Extended Reality Display refers to a display technology that encompasses Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). It involves the use of immersive displays to seamlessly integrate digital content with the physical world or create entirely virtual environments. Extended Reality Display is employed in gaming and entertainment to deliver immersive and interactive experiences for users.
The primary types of extended reality displays include Liquid Crystal Displays (LCD), Organic Light-Emitting Diodes (OLED), and others. Liquid Crystal Displays (LCD) represent a flat-panel display technology extensively utilized in various electronic devices, including televisions, computer monitors, smartphones, and digital signage. The components associated with extended reality displays encompass hardware, software, and services, providing solutions for both business and consumer engagement. Applications span augmented reality, mixed reality, and virtual reality, catering to diverse end-users such as gaming and entertainment, healthcare, education, military and defense, automotive and manufacturing, retail, among others.
The extended reality displays market research report is one of a series of new reports from The Business Research Company that provides extended reality displays market statistics, including extended reality displays industry global market size, regional shares, competitors with extended reality displays market share, detailed extended reality displays market segments, market trends, and opportunities, and any further data you may need to thrive in the extended reality displays industry. This extended reality displays market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The extended reality display market size has grown exponentially in recent years. It will grow from $2.04 billion in 2024 to $2.78 billion in 2025 at a compound annual growth rate (CAGR) of 36.0%. The growth in the historic period can be attributed to research and usability testing, gaming and entertainment, medical and healthcare applications, market research and advertising, human-computer interaction.
The extended reality display market size is expected to see exponential growth in the next few years. It will grow to $9.15 billion in 2029 at a compound annual growth rate (CAGR) of 34.7%. The growth in the forecast period can be attributed to expanded virtual reality (VR) and augmented reality (AR) applications, e-commerce and retail integration, health monitoring wearables, education sector adoption, smart devices and internet of things (iot). Major trends in the forecast period include application in neuromarketing, rise in wearable eye tracking devices, eye tracking in automotive design and driver monitoring, advancements in healthcare applications, remote work collaboration.
The rising usage of smartphones is expected to propel the growth of the extended reality (XR) display market going forward. Smartphones, which combine traditional mobile functionality with advanced computing features, are increasingly integrating XR technologies such as augmented reality (AR) and mixed reality (MR). These XR displays enhance user experience by seamlessly integrating digital information into the real world. For example, in November 2024, according to Statistics Canada, 85% of Canadians accessed the Internet via smartphones in 2022. Usage was particularly high among individuals aged 25 to 34 (98%), highlighting the growing role of smartphones in daily life and contributing to the demand for XR display technologies. Therefore, the rising adoption of smartphones is driving the growth of the extended reality display market.
Key players in the extended reality display market are strategically prioritizing the development of innovative technologies, exemplified by spatial reality displays, to fortify their market position. Spatial Reality Displays represent advanced display technologies aimed at providing users with a more immersive and interactive experience by seamlessly blending digital content with the physical world in three-dimensional space. In September 2023, Sony Corporation, a Japan-based conglomerate, introduced a cutting-edge Spatial Reality Display featuring a 27-inch 4K resolution screen and a 100% Adobe RGB color gamut. This display offers a glasses-free, VR headset-free 3D experience, showcasing the evolution of immersive visual technologies.
In March 2022, Autodesk, Inc., a US-based software company, successfully acquired The Wild for an undisclosed sum. Through this strategic acquisition, Autodesk aims to enhance support for AEC (Architecture, Engineering, and Construction) clients across the project delivery lifecycle and foster increased demand for augmented reality (AR) and virtual reality (VR) technological advancements within the AEC industry. The Wild, a US-based extended reality (XR) solutions provider, plays a significant role in advancing Autodesk's capabilities in this domain.
Major companies operating in the extended reality display market report are Apple Inc., Alphabet, Samsung Electronics Co. Ltd., Microsoft, Meta Platforms Inc., Dell Technologies Inc., Sony Corporation, HP Development Company L.P., Accenture PLC, Qualcomm Technologies Inc., Koninklijke Philips N.V., Vuzix Corporation, Seiko Epson Corporation, Japan Display Inc., PTC Inc., Niantic Inc., Tata Elxsi Limited, Magic Leap, MAGIC LEAP Inc., HTC Corporation, EON Reality Inc., Talespin Reality Labs Inc., Kopin Corporation, Varjo Technologies Oy, Zappar, SphereGen Technologies LLC, Metaio, Softweb Solutions Inc.
North America was the largest region in the extended reality display market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the extended reality display market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the extended reality display market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain
The extended reality display market includes revenues earned by entities by providing services such as content creation, 3D modeling, hardware and software integration, consulting and integration, and maintenance and upgrades. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included. The extended reality display market also consists of sales of head-mounted displays, 2D and 3D AR devices, OLED micro displays, micro-LED, and spatial mapping technologies. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
Extended Reality Display Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on extended reality display market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Where is the largest and fastest growing market for extended reality display ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The extended reality display market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
The market characteristics section of the report defines and explains the market.
The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
The forecasts are made after considering the major factors currently impacting the market. These include:
The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
Market segmentations break down the market into sub markets.
The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:1) By Display Type: Liquid Crystal Displays (LCD); Organic Light-Emitting Diode (OLED); Other Display Type
2) By Component: Hardware; Software; Services
3) By Solution: Business Engagement; Consumer Engagement
4) By Application: Augmented Reality; Mixed Reality; Virtual Reality
5) By End-User Industry: Gaming And Entertainment; Healthcare; Education; Military And Defense; Automotive And Manufacturing; Retail; Other End-Users
Subsegments:
1) By Liquid Crystal Displays (LCD): Standard LCDs; Thin Film Transistor (TFT) LCDs; In-Plane Switching (IPS) LCDs
3. Extended Reality Display Market Trends And Strategies
4. Extended Reality Display Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market
5. Global Extended Reality Display Growth Analysis And Strategic Analysis Framework
5.1. Global Extended Reality Display PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis Of End Use Industries
5.3. Global Extended Reality Display Market Growth Rate Analysis
5.4. Global Extended Reality Display Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
5.5. Global Extended Reality Display Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
5.6. Global Extended Reality Display Total Addressable Market (TAM)
6. Extended Reality Display Market Segmentation
6.1. Global Extended Reality Display Market, Segmentation By Display Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Liquid Crystal Displays (LCD)
Organic Light-Emitting Diode (OLED)
Other Display Type
6.2. Global Extended Reality Display Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Hardware
Software
Services
6.3. Global Extended Reality Display Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Business Engagement
Consumer Engagement
6.4. Global Extended Reality Display Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Augmented Reality
Mixed Reality
Virtual Reality
6.5. Global Extended Reality Display Market, Segmentation By End-User Industry, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Gaming And Entertainment
Healthcare
Education
Military And Defense
Automotive And Manufacturing
Retail
Other End-Users
6.6. Global Extended Reality Display Market, Sub-Segmentation Of Liquid Crystal Displays (LCD), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Standard LCDs
Thin Film Transistor (TFT) LCDs
In-Plane Switching (IPS) LCDs
6.7. Global Extended Reality Display Market, Sub-Segmentation Of Organic Light-Emitting Diode (OLED), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Flexible OLED Displays
Rigid OLED Displays
Transparent OLED Displays
6.8. Global Extended Reality Display Market, Sub-Segmentation Of Other Display Types, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
MicroLED Displays
Projection Displays
Digital Light Processing (DLP) Displays
7. Extended Reality Display Market Regional And Country Analysis
7.1. Global Extended Reality Display Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global Extended Reality Display Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion