CAGR.

Global Artificial Intelligence (AI) in Sports Market - Key Trends and Drivers Summarized

Artificial Intelligence (AI) is significantly transforming the sports industry by revolutionizing analytics, enhancing game strategies, and improving fan engagement. The integration of AI in sports extends beyond data collection to interpreting vast amounts of diverse data into actionable insights. Advanced technologies such as Radio Frequency Identification (RFID) for player tracking in the NFL, radar technology in golf to analyze ball trajectories, and GPS wearables for monitoring athletes' physiological data are enhancing the precision and scope of sports analytics. These innovations allow for more informed coaching strategies and better decision-making during games. AI's ability to analyze complex data sets reveals patterns and strategies that are not evident through traditional analysis, enabling coaches to optimize game tactics and improve team performance.

AI's impact on the sports industry is profound, affecting athletes, coaches, advertisers, and broadcasters by providing them with real-time statistics and insights. This technology enables predictive analytics, which assists referees and officials in making more accurate decisions during crucial moments of play. Wearable devices equipped with AI monitor athletes' health metrics in real-time, aiding in injury prevention and personalized training regimens. The capability of AI to process and analyze data swiftly ensures that the information is not only relevant but also timely, which is critical in sports where seconds can dictate the outcome of a game. Furthermore, AI-driven solutions are enhancing fan experiences by offering personalized content, predictive game analytics, and interactive engagement strategies, deepening fans' connections to their favorite teams and sports.

Despite these advancements, AI in sports also encounters challenges, particularly in the uneven coverage and depth of tracking data across various sports levels. Innovative solutions like AutoStats, which extracts data directly from broadcast footage, are broadening the accessibility and depth of analytics available, paving the way for richer and more granular insights. This expansion enhances the understanding and enjoyment of sports, pushing the boundaries of what analytics can achieve in professional athletics. As AI technologies continue to evolve and integrate within the sports industry, they promise to usher in a new era of strategic enhancements, operational efficiency, and fan-centric innovations, marking a cultural shift towards a more technologically integrated and enriched sports experience.

SCOPE OF STUDY:

The report analyzes the Artificial Intelligence (AI) in Sports market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Component (Software, Services); Technology (Machine Learning, Computer Vision, Natural Language Processing (NLP), Data Analytics, Other Technologies)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 23 Featured) -

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

III. MARKET ANALYSIS

IV. COMPETITION

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