Graphic Processing Unit Market is estimated to be valued at USD 46.44 Bn in 2025 and is expected to reach USD 102.66 Bn by 2032, growing at a compound annual growth rate (CAGR) of 12% from 2025 to 2032.
Report Coverage
Report Details
Base Year:
2024
Market Size in 2025:
USD 46.44 Bn
Historical Data for:
2020 To 2024
Forecast Period:
2025 To 2032
Forecast Period 2025 to 2032 CAGR:
12.00%
2032 Value Projection:
USD 102.66 Bn
The GPU is a vital component for accelerating applications that require intensive imaging functions, such as 3D and 4D rendering software, video editing software, and computer games. It's a type of graphics adapter that can be either embedded in the CPU or contained within a separate electronic circuit, known as a discrete GPU. While a CPU (central processing unit) handles a wide range of general-purpose computing tasks, the GPU complements its architecture by performing a narrower range of more specialized mathematical calculations. A GPU is also capable of handling other complex tasks that require extensive calculations. These include displaying the desktop in the order it should appear on the screen, detecting the position of objects and their shadows, and using pixel shaders to apply various effects. The GPU can even decode high-definition video on its own, offloading the task from the CPU.
Market Dynamics:
The growing demand for GPU chips in automotive industry to facilitate CAD/CAM software is anticipated to boost growth of the global graphic processing unit market over the forecast period. The increasing popularity of self-driving cars is further projected to boost the demand for these processors in this industry.
The COVID-19 pandemic, which caused a major impact on the production and distribution of these processors and the lack of adequate transportation services also slowed down the supply chain for GPUs causing a shortage of this product and led to an increase in the price of these products. Such factor are further expected to hinder growth of the global graphic processing unit market over the forecast period.
Key features of the study:
This report provides in-depth analysis of the global graphic processing unit market, and provides market size (US$ Billion) and compound annual growth rate (34.3%) for the forecast period 2025-2032, considering 2024 as the base year
It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrices for this market
This study also provides key insights about market drivers, restraints, opportunities, new product launches or approval, market trends, regional outlook, and competitive strategies adopted by key players
It profiles key players in the global graphic processing unit market based on the following parameters - company highlights, products portfolio, key highlights, financial performance, and strategies
Key companies covered as a part of this study include IBM Corporation, Intel Corporation, NVIDIA Corporation, Samsung Electronics Co., Ltd., Qualcomm Incorporated, Advanced Micro Devices, Inc., Dassault Systems, Inc., Google, Inc., Siemens AG, and Sony Corporation
Insights from this report would allow marketers and the management authorities of the companies to make informed decisions regarding their future product launches, type up-gradation, market expansion, and marketing tactics
The global graphic processing unit market report caters to various stakeholders in this industry including investors, suppliers, product manufacturers, distributors, new entrants, and financial analysts
Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the global graphic processing unit market
Detailed Segmentation:
Global Graphic Processing Unit Market, By Type
Dedicated
Integrated
Hybrid
Global Graphic Processing Unit Market, By Device
Computer
Tablet
Smartphone
Gaming Console
Television
Others
Global Graphic Processing Unit Market, By Industry Vertical
Electronics
IT & Telecommunication
Defense & Intelligence
Media & Entertainment
Others
Global Graphic Processing Unit Market, By Region
North America
Europe
Asia Pacific
Latin America
Middle East & Africa
Company Profiles:
IBM Corporation
Intel Corporation
NVIDIA Corporation
Samsung Electronics Co., Ltd.
Qualcomm Incorporated
Advanced Micro Devices, Inc.
Dassault Systems, Inc.,
Google, Inc.
Siemens AG
Sony Corporation
Table of Contents
1. Research Objectives and Assumptions
Research Objectives
Assumptions
Abbreviations
2. Market Purview
Report Description
Market Definition and Scope
Executive Summary
Market Snapshot, By Type
Market Snapshot, By Device
Market Snapshot, By Industry Vertical
Coherent Opportunity Map (COM)
3. Market Dynamics, Regulations, and Trends Analysis
Market Dynamics
Drivers
Growing developments in graphic-based games
Growing popularity of virtual reality (VR) and augmented reality (AR)
Restraints
Incapability of integrated GPUs in facilitative intensive graphic designing software
High cost of advanced GPU systems
Opportunities
Growing adoption of portable electronics and wearable devices
Impact Analysis
Key Highlights
Regulatory Scenario
Product launch/Approvals
PEST Analysis
PORTER's Analysis
Merger and Acquisition Scenario
4. Global Graphic Processing Unit Market - Impact of Coronavirus (COVID-19) Pandemic
COVID-19 Epidemiology
Supply Side and Demand Side Analysis
Economic Impact
5. Global Graphic Processing Unit Market, By Type, 2020-2032, (US$ Bn)
Introduction
Market Share Analysis, 2025 and 2032 (%)
Y-o-Y Growth Analysis, 2021 - 2032
Segment Trends
Dedicated
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Bn)
Integrated
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Bn)
Hybrid
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Bn)
6. Global Graphic Processing Unit Market, By Device, 2020-2032, (US$ Bn)
Introduction
Market Share Analysis, 2025 and 2032 (%)
Y-o-Y Growth Analysis, 2021- 2032
Segment Trends
Computer
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Billion)
Tablet
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Billion)
Smartphone
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Billion)
Gaming Console
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Billion)
Television
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Billion)
Others
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Billion)
7. Global Graphic Processing Unit Market, By Industry Vertical, 2020-2032, (US$ Bn)
Introduction
Market Share Analysis, 2025 and 2032 (%)
Y-o-Y Growth Analysis, 2021- 2032
Segment Trends
Electronics
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Billion)
IT & Telecommunication
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Billion)
Defense & Intelligence
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Billion)
Media & Entertainment
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Billion)
Others
Introduction
Market Size and Forecast, and Y-o-Y Growth, 2020-2032,(US$ Billion)
8. Global Graphic Processing Unit Market, By Region, 2020-2032, (US$ Bn)
Introduction
Market Share Analysis, By Country, 2025 and 2032 (%)
Y-o-Y Growth Analysis, For Country 2021-2032
Country Trends
North America
Introduction
Market Size and Forecast, and Y-o-Y Growth, By Type, 2020-2032,(US$ Bn)
Market Size and Forecast, and Y-o-Y Growth, By Device, 2020-2032,(US$ Bn)
Market Size and Forecast, and Y-o-Y Growth, By Industry Vertical, 2020-2032,(US$ Bn)
Europe
Introduction
Market Size and Forecast, and Y-o-Y Growth, By Type, 2020-2032,(US$ Bn)
Market Size and Forecast, and Y-o-Y Growth, By Device, 2020-2032,(US$ Bn)
Market Size and Forecast, and Y-o-Y Growth, By Industry Vertical, 2020-2032,(US$ Bn)
Asia Pacific
Introduction
Market Size and Forecast, and Y-o-Y Growth, By Type, 2020-2032,(US$ Bn)
Market Size and Forecast, and Y-o-Y Growth, By Device, 2020-2032,(US$ Bn)
Market Size and Forecast, and Y-o-Y Growth, By Industry Vertical, 2020-2032,(US$ Bn)
Latin America
Introduction
Market Size and Forecast, and Y-o-Y Growth, By Type, 2020-2032,(US$ Bn)
Market Size and Forecast, and Y-o-Y Growth, By Device, 2020-2032,(US$ Bn)
Market Size and Forecast, and Y-o-Y Growth, By Industry Vertical, 2020-2032,(US$ Bn)