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Global Science, Technology, Engineering, and Mathematics Toys Market for In-home Applications 2024-2028
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Abstract

Global Science, Technology, Engineering, And Mathematics Toys Market For In-home Applications Market 2024-2028

The science, technology, engineering, and mathematics toys market for in-home applications market is forecasted to grow by USD 6309.17 mn during 2023-2028, accelerating at a CAGR of 9.37% during the forecast period. The report on the science, technology, engineering, and mathematics toys market for in-home applications market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

Market Scope
Base Year2023
End Year2028
Series Year2024-2028
Growth MomentumAccelerate
YOY 20248.29%
CAGR9.37%
Incremental Value$6309.17mn

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by growing awareness among parents regarding the importance of preparing their children for future careers, a rise in focus on hands-on learning experiences among children, and a rise in focus on gender equality and inclusion.

Technavio's science, technology, engineering, and mathematics toys market for in-home applications market is segmented as below:

By Age Group

By Subjects

By Distribution Channel

By Geography

This study identifies the rise of technological advancements in stem toys as one of the prime reasons driving the science, technology, engineering, and mathematics toys market for in-home applications market growth during the next few years. Also, the increasing adoption of artificial intelligence (AI) and machine learning (ML) in STEM toys and the growing adoption of sustainable and eco-friendly materials will lead to sizable demand in the market.

The report on the science, technology, engineering, and mathematics toys market for in-home applications market covers the following areas:

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading science, technology, engineering, and mathematics toys market for in-home applications market vendors that include Elenco Electronics Inc., Franckh Kosmos Verlags GmbH and Co. KG, Fun Express LLC, Funvention Learning Pvt. Ltd., GoldieBlox Inc., Hasbro Inc., Learning Resources Ltd., LEGO System AS, Makeblock Co. Ltd., Mattel Inc., MobilizAR Technologies Pvt. Ltd., Piper Learning Inc., Scientifics Direct Inc., SmartGurlz, Smartivity Labs Pvt. Ltd., Sphero Inc., Thimble, Timbuk Toys, Tinkering Labs Inc., and Xinxiang Alpha Manufacturing Ltd.. Also, the science, technology, engineering, and mathematics toys market for in-home applications market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources through an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary

2 Market Landscape

3 Market Sizing

4 Historic Market Size

5 Five Forces Analysis

6 Market Segmentation by Age Group

7 Market Segmentation by Subjects

8 Market Segmentation by Distribution Channel

9 Customer Landscape

10 Geographic Landscape

11 Drivers, Challenges, and Trends

12 Vendor Landscape

13 Vendor Analysis

14 Appendix

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