Generative Artificial Intelligence (AI) in Sports Global Market Report 2025
상품코드:1686478
리서치사:The Business Research Company
발행일:On Demand Report
페이지 정보:영문 200 Pages
라이선스 & 가격 (부가세 별도)
ㅁ Add-on 가능: 고객의 요청에 따라 일정한 범위 내에서 Customization이 가능합니다. 자세한 사항은 문의해 주시기 바랍니다.
ㅁ 보고서에 따라 최신 정보로 업데이트하여 보내드립니다. 배송기일은 문의해 주시기 바랍니다.
한글목차
스포츠 인공지능(AI) 시장 규모는 향후 수년간 비약적인 성장이 전망될 예정입니다. 실시간 의사결정 지원, 팬 체험 확대, 세계적인 스포츠 및 이벤트 등에 기인하고 있습니다. 예측기간의 주요 동향에는 신흥기술과의 통합, 웨어러블 기술진보, 스폰서십과 수익 기회, 상해예방과 재활, 웨어러블 기술통합 등이 있습니다.
스포츠 부상 발생률 증가는 스포츠 시장에서의 제너럴 인공지능(AI)의 성장을 가속할 것으로 예측됩니다., 생성형 AI의 사용을 통해 완화할 수 있습니다. 2023년, 미국 안전 평의회는 스포츠 및 레크리에이션으로 인한 부상 총수가 11% 증가했으며 2021년 3,231,885건에서 2022년에는 3, 631,970건으로 증가했다는 주목할만한 결과를 보고했습니다. 그 결과, 스포츠 부상의 급증은 스포츠 인공지능(AI)의 성장을 지지하는 중요한 요인이 되고 있습니다.
스포츠 인공지능(AI) 시장의 주요 기업은 디지털 제품 및 서비스를 제공하기 위해 전략적으로 제휴를 활용하여 경쟁 우위성을 획득하고 있습니다. 예를 들어, 2023년 8월, 미국에 본사를 둔 소프트웨어 개발 회사인 Globant사와 스페인에 본사를 둔 스포츠 및 엔터테인먼트 업계에 디지털 툴을 제공하는 LaLiga Tech는 Microsoft와 공동으로 스포츠 기술을 위한 다양한 인공지능(AI) 서비스를 개발했습니다. 이를 통해 스포츠 데이터를 강화하고 전 세계 수백만 명의 팬들의 경험을 향상시킬 수 있습니다.
목차
제1장 주요 요약
제2장 시장 특징
제3장 시장 동향과 전략
제4장 시장 - 금리, 인플레이션, 지정학, 코로나, 회복이 시장에 미치는 영향을 포함한 거시경제 시나리오
제5장 세계의 성장 분석과 전략 분석 프레임워크
세계의 스포츠 인공지능(AI) PESTEL 분석(정치, 사회, 기술, 환경, 법적 요인, 성장 촉진요인 및 억제요인)
최종 이용 산업의 분석
세계의 스포츠 인공지능(AI) 시장 : 성장률 분석
세계의 스포츠 인공지능(AI) 시장 실적 : 규모와 성장, 2019-2024
세계의 스포츠 인공지능(AI) 시장 예측 : 규모와 성장, 2024-2029, 2034F
세계의 스포츠 인공지능(AI) 전체 시장 규모(TAM)
제6장 시장 세분화
세계의 스포츠 인공지능(AI) 시장 : 스포츠유형별, 분석과 예측, 2019-2024, 2024-2029F, 2034F
축구
테니스
크리켓
농구
하키
골프
기타 스포츠
세계의 스포츠 인공지능(AI) 시장 : 전개별, 분석과 예측, 2019-2024, 2024-2029F, 2034F
온프레미스
클라우드 기반
세계의 스포츠 인공지능(AI) 시장 : 용도별, 분석과 예측, 2019-2024, 2024-2029F, 2034F
퍼포먼스 분석
게임 전략
스포츠 공구 디자인
기타 용도
세계의 스포츠 인공지능(AI) 시장 : 축구유형별 세분화, 분석과 예측, 2019-2024, 2024-2029F, 2034F
기업 퍼포먼스 분석
경기 전략 최적화
세계의 스포츠 인공지능(AI) 시장 : 테니스유형별 세분화, 분석과 예측, 2019-2024, 2024-2029F, 2034F
선수 트레이닝 시뮬레이션
경기 예측 모델
세계의 스포츠 인공지능(AI) 시장 : 크리켓유형별 세분화, 분석과 예측, 2019-2024, 2024-2029F, 2034F
게임 분석 도구
기업 통계 및 통찰
세계의 스포츠 인공지능(AI) 시장 : 농구유형별 세분화, 분석과 예측, 2019-2024, 2024-2029F, 2034F
샷 선택 분석
상해 예측 모델
세계의 스포츠 인공지능(AI) 시장 : 하키유형별 세분화, 분석과 예측, 2019-2024, 2024-2029F, 2034F
기업의 퍼포먼스 추적
게임 전략 개발
세계의 스포츠 인공지능(AI) 시장 : 골프유형별 세분화, 분석과 예측, 2019-2024, 2024-2029F, 2034F
스윙 분석 도구
코스 관리 시뮬레이션
세계의 스포츠 인공지능(AI) 시장 : 기타 스포츠별, 분석과 예측, 2019-2024, 2024-2029F, 2034F
멀티스포츠 분석 플랫폼
틈새 스포츠를 위한 맞춤형 AI 용도
제7장 지역별, 국가별 분석
세계의 스포츠 인공지능(AI) 시장 : 지역별, 분석과 예측, 2019-2024, 2024-2029F, 2034F
세계의 스포츠 인공지능(AI) 시장 : 국가별, 분석과 예측, 2019-2024, 2024-2029F, 2034F
제8장 아시아태평양 시장
제9장 중국 시장
제10장 인도 시장
제11장 일본 시장
제12장 호주 시장
제13장 인도네시아 시장
제14장 한국 시장
제15장 서유럽 시장
제16장 영국 시장
제17장 독일 시장
제18장 프랑스 시장
제19장 이탈리아 시장
제20장 스페인 시장
제21장 동유럽 시장
제22장 러시아 시장
제23장 북미 시장
제24장 미국 시장
제25장 캐나다 시장
제26장 남미 시장
제27장 브라질 시장
제28장 중동 시장
제29장 아프리카 시장
제30장 경쟁 구도와 기업 프로파일
스포츠 인공지능(AI) 시장 : 경쟁 구도
스포츠 인공지능(AI) 시장 : 기업 프로파일
Google LLC Overview, Products and Services, Strategy and Financial Analysis
Amazon Web Services(AWS)Overview, Products and Services, Strategy and Financial Analysis
Intel Corporation Overview, Products and Services, Strategy and Financial Analysis
International Business Machines Corporation Overview, Products and Services, Strategy and Financial Analysis
NVIDIA Corporation Overview, Products and Services, Strategy and Financial Analysis
제31장 기타 주요 기업 및 혁신 기업
Baidu Inc.
Zebra Technologies Corporation
Stats Perform Group LLC
Tempus Ex
GumGum Inc.
Noah Basketball LLC
Catapult Sports
Genius Sports
PlaySight Interactive Ltd.
ChyronHego Corporation
Whistle Sports Inc.
Sportlogiq Inc.
SportsMEDIA Technology
Hawk-Eye Innovations Ltd.
Opendorse Inc.
제32장 세계 시장 경쟁 벤치마킹과 대시보드
제33장 주요 인수합병(M&A)
제34장 최근 시장 동향
제35장 시장의 잠재력이 높은 국가, 부문, 전략
스포츠 인공지능(AI) 시장 2029 : 새로운 기회를 제공하는 국가
스포츠 인공지능(AI) 시장 2029 : 새로운 기회를 제공하는 부문
스포츠 인공지능(AI) 시장 2029 : 성장 전략
시장 동향에 기초한 전략
경쟁 전략
제36장 부록
SHW
영문 목차
영문목차
Generative artificial intelligence (AI) in sports pertains to a category of AI that focuses on the generation, synthesis, or creation of content, data, or elements associated with the domain of sports. Its application aims to enhance fan engagement, create novel revenue streams, and elevate the overall sports experience for both fans and athletes.
Generative artificial intelligence (AI) finds applications across various sports, encompassing football, tennis, cricket, basketball, hockey, golf, and others. Football, a team sport with two teams of 11 players each playing on a rectangular pitch with goals at either end, utilizes AI deployment in diverse modes, including cloud and on-premises. Its applications in football extend to performance analysis, game strategies, sports equipment design, and various other aspects.
The generative artificial intelligence (AI) in sports market research report is one of a series of new reports from The Business Research Company that provides generative artificial intelligence (AI) in sports market statistics, including generative artificial intelligence (AI) in sports industry global market size, regional shares, competitors with a generative artificial intelligence (AI) in sports market share, detailed generative artificial intelligence (AI) in sports market segments, market trends and opportunities, and any further data you may need to thrive in the generative artificial intelligence (AI) in sports industry. This generative artificial intelligence (AI) in sports market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The generative artificial intelligence (AI) in sports market size has grown exponentially in recent years. It will grow from $0.22 billion in 2024 to $0.28 billion in 2025 at a compound annual growth rate (CAGR) of 30.5%. The growth in the historic period can be attributed to data center expansion, rise of cloud gaming services, autonomous vehicles and adas, edge computing and iot growth, blockchain and cryptocurrency.
The generative artificial intelligence (AI) in sports market size is expected to see exponential growth in the next few years. It will grow to $0.73 billion in 2029 at a compound annual growth rate (CAGR) of 26.6%. The growth in the forecast period can be attributed to advancements in computer vision, customized training programs, real-time decision support, expanding fan experiences, global sporting events. Major trends in the forecast period include integration with emerging technologies, technological advancements in wearables, sponsorship and revenue opportunities, injury prevention and rehabilitation, wearable technology integration.
The increasing incidence of sports injuries is anticipated to drive the growth of generative artificial intelligence (AI) in the sports market. Sports injuries, encompassing harm or damage to the body during sports, exercise, or athletic activities, can be mitigated through the use of generative AI. This technology enables the creation of realistic training scenarios, allowing athletes to practice proper techniques and identify potential injury risks within a safe and controlled environment. In 2023, the National Safety Council reported a notable 11% increase in the total number of sports and recreational injuries, rising from 3,231,885 in 2021 to 3,631,970 in 2022. Consequently, the surge in sports injuries is a key driver behind the growth of generative artificial intelligence (AI) in the sports market.
Leading companies in the generative artificial intelligence (AI) sports market are strategically leveraging collaborations to deliver digital products and services, gaining a competitive advantage. Strategic collaborations involve formal or informal agreements between multiple parties working toward a common goal while retaining their independence. For example, in August 2023, Globant, a US-based software development company, and LaLiga Tech, a Spain-based company providing digital tools to the sports and entertainment industry, joined forces with Microsoft to develop a range of artificial intelligence (AI) services for sports technology. This collaboration combines sports industry expertise with IT sector knowledge, harnessing technologies such as AI and blockchain to enhance sports data and improve the experience for millions of fans globally. Microsoft, a US-based technology corporation, serves as a key provider of generative AI platforms across various industries.
In July 2023, Greenfly, a US-based software company, successfully acquired Miro AI for an undisclosed amount. This strategic acquisition is set to revolutionize Greenfly's digital media platform for the sports industry. The integration of Miro AI's AI-powered content as a service (CaaS) platforms is expected to provide real-time access to short-form digital media, elevate fan engagement, and solidify Greenfly's position in the market, showcasing the significance of inorganic growth strategies in the dynamic generative artificial intelligence (AI) sports market.
Major companies operating in the generative artificial intelligence (AI) in sports market report are Google LLC, Amazon Web Services (AWS), Intel Corporation, International Business Machines Corporation, NVIDIA Corporation, Baidu Inc., Zebra Technologies Corporation, Stats Perform Group LLC, Tempus Ex, GumGum Inc., Noah Basketball LLC, Catapult Sports, Genius Sports, PlaySight Interactive Ltd., ChyronHego Corporation, Whistle Sports Inc., Sportlogiq Inc., SportsMEDIA Technology, Hawk-Eye Innovations Ltd., Opendorse, Inc., Spiideo AB, Beyond Sports, ShotTracker, Kinduct Technologies Inc., MVP Interactive, Inc., Perform Group Ltd., Second Spectrum Inc., PlayGineering Systems
North America was the largest region in the generative artificial intelligence (AI) in sports market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the generative artificial intelligence (AI) in sports market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the generative artificial intelligence (AI) in sports market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain
The generative artificial intelligence (AI) in sports market includes revenues earned by entities by providing services such as virtual training, content creation, athlete branding and commercialization, and personalized fan engagement. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included. The generative artificial intelligence (AI) in sports market consists of sales of smart wearables, interactive training equipment, and personalized rehabilitation tools. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
Generative Artificial Intelligence (AI) in Sports Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on generative artificial intelligence (ai) in sports market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Reasons to Purchase
Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
Assess the impact of key macro factors such as conflict, pandemic and recovery, inflation and interest rate environment and the 2nd Trump presidency.
Create regional and country strategies on the basis of local data and analysis.
Identify growth segments for investment.
Outperform competitors using forecast data and the drivers and trends shaping the market.
Understand customers based on the latest market shares.
Benchmark performance against key competitors.
Suitable for supporting your internal and external presentations with reliable high quality data and analysis
Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
All data from the report will also be delivered in an excel dashboard format.
Where is the largest and fastest growing market for generative artificial intelligence (ai) in sports ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The generative artificial intelligence (ai) in sports market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
The market characteristics section of the report defines and explains the market.
The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
The forecasts are made after considering the major factors currently impacting the market. These include:
The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
Market segmentations break down the market into sub markets.
The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:1) By Sports Type: Football; Tennis; Cricket; Basketball; Hockey; Golf; Other Sports
2) By Deployment: On-Premises; Cloud-Based
3) By Application: Performance Analysis; Game Strategies; Sports Equipment Design; Other Applications
Subsegments:
1) By Football: Player Performance Analysis; Match Strategy Optimization
2) By Tennis: Player Training Simulations; Match Prediction Models
3) By Cricket: Game Analysis Tools; Player Statistics And Insights
4) By Basketball: Shot Selection Analysis; Injury Prediction Models
5) By Hockey: Player Performance Tracking; Game Strategy Development
6) By Golf: Swing Analysis Tools; Course Management Simulations
7) By Other Sports: Multi-Sport Analytics Platforms; Custom Ai Applications For Niche Sports
Companies Mentioned: Google LLC; Amazon Web Services (AWS); Intel Corporation; International Business Machines Corporation; NVIDIA Corporation
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery format: PDF, Word and Excel Data Dashboard.
Table of Contents
1. Executive Summary
2. Generative Artificial Intelligence (AI) in Sports Market Characteristics
3. Generative Artificial Intelligence (AI) in Sports Market Trends And Strategies
4. Generative Artificial Intelligence (AI) in Sports Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market
5. Global Generative Artificial Intelligence (AI) in Sports Growth Analysis And Strategic Analysis Framework
5.1. Global Generative Artificial Intelligence (AI) in Sports PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis Of End Use Industries
5.3. Global Generative Artificial Intelligence (AI) in Sports Market Growth Rate Analysis
5.4. Global Generative Artificial Intelligence (AI) in Sports Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
5.5. Global Generative Artificial Intelligence (AI) in Sports Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
5.6. Global Generative Artificial Intelligence (AI) in Sports Total Addressable Market (TAM)
6. Generative Artificial Intelligence (AI) in Sports Market Segmentation
6.1. Global Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Football
Tennis
Cricket
Basketball
Hockey
Golf
Other Sports
6.2. Global Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
On-Premises
Cloud-Based
6.3. Global Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Performance Analysis
Game Strategies
Sports Equipment Design
Other Applications
6.4. Global Generative Artificial Intelligence (AI) in Sports Market, Sub-Segmentation Of Football, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Player Performance Analysis
Match Strategy Optimization
6.5. Global Generative Artificial Intelligence (AI) in Sports Market, Sub-Segmentation Of Tennis, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Player Training Simulations
Match Prediction Models
6.6. Global Generative Artificial Intelligence (AI) in Sports Market, Sub-Segmentation Of Cricket, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Game Analysis Tools
Player Statistics And Insights
6.7. Global Generative Artificial Intelligence (AI) in Sports Market, Sub-Segmentation Of Basketball, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Shot Selection Analysis
Injury Prediction Models
6.8. Global Generative Artificial Intelligence (AI) in Sports Market, Sub-Segmentation Of Hockey, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Player Performance Tracking
Game Strategy Development
6.9. Global Generative Artificial Intelligence (AI) in Sports Market, Sub-Segmentation Of Golf, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Swing Analysis Tools
Course Management Simulations
6.10. Global Generative Artificial Intelligence (AI) in Sports Market, Sub-Segmentation Of Other Sports, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Multi-Sport Analytics Platforms
Custom AI Applications For Niche Sports
7. Generative Artificial Intelligence (AI) in Sports Market Regional And Country Analysis
7.1. Global Generative Artificial Intelligence (AI) in Sports Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global Generative Artificial Intelligence (AI) in Sports Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8. Asia-Pacific Generative Artificial Intelligence (AI) in Sports Market
8.1. Asia-Pacific Generative Artificial Intelligence (AI) in Sports Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
8.2. Asia-Pacific Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.3. Asia-Pacific Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.4. Asia-Pacific Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
9. China Generative Artificial Intelligence (AI) in Sports Market
9.1. China Generative Artificial Intelligence (AI) in Sports Market Overview
9.2. China Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.3. China Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.4. China Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
10. India Generative Artificial Intelligence (AI) in Sports Market
10.1. India Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.2. India Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.3. India Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11. Japan Generative Artificial Intelligence (AI) in Sports Market
11.1. Japan Generative Artificial Intelligence (AI) in Sports Market Overview
11.2. Japan Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.3. Japan Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.4. Japan Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12. Australia Generative Artificial Intelligence (AI) in Sports Market
12.1. Australia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.2. Australia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.3. Australia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13. Indonesia Generative Artificial Intelligence (AI) in Sports Market
13.1. Indonesia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.2. Indonesia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.3. Indonesia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14. South Korea Generative Artificial Intelligence (AI) in Sports Market
14.1. South Korea Generative Artificial Intelligence (AI) in Sports Market Overview
14.2. South Korea Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.3. South Korea Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.4. South Korea Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15. Western Europe Generative Artificial Intelligence (AI) in Sports Market
15.1. Western Europe Generative Artificial Intelligence (AI) in Sports Market Overview
15.2. Western Europe Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.3. Western Europe Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.4. Western Europe Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16. UK Generative Artificial Intelligence (AI) in Sports Market
16.1. UK Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.2. UK Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.3. UK Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17. Germany Generative Artificial Intelligence (AI) in Sports Market
17.1. Germany Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.2. Germany Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.3. Germany Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18. France Generative Artificial Intelligence (AI) in Sports Market
18.1. France Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.2. France Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.3. France Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19. Italy Generative Artificial Intelligence (AI) in Sports Market
19.1. Italy Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.2. Italy Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.3. Italy Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20. Spain Generative Artificial Intelligence (AI) in Sports Market
20.1. Spain Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.2. Spain Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.3. Spain Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21. Eastern Europe Generative Artificial Intelligence (AI) in Sports Market
21.1. Eastern Europe Generative Artificial Intelligence (AI) in Sports Market Overview
21.2. Eastern Europe Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.3. Eastern Europe Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.4. Eastern Europe Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22. Russia Generative Artificial Intelligence (AI) in Sports Market
22.1. Russia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.2. Russia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.3. Russia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23. North America Generative Artificial Intelligence (AI) in Sports Market
23.1. North America Generative Artificial Intelligence (AI) in Sports Market Overview
23.2. North America Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.3. North America Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.4. North America Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24. USA Generative Artificial Intelligence (AI) in Sports Market
24.1. USA Generative Artificial Intelligence (AI) in Sports Market Overview
24.2. USA Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.3. USA Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.4. USA Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25. Canada Generative Artificial Intelligence (AI) in Sports Market
25.1. Canada Generative Artificial Intelligence (AI) in Sports Market Overview
25.2. Canada Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.3. Canada Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.4. Canada Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26. South America Generative Artificial Intelligence (AI) in Sports Market
26.1. South America Generative Artificial Intelligence (AI) in Sports Market Overview
26.2. South America Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.3. South America Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.4. South America Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27. Brazil Generative Artificial Intelligence (AI) in Sports Market
27.1. Brazil Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.2. Brazil Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.3. Brazil Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28. Middle East Generative Artificial Intelligence (AI) in Sports Market
28.1. Middle East Generative Artificial Intelligence (AI) in Sports Market Overview
28.2. Middle East Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.3. Middle East Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.4. Middle East Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29. Africa Generative Artificial Intelligence (AI) in Sports Market
29.1. Africa Generative Artificial Intelligence (AI) in Sports Market Overview
29.2. Africa Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.3. Africa Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.4. Africa Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
30. Generative Artificial Intelligence (AI) in Sports Market Competitive Landscape And Company Profiles
30.1. Generative Artificial Intelligence (AI) in Sports Market Competitive Landscape
30.2. Generative Artificial Intelligence (AI) in Sports Market Company Profiles
30.2.1. Google LLC Overview, Products and Services, Strategy and Financial Analysis
30.2.2. Amazon Web Services (AWS) Overview, Products and Services, Strategy and Financial Analysis
30.2.3. Intel Corporation Overview, Products and Services, Strategy and Financial Analysis
30.2.4. International Business Machines Corporation Overview, Products and Services, Strategy and Financial Analysis
30.2.5. NVIDIA Corporation Overview, Products and Services, Strategy and Financial Analysis
31. Generative Artificial Intelligence (AI) in Sports Market Other Major And Innovative Companies
31.1. Baidu Inc.
31.2. Zebra Technologies Corporation
31.3. Stats Perform Group LLC
31.4. Tempus Ex
31.5. GumGum Inc.
31.6. Noah Basketball LLC
31.7. Catapult Sports
31.8. Genius Sports
31.9. PlaySight Interactive Ltd.
31.10. ChyronHego Corporation
31.11. Whistle Sports Inc.
31.12. Sportlogiq Inc.
31.13. SportsMEDIA Technology
31.14. Hawk-Eye Innovations Ltd.
31.15. Opendorse Inc.
32. Global Generative Artificial Intelligence (AI) in Sports Market Competitive Benchmarking And Dashboard
33. Key Mergers And Acquisitions In The Generative Artificial Intelligence (AI) in Sports Market
34. Recent Developments In The Generative Artificial Intelligence (AI) in Sports Market
35. Generative Artificial Intelligence (AI) in Sports Market High Potential Countries, Segments and Strategies
35.1 Generative Artificial Intelligence (AI) in Sports Market In 2029 - Countries Offering Most New Opportunities
35.2 Generative Artificial Intelligence (AI) in Sports Market In 2029 - Segments Offering Most New Opportunities
35.3 Generative Artificial Intelligence (AI) in Sports Market In 2029 - Growth Strategies