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Playout Automation and Channel-in-a-Box Market Report by Component, Operation, Application, Channel Type, End-User, and Region 2024-2032
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The global playout automation and channel-in-a-box market size reached US$ 19.7 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 59.0 Billion by 2032, exhibiting a growth rate (CAGR) of 12.6% during 2024-2032.

The playout automation and channel-in-a-box (CiaB) refers to an integrated playout server solution that is used for broadcasting single or multiple television channels. It also provides a seamless workflow by scheduling and automating on-air shows, inserting branding, logos, 3D characters, overlays, and advertisements before broadcasting it to the audience. This, in turn, streamlines the installation and maintenance of the system, simplifies the acquisition of associated content, and enables the broadcaster to launch new channels with maximum resource optimization. It finds extensive applications in radio and television to manage the quality of content being delivered to the viewers and monitor commercial billing.

Significant growth in the broadcasting industry across the globe is one of the key factors creating a positive outlook for the market. In comparison to the traditionally used systems, modern CiaB systems can automatically combine servers, mixers, routers, and content inserts to produce the desired output. Furthermore, the rapid entry of various small and medium-sized enterprises in the industry, along with the increasing need for high-quality channel presentation, is also providing a boost to the market growth. CiaB offers advanced playout solutions and a high level of customization and integration. Additionally, various technological advancements, such as the utilization of sonic quality and features for an immersive experience, are acting as other growth-inducing factors. Service providers are emphasizing on providing consumers with High-Definition (HD) and Ultra-High-Definition (UHD) content and games. Other factors, including rapid urbanization and increasing expenditure capacities of the consumers, are expected to drive the market further.

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the global playout automation and channel-in-a-box market report, along with forecasts at the global, regional and country level from 2024-2032. Our report has categorized the market based on component, operation, application, channel type and end-user.

Breakup by Component:

Payment Automation

Servers

Character Generators

Logo Inserters

Channel-In-A-Box

Others

Breakup by Operation:

Broadcasting

Video and Image Processing

Graphics

Others

Breakup by Application:

Entertainment

News

Sports

Cartoons

Lifestyle

Others

Breakup by Channel Type:

Single Channel

Multiple Channel

Multi-purpose/Advanced Channel

Breakup by End-User:

National Broadcasters

International Broadcasters

Breakup by Region:

North America

United States

Canada

Asia Pacific

China

Japan

India

South Korea

Australia

Indonesia

Others

Europe

Germany

France

United Kingdom

Italy

Spain

Russia

Others

Latin America

Brazil

Mexico

Others

Middle East and Africa

Competitive Landscape:

The report has also analysed the competitive landscape of the market with some of the key players being Anyware Video company, Aveco s.r.o, Axel Technology Srl, BroadStream Solutions Inc., Evertz Microsystems Ltd, Florical Systems Inc, Harmonic Inc, Imagine Communications (The Gores Group), Pebble Beach Systems Ltd. (Vislink plc), Pixel Power Ltd. (Rohde & Schwarz), PlayBox Technology (UK) Ltd, etc.

Key Questions Answered in This Report:

Table of Contents

1 Preface

2 Scope and Methodology

3 Executive Summary

4 Introduction

5 Global Playout Automation and Channel-in-a-Box Market

6 Market Breakup by Component

7 Market Breakup by Operation

8 Market Breakup by Application

9 Market Breakup by Channel Type

10 Market Breakup by End-User

11 Market Breakup by Region

12 SWOT Analysis

13 Value Chain Analysis

14 Porters Five Forces Analysis

15 Competitive Landscape

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