»ùÇà ¿äû ¸ñ·Ï¿¡ Ãß°¡
¾ÆÄÉÀÌµå °ÔÀÓ ½ÃÀå(2025-2029³â)
¾ÆÄÉÀÌµå °ÔÀÓ ½ÃÀåÀº 2024-2029³â 19¾ï 9,990¸¸ ´Þ·¯·Î ¿¹ÃøµÇ¸ç, ¿¹Ãø ±â°£ µ¿¾È 1.9%ÀÇ CAGR·Î ¼ºÀåÇÒ °ÍÀ¸·Î ¿¹»óµË´Ï´Ù. ÀÌ º¸°í¼´Â ¾ÆÄÉÀÌµå °ÔÀÓ ½ÃÀå¿¡ ´ëÇÑ Àü¹ÝÀûÀÎ ºÐ¼®, ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø, µ¿Çâ, ¼ºÀå ÃËÁø¿äÀÎ, °úÁ¦, ¾à 25°³ º¥´õ¿¡ ´ëÇÑ º¥´õ ºÐ¼® µîÀÇ Á¤º¸¸¦ ÀüÇØµå¸³´Ï´Ù.
ÀÌ º¸°í¼´Â ÇöÀç ½ÃÀå ½Ã³ª¸®¿À, Ãֽе¿Çâ ¹× ÃËÁø¿äÀÎ, Àüü ½ÃÀå ȯ°æ¿¡ ´ëÇÑ ÃֽŠºÐ¼®À» Á¦°øÇÕ´Ï´Ù. ¾ÆÄÉÀÌµå °ÔÀÓÀÇ ½Åü Ȱµ¿ Áõ°¡, »õ·Î¿î ¾ÆÄÉÀÌµå °ÔÀÓ Ãâ½Ã Áõ°¡, ¸ð¹ÙÀÏ ¾ÆÄÉÀÌµå °ÔÀÓ Ç÷§Æû ¹× ¾ÖÇø®ÄÉÀ̼ÇÀÇ ÃâÇö µîÀÌ ½ÃÀåÀ» ÁÖµµÇϰí ÀÖ½À´Ï´Ù.
½ÃÀå ¹üÀ§
±âÁØ ¿¬µµ
2025³â
Á¾·á ¿¬µµ
2029³â
¿¹Ãø ±â°£
2025-2029³â
¼ºÀå ¸ð¸àÅÒ
°¡¼Ó
Àü³â ´ëºñ 2025³â
1.9%
CAGR
1.9%
ÁõºÐ ±Ý¾×
19¾ï 9,990¸¸ ´Þ·¯
ÀÌ º¸°í¼´Â ÇâÈÄ ¸î ³â µ¿¾È ¾ÆÄÉÀÌµå °ÔÀÓ ½ÃÀåÀÇ ¼ºÀåÀ» ÁÖµµÇÒ ÁÖ¿ä ¿äÀÎ Áß Çϳª·Î ¾ÆÄÉÀÌµå °ÔÀÓ¿¡¼ÀÇ VR ÅëÇÕÀÇ Áõ°¡¸¦ ²Å¾Ò½À´Ï´Ù. ¶ÇÇÑ, e½ºÆ÷Ã÷ ¾ÆÄÉÀÌµå °ÔÀÓÀÇ Á¸Àç°¨ Áõ°¡¿Í Á¦Ç° °³¼±À» À§ÇÑ Àü·«Àû Á¦ÈÞ ¹× ÆÄÆ®³Ê½ÊÀº ½ÃÀåÀÇ Å« ¼ö¿ä¸¦ âÃâÇÒ °ÍÀ¸·Î º¸ÀÔ´Ï´Ù.
¸ñÂ÷
Á¦1Àå ÁÖ¿ä ¿ä¾à
Á¦2Àå Technavio ºÐ¼®
°¡°Ý ¹Î°¨µµ¡¤¼ö¸íÁֱ⡤°í°´ ±¸ÀÔ ¹Ù½ºÄÏ¡¤Ã¤¿ë·ü¡¤±¸ÀÔ ±âÁØ ºÐ¼®
ÀÎDzÀÇ Á߿伺°ú Â÷º°È ¿äÀÎ
µð½º·´¼Ç ¿äÀÎ
¼ºÀå ÃËÁø¿äÀΰú °úÁ¦ÀÇ ¿µÇâ
Á¦3Àå ½ÃÀå »óȲ
½ÃÀå »ýŰè
½ÃÀåÀÇ Æ¯Â¡
¹ë·ùüÀÎ ºÐ¼®
Á¦4Àå ½ÃÀå ±Ô¸ð
½ÃÀå Á¤ÀÇ
½ÃÀå ºÎ¹® ºÐ¼®
½ÃÀå ±Ô¸ð(2024³â)
½ÃÀå Àü¸Á(2024-2029³â)
Á¦5Àå ½ÃÀå ±Ô¸ð ½ÇÀû
¾ÆÄÉÀÌµå °ÔÀÓ ¼¼°è ½ÃÀå(2019-2023³â)
ÃÖÁ¾»ç¿ëÀÚ ºÎ¹® ºÐ¼®(2019-2023³â)
À帣 ºÎ¹® ºÐ¼®(2019-2023³â)
À¯Çü ºÎ¹® ºÐ¼®(2019-2023³â)
Áö¿ª ºÎ¹® ºÐ¼®(2019-2023³â)
±¹°¡ ºÎ¹® ºÐ¼®(2019-2023³â)
Á¦6Àå Á¤¼º ºÐ¼®
¾ÆÄÉÀÌµå °ÔÀÓ ¼¼°è ½ÃÀåÀÇ AIÀÇ ¿µÇâ
Á¦7Àå Five Forces ºÐ¼®
Five Forces ¿ä¾à
±¸¸ÅÀÚÀÇ ±³¼··Â
°ø±Þ ±â¾÷ÀÇ ±³¼··Â
½Å±Ô Âü¿©¾÷üÀÇ À§Çù
´ëüǰÀÇ À§Çù
°æÀïÀÇ À§Çù
½ÃÀå »óȲ
Á¦8Àå ½ÃÀå ¼¼ºÐÈ : ÃÖÁ¾»ç¿ëÀÚº°
½ÃÀå ºÎ¹®
ºñ±³ : ÃÖÁ¾»ç¿ëÀÚº°
°ÔÀÓ Çãºê : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
ÁØ»ó¾÷¿ë : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
ÁÖ°Å¿ë : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
½ÃÀå ±âȸ : ÃÖÁ¾»ç¿ëÀÚº°
Á¦9Àå ½ÃÀå ¼¼ºÐÈ : À帣º°
½ÃÀå ºÎ¹®
ºñ±³ À帣º°
·¹À̽º : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
»ç°Ý : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
½ºÆ÷Ã÷ : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
¾×¼Ç : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
½ÃÀå ±âȸ : À帣º°
Á¦10Àå ½ÃÀå ¼¼ºÐÈ : À¯Çüº°
½ÃÀå ºÎ¹®
ºñ±³ : À¯Çüº°
ºñµð¿À °ÔÀÓ : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
½Ã¹Ä·¹ÀÌ¼Ç °ÔÀÓ : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
±â°è °ÔÀÓ : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
½ÃÀå ±âȸ : À¯Çüº°
Á¦11Àå °í°´ »óȲ
Á¦12Àå Áö¿ªº° »óȲ
Áö¿ªº° ¼¼ºÐÈ
Áö¿ªº° ºñ±³
¾Æ½Ã¾ÆÅÂÆò¾ç : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
ºÏ¹Ì : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
À¯·´ : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
Áßµ¿ ¹× ¾ÆÇÁ¸®Ä« : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
³²¹Ì : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
Áß±¹ : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
¹Ì±¹ : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
ÀϺ» : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
µ¶ÀÏ : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
Àεµ : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
ij³ª´Ù : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
¿µ±¹ : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
ÇÁ¶û½º : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
»ç¿ìµð¾Æ¶óºñ¾Æ : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
ºê¶óÁú : ½ÃÀå ±Ô¸ð¿Í ¿¹Ãø(2024-2029³â)
½ÃÀå ±âȸ : Áö¿ª »óȲº°
Á¦13Àå ÃËÁø¿äÀÎ, °úÁ¦, ±âȸ, ¾ïÁ¦¿äÀÎ
½ÃÀå ¼ºÀå ÃËÁø¿äÀÎ
½ÃÀå °úÁ¦
¼ºÀå ÃËÁø¿äÀΰú °úÁ¦ÀÇ ¿µÇâ
½ÃÀå ±âȸ¡¤¾ïÁ¦¿äÀÎ
Á¦14Àå °æÀï ±¸µµ
°³¿ä
°æÀï ±¸µµ
µð½º·´¼Ç »óȲ
¾÷°è ¸®½ºÅ©
Á¦15Àå °æÀï ºÐ¼®
±â¾÷ °³¿ä
±â¾÷ ¼øÀ§ Áö¼ö
±â¾÷ÀÇ ½ÃÀå Æ÷Áö¼Å´×
Bandai Namco Holdings Inc.
Bay Tek Entertainment Inc.
Bowlero Corp.
Capcom Co. Ltd.
Chicago Gaming Co.
CXC Simulations
D BOX Technologies Inc.
Eleetus LLC
Helix Leisure USA Inc.
Incredible Technologies Inc.
Innovative Concepts in Entertainment Inc.
International Games System Co. Ltd.
Neofuns Amusement Equipment Co. Ltd.
Nintendo Co., Ltd.
PrimeTime Amusements
Á¦16Àå ºÎ·Ï
ksm
Arcade Gaming Market 2025-2029
The arcade gaming market is forecasted to grow by USD 1999.9 mn during 2024-2029, accelerating at a CAGR of 1.9% during the forecast period. The report on the arcade gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by increasing physical activities in arcade gaming, increase in launch of new arcade games, and emergence of mobile arcade gaming platforms and applications.
Market Scope
Base Year 2025
End Year 2029
Series Year 2025-2029
Growth Momentum Accelerate
YOY 2025 1.9%
CAGR 1.9%
Incremental Value $1999.9 mn
Technavio's arcade gaming market is segmented as below:
By End-user
Gaming hubs
Semi-commercial
Residential
By Genre
Racing
Shooting
Sports
Action
By Type
Video games
Simulation games
Mechanical games
By Geographical Landscape
APAC
North America
Europe
Middle East and Africa
South America
This study identifies the rising integration of vr in arcade games as one of the prime reasons driving the arcade gaming market growth during the next few years. Also, rising presence of e-sport arcade games and strategic alliances and partnerships for product improvements will lead to sizable demand in the market.
The report on the arcade gaming market covers the following areas:
Arcade Gaming Market sizing
Arcade Gaming Market forecast
Arcade Gaming Market industry analysis
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading arcade gaming market vendors that include Bandai Namco Holdings Inc., Bay Tek Entertainment Inc., Bowlero Corp., Capcom Co. Ltd., Chicago Gaming Co., CXC Simulations, D BOX Technologies Inc., Eleetus LLC, Helix Leisure USA Inc., Incredible Technologies Inc., Innovative Concepts in Entertainment Inc., International Games System Co. Ltd., Neofuns Amusement Equipment Co. Ltd., Nintendo Co., Ltd., PrimeTime Amusements, Sega Sammy Holdings Inc., Square Enix Holdings Co. Ltd., UNIS Technology Ltd., Valley Dynamo Inc., and Vesaro Ltd.. Also, the arcade gaming market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.
Table of Contents
1 Executive Summary
1.1 Market overview
Executive Summary - Chart on Market Overview
Executive Summary - Data Table on Market Overview
Executive Summary - Chart on Global Market Characteristics
Executive Summary - Chart on Market By Geographical Landscape
Executive Summary - Chart on Market Segmentation by End-user
Executive Summary - Chart on Market Segmentation by Genre
Executive Summary - Chart on Market Segmentation by Type
Executive Summary - Chart on Incremental Growth
Executive Summary - Data Table on Incremental Growth
Executive Summary - Chart on Company Market Positioning
2 Technavio Analysis
2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
2.2 Criticality of inputs and Factors of differentiation
Overview on criticality of inputs and factors of differentiation
2.3 Factors of disruption
Overview on factors of disruption
2.4 Impact of drivers and challenges
Impact of drivers and challenges in 2024 and 2029
3 Market Landscape
3.1 Market ecosystem
Parent Market
Data Table on - Parent Market
3.2 Market characteristics
Market characteristics analysis
3.3 Value chain analysis
4 Market Sizing
4.1 Market definition
Offerings of companies included in the market definition
4.2 Market segment analysis
4.3 Market size 2024
4.4 Market outlook: Forecast for 2024-2029
Chart on Global - Market size and forecast 2024-2029 ($ million)
Data Table on Global - Market size and forecast 2024-2029 ($ million)
Chart on Global Market: Year-over-year growth 2024-2029 (%)
Data Table on Global Market: Year-over-year growth 2024-2029 (%)
5 Historic Market Size
5.1 Global Arcade Gaming Market 2019 - 2023
Historic Market Size - Data Table on Global Arcade Gaming Market 2019 - 2023 ($ million)
5.2 End-user segment analysis 2019 - 2023
Historic Market Size - End-user Segment 2019 - 2023 ($ million)
5.3 Genre segment analysis 2019 - 2023
Historic Market Size - Genre Segment 2019 - 2023 ($ million)
5.4 Type segment analysis 2019 - 2023
Historic Market Size - Type Segment 2019 - 2023 ($ million)
5.5 Geography segment analysis 2019 - 2023
Historic Market Size - Geography Segment 2019 - 2023 ($ million)
5.6 Country segment analysis 2019 - 2023
Historic Market Size - Country Segment 2019 - 2023 ($ million)
6 Qualitative Analysis
6.1 The AI impact on Global Arcade Gaming Market
7 Five Forces Analysis
7.1 Five forces summary
Five forces analysis - Comparison between 2024 and 2029
7.2 Bargaining power of buyers
Bargaining power of buyers - Impact of key factors 2024 and 2029
7.3 Bargaining power of suppliers
Bargaining power of suppliers - Impact of key factors in 2024 and 2029
7.4 Threat of new entrants
Threat of new entrants - Impact of key factors in 2024 and 2029
7.5 Threat of substitutes
Threat of substitutes - Impact of key factors in 2024 and 2029
7.6 Threat of rivalry
Threat of rivalry - Impact of key factors in 2024 and 2029
7.7 Market condition
Chart on Market condition - Five forces 2024 and 2029
8 Market Segmentation by End-user
8.1 Market segments
Chart on End-user - Market share 2024-2029 (%)
Data Table on End-user - Market share 2024-2029 (%)
8.2 Comparison by End-user
Chart on Comparison by End-user
Data Table on Comparison by End-user
8.3 Gaming hubs - Market size and forecast 2024-2029
Chart on Gaming hubs - Market size and forecast 2024-2029 ($ million)
Data Table on Gaming hubs - Market size and forecast 2024-2029 ($ million)
Chart on Gaming hubs - Year-over-year growth 2024-2029 (%)
Data Table on Gaming hubs - Year-over-year growth 2024-2029 (%)
8.4 Semi-commercial - Market size and forecast 2024-2029
Chart on Semi-commercial - Market size and forecast 2024-2029 ($ million)
Data Table on Semi-commercial - Market size and forecast 2024-2029 ($ million)
Chart on Semi-commercial - Year-over-year growth 2024-2029 (%)
Data Table on Semi-commercial - Year-over-year growth 2024-2029 (%)
8.5 Residential - Market size and forecast 2024-2029
Chart on Residential - Market size and forecast 2024-2029 ($ million)
Data Table on Residential - Market size and forecast 2024-2029 ($ million)
Chart on Residential - Year-over-year growth 2024-2029 (%)
Data Table on Residential - Year-over-year growth 2024-2029 (%)
8.6 Market opportunity by End-user
Market opportunity by End-user ($ million)
Data Table on Market opportunity by End-user ($ million)
9 Market Segmentation by Genre
9.1 Market segments
Chart on Genre - Market share 2024-2029 (%)
Data Table on Genre - Market share 2024-2029 (%)
9.2 Comparison by Genre
Chart on Comparison by Genre
Data Table on Comparison by Genre
9.3 Racing - Market size and forecast 2024-2029
Chart on Racing - Market size and forecast 2024-2029 ($ million)
Data Table on Racing - Market size and forecast 2024-2029 ($ million)
Chart on Racing - Year-over-year growth 2024-2029 (%)
Data Table on Racing - Year-over-year growth 2024-2029 (%)
9.4 Shooting - Market size and forecast 2024-2029
Chart on Shooting - Market size and forecast 2024-2029 ($ million)
Data Table on Shooting - Market size and forecast 2024-2029 ($ million)
Chart on Shooting - Year-over-year growth 2024-2029 (%)
Data Table on Shooting - Year-over-year growth 2024-2029 (%)
9.5 Sports - Market size and forecast 2024-2029
Chart on Sports - Market size and forecast 2024-2029 ($ million)
Data Table on Sports - Market size and forecast 2024-2029 ($ million)
Chart on Sports - Year-over-year growth 2024-2029 (%)
Data Table on Sports - Year-over-year growth 2024-2029 (%)
9.6 Action - Market size and forecast 2024-2029
Chart on Action - Market size and forecast 2024-2029 ($ million)
Data Table on Action - Market size and forecast 2024-2029 ($ million)
Chart on Action - Year-over-year growth 2024-2029 (%)
Data Table on Action - Year-over-year growth 2024-2029 (%)
9.7 Market opportunity by Genre
Market opportunity by Genre ($ million)
Data Table on Market opportunity by Genre ($ million)
10 Market Segmentation by Type
10.1 Market segments
Chart on Type - Market share 2024-2029 (%)
Data Table on Type - Market share 2024-2029 (%)
10.2 Comparison by Type
Chart on Comparison by Type
Data Table on Comparison by Type
10.3 Video games - Market size and forecast 2024-2029
Chart on Video games - Market size and forecast 2024-2029 ($ million)
Data Table on Video games - Market size and forecast 2024-2029 ($ million)
Chart on Video games - Year-over-year growth 2024-2029 (%)
Data Table on Video games - Year-over-year growth 2024-2029 (%)
10.4 Simulation games - Market size and forecast 2024-2029
Chart on Simulation games - Market size and forecast 2024-2029 ($ million)
Data Table on Simulation games - Market size and forecast 2024-2029 ($ million)
Chart on Simulation games - Year-over-year growth 2024-2029 (%)
Data Table on Simulation games - Year-over-year growth 2024-2029 (%)
10.5 Mechanical games - Market size and forecast 2024-2029
Chart on Mechanical games - Market size and forecast 2024-2029 ($ million)
Data Table on Mechanical games - Market size and forecast 2024-2029 ($ million)
Chart on Mechanical games - Year-over-year growth 2024-2029 (%)
Data Table on Mechanical games - Year-over-year growth 2024-2029 (%)
10.6 Market opportunity by Type
Market opportunity by Type ($ million)
Data Table on Market opportunity by Type ($ million)
11 Customer Landscape
11.1 Customer landscape overview
Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
12 Geographic Landscape
12.1 Geographic segmentation
Chart on Market share By Geographical Landscape 2024-2029 (%)
Data Table on Market share By Geographical Landscape 2024-2029 (%)
12.2 Geographic comparison
Chart on Geographic comparison
Data Table on Geographic comparison
12.3 APAC - Market size and forecast 2024-2029
Chart on APAC - Market size and forecast 2024-2029 ($ million)
Data Table on APAC - Market size and forecast 2024-2029 ($ million)
Chart on APAC - Year-over-year growth 2024-2029 (%)
Data Table on APAC - Year-over-year growth 2024-2029 (%)
12.4 North America - Market size and forecast 2024-2029
Chart on North America - Market size and forecast 2024-2029 ($ million)
Data Table on North America - Market size and forecast 2024-2029 ($ million)
Chart on North America - Year-over-year growth 2024-2029 (%)
Data Table on North America - Year-over-year growth 2024-2029 (%)
12.5 Europe - Market size and forecast 2024-2029
Chart on Europe - Market size and forecast 2024-2029 ($ million)
Data Table on Europe - Market size and forecast 2024-2029 ($ million)
Chart on Europe - Year-over-year growth 2024-2029 (%)
Data Table on Europe - Year-over-year growth 2024-2029 (%)
12.6 Middle East and Africa - Market size and forecast 2024-2029
Chart on Middle East and Africa - Market size and forecast 2024-2029 ($ million)
Data Table on Middle East and Africa - Market size and forecast 2024-2029 ($ million)
Chart on Middle East and Africa - Year-over-year growth 2024-2029 (%)
Data Table on Middle East and Africa - Year-over-year growth 2024-2029 (%)
12.7 South America - Market size and forecast 2024-2029
Chart on South America - Market size and forecast 2024-2029 ($ million)
Data Table on South America - Market size and forecast 2024-2029 ($ million)
Chart on South America - Year-over-year growth 2024-2029 (%)
Data Table on South America - Year-over-year growth 2024-2029 (%)
12.8 China - Market size and forecast 2024-2029
Chart on China - Market size and forecast 2024-2029 ($ million)
Data Table on China - Market size and forecast 2024-2029 ($ million)
Chart on China - Year-over-year growth 2024-2029 (%)
Data Table on China - Year-over-year growth 2024-2029 (%)
12.9 US - Market size and forecast 2024-2029
Chart on US - Market size and forecast 2024-2029 ($ million)
Data Table on US - Market size and forecast 2024-2029 ($ million)
Chart on US - Year-over-year growth 2024-2029 (%)
Data Table on US - Year-over-year growth 2024-2029 (%)
12.10 Japan - Market size and forecast 2024-2029
Chart on Japan - Market size and forecast 2024-2029 ($ million)
Data Table on Japan - Market size and forecast 2024-2029 ($ million)
Chart on Japan - Year-over-year growth 2024-2029 (%)
Data Table on Japan - Year-over-year growth 2024-2029 (%)
12.11 Germany - Market size and forecast 2024-2029
Chart on Germany - Market size and forecast 2024-2029 ($ million)
Data Table on Germany - Market size and forecast 2024-2029 ($ million)
Chart on Germany - Year-over-year growth 2024-2029 (%)
Data Table on Germany - Year-over-year growth 2024-2029 (%)
12.12 India - Market size and forecast 2024-2029
Chart on India - Market size and forecast 2024-2029 ($ million)
Data Table on India - Market size and forecast 2024-2029 ($ million)
Chart on India - Year-over-year growth 2024-2029 (%)
Data Table on India - Year-over-year growth 2024-2029 (%)
12.13 Canada - Market size and forecast 2024-2029
Chart on Canada - Market size and forecast 2024-2029 ($ million)
Data Table on Canada - Market size and forecast 2024-2029 ($ million)
Chart on Canada - Year-over-year growth 2024-2029 (%)
Data Table on Canada - Year-over-year growth 2024-2029 (%)
12.14 UK - Market size and forecast 2024-2029
Chart on UK - Market size and forecast 2024-2029 ($ million)
Data Table on UK - Market size and forecast 2024-2029 ($ million)
Chart on UK - Year-over-year growth 2024-2029 (%)
Data Table on UK - Year-over-year growth 2024-2029 (%)
12.15 France - Market size and forecast 2024-2029
Chart on France - Market size and forecast 2024-2029 ($ million)
Data Table on France - Market size and forecast 2024-2029 ($ million)
Chart on France - Year-over-year growth 2024-2029 (%)
Data Table on France - Year-over-year growth 2024-2029 (%)
12.16 Saudi Arabia - Market size and forecast 2024-2029
Chart on Saudi Arabia - Market size and forecast 2024-2029 ($ million)
Data Table on Saudi Arabia - Market size and forecast 2024-2029 ($ million)
Chart on Saudi Arabia - Year-over-year growth 2024-2029 (%)
Data Table on Saudi Arabia - Year-over-year growth 2024-2029 (%)
12.17 Brazil - Market size and forecast 2024-2029
Chart on Brazil - Market size and forecast 2024-2029 ($ million)
Data Table on Brazil - Market size and forecast 2024-2029 ($ million)
Chart on Brazil - Year-over-year growth 2024-2029 (%)
Data Table on Brazil - Year-over-year growth 2024-2029 (%)
12.18 Market opportunity By Geographical Landscape
Market opportunity By Geographical Landscape ($ million)
Data Tables on Market opportunity By Geographical Landscape ($ million)
13 Drivers, Challenges, and Opportunity/Restraints
13.1 Market drivers
13.2 Market challenges
13.3 Impact of drivers and challenges
Impact of drivers and challenges in 2024 and 2029
13.4 Market opportunities/restraints
14 Competitive Landscape
14.1 Overview
14.2 Competitive Landscape
Overview on criticality of inputs and factors of differentiation
14.3 Landscape disruption
Overview on factors of disruption
14.4 Industry risks
Impact of key risks on business
15 Competitive Analysis
15.1 Companies profiled
15.2 Company ranking index
15.3 Market positioning of companies
Matrix on companies position and classification
15.4 Bandai Namco Holdings Inc.
Bandai Namco Holdings Inc. - Overview
Bandai Namco Holdings Inc. - Business segments
Bandai Namco Holdings Inc. - Key offerings
Bandai Namco Holdings Inc. - Segment focus
SWOT
15.5 Bay Tek Entertainment Inc.
Bay Tek Entertainment Inc. - Overview
Bay Tek Entertainment Inc. - Product / Service
Bay Tek Entertainment Inc. - Key offerings
SWOT
15.6 Bowlero Corp.
Bowlero Corp. - Overview
Bowlero Corp. - Product / Service
Bowlero Corp. - Key offerings
SWOT
15.7 Capcom Co. Ltd.
Capcom Co. Ltd. - Overview
Capcom Co. Ltd. - Business segments
Capcom Co. Ltd. - Key news
Capcom Co. Ltd. - Key offerings
Capcom Co. Ltd. - Segment focus
SWOT
15.8 Chicago Gaming Co.
Chicago Gaming Co. - Overview
Chicago Gaming Co. - Product / Service
Chicago Gaming Co. - Key offerings
SWOT
15.9 CXC Simulations
CXC Simulations - Overview
CXC Simulations - Product / Service
CXC Simulations - Key offerings
SWOT
15.10 D BOX Technologies Inc.
D BOX Technologies Inc. - Overview
D BOX Technologies Inc. - Product / Service
D BOX Technologies Inc. - Key offerings
SWOT
15.11 Eleetus LLC
Eleetus LLC - Overview
Eleetus LLC - Product / Service
Eleetus LLC - Key offerings
SWOT
15.12 Helix Leisure USA Inc.
Helix Leisure USA Inc. - Overview
Helix Leisure USA Inc. - Product / Service
Helix Leisure USA Inc. - Key offerings
SWOT
15.13 Incredible Technologies Inc.
Incredible Technologies Inc. - Overview
Incredible Technologies Inc. - Product / Service
Incredible Technologies Inc. - Key offerings
SWOT
15.14 Innovative Concepts in Entertainment Inc.
Innovative Concepts in Entertainment Inc. - Overview
Innovative Concepts in Entertainment Inc. - Product / Service
Innovative Concepts in Entertainment Inc. - Key offerings
SWOT
15.15 International Games System Co. Ltd.
International Games System Co. Ltd. - Overview
International Games System Co. Ltd. - Product / Service
International Games System Co. Ltd. - Key offerings
SWOT
15.16 Neofuns Amusement Equipment Co. Ltd.
Neofuns Amusement Equipment Co. Ltd. - Overview
Neofuns Amusement Equipment Co. Ltd. - Product / Service
Neofuns Amusement Equipment Co. Ltd. - Key offerings
SWOT
15.17 Nintendo Co., Ltd.
Nintendo Co., Ltd. - Overview
Nintendo Co., Ltd. - Product / Service
Nintendo Co., Ltd. - Key offerings
SWOT
15.18 PrimeTime Amusements
PrimeTime Amusements - Overview
PrimeTime Amusements - Product / Service
PrimeTime Amusements - Key offerings
SWOT
16 Appendix
16.1 Scope of the report
16.2 Inclusions and exclusions checklist
Inclusions checklist
Exclusions checklist
16.3 Currency conversion rates for US$
Currency conversion rates for US$
16.4 Research methodology
16.5 Data procurement
16.6 Data validation
16.7 Validation techniques employed for market sizing
Validation techniques employed for market sizing
16.8 Data synthesis
16.9 360 degree market analysis
360 degree market analysis
16.10 List of abbreviations