AI In Media & Entertainment Global Market Opportunities And Strategies To 2033
상품코드:1563219
리서치사:The Business Research Company
발행일:2024년 09월
페이지 정보:영문 315 Pages
라이선스 & 가격 (부가세 별도)
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한글목차
세계 미디어 및 엔터테인먼트용 AI 시장은 2018년 47억 9,660만 달러로 평가되었으며, 2023년까지 연평균 23.0% 이상 성장할 것으로 예상됩니다.
클라우드 컴퓨팅에 대한 수요 확대
역사적으로 볼 때, 클라우드 컴퓨팅에 대한 수요 증가는 미디어 및 엔터테인먼트용 AI 시장의 성장을 뒷받침했습니다. 클라우드 서비스가 대중화되면서 AI 알고리즘이 생성하는 방대한 양의 데이터를 처리하는 데 필요한 연산 능력과 확장 가능한 스토리지를 제공할 수 있게 되었습니다. 이러한 접근성을 통해 미디어 기업들은 컨텐츠 제작, 추천 시스템, 데이터 분석 등의 작업에 고급 AI 툴을 도입할 수 있게 되었습니다. 그 결과, 클라우드 컴퓨팅과 AI의 시너지 효과는 미디어 제작, 배포 및 개인화에서 보다 혁신적이고 효율적인 접근 방식을 촉진하여 업계가 크게 발전할 수 있는 계기를 마련했습니다. 예를 들어, 영국에 본사를 둔 IT 서비스 제공업체 AAG에 따르면, 세계 퍼블릭 클라우드 서비스 매출은 2021년 3,430억 달러에서 2022년 4,150억 달러 이상으로 급증할 것으로 예상했습니다. 미국 다국적 기업 구글이 제공하는 클라우드 컴퓨팅 서비스 그룹인 구글 클라우드의 2023년 시장 점유율은 11%로 2021년 동기 대비 2022년 4분기에 1% 증가했습니다. 따라서 클라우드 컴퓨팅에 대한 수요 증가가 미디어 및 엔터테인먼트용 AI 시장의 성장을 뒷받침했습니다.
목차
제1장 주요 요약
미디어 및 엔터테인먼트용 AI - 시장 매력과 거시경제 상황
제2장 목차
제3장 표목차
제4장 그림목차
제5장 보고서 구성
제6장 시장의 특징
일반적인 시장 정의
개요
미디어 및 엔터테인먼트용 AI 시장 정의와 세분화
시장 세분화 : 솔루션별
하드웨어/기기
서비스
시장 세분화 : 기술별
머신러닝(ML)
자연어 처리(NLP)
기타
시장 세분화 : 용도별
게임
페이크 스토리 검출
도작 검출
제작 계획·관리
판매·마케팅
인재 확보
컨텐츠 캡처
스포츠 자동 제작
제7장 주요 시장 동향
AI와 클라우드 기술의 통합에 의해 라디오 방송 개인화와 자동화를 강화
속도와 효율성을 높이는 이미지 예측 애널리틱스의 진보
주요 기업 간의 전략적 파트너십과 협업이 AI 혁신과 시장 확대를 추진
클라우드 컴퓨팅을 활용해 미디어 및 엔터테인먼트용 AI 혁신을 가속
AI를 활용한 편집, 음성·언어 인식에 주력하고, 효율성과 창조성을 향상
제8장 미디어 및 엔터테인먼트용 AI 시장 : 거시경제 시나리오
COVID-19의 영향 : 미디어 및 엔터테인먼트용 AI 시장
우크라이나 전쟁의 영향 : 미디어 및 엔터테인먼트용 AI 시장
고인플레이션의 영향 : 미디어 및 엔터테인먼트용 AI 시장
제9장 세계의 시장 규모와 성장
시장 규모
시장 성장 실적, 2018-2023
시장 성장 촉진요인, 2018-2023
시장 성장 억제요인, 2018-2023
시장 성장 예측, 2023-2028, 2033F
시장 성장 촉진요인, 2023-2028
시장 성장 억제요인, 2023-2028
제10장 세계의 미디어 및 엔터테인먼트용 AI 시장 : 세분화
세계의 미디어 및 엔터테인먼트용 AI 시장 : 솔루션별, 실적과 예측, 2018-2023, 2028F, 2033F
세계의 미디어 및 엔터테인먼트용 AI 시장 : 기술별, 실적과 예측, 2018-2023, 2028F, 2033F
세계의 미디어 및 엔터테인먼트용 AI 시장 : 용도별, 실적과 예측, 2018-2023, 2028F, 2033F
제11장 미디어 및 엔터테인먼트용 AI 시장 : 지역·국가별 분석
세계의 미디어 및 엔터테인먼트용 AI 시장 : 지역별, 실적과 예측, 2018-2023, 2028F, 2033F
세계의 미디어 및 엔터테인먼트용 AI 시장 : 국가별, 실적과 예측, 2018-2023, 2028F, 2033F
제12장 아시아태평양 시장
제13장 서유럽 시장
제14장 동유럽 시장
제15장 북미 시장
제16장 남미 시장
제17장 중동 시장
제18장 아프리카 시장
제19장 경쟁 상황과 기업 개요
기업 개요
Amazon.Com, Inc(Amazon Web Services Inc)
The Walt Disney Company
EVS Broadcast Equipment S.A.
Pixellot Ltd
Production Resource Group, L.L.C
제20장 기타 주요 기업과 혁신적 기업
International Business Machines Corporation
Paramount Pictures
Synthesia Ltd
Microsoft Corporation
NVIDIA Corporation
Fable Studio
Oracle Corporation
ElevenLabs
Alphabet Inc.(Google LLC)
PlaySight Interactive
Valossa Labs Ltd
GrayMeta, Inc
Matchroom Sport Ltd
Veritone Inc
LMG, LLC
제21장 경쟁 벤치마킹
제22장 경쟁 대시보드
제23장 주요 인수합병
Collective Artists Network(CAN) Acquired Galleri5
DNEG Group Acquired Prime Focus Technologies(PFT)
Autodesk Acquired Wonder Dynamics
Apple Acquired Datakalab
Wasabi Technologies Acquired Curio AI
Dstny Acquired Tactful AI
제24장 기회와 전략
새로운 기회를 제공하는 국가
새로운 기회를 제공하는 부문
성장 전략
제25장 미디어 및 엔터테인먼트용 AI 시장 : 결론과 제안
결론
제안
제26장 부록
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영문 목차
영문목차
AI (artificial intelligence) in media & entertainment encompasses the integration of artificial intelligence technologies into various facets of the media & entertainment industry. AI in this context refers to the application of machine learning, deep learning and other AI-related technologies such as cloud-based technologies to enhance, automate and innovate processes and products within the media & entertainment sector.
The AI in media & entertainment market consists of sales of AI in media & entertainment products and services by entities (organizations, sole traders and partnerships) that develop, deploy and utilize AI tools to create, distribute and manage content across different media formats, including film, television, gaming, music and digital media.
The global AI in media & entertainment market was valued at $4,796.6 million in 2018 which grew till 2023 at a compound annual growth rate (CAGR) of more than 23.0%.
Growing Demand For Cloud Computing
During the historic period, the growing demand for cloud computing supported the growth of the AI in media & entertainment market. As cloud services became more prevalent, they offered the computational power and scalable storage necessary for handling the vast amounts of data generated by AI algorithms. This accessibility allowed media companies to deploy sophisticated AI tools for tasks such as content creation, recommendation systems and data analysis. Consequently, the synergy between cloud computing and AI facilitated more innovative and efficient approaches in media production, distribution and personalization, driving considerable advancements in the industry. For example, in according to AAG, a UK-based IT services provider, global public cloud service revenue surged past $415 billion in 2022, increasing from $343 billion in 2021. Google Cloud, a suite of cloud computing services offered by Google, an American multinational corporation, began 2023 with a market share of 11%, growing 1% in Q4 2022 compared to the same point in 2021. Therefore, the growing demand for cloud computing supported the growth of the AI in media & entertainment market.
Advancements In Image Predictive Analytics For Speed And Efficiency
Major companies in the market are focusing on image predictive analytics enabling more personalized and efficient content creation and distribution. By analyzing visual data patterns, AI can forecast viewer preferences, optimize content recommendations and even automate the creation of compelling visual media tailored to specific audience segments. For example, in August 2024, Sakana AI, a Japanese AI startup, introduced EvoSDXL-JP, an image generation model built via Evolutionary Model Merge, which delivers 10x faster image generation for Japanese styles. EvoSDXL-JP, is now available on the HuggingFace platform for research and educational purposes, followed by an accessible demo for immediate testing. The model that can support Japanese and generate Japanese style images by fusing different open models. Compared to the existing Japanese model, the inference speed is 10 times faster, but it shows better performance in the benchmark.
The global AI in media & entertainment market is fragmented, with a large number of players operating in the market. The top ten competitors in the market made up to 7.78% of the total market in 2023.
AI In Media & Entertainment Global Market Opportunities And Strategies To 2033 from The Business Research Company provides the strategists; marketers and senior management with the critical information they need to assess the global AI in media & entertainment market as it emerges from the COVID-19 shut down.
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Where is the largest and fastest-growing market for AI in media & entertainment? How does the market relate to the overall economy; demography and other similar markets? What forces will shape the market going forward? The AI in media & entertainment market global report from The Business Research Company answers all these questions and many more.
The report covers market characteristics; size and growth; segmentation; regional and country breakdowns; competitive landscape; market shares; trends and strategies for this market. It traces the market's history and forecasts market growth by geography. It places the market within the context of the wider AI in media & entertainment market; and compares it with other markets.
The report covers the following chapters
Introduction and Market Characteristics- Brief introduction to the segmentations covered in the market, definitions and explanations about the segment by solution, by technology and by application.
Key Trends- Highlights the major trends shaping the global market. This section also highlights likely future developments in the market.
Macro-Economic Scenario- The report provides an analysis of the impact of the COVID-19 pandemic, impact of the Russia-Ukraine war and impact of rising inflation on global and regional markets, providing strategic insights for businesses in the AI in media & entertainment market.
Global Market Size And Growth- Global historic (2018-2023) and forecast (2023-2028, 2033F) market values and drivers and restraints that support and control the growth of the market in the historic and forecast periods.
Regional And Country Analysis- Historic (2018-2023) and forecast (2023-2028, 2033F) market values and growth and market share comparison by region and country.
Market Segmentation- Contains the market values (2018-2023) (2023-2028, 2033F) and analysis for each segment by solution, by technology and by application in the market. Historic (2018-2023) and forecast (2023-2028) and (2028-2033) market values and growth and market share comparison by region market.
Regional Market Size and Growth- Regional market size (2023), historic (2018-2023) and forecast (2023-2028, 2033F) market values and growth and market share comparison of countries within the region. This report includes information on all the regions Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa and major countries within each region.
Competitive Landscape- Details on the competitive landscape of the market, estimated market shares and company profiles of the leading players.
Other Major And Innovative Companies Details on the company profiles of other major and innovative companies.
Competitive Benchmarking- Briefs on the financials comparison between major players in the market.
Competitive Dashboard- Briefs on competitive dashboard of major players.
Key Mergers and Acquisitions- Information on recent mergers and acquisitions in the market is covered in the report. This section gives key financial details of mergers and acquisitions which have shaped the market in recent years.
Market Opportunities And Strategies- Describes market opportunities and strategies based on findings of the research, with information on growth opportunities across countries, segments and strategies to be followed in those markets.
Conclusions And Recommendations- This section includes recommendations for AI in media & entertainment providers in terms of product/service offerings geographic expansion, marketing strategies and target groups.
Appendix- This section includes details on the NAICS codes covered, abbreviations and currencies codes used in this report.
Markets Covered:
1) By Solution: Hardware/Equipment; Services
2) By Technology: Machine Learning (ML); Natural Language Processing (NLP); Other Technologies
3) By Application: Gaming; Fake Story Detection; Plagiarism Detection; Production Planning And Management; Sales And Marketing; Talent Acquisition; Content Capture; Sports Automatic Production
Companies Mentioned: Amazon.Com, Inc (Amazon Web Services Inc); The Walt Disney Company; EVS Broadcast Equipment S.A.; Pixellot Ltd.; Production Resource Group, L.L.C.
Countries: China; Australia; India; Indonesia; Japan; South Korea; USA; Canada; Brazil; France; Germany; Italy; Spain; UK; Russia
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time-series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets; GDP proportions; expenditure per capita; AI in media & entertainment indicators comparison.
Data segmentations: country and regional historic and forecast data; market share of competitors; market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Table of Contents
1 Executive Summary
1.1 AI In Media & Entertainment - Market Attractiveness And Macro Economic Landscape
2 Table Of Contents
3 List Of Tables
4 List Of Figures
5 Report Structure
6 Market Characteristics
6.1 General Market Definition
6.2 Summary
6.3 AI In Media & Entertainment Market Definition And Segmentations
6.4 Market Segmentation By Solution
6.4.1 Hardware/Equipment
6.4.2 Services
6.5 Market Segmentation By Technology
6.5.1 Machine Learning (ML)
6.5.2 Natural Language Processing (NLP)
6.5.3 Other Technologies
6.6 Market Segmentation By Application
6.6.1 Gaming
6.6.2 Fake Story Detection
6.6.3 Plagiarism Detection
6.6.4 Production Planning And Management
6.6.5 Sales And Marketing
6.6.6 Talent Acquisition
6.6.7 Content Capture
6.6.8 Sports Automatic Production
7 Major Market Trends
7.1 Integration Of AI And Cloud Technology To Enhance Personalization And Automation In Radio Broadcasting
7.2 Advancements In Image Predictive Analytics For Speed And Efficiency
7.3 Strategic Partnerships And Collaborations Among Major Players Drive AI Innovation And Market Expansion
7.4 Leveraging Cloud Computing To Accelerate AI Innovation In Media And Entertainment
7.5 Focus On AI-Enabled Editing, Voice And Language Recognition To Boost Efficiency And Creativity
8 AI In Media & Entertainment Market - Macro Economic Scenario
8.1 COVID-19 Impact On The AI In Media & Entertainment Market
8.2 Impact Of The War In Ukraine On The AI In Media & Entertainment Market
8.3 Impact Of High Inflation On The AI In Media & Entertainment Market
9 Global Market Size and Growth
9.1 Market Size
9.2 Historic Market Growth, 2018 - 2023, Value ($ Million)
10 Global AI In Media & Entertainment Market Segmentation
10.1 Global AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
10.2 Global AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
10.3 Global AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
11 AI In Media & Entertainment Market, Regional and Country Analysis
11.1 Global AI In Media & Entertainment Market, By Region, Historic and Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
11.2 Global AI In Media & Entertainment Market, By Country, Historic and Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12 Asia-Pacific Market
12.1 Summary
12.2 Market Overview
12.2.1 Region Information
12.2.2 Market Information
12.2.3 Background Information
12.2.4 Government Initiatives
12.2.5 Regulations
12.2.6 Regulatory Bodies
12.2.7 Major Associations
12.2.8 Taxes Levied
12.2.9 Corporate Tax Structure
12.2.10 Investments
12.2.11 Major Companies
12.3 Asia-Pacific AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.4 Asia-Pacific AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.5 Asia-Pacific AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.6 Asia-Pacific AI In Media & Entertainment Market: Country Analysis
12.7 China Market
12.8 Summary
12.9 Market Overview
12.9.1 Country Information
12.9.2 Market Information
12.9.3 Background Information
12.9.4 Government Initiatives
12.9.5 Regulations
12.9.6 Regulatory Bodies
12.9.7 Major Associations
12.9.8 Taxes Levied
12.9.9 Corporate Tax Structure
12.9.10 Investments
12.9.11 Major Companies
12.10 China AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.11 China AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.12 China AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.13 India Market
12.14 India AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.15 India AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.16 India AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.17 Japan Market
12.18 Japan AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.19 Japan AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.20 Japan AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.21 Australia Market
12.22 Australia AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.23 Australia AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.24 Australia AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.25 Indonesia Market
12.26 Indonesia AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.27 Indonesia AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.28 Indonesia AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.29 South Korea Market
12.30 South Korea AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.31 South Korea AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
12.32 South Korea AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13 Western Europe Market
13.1 Summary
13.2 Market Overview
13.2.1 Region Information
13.2.2 Market Information
13.2.3 Background Information
13.2.4 Government Initiatives
13.2.5 Regulations
13.2.6 Regulatory Bodies
13.2.7 Major Associations
13.2.8 Taxes Levied
13.2.9 Corporate Tax Structure
13.2.10 Investment
13.2.11 Major Companies
13.3 Western Europe AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.4 Western Europe AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.5 Western Europe AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.6 Western Europe AI In Media & Entertainment Market: Country Analysis
13.7 UK Market
13.8 UK AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.9 UK AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.10 UK AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.11 Germany Market
13.12 Germany AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.13 Germany AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.14 Germany AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.15 France Market
13.16 France AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.17 France AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.18 France AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.19 Italy Market
13.20 Italy AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.21 Italy AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.22 Italy AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.23 Spain Market
13.24 Spain AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.25 Spain AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
13.26 Spain AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
14 Eastern Europe Market
14.1 Summary
14.2 Market Overview
14.2.1 Region Information
14.2.2 Market Information
14.2.3 Background Information
14.2.4 Government Initiatives
14.2.5 Regulations
14.2.6 Regulatory Bodies
14.2.7 Major Associations
14.2.8 Taxes Levied
14.2.9 Corporate Tax Structure
14.2.10 Investments
14.2.11 Major Companies
14.3 Eastern Europe AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
14.4 Eastern Europe AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
14.5 Eastern Europe AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
14.6 Eastern Europe AI In Media & Entertainment Market: Country Analysis
14.7 Russia Market
14.8 Russia AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
14.9 Russia AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
14.10 Russia AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
15 North America Market
15.1 Summary
15.2 Market Overview
15.2.1 Region Information
15.2.2 Market Information
15.2.3 Background Information
15.2.4 Government Initiatives
15.2.5 Regulations
15.2.6 Regulatory Bodies
15.2.7 Major Associations
15.2.8 Taxes Levied
15.2.9 Corporate Tax Structure
15.2.10 Investments
15.2.11 Major Companies
15.3 North America AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
15.4 North America AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
15.5 North America AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
15.6 North America AI In Media & Entertainment Market: Country Analysis
15.7 USA Market
15.8 Summary
15.9 Market Overview
15.9.1 Country Information
15.9.2 Market Information
15.9.3 Background Information
15.9.4 Government Initiatives
15.9.5 Regulations
15.9.6 Regulatory Bodies
15.9.7 Major Associations
15.9.8 Taxes Levied
15.9.9 Corporate Tax Structure
15.9.10 Investments
15.9.11 Major Companies
15.10 USA AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
15.11 USA AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
15.12 USA AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
15.13 Canada Market
15.14 Canada AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
15.15 Canada AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
15.16 Canada AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
16 South America Market
16.1 Summary
16.2 Market Overview
16.2.1 Region Information
16.2.2 Market Information
16.2.3 Background Information
16.2.4 Government Initiatives
16.2.5 Regulations
16.2.6 Regulatory Bodies
16.2.7 Major Associations
16.2.8 Taxes Levied
16.2.9 Corporate Tax Structure
16.2.10 Investments
16.2.11 Major Companies
16.3 South America AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
16.4 South America AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
16.5 South America AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
16.6 South America AI In Media & Entertainment Market: Country Analysis
16.7 Brazil Market
16.8 Brazil AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
16.9 Brazil AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
16.10 Brazil AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
17 Middle East Market
17.1 Summary
17.2 Market Overview
17.2.1 Region Information
17.2.2 Market Information
17.2.3 Background Information
17.2.4 Government Initiatives
17.2.5 Regulations
17.2.6 Regulatory Bodies
17.2.7 Major Associations
17.2.8 Taxes Levied
17.2.9 Corporate Tax Structure
17.2.10 Investments
17.2.11 Major Companies
17.3 Middle East AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
17.4 Middle East AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
17.5 Middle East AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
18 Africa Market
18.1 Summary
18.2 Market Overview
18.2.1 Region Information
18.2.2 Market Information
18.2.3 Background Information
18.2.4 Government Initiatives
18.2.5 Regulations
18.2.6 Regulatory Bodies
18.2.7 Major Associations
18.2.8 Taxes Levied
18.2.9 Corporate Tax Structure
18.2.10 Investments
18.2.11 Major Companies
18.3 Africa AI In Media & Entertainment Market, Segmentation By Solution, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
18.4 Africa AI In Media & Entertainment Market, Segmentation By Technology, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)
18.5 Africa AI In Media & Entertainment Market, Segmentation By Application, Historic And Forecast, 2018 - 2023, 2028F, 2033F, Value ($ Million)