레이싱 시뮬레이터 시장 : 유형별, 용도별, 제공 부문별, 차량 유형별, 판매 채널별, 부품별, 지역별 - 예측(-2030년)
Racing Simulator Market by Type, Application, Offering, Vehicle Type, Sales Channel, Component & Region - Global Forecast to 2030
상품코드 : 1442281
리서치사 : MarketsandMarkets
발행일 : 2024년 02월
페이지 정보 : 영문 223 Pages
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한글목차

세계 레이싱 시뮬레이터 시장 규모는 2024년 5억 달러에서 예측 기간 동안 15.6%의 연평균 복합 성장률(CAGR)(연평균 15.6%)로 성장하여 2030년에는 11억 달러 규모에 달할 것으로 예상됩니다.

레이싱 시뮬레이터에 대한 수요는 전 세계적으로 e스포츠 이벤트에 대한 선호도 증가, 가상 시뮬레이션 레이싱 이벤트 개최에 대한 모터스포츠 협회의 관심 증가, 엔터테인먼트 목적의 레이싱 시뮬레이터의 인기 증가로 인해 촉진되고 있습니다.

조사 범위
조사 대상년도 2024-2030년
기준년도 2023년
예측 기간 2024-2030
검토 단위 금액(USD)
부문 유형, 용도, 제공 구분, 차종, 판매채널, 구성품, 지역
대상 지역 북미, 유럽, 아시아태평양 및 기타 지역

판매 채널별로는 온라인 판매 부문이 2024년 시장을 장악할 것으로 예상됩니다. 온라인 플랫폼은 전 세계적으로 85% 이상의 점유율을 차지하고 있습니다. 온라인 플랫폼은 중앙 집중식 마켓플레이스를 제공하기 때문에 소비자는 자신의 취향과 요구 사항에 따라 다양한 선택을 할 수 있습니다. 또한, 쉬운 접근성, 다양한 선택지, 경쟁력 있는 가격으로 여러 회사가 존재한다는 점 등이 장점으로 꼽힙니다. 사용자는 다양한 레이싱 시뮬레이터 모델 중에서 선택하고, 기능을 비교하고, 리뷰를 읽고, 집에서 편안하게 결정할 수 있습니다. 또한 온라인 소매 업체는 종종 거래, 할인, 번들 패키지 등을 제공하여 온라인 구매를보다 비용 효율적으로 만들 수 있습니다.

유형별로는 풀스케일 부문이 가장 빠르게 성장하고 있는 것으로 분석됐습니다. 풀스케일 레이싱 시뮬레이터는 고급 모션 플랫폼, 포스 피드백 스티어링, 고품질 그래픽 등의 기능을 갖추고 있어 레이서에게 현실감 있고 실감나는 경험을 선사합니다.

세계 레이싱 시뮬레이터(Racing Simulator) 시장을 조사했으며, 시장 개요, 시장 영향요인 및 시장 기회 분석, 기술 및 특허 동향, 규제 환경, 사례 연구, 시장 규모 추이 및 예측, 각종 부문별/지역별 상세 분석, 경쟁 구도, 주요 기업 프로파일 등의 정보를 전해드립니다.

목차

제1장 서론

제2장 조사 방법

제3장 주요 요약

제4장 프리미엄 인사이트

제5장 시장 개요

제6장 레이싱 시뮬레이터 시장 : 유형별

제7장 레이싱 시뮬레이터 시장 : 제공 구분별

제8장 레이싱 시뮬레이터 시장 : 차량 유형별

제9장 레이싱 시뮬레이터 시장 : 용도별

제10장 레이싱 시뮬레이터 시장 : 판매채널별

제11장 레이싱 시뮬레이터 시장 : 컴포넌트 유형별

제12장 레이싱 시뮬레이터 시장 : 지역별

제13장 경쟁 구도

제14장 기업 개요

제15장 MARKETSANDMARKETS의 추천 사항

제16장 부록

LSH
영문 목차

영문목차

The racing simulator market is estimated to grow from USD 0.5 billion in 2024 to USD 1.1 billion by 2030 at a CAGR of 15.6% during the forecast period. The demand for racing simulators is growing owing to the growing preference for esports events worldwide, the rising focus of the motorsport association on conducting virtual sim racing events, and the increasing popularity of racing simulators for entertainment purposes, which will further drive the demand.

Scope of the Report
Years Considered for the Study2024-2030
Base Year2023
Forecast Period2024-2030
Units ConsideredValue (USD Billion)
SegmentsType, Application, Offering, Vehicle Type, Sales Channel, Component & Region
Regions coveredNorth America, Europe, Asia Pacific, and the Rest of the World

People from countries like India, China, Brazil, Mexico, and Argentina are also attracted to racing simulators to use as training tools for professional racers. However, the high integration and switching costs can hinder market growth, especially in developing countries.

"Online sales channel to dominate the racing simulator market in 2024."

The online platform for purchasing racing simulators contributes more than the market share of 85% globally. Online platforms provide a centralized marketplace, enabling consumers to explore various options per their preferences and requirements. Other benefits are easy accessibility, a wide variety of options, and the presence of several competitors at competitive pricing. Users can choose through a wide range of racing simulator models, compare features, read reviews & decide from the comfort of their homes. Furthermore, online retailers often offer exclusive deals, discounts, and bundle packages, making online purchases more cost-effective. Currently, many racing simulator companies target potential customers through online sales channels to reach a wide range of audiences, which helps establish a direct connection with consumers and reduces distribution and inventory costs. This helps racing simulator suppliers reduce the overhead cost associated with rent, utilities, and staffing, among others, and enables them to offer competitive pricing and improved profit margins.

"The Full-scale simulator market is analyzed as the fastest growing segment by simulator type."

Full-scale racing simulators are fully advanced with features such as advanced motion platforms, force feedback steering, and high-quality graphics, giving racers a realistic and lifelike experience. The price range of full-scale simulators starts from USD 12,000, contributing to the smallest share at a global level. These simulators are provided for high-precision steering wheels with realistic feedback, HD multi-monitor setup, full-adjustable seats, electrically controlled pedal sets, motion platforms, advanced hydraulics, and so on. Full-scale racing simulators provide high-fidelity graphics, accurate vehicle dynamics, and realistic motion feedback that recreate the closest approximation to actual racing conditions. Further, Virtual reality (VR) headsets provide a captivating visual experience, allowing users to feel thoroughly fascinated within the racing environment. It is costlier than the other two categories, increasingly adopted by professional racing training centers for aspiring racing car drivers, and preferred by dedicated professional racers who want to experience different driving styles. These simulators replicate authentic driving conditions, offering a valuable tool for honing skills, practicing race strategies, and improving overall performance. CXC Simulation, Cool Performance, Trak Racer, and Vi-Grade GmbH are some key suppliers of full-scale racing simulators globally. For instance, CXC simulation offers a full-scale racing simulator called MOTION Pro II which comes with a VR set, motion platforms, and 4 Degree of Freedom costs around USD 75,000. Further, the rising use of these full-scale racing simulators in developing countries such as China, India, and Brazil by professional racing drivers for practice is expected to drive the demand for full-scale simulators. In addition to this, the growing demand for online gaming, and increasing playstations is expected to drive the demand for full-scale racing simulators. Thus, the rising number of professional racers and their demand for realistic and lifelike racing simulators is expected to drive full-scale racing simulators in the coming years.

"Europe accounted for the second largest racing simulator market during the forecast period."

Europe is estimated to be the second largest racing simulator market after North America, where the UK dominates the regional market, followed by Germany and France. This is owing to the increasing preference among professional drivers to invest in racing simulators, effectively reducing costs associated with training on actual cars. The growth of esports and the prevalence of motorsport racing events like Formula 1 (like the British Grand Prix and the Italian Grand Prix), Le Mans Virtual Series, and various touring car championships further expand the racing simulator market. The enthusiasm for motorsports in Europe extends to a demand for racing simulators as users seek to replicate the thrill of their favorite races at home. Additionally, the prevalence of professional racing teams and training centers for professional driver development programs contributes to the regional growth of racing simulators. Numerous European OEMs, such as the BMW Group, Mercedes-Benz, Ferrari, and Porsche, actively participate in motorsport racing events. These companies are focusing on providing virtual training to their racing teams. For instance, BMW Motorsport and BMW M presented the new BMW M2 CS Racing LIVE 2019 public debut during the BMW SIM. Thus, higher consumer demand for personalized entertainment solutions, growing esports events, rising professional car racers, and initiatives by major sports car manufacturers to support young racing enthusiasts are driving the European racing simulator market.

Breakdown of Primaries

In-depth interviews were conducted with CXOs, marketing directors, other innovation and technology directors, and executives from various key organizations operating in this market.

The racing simulator market is led by established players such as CXC Simulation (US), D-Box Technologies, Inc. (Canada), Trak Racer (Australia), Next Level Racing (Australia), SIMXPERIENCE (US), Vi-Grade GmbH (Germany), Cruden B.V. (Netherlands), and Simworx Pty Ltd (Australia). The study includes an in-depth competitive analysis of these key players in the racing simulator market with their company profiles, MnM view of the top five companies, recent developments, and key market strategies.

Research Coverage:

The racing simulator market is segmented by region (Asia Pacific, Europe, North America, and RoW), vehicle type (passenger car and commercial vehicle), Simulator type (Compact, Mid-level, and Full-scale simulator), application (Home/ Personal Use, Commercial), offerings (Hardware, and Software), Sales Channel (Online, Offline), Component type (Steering Wheels, Pedal Sets, Gearbox Shifters, Seats, Monitor Stand, Cockpits, and Others).

The study also includes an in-depth competitive analysis of the key players in the market along with their company profiles, key observations related to product and business offerings, recent developments, and key market strategies.

Key Benefits of Buying the Report:

This report provides insights concerning the following points:

Country-level simulator type-wise market: The report offers in-depth market sizing and forecasts for 2030 by simulator types, such as compact, mid-level, and full-scale simulators. This study covers the market sizing for the racing simulator market at the country and regional levels.

By Vehicle type: The report offers in-depth market sizing and forecasts up to 2030 by vehicle type, such as passenger cars, and commercial vehicles at the regional level. In-depth analysis of different vehicle types at the regional level.

Component Type & By Offerings: The report offers in-depth market sizing and forecasts up to 2030 by component types, such as steering wheels, pedal sets, gearbox shifters, seats, monitor stands, cockpits, and others. The report provides market sizing and forecasting till 2030 by offerings, such as online and offline.

The report provides the "Market Share" of the leading racing simulator market players.

Market Development: The report provides comprehensive information about lucrative emerging markets for the racing simulator market across regions.

Product Development/Innovation: The report gives detailed insights into R&D activities, upcoming technologies, and new product launches in the racing simulator market.

Market Diversification: The report offers detailed information about untapped markets, investments, new products, and recent developments in the racing simulator market.

The report provides insights on the following pointers:

TABLE OF CONTENTS

1 INTRODUCTION

2 RESEARCH METHODOLOGY

3 EXECUTIVE SUMMARY

4 PREMIUM INSIGHTS

5 MARKET OVERVIEW

6 RACING SIMULATOR MARKET, BY TYPE

7 RACING SIMULATOR MARKET, BY OFFERING

8 RACING SIMULATOR MARKET, BY VEHICLE TYPE

9 RACING SIMULATOR MARKET, BY APPLICATION

10 RACING SIMULATOR MARKET, BY SALES CHANNEL

11 RACING SIMULATOR MARKET, BY COMPONENT TYPE

12 RACING SIMULATOR MARKET, BY REGION

13 COMPETITIVE LANDSCAPE

14 COMPANY PROFILES

15 RECOMMENDATIONS BY MARKETSANDMARKETS

16 APPENDIX

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