세계의 공간 음향 렌더링 인공지능(AI) 시장 보고서(2025년)
Spatial Audio Rendering Artificial Intelligence (AI) Global Market Report 2025
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리서치사 : The Business Research Company
발행일 : On Demand Report
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한글목차

공간 음향 렌더링 인공지능(AI) 시장 규모는 최근 급격히 확대되고 있습니다. 2024년에 15억 3,000만 달러로 평가되었고, 2025년에는 19억 9,000만 달러로, CAGR 29.7%로 성장할 것으로 전망되고 있습니다. 이러한 성장은 가상현실(VR) 및 증강현실(AR) 용도의 보급 확대, 몰입형 경험에 대한 수요 증가, 스트리밍 플랫폼 및 멀티미디어 컨텐츠 소비 확대, 고급 오디오 경험에 대한 소비자 선호도 증가, 엔터테인먼트 미디어 기술에 대한 투자 증가로 인한 것으로 보입니다.

공간 음향 렌더링 인공지능(AI) 시장 규모는 향후 수년간 급성장할 것으로 전망됩니다. 2029년에는 55억 6,000만 달러에 이르고, CAGR은 29.3%를 나타낼 전망입니다. 예측 기간의 성장 요인으로는 자동차 및 스마트 장치에서 공간 오디오 채택 확대, 가상 이벤트 및 회의 솔루션 확대, 개인화된 몰입형 미디어 경험에 대한 수요 증가, 음성 렌더링 소프트웨어에 대한 인공지능의 고급 통합, 메타버스 및 디지털 트윈 용도의 보급 확대 등이 있습니다. 예측 기간의 주요 동향으로는 AI를 활용한 공간 오디오 알고리즘의 진보, 3D 오디오 렌더링과 사운드 포지셔닝의 혁신, 저지연 실시간 음성 처리 기술의 개발, 공간 오디오와 AI 구동형 컨텐츠 개인화의 통합, 멀티 채널 및 객체 기반 오디오 시스템의 혁신 등이 있습니다.

향후 몇 년 동안 게임 산업의 확대가 공간 음향 렌더링 인공지능(AI) 시장의 성장을 이끌 것으로 예측됩니다. 게임은 엔터테인먼트, 경쟁, 레크리에이션 목적으로 컴퓨터, 콘솔, 모바일 장치 등의 플랫폼에서 디지털 또는 전자 게임을 즐기는 활동입니다. 합리적인 가격의 스마트폰의 보급과 인터넷 액세스의 확대에 의해 디지털 게임이 세계의 유저에게 용이하게 이용 가능하게 된 것이, 이 산업의 성장 요인이 되고 있습니다. 공간 음향 렌더링 인공지능(AI)은 현실적인 3D 사운드 환경을 만들어 게임에 이점을 제공합니다. 이를 통해 기업은 게임 내 음원의 위치와 거리를 정확하게 파악할 수 있어 몰입감과 게임 플레이의 인식 능력이 향상됩니다. 예를 들어, 영국의 온라인/전화 비교 서비스 제공업체인 Uswitch Limited에 따르면 영국의 온라인 게이머 수는 2023년 1,084만 명에서 6.64% 증가했으며, 2027년까지 1,156만 명에 이를 것으로 예측됩니다. 따라서 게임산업 확대는 공간음향 렌더링 AI 시장의 성장을 이끌고 있습니다.

공간 음향 렌더링 인공지능(AI) 시장의 주요 기업은 볼륨의 전반적인 조정, 선명도, 음조의 균형을 향상시키는 마스터링 도구와 같은 고급 솔루션을 개발하고 있습니다. 마스터링 솔루션은 오디오 트랙을 정밀화하고 강화하여 모든 청취 플랫폼에서 균형 잡힌 음질, 선명도 및 일관성을 제공합니다. 예를 들어, 2023년 10월에는 노르웨이의 마스터링 솔루션 제공업체인 Masterchannel사가 공간 오디오 작품의 제작을 효율화하고 기술적 준거를 확보하는 플랫폼 'SpatialAI'를 발표했습니다. 몇 분 안에 배포할 수 있도록 준비하는 플랫폼입니다. SpatialAI는 전통적으로 고비용과 복잡성이 장벽이었던 공간 오디오를 모든 아티스트나 프로듀서가 이용 가능하게 합니다. 공간 오디오 워크플로우로의 전환을 지원하여 비이상적인 청취 환경에서도 트랙이 기술 표준을 준수하는지 확인합니다. ADM BWF 파일을 업로드하기만 하면 사용자는 스트리밍을 위해 완벽하게 최적화된 공간 오디오 버전과 기존 배포를 위한 맞춤형 스테레오 버전을 얻을 수 있습니다. Masterchannel의 AI는 강화 학습을 활용하여 트랙의 지속적인 개선, 기술적 문제 수정, 고품질 공간 오디오 경험 제공을 실현합니다.

목차

제1장 주요 요약

제2장 시장 특징

제3장 시장 동향과 전략

제4장 시장 : 금리, 인플레이션, 지정학, 무역전쟁과 관세, 그리고 코로나 및 회복이 시장에 미치는 영향을 포함한 거시경제 시나리오

제5장 세계의 성장 분석과 전략 분석 프레임워크

제6장 시장 세분화

제7장 지역별/국가별 분석

제8장 아시아태평양 시장

제9장 중국 시장

제10장 인도 시장

제11장 일본 시장

제12장 호주 시장

제13장 인도네시아 시장

제14장 한국 시장

제15장 서유럽 시장

제16장 영국 시장

제17장 독일 시장

제18장 프랑스 시장

제19장 이탈리아 시장

제20장 스페인 시장

제21장 동유럽 시장

제22장 러시아 시장

제23장 북미 시장

제24장 미국 시장

제25장 캐나다 시장

제26장 남미 시장

제27장 브라질 시장

제28장 중동 시장

제29장 아프리카 시장

제30장 경쟁 구도와 기업 프로파일

제31장 기타 주요 기업 및 혁신 기업

제32장 세계 시장 경쟁 벤치마킹과 대시보드

제33장 주요 인수합병(M&A)

제34장 최근 시장 동향

제35장 시장의 잠재력이 높은 국가, 부문, 전략

제36장 부록

SHW
영문 목차

영문목차

Spatial audio rendering artificial intelligence (AI) is the use of AI technologies to generate and position sound within a three-dimensional space, replicating how humans naturally perceive audio from different directions and distances. It employs advanced algorithms and computational models to simulate spatial cues, such as depth, distance, and movement of sound sources, enabling the creation of realistic and immersive auditory environments.

The primary components of spatial audio rendering artificial intelligence (AI) include software, hardware, and services. Software consists of programs and applications designed to process, render, and enhance spatial audio for immersive experiences, supporting advanced algorithms, audio signal processing, and integration with various hardware devices. It is available in different deployment modes, including on-premises and cloud, and utilizes technologies such as binaural, ambisonics, wave field synthesis, and others. Applications include gaming, virtual reality, augmented reality, music and entertainment, automotive, healthcare, and more, serving end-users across individual, commercial, and industrial sectors.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The rapid escalation of U.S. tariffs and the resulting trade tensions in spring 2025 are significantly impacting the media sector, particularly in content production, broadcasting, and digital distribution. Higher duties on imported audiovisual equipment, editing software, and broadcast technology have increased production and operational costs for media companies. Film and television studios face added expenses for sourcing foreign-made cameras, lighting systems, and post-production tools, while news and broadcasting agencies are contending with inflated costs for transmission equipment and satellite services. Moreover, retaliatory tariffs in international markets are restricting the export of U.S.-produced media content, limiting global revenue potential. In response, media organizations are turning to domestic suppliers, expanding digital platforms, and investing in AI-driven content creation to streamline operations and preserve competitiveness in a volatile global trade environment.

The spatial audio rendering artificial intelligence (AI) market research report is one of a series of new reports from The Business Research Company that provides spatial audio rendering artificial intelligence (AI) market statistics, including spatial audio rendering artificial intelligence (AI) industry global market size, regional shares, competitors with a spatial audio rendering artificial intelligence (AI) market share, detailed spatial audio rendering artificial intelligence (AI) market segments, market trends and opportunities, and any further data you may need to thrive in the spatial audio rendering artificial intelligence (AI) industry. This spatial audio rendering artificial intelligence (AI) market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The spatial audio rendering artificial intelligence (AI) market size has grown exponentially in recent years. It will grow from $1.53 billion in 2024 to $1.99 billion in 2025 at a compound annual growth rate (CAGR) of 29.7%. The growth in the historic period can be attributed to rising adoption of virtual reality and augmented reality applications, increasing demand for immersive experiences, growing consumption of streaming platforms and multimedia content, rising consumer preference for enhanced audio experiences, and higher investment in entertainment and media technologies.

The spatial audio rendering artificial intelligence (AI) market size is expected to see exponential growth in the next few years. It will grow to $5.56 billion in 2029 at a compound annual growth rate (CAGR) of 29.3%. The growth in the forecast period can be attributed to rising adoption of spatial audio in automotive and smart devices, expanding virtual events and conferencing solutions, increasing demand for personalized and immersive media experiences, greater integration of artificial intelligence in audio rendering software, and growing proliferation of metaverse and digital twin applications. Key trends in the forecast period include advancements in AI-powered spatial audio algorithms, innovation in 3D audio rendering and sound positioning, development of low-latency real-time audio processing technologies, integration of spatial audio with AI-driven content personalization, and innovation in multi-channel and object-based audio systems.

The expansion of the gaming industry is expected to drive the growth of the spatial audio rendering artificial intelligence (AI) market in the coming years. Gaming involves engaging in digital or electronic games on platforms such as computers, consoles, or mobile devices for leisure, competition, or recreation. The industry is growing due to the widespread availability of affordable smartphones and internet access, making digital games easily accessible to a global audience. Spatial audio rendering AI benefits gaming by creating realistic 3D sound environments, allowing players to accurately locate and gauge the distance of in-game sounds, thereby enhancing immersion and gameplay awareness. For example, according to Uswitch Limited, a UK-based online and telephone comparison service provider, the number of online gamers in the UK is projected to reach 11.56 million by 2027, up 6.64 percent from 10.84 million in 2023. Therefore, the expansion of the gaming industry is propelling the growth of the spatial audio rendering AI market.

Leading companies in the spatial audio rendering AI market are developing advanced solutions such as mastering tools to improve overall loudness, clarity, and tonal balance of audio. Mastering solutions refine and enhance audio tracks to achieve balanced sound, clarity, and consistency across listening platforms. For instance, in October 2023, Masterchannel, a Norway-based mastering solutions provider, launched SpatialAI, a platform that streamlines creation and ensures technical compliance of spatial audio releases, preparing them for distribution in minutes. SpatialAI makes spatial audio accessible to all artists and producers by removing the high costs and complexity that previously limited its use. It assists producers transitioning to a spatial audio workflow, ensuring tracks comply with technical standards even in non-ideal listening environments. By uploading an ADM BWF file, users receive a fully optimized spatial version for streaming along with a customized stereo version for conventional distribution. Masterchannel's AI uses reinforcement learning to continuously refine tracks, correct technical issues, and deliver high-quality spatial audio experiences.

In May 2023, CEVA Inc., a US-based licensor of wireless connectivity and smart sensing technologies, acquired VisiSonics Spatial Audio for an undisclosed amount. Through this acquisition, CEVA aims to enhance its spatial audio rendering AI capabilities, providing immersive 3D sound with dynamic head tracking for hearables, gaming, augmented reality/virtual reality (AR/VR), automotive, and Internet of Things (IoT) devices. VisiSonics is a US-based company specializing in spatial audio rendering AI.

Major players in the spatial audio rendering artificial intelligence (AI) market are Microsoft Corporation, Qualcomm Inc., Yamaha Corporation, Bose Corporation, Razer Inc., Dolby Laboratories Inc., Magic Leap Inc., Agora Inc., Ceva Inc., Fraunhofer IIS, HAVIT Technology Co. Ltd., Nomono, Blue Ripple Sound Ltd., Embody, Ircam Amplify, Setl Immersive, Benvision, Aspen Audio, Treble Technologies, and IDUN Audio.

North America was the largest region in the spatial audio rendering artificial intelligence (AI) market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in spatial audio rendering artificial intelligence (AI) report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the spatial audio rendering artificial intelligence (AI) market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The spatial audio rendering artificial intelligence (AI) market consists of revenues earned by entities by providing services such as binaural audio processing, sound source localization, real-time spatial audio mixing, and room acoustics simulation. The market value includes the value of related goods sold by the service provider or included within the service offering. The spatial audio rendering artificial intelligence (AI) market also includes sales of binaural microphones, ambisonic microphones, motion-tracking sensors, and multi-speaker surround sound systems. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Spatial Audio Rendering Artificial Intelligence (AI) Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on spatial audio rendering artificial intelligence (ai) market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

Where is the largest and fastest growing market for spatial audio rendering artificial intelligence (ai) ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The spatial audio rendering artificial intelligence (ai) market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

Scope

Table of Contents

1. Executive Summary

2. Spatial Audio Rendering Artificial Intelligence (AI) Market Characteristics

3. Spatial Audio Rendering Artificial Intelligence (AI) Market Trends And Strategies

4. Spatial Audio Rendering Artificial Intelligence (AI) Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

5. Global Spatial Audio Rendering Artificial Intelligence (AI) Growth Analysis And Strategic Analysis Framework

6. Spatial Audio Rendering Artificial Intelligence (AI) Market Segmentation

7. Spatial Audio Rendering Artificial Intelligence (AI) Market Regional And Country Analysis

8. Asia-Pacific Spatial Audio Rendering Artificial Intelligence (AI) Market

9. China Spatial Audio Rendering Artificial Intelligence (AI) Market

10. India Spatial Audio Rendering Artificial Intelligence (AI) Market

11. Japan Spatial Audio Rendering Artificial Intelligence (AI) Market

12. Australia Spatial Audio Rendering Artificial Intelligence (AI) Market

13. Indonesia Spatial Audio Rendering Artificial Intelligence (AI) Market

14. South Korea Spatial Audio Rendering Artificial Intelligence (AI) Market

15. Western Europe Spatial Audio Rendering Artificial Intelligence (AI) Market

16. UK Spatial Audio Rendering Artificial Intelligence (AI) Market

17. Germany Spatial Audio Rendering Artificial Intelligence (AI) Market

18. France Spatial Audio Rendering Artificial Intelligence (AI) Market

19. Italy Spatial Audio Rendering Artificial Intelligence (AI) Market

20. Spain Spatial Audio Rendering Artificial Intelligence (AI) Market

21. Eastern Europe Spatial Audio Rendering Artificial Intelligence (AI) Market

22. Russia Spatial Audio Rendering Artificial Intelligence (AI) Market

23. North America Spatial Audio Rendering Artificial Intelligence (AI) Market

24. USA Spatial Audio Rendering Artificial Intelligence (AI) Market

25. Canada Spatial Audio Rendering Artificial Intelligence (AI) Market

26. South America Spatial Audio Rendering Artificial Intelligence (AI) Market

27. Brazil Spatial Audio Rendering Artificial Intelligence (AI) Market

28. Middle East Spatial Audio Rendering Artificial Intelligence (AI) Market

29. Africa Spatial Audio Rendering Artificial Intelligence (AI) Market

30. Spatial Audio Rendering Artificial Intelligence (AI) Market Competitive Landscape And Company Profiles

31. Spatial Audio Rendering Artificial Intelligence (AI) Market Other Major And Innovative Companies

32. Global Spatial Audio Rendering Artificial Intelligence (AI) Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Spatial Audio Rendering Artificial Intelligence (AI) Market

34. Recent Developments In The Spatial Audio Rendering Artificial Intelligence (AI) Market

35. Spatial Audio Rendering Artificial Intelligence (AI) Market High Potential Countries, Segments and Strategies

36. Appendix

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