Education Technology (EdTech) Global Market Report 2025
상품코드:1730843
리서치사:The Business Research Company
발행일:On Demand Report
페이지 정보:영문 175 Pages
라이선스 & 가격 (부가세 별도)
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한글목차
교육 기술(EdTech) 시장 규모는 향후 수년간 급성장이 전망됩니다. 2029년에는 CAGR 18.4%로 성장할 전망이며, 3,951억 9,000만 달러로 성장이 예측됩니다. 예측 기간 동안의 성장은 가상현실 및 증강현실 채택 증가, 맞춤형 학습 및 적응 학습에 대한 수요 증가, 자격증 검증을 위한 블록체인 부상, 학습에서 게이미피케이션에 대한 관심 증가, 클라우드 기반 학습 관리 시스템 성장, EdTech 신흥 기업에 대한 투자 증가, 마이크로러닝과 한입 크기의 콘텐츠 확대에 기인하고 있습니다. 이 시기 주요 동향으로는 AI를 활용한 어댑티브 러닝, 가상현실을 활용한 몰입형 교육, 대화형 학습을 위한 증강현실, 안전한 학력 증명을 위한 블록체인, 5G를 활용한 원격학습 체험, 학생들의 인게이지먼트를 높이는 게이미피케이션, IoT를 통합한 스마트 교실, 클라우드 기반의 공동학습 플랫폼, 개별화 교육을 위한 고급 데이터 분석 및 가상 시뮬레이션을 위한 디지털 트윈 등이 있습니다.
디지털 학습에 대한 수요 증가는 교육 기술(EdTech) 시장의 확대를 견인할 것으로 예측됩니다. 디지털 학습에서는 컴퓨터, 스마트폰, 태블릿, 온라인 플랫폼 등의 디지털 기술을 통해 지식과 스킬을 습득합니다. 디지털 학습은 유연성이 있고 학습자는 언제 어디서나 자신의 페이스로 학습할 수 있기 때문에 다른 일과의 양립이 쉬워 인기가 높아지고 있습니다. 또한 물리적인 교실 및 인쇄 교재의 필요성을 최소화함으로써 비용을 절감하고 보다 저렴한 가격으로 교육을 받을 수 있습니다. 예를 들어 룩셈부르크에 본사를 둔 정부기관 유로스타트는 2024년 1월 16-74세 인터넷 이용자 중 온라인 강좌나 교재를 이용한 적이 있는 사람은 30%로 2022년부터 2% 증가했다고 보고했습니다. 그 결과 디지털 학습에 대한 수요 증가가 EdTech 시장의 성장에 기여하고 있습니다.
EdTech 시장의 주요 기업은 AI를 탑재한 툴 등 학생의 참여를 높이는 혁신적인 솔루션의 창출에 주력하고 있습니다. 이러한 도구들은 학습을 개인화하고, 관리 작업을 자동화하며, 실시간 피드백을 제공하고, 학습 성과를 향상시키는 스마트 맞춤형 지도를 제공합니다. AI 탑재 도구는 인공지능을 활용해 작업을 자동화하고 데이터를 분석해 더 나은 사용자 경험을 만들어냅니다. 예를 들면, 미국에 거점을 둔 교육 기업 Brainly는 2023년 9월, 개인화된 숙제 도움과 상세한 설명을 제공하도록 설계된 인텔리전트 어시스턴트, AI Tutor를 발표했습니다. 이 도구는 자연어 처리를 사용하여 복잡한 개념을 단순화하고 문제 해결을 통해 학생을 안내함으로써 다양한 교과목의 학습 경험을 향상시킵니다.
목차
제1장 주요 요약
제2장 시장 특징
제3장 시장 동향 및 전략
제4장 시장-거시경제 시나리오 금리, 인플레이션, 지정학, 신형 코로나 바이러스 감염의 영향과 회복이 시장에 미치는 영향을 포함한 거시경제 시나리오
제5장 세계의 성장 분석 및 전략 분석 프레임워크
세계의 교육 기술(EdTech) 시장 PESTEL 분석(정치, 사회, 기술, 환경, 법적 요인, 성장 촉진요인 및 억제요인)
최종 이용 산업의 분석
세계의 교육 기술(EdTech) 시장 : 성장률 분석
세계의 교육 기술(EdTech) 시장 실적 : 규모 및 성장(2019-2024년)
세계의 교육 기술(EdTech) 시장 예측 : 규모 및 성장(2024-2029년, 2034년)
세계의 교육 기술(EdTech) 전체 시장 규모(TAM)
제6장 시장 세분화
세계의 교육 기술(EdTech) 시장 : 유형별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
학습 관리 시스템(LMS)
학생 정보 시스템(SIS)
교실 관리 소프트웨어
언어 학습 플랫폼
기타
세계의 교육 기술(EdTech) 시장 : 컴포넌트별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
하드웨어
소프트웨어
서비스
세계의 교육 기술(EdTech) 시장 : 전개별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
온프레미스
클라우드
세계의 교육 기술(EdTech) 시장 : 용도별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
유치원
K-12
고등교육
기타
세계의 교육 기술(EdTech) 시장 : 최종 사용자별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
개인 학습자
연구소
기업
세계의 교육 기술(EdTech) 시장 : 학습 관리 시스템(LMS) 유형별 세분화 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
코스 관리
가상 교실
평가 및 퀴즈
게이미피케이션 학습
모바일 학습
인공지능(AI) 활용 학습
세계의 교육 기술(EdTech) 시장 : 학생 정보 시스템(SIS) 유형별 세분화 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
입학 관리
출석 추적
성적표 관리
학생 포트폴리오
보호자 및 교사의 커뮤니케이션
스케줄 및 시간표 작성
세계의 교육 기술(EdTech) 시장 : 교실 관리 소프트웨어 유형별 세분화 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
행동 감시
실시간 콜라보레이션
화면 감시 및 제어
디지털 화이트보드
숙제 및 과제 추적
안전한 테스트 환경
세계의 교육 기술(EdTech) 시장 : 언어 학습 플랫폼 유형별 세분화 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
인공지능(AI) 탑재의 어학 튜터
음성인식 및 발음 트레이닝
어휘 및 문법의 구축
인터랙티브 언어 게임
라이브 튜터링 및 피어러닝
다국어 컨텐츠 라이브러리
세계의 교육 기술(EdTech) 시장 : 기타 유형별 세분화 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
과학, 기술, 공학, 수학(STEM) 및 코딩 플랫폼
적응형 학습 기술
가상현실 및 증강현실(VR/AR) 학습
특별 교육 및 접근성 도구
커리어 및 스킬 개발 플랫폼
전자책 및 디지털 컨텐츠 제공업체
제7장 지역별 및 국가별 분석
세계의 교육 기술(EdTech) 시장 : 지역별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
세계의 교육 기술(EdTech) 시장 : 국가별 분석 및 예측(2019-2024년, 2024-2029년, 2034년)
제8장 아시아태평양 시장
제9장 중국 시장
제10장 인도 시장
제11장 일본 시장
제12장 호주 시장
제13장 인도네시아 시장
제14장 한국 시장
제15장 서유럽 시장
제16장 영국 시장
제17장 독일 시장
제18장 프랑스 시장
제19장 이탈리아 시장
제20장 스페인 시장
제21장 동유럽 시장
제22장 러시아 시장
제23장 북미 시장
제24장 미국 시장
제25장 캐나다 시장
제26장 남미 시장
제27장 브라질 시장
제28장 중동 시장
제29장 아프리카 시장
제30장 경쟁 구도 및 기업 프로파일
교육 기술(EdTech) 시장 : 경쟁 구도
교육 기술(EdTech) 시장 : 기업 프로파일
Accenture plc : 개요, 제품 및 서비스, 전략 및 재무 분석
Lenovo Group Limited : 개요, 제품 및 서비스, 전략 및 재무 분석
BYJU'S : 개요, 제품 및 서비스, 전략 및 재무 분석
Stride Inc. : 개요, 제품 및 서비스, 전략 및 재무 분석
VIPKid : 개요, 제품 및 서비스, 전략 및 재무 분석
제31장 기타 주요 기업 및 혁신 기업
Anthology Inc.
2U Inc.
Udemy Inc.
Chegg Inc.
PowerSchool
Duolingo
Instructure Inc.
Coursera Inc.
Discovery Education
upGrad Education Private Limited
Age of Learning Inc.
Zuoyebang
Edutech
Moodle
Khan Academy
제32장 세계 시장 경쟁 벤치마킹 및 대시보드
제33장 주요 인수합병(M&A)
제34장 최근 시장 동향
제35장 시장의 잠재력이 높은 국가, 부문 및 전략
교육 기술(EdTech) 시장(2029년) : 새로운 기회를 제공하는 국가
교육 기술(EdTech) 시장(2029년) : 새로운 기회를 제공하는 부문
교육 기술(EdTech) 시장(2029년) : 성장 전략
시장 동향에 기초한 전략
경쟁 전략
제36장 부록
AJY
영문 목차
영문목차
Education technology (EdTech) refers to the use of digital tools, software, and platforms designed to enhance teaching and learning experiences. It includes interactive learning environments, online courses, and AI-powered personalized education, all aimed at improving accessibility and engagement. EdTech enables educators to streamline content delivery while allowing students to learn at their own pace, anytime and anywhere.
The primary types in the EdTech market include learning management systems (LMS), student information systems (SIS), classroom management software, language learning platforms, and others. A Learning Management System (LMS) is a software platform that helps facilitate the administration, delivery, tracking, and management of educational courses, training programs, or learning and development initiatives. It consists of hardware, software, and services, with deployment options available as either on-premises or cloud-based. The various applications of EdTech span across preschool, kindergarten through 12th grade (K-12), higher education, and other sectors. The key categories of end users include individual learners, educational institutions, and enterprises.
The education technology (EdTech) market research report is one of a series of new reports from The Business Research Company that provides education technology (EdTech) market statistics, including education technology (EdTech) industry global market size, regional shares, competitors with an education technology (EdTech) market share, detailed education technology (EdTech) market segments, market trends and opportunities, and any further data you may need to thrive in the education technology (EdTech) industry. This education technology (EdTech) market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
The education technology (EdTech) market size has grown rapidly in recent years. It will grow from $169.20 billion in 2024 to $200.86 billion in 2025 at a compound annual growth rate (CAGR) of 18.7%. The growth during the historic period can be attributed to the increasing adoption of digital devices, the rise of e-learning platforms, government initiatives supporting digital education, growing demand for personalized learning, the emergence of cloud computing, the expansion of mobile learning, the shift toward remote and hybrid education, and the development of open educational resources.
The education technology (EdTech) market size is expected to see rapid growth in the next few years. It will grow to $395.19 billion in 2029 at a compound annual growth rate (CAGR) of 18.4%. The growth during the forecast period can be attributed to the increasing adoption of virtual and augmented reality, the growing demand for personalized and adaptive learning, the rise of blockchain for credential verification, a heightened focus on gamification in learning, the growth of cloud-based learning management systems, higher investments in EdTech startups, and the expansion of microlearning and bite-sized content. Major trends during this period include AI-powered adaptive learning, virtual reality-based immersive education, augmented reality for interactive learning, blockchain for secure academic credentials, 5G-enabled remote learning experiences, gamification to enhance student engagement, IoT-integrated smart classrooms, cloud-based collaborative learning platforms, advanced data analytics for personalized education, and digital twins for virtual simulations.
The growing demand for digital learning is expected to drive the expansion of the education technology (EdTech) market. Digital learning involves acquiring knowledge and skills through digital technologies, such as computers, smartphones, tablets, and online platforms. The popularity of digital learning is rising because it offers flexibility, allowing learners to study at their own pace, anytime and anywhere, making it easier to balance education with other commitments. It also reduces costs by minimizing the need for physical classrooms and printed materials, making education more affordable. For instance, in January 2024, Eurostat, a Luxembourg-based government agency, reported that 30% of internet users aged 16 to 74 had used online courses or materials, a 2% increase from 2022. As a result, the growing demand for digital learning is contributing to the growth of the EdTech market.
Leading companies in the EdTech market are focusing on creating innovative solutions, such as AI-powered tools, to enhance student engagement. These tools personalize learning, automate administrative tasks, provide real-time feedback, and offer smart tutoring to improve learning outcomes. AI-powered tools utilize artificial intelligence to automate tasks, analyze data, and create better user experiences. For example, in September 2023, Brainly, a US-based education company, introduced AI Tutor, an intelligent assistant designed to offer personalized homework help and detailed explanations. The tool uses natural language processing to simplify complex concepts and guide students through problem-solving, improving their learning experience across various subjects.
In May 2024, Accenture plc, an Ireland-based professional services firm, acquired Udacity Inc. for an undisclosed amount. This acquisition allows Accenture's LearnVantage business to integrate Udacity's advanced digital learning platform into its service offerings. The move aims to enhance Accenture's digital transformation services and equip clients with skills suited for the future. Udacity Inc., a US-based educational organization, is known for providing online learning programs, including Nanodegree programs.
Major players in the education technology (edtech) market are Accenture plc, Lenovo Group Limited, BYJU'S, Stride Inc., VIPKid, Anthology Inc., 2U Inc., Udemy Inc., Chegg Inc., PowerSchool, Duolingo, Instructure Inc., Coursera Inc., Discovery Education, upGrad Education Private Limited, Age of Learning Inc., Zuoyebang, Edutech, Moodle, Khan Academy, Remind, Brainly, Civitas Learning, Skillshare Inc., ClassDojo, Class Technologies Inc., Sage Publications, and Guild Education Inc.
North America was the largest region in the education technology (EdTech) market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in education technology (EdTech) report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.
The countries covered in the education technology (EdTech) market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The education technology (EdTech) market consists of revenues earned by entities by providing services such as online courses, virtual classrooms, digital learning tools, AI-based tutoring, learning management systems, educational apps, gamified lessons, remote exams, and personalized learning experiences. The market value includes the value of related goods sold by the service provider or included within the service offering. The education technology (EdTech) market also includes sales of laptops and tablets, interactive whiteboards, virtual reality (VR) and augmented reality (AR) headsets, projectors, and smart displays. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values and are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
Education Technology (EdTech) Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on education technology (edtech) market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Where is the largest and fastest growing market for education technology (edtech) ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The education technology (edtech) market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
The market characteristics section of the report defines and explains the market.
The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
The forecasts are made after considering the major factors currently impacting the market. These include:
The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
Market segmentations break down the market into sub markets.
The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:1) By Type: Learning Management Systems (LMS); Student Information Systems (SIS); Classroom Management Software; Language Learning Platforms; Other Types
2) By Component: Hardware; Software; Services
3) By Deployment: On-Premises; Cloud
4) By Application: Preschool; Kindergarten 12th Grade (K-12); Higher Education; Other Applications
5) By End User: Individual Learners; Institutes; Enterprises
Subsegments:
1) By Learning Management Systems (LMS): Course Management; Virtual Classrooms; Assessment And Quizzing; Gamified Learning; Mobile Learning; Artificial Intelligence (AI)-Powered Learning
2) By Student Information Systems (SIS): Enrollment And Admissions; Attendance Tracking; Gradebook Management; Student Portfolios; Parent And Teacher Communication; Scheduling And Timetabling
3) By Classroom Management Software: Behavior Monitoring; Real-Time Collaboration; Screen Monitoring And Control; Digital Whiteboards; Homework And Assignment Tracking, Secure Testing Environments
4) By Language Learning Platforms: Artificial Intelligence (AI)-Powered Language Tutors; Speech Recognition And Pronunciation Training; Vocabulary And Grammar Builders; Interactive Language Games; Live Tutoring And Peer Learning; Multilingual Content Libraries
5) By Other Types: Science, Technology, Engineering and Mathematics (STEM) And Coding Platforms; Adaptive Learning Technologies; Virtual And Augmented Reality (VR/AR) Learning; Special Education And Accessibility Tools; Career And Skill Development Platforms; E-Book And Digital Content Providers
3. Education Technology (EdTech) Market Trends And Strategies
4. Education Technology (EdTech) Market - Macro Economic Scenario Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics And Covid And Recovery On The Market
5. Global Education Technology (EdTech) Growth Analysis And Strategic Analysis Framework
5.1. Global Education Technology (EdTech) PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis Of End Use Industries
5.3. Global Education Technology (EdTech) Market Growth Rate Analysis
5.4. Global Education Technology (EdTech) Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
5.5. Global Education Technology (EdTech) Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
5.6. Global Education Technology (EdTech) Total Addressable Market (TAM)
6.1. Global Education Technology (EdTech) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Learning Management Systems (LMS)
Student Information Systems (SIS)
Classroom Management Software
Language Learning Platforms
Other Types
6.2. Global Education Technology (EdTech) Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Hardware
Software
Services
6.3. Global Education Technology (EdTech) Market, Segmentation By Deployment, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
On-Premises
Cloud
6.4. Global Education Technology (EdTech) Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Preschool
Kindergarten 12th Grade (K-12)
Higher Education
Other Applications
6.5. Global Education Technology (EdTech) Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Individual Learners
Institutes
Enterprises
6.6. Global Education Technology (EdTech) Market, Sub-Segmentation Of Learning Management Systems (LMS), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Course Management
Virtual Classrooms
Assessment And Quizzing
Gamified Learning
Mobile Learning
Artificial Intelligence (AI)-Powered Learning
6.7. Global Education Technology (EdTech) Market, Sub-Segmentation Of Student Information Systems (SIS), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Enrollment And Admissions
Attendance Tracking
Gradebook Management
Student Portfolios
Parent And Teacher Communication
Scheduling And Timetabling
6.8. Global Education Technology (EdTech) Market, Sub-Segmentation Of Classroom Management Software, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Behavior Monitoring
Real-Time Collaboration
Screen Monitoring And Control
Digital Whiteboards
Homework And Assignment Tracking
Secure Testing Environments
6.9. Global Education Technology (EdTech) Market, Sub-Segmentation Of Language Learning Platforms, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Artificial Intelligence (AI)-Powered Language Tutors
Speech Recognition And Pronunciation Training
Vocabulary And Grammar Builders
Interactive Language Games
Live Tutoring And Peer Learning
Multilingual Content Libraries
6.10. Global Education Technology (EdTech) Market, Sub-Segmentation Of Other Types, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Science, Technology, Engineering and Mathematics (STEM) And Coding Platforms
Adaptive Learning Technologies
Virtual And Augmented Reality (VR/AR) Learning
Special Education And Accessibility Tools
Career And Skill Development Platforms
E-Book And Digital Content Providers
7. Education Technology (EdTech) Market Regional And Country Analysis
7.1. Global Education Technology (EdTech) Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global Education Technology (EdTech) Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion