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한글목차
세계의 라이브 스트리밍 시장은 2025년부터 2030년까지 258억 9,210만 달러 증가하고, 예측 기간 동안 CAGR은 17.9%로 예측됩니다.
세계의 라이브 스트리밍 시장에 대해 조사 분석했으며, 시장 규모와 예측, 동향, 성장 촉진요인, 과제, 25개 벤더 분석 등의 정보를 전해드립니다.
본 보고서는 현재 시장 상황, 최신 동향 및 촉진요인, 시장 환경 전반에 대한 최신 분석을 제공합니다. 시장 성장은 스마트폰 보급률 증가와 인터넷 접근성 향상, 라이브 스트리밍에 대한 인지도 향상, e스포츠의 인기 급상승에 힘입어 성장세를 보이고 있습니다.
본 조사는 업계 주요 관계자들의 정보를 포함한 1차 정보와 2차 정보를 객관적으로 조합하여 실시되었습니다. 이 보고서에는 주요 기업 분석과 함께 종합적인 시장 규모 데이터, 지역별 분석과 함께 부문 및 공급업체 현황이 포함되어 있습니다. 보고서에는 과거 데이터와 예측 데이터가 포함되어 있습니다.
시장 범위
기준 연도
2026년
종료 연도
2030년
예측 기간
2026-2030년
성장 모멘텀
가속
전년비 2026년
15%
CAGR
17.9%
증가액
258억 9,210만 달러
이 보고서는 향후 몇 년 동안 세계 라이브 스트리밍 시장 성장을 주도할 주요 요인 중 하나로 첨단 기술과 온라인 스트리밍 서비스의 통합을 꼽았습니다. 또한, 스마트 TV의 보급 확대와 라이브 스트리밍을 도입하는 새로운 플랫폼의 등장으로 시장에서 상당한 수요가 예상됩니다.
목차
제1장 주요 요약
제2장 Technavio 분석
제3장 시장 구도
제4장 시장 규모
제5장 시장 규모 실적
제6장 정성 분석
제7장 Five Forces 분석
제8장 시장 세분화 : 제품별
제9장 시장 세분화 : 최종사용자별
제10장 시장 세분화 : 유형별
제11장 고객 상황
제12장 지역별 상황
제13장 촉진요인, 과제, 기회
제14장 경쟁 구도
제15장 경쟁 분석
제16장 부록
KSM
영문 목차
영문목차
The global live streaming market is forecasted to grow by USD 25892.1 mn during 2025-2030, accelerating at a CAGR of 17.9% during the forecast period. The report on the global live streaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by rising penetration of smartphones and easy access to internet, increasing awareness of live streaming, surge in popularity of esports.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.
Market Scope
Base Year
2026
End Year
2030
Series Year
2026-2030
Growth Momentum
Accelerate
YOY 2026
15%
CAGR
17.9%
Incremental Value
$25892.1 mn
Technavio's global live streaming market is segmented as below:
By Product
Platform
Services
By End-User
Media and entertainment
Education
Esports
Events
Others
By Type
Video streaming
Audio streaming
Geography
APAC
China
Japan
India
South Korea
Australia
Indonesia
North America
US
Canada
Mexico
Europe
UK
Germany
France
Italy
Spain
The Netherlands
South America
Brazil
Argentina
Colombia
Middle East and Africa
UAE
South Africa
Turkey
Rest of World (ROW)
This study identifies the integration of advanced technologies with online streaming services as one of the prime reasons driving the global live streaming market growth during the next few years. Also, increasing penetration of smart tvs and new platforms to introduce live streaming will lead to sizable demand in the market.
The report on the global live streaming market covers the following areas:
Global live streaming market sizing
Global live streaming market forecast
Global live streaming market industry analysis
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading global live streaming market vendors that include Alphabet Inc., Amazon.com Inc., Brightcove Inc., ByteDance Ltd., Flux Broadcast, Haivision Systems Inc., IBM Corp., Meta Platforms Inc., MetaCDN, Microsoft Corp., Muvi LLC, Panopto Inc., Stream Hatchet, Super Digital doo, Tencent Holdings Ltd., Vimeo.com Inc., WaveFX, Wowza Media Systems LLC, ZEGOCLOUD Pte. Ltd.. Also, the global live streaming market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.
The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.
Table of Contents
1 Executive Summary
1.1 Market overview
Executive Summary - Chart on Market Overview
Executive Summary - Data Table on Market Overview
Executive Summary - Chart on Global Market Characteristics
Executive Summary - Chart on Market by Geography
Executive Summary - Chart on Market Segmentation by Product
Executive Summary - Chart on Market Segmentation by End-user
Executive Summary - Chart on Market Segmentation by Type
Executive Summary - Chart on Incremental Growth
Executive Summary - Data Table on Incremental Growth
Executive Summary - Chart on Company Market Positioning
2 Technavio Analysis
2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
2.2 Criticality of inputs and Factors of differentiation
2.3 Factors of disruption
2.4 Impact of drivers and challenges
3 Market Landscape
3.1 Market ecosystem
3.2 Market characteristics
3.3 Value chain analysis
4 Market Sizing
4.1 Market definition
4.2 Market segment analysis
Market segments
4.3 Market size 2025
4.4 Market outlook: Forecast for 2025-2030
5 Historic Market Size
5.1 Global Live Streaming Market 2020 - 2024
Historic Market Size - Data Table on Global Live Streaming Market 2020 - 2024 ($ million)