레이싱 시뮬레이터 시장, 점유율, 시장 규모, 동향, 산업 분석 보고서 : 제품별, 차량 유형별, 시뮬레이터 유형별, 구성요소별, 판매 채널별, 용도별, 지역별, 부문별 예측(2024-2032년)
Racing Simulator Market Share, Size, Trends, Industry Analysis Report, By Offering (Hardware, Software); By Vehicle Type; By Simulator Type; By Component; By Sales Channel; By Application; By Region; Segment Forecast, 2024 - 2032
상품코드:1462956
리서치사:Polaris Market Research
발행일:2024년 03월
페이지 정보:영문 118 Pages
라이선스 & 가격 (부가세 별도)
한글목차
Polaris Market Research의 최신 조사에 따르면, 세계 레이싱 시뮬레이터 시장 규모는 2032년까지 17억 1,316만 달러에 달할 것으로 예상됩니다. 이 조사 보고서는 현재 시장 역학에 대한 자세한 통찰력과 미래 시장 성장에 대한 분석을 제공합니다.
실제 레이싱 상황을 재현ㄴ하는 정교한 게임 시스템의 생산, 홍보 및 판매는 레이싱 시뮬레이터 시장을 주도하는 주요 요인입니다. 이러한 시뮬레이션에는 모션 리그, 고충실도 스티어링 휠, 가상현실(VR) 헤드셋과 같은 첨단 기술이 활용되고 있습니다. 시장은 심레이싱, e스포츠, 경쟁 게임에 대한 관심 증가로 인해 크게 성장했습니다. 심레이싱의 목적은 팬들에게 현실감 있고 몰입감 있는 레이싱 환경을 제공하는 것입니다. 게임 애호가, 가상 연습장을 찾는 프로 레이서 등 많은 사람들이 레이싱 시뮬레이터를 이용하고 있습니다. 기술과 게임 산업이 계속 발전하고 있는 현재에도 레이싱 시뮬레이터 시장은 레이싱의 아드레날린에 열광하는 사람들에게 최첨단 현실감 넘치는 경험을 제공하는 최전선에 서 있습니다.
코로나19 사태로 인해 레이싱 시뮬레이터 업계는 다양한 기회와 문제에 직면했습니다. 폐쇄와 규제로 인해 야외 활동이 제한되면서 몰입감 있는 실내 엔터테인먼트에 대한 욕구가 높아졌고, 이는 레이싱 시뮬레이터 부문에 유리하게 작용했습니다. 실제 레이싱 이벤트에 참가할 수 없는 열성 팬들은 시뮬레이터를 통한 본격적인 경험을 원했습니다. 그러나 이 분야는 산업 지연과 공급망 혼란과 같은 문제에 직면했습니다. 경제의 불확실성도 특히 고가의 레이싱 시뮬레이터 장비에 대한 소비 지출에 영향을 미쳤습니다. 이러한 어려움에도 불구하고, 레이싱 시뮬레이터 시장은 팬데믹으로 인한 생산 및 재정적 영향을 극복하고 가상 체험에 대한 수요 증가를 활용하여 새로운 정상에 적응하는 탄력성을 보여주었습니다.
레이싱 시뮬레이터 시장은 가상현실(VR), 첨단 모션 플랫폼, 인공지능 통합과 같은 기술 혁신 덕분에 리얼리즘의 급격한 상승을 목격하고 있습니다. 특히 VR 기술은 게임 산업과 스포츠 산업에서 널리 채택되고 있습니다. 1인칭 시점 레이싱 시뮬레이션 게임은 VR을 크게 도입하여 헤드 마운트 디스플레이(HMD)를 통해 경험을 향상시키고 있으며, VR HMD의 급속한 발전으로 게임용으로 조정된 상용 모델이 더 널리 보급되고 가격도 저렴해졌습니다. Rift 및 HTC Vive와 같은 인기 제품은 약 800달러에 판매되고 있으며, 이는 광범위한 레이싱 애호가들이 VR에 접근할 수 있는 기회를 제공합니다.
또한, 일부 VR 헤드셋에는 '피드백 기술'이 내장되어 있어 코너링 시 엔진의 진동, 노면의 요철, G-Force를 느낄 수 있습니다. 이 기능은 체험에 더욱 사실감과 깊이를 더합니다. 마찬가지로 전신 트래킹 기능이 탑재된 첨단 VR 헤드셋을 사용하면, 운전자는 가상 세계에서 팔다리를 사용하여 스티어링, 브레이크, 가속페달 조작 등 현실 세계의 동작을 모방할 수 있습니다. 그 결과, 보다 몰입감 있고 신체적으로 매력적인 경험을 할 수 있습니다.
레이싱 시뮬레이터 시장 보고서 하이라이트
2023년에는 승용차 디자인 부문이 시장을 장악하고 자동차 경주 이벤트, 챔피언십 및 가상 경쟁 증가로 승용차 경주 시뮬레이터에 대한 수요가 증가할 것으로 예상됩니다.
시뮬레이터는 테마파크, 바, 스포츠를 특징으로 하는 레스토랑, e스포츠 대회, 게임 라운지, 시뮬레이터 아케이드, 레이싱 트레이닝 센터 등 다양한 전문 환경에서 사용하기 위해 만들어졌기 때문에 상업용 부문은 상당한 CAGR 성장을 유지할 것으로 예상됩니다.
북미는 풍부한 자동차 경주 전통과 활발한 가상 경주 장면으로 인해 전 세계 레이싱 시뮬레이터 시장에서 큰 매출 점유율을 차지하고 있습니다.
목차
제1장 서론
제2장 주요 요약
제3장 조사 방법
제4장 세계의 레이싱 시뮬레이터 시장 인사이트
레이싱 시뮬레이터 업계 현황
레이싱 시뮬레이터 시장 역학
성장 촉진요인과 기회
성장 억제요인과 과제
PESTLE 분석
레이싱 시뮬레이터 업계 동향
COVID-19의 영향 분석
제5장 제공 제품별 세계 시장
주요 조사 결과
서론
하드웨어
소프트웨어
제6장 차량 유형별 세계 시장
주요 조사 결과
서론
승용차
상용차
제7장 컴포넌트별 세계 시장
주요 조사 결과
서론
콕핏
모니터 스탠드
좌석
페달 세트
기어박스 시프터
기타
제8장 시뮬레이터 유형별 세계 시장
주요 조사 결과
서론
Full-Scale Simulator
Medium-Level Simulator
Entry-Level Simulator
제9장 판매채널별 세계 시장
주요 조사 결과
서론
온라인
오프라인
제10장 용도별 세계 시장
주요 조사 결과
서론
상업
개인 사용
제11장 지역별 세계 시장
주요 조사 결과
서론
레이싱 시뮬레이터 시장 평가, 지역별, 2019-2032년
레이싱 시뮬레이터 시장 - 북미
북미 : 레이싱 시뮬레이터 시장, 제공별, 2019년-2032년
북미 : 레이싱 시뮬레이터 시장, 시뮬레이터 유형별, 2019년-2032년
북미 : 레이싱 시뮬레이터 시장, 차량 유형별, 2019년-2032년
북미 : 레이싱 시뮬레이터 시장, 판매채널별, 2019년-2032년
북미 : 레이싱 시뮬레이터 시장, 컴포넌트별, 2019-2032년
북미 : 레이싱 시뮬레이터 시장, 용도별, 2019년-2032년
레이싱 시뮬레이터 시장 - 미국
레이싱 시뮬레이터 시장 - 캐나다
레이싱 시뮬레이터 시장 - 유럽
유럽 : 레이싱 시뮬레이터 시장, 제공별, 2019년-2032년
유럽 : 레이싱 시뮬레이터 시장, 시뮬레이터 유형별, 2019년-2032년
유럽 : 레이싱 시뮬레이터 시장, 차량 유형별, 2019년-2032년
유럽 : 레이싱 시뮬레이터 시장, 판매채널별, 2019년-2032년
유럽 : 레이싱 시뮬레이터 시장, 컴포넌트별, 2019년-2032년
유럽 : 레이싱 시뮬레이터 시장, 용도별, 2019년-2032년
레이싱 시뮬레이터 시장 - 영국
레이싱 시뮬레이터 시장 - 프랑스
레이싱 시뮬레이터 시장 - 독일
레이싱 시뮬레이터 시장 - 이탈리아
레이싱 시뮬레이터 시장 - 스페인
레이싱 시뮬레이터 시장 - 네덜란드
레이싱 시뮬레이터 시장 - 러시아
레이싱 시뮬레이터 시장 - 아시아태평양
아시아태평양 : 레이싱 시뮬레이터 시장, 제공별, 2019-2032년
아시아태평양 : 레이싱 시뮬레이터 시장, 시뮬레이터 유형별, 2019년-2032년
아시아태평양 : 레이싱 시뮬레이터 시장, 차량 유형별, 2019-2032년
아시아태평양 : 레이싱 시뮬레이터 시장, 판매채널별, 2019-2032년
아시아태평양 : 레이싱 시뮬레이터 시장, 컴포넌트별, 2019-2032년
아시아태평양 : 레이싱 시뮬레이터 시장, 용도별, 2019-2032년
레이싱 시뮬레이터 시장 - 중국
레이싱 시뮬레이터 시장 - 인도
레이싱 시뮬레이터 시장 - 일본
레이싱 시뮬레이터 시장 - 말레이시아
레이싱 시뮬레이터 시장 - 인도네시아
레이싱 시뮬레이터 시장 - 한국
레이싱 시뮬레이터 시장 - 중동 및 아프리카
중동 및 아프리카 : 레이싱 시뮬레이터 시장, 제공별, 2019-2032년
중동 및 아프리카 : 레이싱 시뮬레이터 시장, 시뮬레이터 유형별, 2019-2032년
중동 및 아프리카 : 레이싱 시뮬레이터 시장, 차량 유형별, 2019-2032년
중동 및 아프리카 : 레이싱 시뮬레이터 시장, 판매채널별, 2019-2032년
중동 및 아프리카 : 레이싱 시뮬레이터 시장, 컴포넌트별, 2019-2032년
중동 및 아프리카 : 레이싱 시뮬레이터 시장, 용도별, 2019-2032년
레이싱 시뮬레이터 시장 - 사우디아라비아
레이싱 시뮬레이터 시장 - UAE
레이싱 시뮬레이터 시장 - 이스라엘
레이싱 시뮬레이터 시장 - 남아프리카
레이싱 시뮬레이터 시장 - 라틴아메리카
라틴아메리카 : 레이싱 시뮬레이터 시장, 제공별, 2019년-2032년
라틴아메리카 : 레이싱 시뮬레이터 시장, 시뮬레이터 유형별, 2019년-2032년
라틴아메리카 : 레이싱 시뮬레이터 시장, 차량 유형별, 2019년-2032년
라틴아메리카 : 레이싱 시뮬레이터 시장, 판매채널별, 2019년-2032년
라틴아메리카 : 레이싱 시뮬레이터 시장, 컴포넌트별, 2019-2032년
라틴아메리카 : 레이싱 시뮬레이터 시장, 용도별, 2019-2032년
레이싱 시뮬레이터 시장 - 멕시코
레이싱 시뮬레이터 시장 - 브라질
레이싱 시뮬레이터 시장 - 아르헨티나
제12장 경쟁 구도
확대와 인수 분석
확대
인수
파트너십/협업/계약/전시회
제13장 기업 개요
AB Dynamics Plc
Ansible Motion Ltd
Cranfield Simulation
Cruden B.V.
CXC Simulations
D-Box Technologies, Inc.
Next Level Racing
Simworx Pty Ltd.
Simxperience
Trak Racer
Vi-Grade GmbH
LSH
영문 목차
영문목차
The global racing simulator market size is expected to reach USD 1,713.16 million by 2032, according to a new study by Polaris Market Research. The report "Racing Simulator Market Share, Size, Trends, Industry Analysis Report, By Offering (Hardware, Software); By Vehicle Type; By Simulator Type; By Component; By Sales Channel; By Application; By Region; Segment Forecast, 2024 - 2032" gives a detailed insight into current market dynamics and provides analysis on future market growth.
The production, promotion, and sale of sophisticated gaming systems that replicate real-world racing conditions are the primary factors propelling the racing simulator market. These simulations make use of cutting-edge technology, such as motion rigs, high-fidelity steering wheels, and virtual reality (VR) headsets. The market has grown enormously as a result of a surge in interest in sim racing, esports, and competitive gaming. The goal of sim racing is to provide fans with a realistic and immersive racing environment. Numerous people utilize racing simulators, including gaming lovers and professional racers searching for virtual training grounds. Even as technology and the game industry continue to advance, the market for racing simulators remains at the forefront of providing cutting-edge and realistic experiences for people who are passionate about the adrenaline of racing.
The racing simulator industry encountered a mix of opportunities and challenges amidst the COVID-19 pandemic. Lockdowns and restrictions curtailed outdoor activities, leading to an increased desire for immersive indoor entertainment, which proved advantageous for the racing simulator sector. Enthusiasts, unable to attend actual racing events, sought authentic experiences through simulators. However, the sector faced challenges such as industrial delays and supply chain disruptions. Economic uncertainty also impacted consumer spending, particularly on expensive sim racing equipment. Despite these challenges, the racing simulator market showed resilience as it adapted to the new normal, capitalizing on the growing demand for virtual experiences while navigating the pandemic's impact on production and financial circumstances.
The racing simulator market is witnessing a surge in realism thanks to technological innovations such as Virtual Reality (VR), advanced motion platforms, and the integration of artificial intelligence. VR technology, in particular, is experiencing widespread adoption across the gaming and sports industries. First-person racing simulation games have significantly embraced VR, enhancing the experience through head-mounted displays (HMDs). The rapid evolution of VR HMDs has made commercial models tailored for gaming more widely available and affordable. Popular products like the Oculus Rift and HTC Vive, priced around USD 800, are making VR accessible to a broader audience of racing enthusiasts.
Furthermore, specific VR headsets are incorporating "Feedback technology," which lets drivers feel the engine vibrations, road bumps, and G-forces while cornering. This feature adds an extra layer of realism and depth to the experience. Likewise, advanced VR headsets with full-body tracking enable drivers to mimic real-world actions like steering, braking, and accelerating using their arms and legs in the virtual world. This results in a more immersive and physically engaging experience.
Racing Simulator Market Report Highlights
The passenger cars design segment dominated the market in 2023, driven by the growing number of vehicle racing events, championships, and virtual competitions is driving up demand for passenger car racing simulators.
The commercial segment is expected to maintain its significant CAGR growth due to simulators are made for usage in a range of professional settings, such as theme parks, bars, and restaurants featuring sports, esports competitions, gaming lounges, simulator arcades, and racing training centers.
North America holds a significant revenue share in the global Racing Simulator market, driven by rich car racing heritage and active virtual racing scene.
The global key market players include CXC Simulations, Trak Racer, Next Level Racing, D-Box Technologies, Inc., Vi-Grade GmbH, Cruden B.V., AB Dynamics Plc, Ansible Motion Ltd, Cranfield Simulation and Simxperience.
Polaris Market Research has segmented the Racing Simulator market report based on offers, vehicle type, simulator type, component, sales channel, application, and region:
Racing Simulator, Offering Outlook (Revenue - USD Million, 2019 - 2032)
Hardware
Software
Racing Simulator, Vehicle Type Outlook (Revenue - USD Million, 2019 - 2032)
Passenger car
Commercial Vehicle
Racing Simulator, Simulator Type Outlook (Revenue - USD Million, 2019 - 2032)
Full-Scale Simulator
Medium-Level Simulator
Entry-Level Simulator
Racing Simulator, Component Outlook (Revenue - USD Million, 2019 - 2032)
Cockpits
Steering Wheel
Monitor Stand
Seats
Pedal Sets
Gearbox Shifters
Others
Racing Simulator, Sales Channel Outlook (Revenue - USD Million, 2019 - 2032)
Online
Offline
Racing Simulator, Application Outlook (Revenue - USD Million, 2019 - 2032)
Commercial
Personal Use
Racing Simulator, Regional Outlook (Revenue - USD Million, 2019 - 2032)
North America
U.S.
Canada
Europe
Germany
UK
France
Italy
Spain
Russia
Netherlands
Rest of Europe
Asia Pacific
China
India
Japan
South Korea
Indonesia
Malaysia
Australia
Rest of Asia Pacific
Latin America
Argentina
Brazil
Mexico
Rest of Latin America
Middle East & Africa
UAE
Saudi Arabia
Israel
South Africa
Rest of Middle East & Africa
Table of Contents
1. Introduction
1.1. Report Description
1.1.1. Objectives of the Study
1.1.2. Market Scope
1.1.3. Assumptions
1.2. Stakeholders
2. Executive Summary
2.1. Market Highlights
3. Research Methodology
3.1. Overview
3.1.1. Data Mining
3.2. Data Sources
3.2.1. Primary Sources
3.2.2. Secondary Sources
4. Global Racing Simulator Market Insights
4.1. Racing Simulator - Industry Snapshot
4.2. Racing Simulator Market Dynamics
4.2.1. Drivers and Opportunities
4.2.1.1. The overall growth of the gaming industry has led to an increase in demand for high-quality gaming peripherals, including racing simulators
4.2.1.2. The increasing quantity of eSports events offering large cash prizes drives the racing simulator market growth
4.2.2. Restraints and Challenges
4.2.2.1. The high cost of accessories and their integration are likely to impede the racing simulator market growth
4.3. Porter's Five Forces Analysis
4.3.1. Bargaining Power of Suppliers (Moderate)
4.3.2. Threats of New Entrants: (Low)
4.3.3. Bargaining Power of Buyers (Moderate)
4.3.4. Threat of Substitute (Moderate)
4.3.5. Rivalry among existing firms (High)
4.4. PESTLE Analysis
4.5. Racing Simulator Industry Trends
4.6. COVID-19 Impact Analysis
5. Global Racing Simulator Market, by Offering
5.1. Key Findings
5.2. Introduction
5.2.1. Global Racing Simulator Market, by Offering, 2019-2032 (USD Million)
5.3. Hardware
5.3.1. Global Racing Simulator Market, by Hardware, by Region, 2019-2032 (USD Million)
5.4. Software
5.4.1. Global Racing Simulator Market, by Software, by Region, 2019-2032 (USD Million)
6. Global Racing Simulator Market, by Vehicle Type
6.1. Key Findings
6.2. Introduction
6.2.1. Global Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
6.3. Passenger car
6.3.1. Global Racing Simulator Market, by Passenger car, by Region, 2019-2032 (USD Million)
6.4. Commercial Vehicle
6.4.1. Global Racing Simulator Market, by Commercial Vehicle, by Region, 2019-2032 (USD Million)
7. Global Racing Simulator Market, by Component
7.1. Key Findings
7.2. Introduction
7.2.1. Global Racing Simulator Market, by Component, 2019-2032 (USD Million)
7.3. Cockpits
7.3.1. Global Racing Simulator Market, by Cockpits, by Region, 2019-2032 (USD Million)
7.4. Cockpits
7.4.1. Global Racing Simulator Market, by Cockpits, by Region, 2019-2032 (USD Million)
7.5. Monitor Stand
7.5.1. Global Racing Simulator Market, by Monitor Stand, by Region, 2019-2032 (USD Million)
7.6. Seats
7.6.1. Global Racing Simulator Market, by Seats, by Region, 2019-2032 (USD Million)
7.7. Pedal Sets
7.7.1. Global Other Racing Simulator Market, by Pedal Sets, by Region, 2019-2032 (USD Million)
7.8. Gearbox Shifters
7.8.1. Global Other Racing Simulator Market, by Gearbox Shifters, by Region, 2019-2032 (USD Million)
7.9. Others
7.9.1. Global Other Racing Simulator Market, by Others, by Region, 2019-2032 (USD Million)
8. Global Racing Simulator Market, by Simulator Type
8.1. Key Findings
8.2. Introduction
8.2.1. Global Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
8.3. Full-Scale Simulator
8.3.1. Global Racing Simulator Market, by Full-Scale Simulator, by Region, 2019-2032 (USD Million)
8.4. Medium-Level Simulator
8.4.1. Global Racing Simulator Market, by Medium-Level Simulator, by Region, 2019-2032 (USD Million)
8.5. Entry-Level Simulator
8.5.1. Global Racing Simulator Market, by Entry-Level Simulator, by Region, 2019-2032 (USD Million)
9. Global Racing Simulator Market, by Sales Channel
9.1. Key Findings
9.2. Introduction
9.2.1. Global Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
9.3. Online
9.3.1. Global Racing Simulator Market, by Online, by Region, 2019-2032 (USD Million)
9.4. Offline
9.4.1. Global Racing Simulator Market, by Offline, by Region, 2019-2032 (USD Million)
10. Global Racing Simulator Market, by Application
10.1. Key Findings
10.2. Introduction
10.2.1. Global Racing Simulator Market, by Application, 2019-2032 (USD Million)
10.3. Commercial
10.3.1. Global Racing Simulator Market, by Commercial, by Region, 2019-2032 (USD Million)
10.4. Personal Use
10.4.1. Global Racing Simulator Market, by Personal Use, by Region, 2019-2032 (USD Million)
11. Global Racing Simulator Market, by Geography
11.1. Key findings
11.2. Introduction
11.2.1. Racing Simulator Market Assessment, By Geography, 2019-2032 (USD Million)
11.3. Racing Simulator Market - North America
11.3.1. North America: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.3.2. North America: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.3.3. North America: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.3.4. North America: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.3.5. North America: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.3.6. North America: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.3.7. Racing Simulator Market - U.S.
11.3.7.1. U.S.: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.3.7.2. U.S.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.3.7.3. U.S.: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.3.7.4. U.S.: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.3.7.5. U.S.: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.3.7.6. U.S.: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.3.8. Racing Simulator Market - Canada
11.3.8.1. Canada: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.3.8.2. Canada.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.3.8.3. Canada: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.3.8.4. Canada: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.3.8.5. Canada: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.3.8.6. Canada: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.4. Racing Simulator Market - Europe
11.4.1. Europe: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.4.2. Europe.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.4.3. Europe: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.4.4. Europe: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.4.5. Europe: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.4.6. Europe: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.4.7. Racing Simulator Market - UK
11.4.7.1. UK: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.4.7.2. UK.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.4.7.3. UK: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.4.7.4. UK: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.4.7.5. UK: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.4.7.6. UK: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.4.8. Racing Simulator Market - France
11.4.8.1. France: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.4.8.2. France.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.4.8.3. France: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.4.8.4. France: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.4.8.5. France: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.4.8.6. France: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.4.9. Racing Simulator Market - Germany
11.4.9.1. Germany: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.4.9.2. Germany.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.4.9.3. Germany: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.4.9.4. Germany: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.4.9.5. Germany: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.4.9.6. Germany: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.4.10. Racing Simulator Market - Italy
11.4.10.1. Italy: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.4.10.2. Italy.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.4.10.3. Italy: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.4.10.4. Italy: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.4.10.5. Italy: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.4.10.6. Italy: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.4.11. Racing Simulator Market - Spain
11.4.11.1. Spain: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.4.11.2. Spain.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.4.11.3. Spain: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.4.11.4. Spain: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.4.11.5. Spain: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.4.11.6. Spain: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.4.12. Racing Simulator Market - Netherlands
11.4.12.1. Netherlands: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.4.12.2. Netherlands.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.4.12.3. Netherlands: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.4.12.4. Netherlands: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.4.12.5. Netherlands: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.4.12.6. Netherlands: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.4.13. Racing Simulator Market - Russia
11.4.13.1. Russia: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.4.13.2. Russia.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.4.13.3. Russia: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.4.13.4. Russia: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.4.13.5. Russia: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.4.13.6. Russia: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.5. Racing Simulator Market - Asia Pacific
11.5.1. Asia Pacific: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.5.2. Asia Pacific.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.5.3. Asia Pacific: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.5.4. Asia Pacific: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.5.5. Asia Pacific: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.5.6. Asia Pacific: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.5.7. Racing Simulator Market - China
11.5.7.1. China: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.5.7.2. China.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.5.7.3. China: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.5.7.4. China: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.5.7.5. China: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.5.7.6. China: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.5.8. Racing Simulator Market - India
11.5.8.1. India: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.5.8.2. India.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.5.8.3. India: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.5.8.4. India: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.5.8.5. India: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.5.8.6. India: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.5.9. Racing Simulator Market - Japan
11.5.9.1. Japan: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.5.9.2. Japan.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.5.9.3. Japan: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.5.9.4. Japan: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.5.9.5. Japan: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.5.9.6. Japan: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.5.10. Racing Simulator Market - Malaysia
11.5.10.1. Malaysia: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.5.10.2. Malaysia.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.5.10.3. Malaysia: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.5.10.4. Malaysia: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.5.10.5. Malaysia: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.5.10.6. Malaysia: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.5.11. Racing Simulator Market - Indonesia
11.5.11.1. Indonesia: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.5.11.2. Indonesia.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.5.11.3. Indonesia: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.5.11.4. Indonesia: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.5.11.5. Indonesia: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.5.11.6. Indonesia: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.5.12. Racing Simulator Market - South Korea
11.5.12.1. South Korea: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.5.12.2. South Korea.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.5.12.3. South Korea: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.5.12.4. South Korea: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.5.12.5. South Korea: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.5.12.6. South Korea: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.6. Racing Simulator Market - Middle East & Africa
11.6.1. Middle East & Africa: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.6.2. Middle East & Africa: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.6.3. Middle East & Africa: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.6.4. Middle East & Africa: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.6.5. Middle East & Africa: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.6.6. Middle East & Africa: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.6.7. Racing Simulator Market - Saudi Arabia
11.6.7.1. Saudi Arabia: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.6.7.2. Saudi Arabia.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.6.7.3. Saudi Arabia: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.6.7.4. Saudi Arabia: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.6.7.5. Saudi Arabia: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.6.7.6. Saudi Arabia: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.6.8. Racing Simulator Market - UAE
11.6.8.1. UAE: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.6.8.2. UAE.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.6.8.3. UAE: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.6.8.4. UAE: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.6.8.5. UAE: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.6.8.6. UAE: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.6.9. Racing Simulator Market - Israel
11.6.9.1. Israel: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.6.9.2. Israel.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.6.9.3. Israel: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.6.9.4. Israel: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.6.9.5. Israel: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.6.9.6. Israel: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.6.10. Racing Simulator Market - South Africa
11.6.10.1. South Africa: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.6.10.2. South Africa.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.6.10.3. South Africa: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.6.10.4. South Africa: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.6.10.5. South Africa: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.6.10.6. South Africa: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.7. Racing Simulator Market - Latin America
11.7.1. Latin America: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.7.2. Latin America.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.7.3. Latin America: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.7.4. Latin America: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.7.5. Latin America: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.7.6. Latin America: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.7.7. Racing Simulator Market - Mexico
11.7.7.1. Mexico: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.7.7.2. Mexico.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.7.7.3. Mexico: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.7.7.4. Mexico: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.7.7.5. Mexico: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.7.7.6. Mexico: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.7.8. Racing Simulator Market - Brazil
11.7.8.1. Brazil: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.7.8.2. Brazil.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.7.8.3. Brazil: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.7.8.4. Brazil: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.7.8.5. Brazil: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.7.8.6. Brazil: Racing Simulator Market, by Application, 2019-2032 (USD Million)
11.7.9. Racing Simulator Market - Argentina
11.7.9.1. Argentina: Racing Simulator Market, by Offering, 2019-2032 (USD Million)
11.7.9.2. Argentina.: Racing Simulator Market, by Simulator Type, 2019-2032 (USD Million)
11.7.9.3. Argentina: Racing Simulator Market, by Vehicle Type, 2019-2032 (USD Million)
11.7.9.4. Argentina: Racing Simulator Market, by Sales Channel, 2019-2032 (USD Million)
11.7.9.5. Argentina: Racing Simulator Market, by Component, 2019-2032 (USD Million)
11.7.9.6. Argentina: Racing Simulator Market, by Application, 2019-2032 (USD Million)