End-user computing (EUC) encompasses computer platforms and technologies designed to empower non-programmers in building applications and providing clients with access to corporate data and apps from any location and device. This includes virtual desktop infrastructure (VDI) capable of supporting a variety of client devices, ranging from traditional PCs to tablets, smartphones, and thin-client terminal devices. The adoption of EUC brings several benefits to businesses, including enhanced mobility, efficiency, business continuity, and cost reduction.
Deployment of end-user computing can occur through either cloud-based or on-premises models. Cloud-based deployment refers to applications or software stored, controlled, and accessible via the cloud. The solutions associated with EUC encompass virtual desktop infrastructure, unified communication, device management, software asset management, and other solutions. Additionally, these solutions may require services such as consulting, support and maintenance, training and education, system integration, and managed services. Industries leveraging EUC solutions include IT and telecom, banking, financial services, and insurance (BFSI), education, healthcare, government, retail, media and entertainment, manufacturing, and others.
The end-user computing market research report is one of a series of new reports from The Business Research Company that provides end-user computing market statistics, including end-user computing industry global market size, regional shares, competitors with end-user computing market share, detailed end-user computing market segments, market trends, and opportunities, and any further data you may need to thrive in the end-user computing industry. This end-user computing market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The end-user computing (EUC) market size has grown rapidly in recent years. It will grow from $13.29 billion in 2024 to $14.86 billion in 2025 at a compound annual growth rate (CAGR) of 11.8%. The growth in the historic period can be attributed to industrial applications, environmental regulations, automotive industry demand, electronics manufacturing, energy sector needs.
The end-user computing (EUC) market size is expected to see rapid growth in the next few years. It will grow to $22.98 billion in 2029 at a compound annual growth rate (CAGR) of 11.5%. The growth in the forecast period can be attributed to rising demand in renewable energy, healthcare sector growth, electric vehicle (ev) revolution, focus on sustainable solutions, smart manufacturing and iot integration. Major trends in the forecast period include accelerating advancements in nanofluids technology, adoption of engineered fluids in medical devices and pharmaceuticals, expansion of the heat transfer fluid market, and rising emphasis on energy efficiency solutions.
The increasing trend of bring your own device (BYOD) is anticipated to drive the growth of the end-user computing market in the future. BYOD refers to a policy that allows employees to use their personally owned devices for work-related activities instead of requiring them to use company-issued devices. End-user computing (EUC) supports BYOD policies by enabling employees to securely access enterprise applications and data from their devices. For example, in June 2024, Jobera, a Denmark-based online platform that connects job seekers with remote work opportunities, reported that 50.3% of employees utilize BYOD policies. The current market value for BYOD is $98.8 billion, with projections indicating it will expand to $157.3 billion by 2026. Thus, the growing trend of bring your own device (BYOD) is propelling the growth of the end-user computing market.
The expansion of digitization is expected to drive the growth of the end-user computing market in the coming years. Digitization involves converting analog information or physical objects into a digital format. End-user computing plays a crucial role in digitization by empowering individuals across various organizational levels to interact with and leverage digital technologies. This facilitates the seamless integration of digital processes into daily workflows, enhancing overall efficiency and productivity. Data from Augusta Free Press in December 2022 highlighted that global spending on digital transformation reached approximately $1.85 trillion, marking a 16% increase compared to the previous year. Consequently, the increasing digitization trend is propelling the growth of the end-user computing market.
Major companies engaged in the end-user computing market are innovating with new technologies, such as unified end-user computing platforms, to cater to larger customer bases, enhance sales, and boost revenue. A unified end-user computing platform is a cohesive and flexible solution that securely manages and automates the provisioning of digital workplaces. For example, in February 2023, IGEL, a Germany-based provider of end-user computing solutions, introduced IGEL COSMOS, a unified platform for end-user computing that facilitates secure, managed access to any cloud workspace. A notable feature of COSMOS is its ability to provide businesses significant control over the full potential of both current and future clouds while ensuring optimal user experiences for existing hybrid operations. COSMOS enables the concurrent use, management, and control of endpoints running both IGEL OS 11 and the new IGEL OS 12 operating system. The platform features comprehensive management and control capabilities facilitated by the new IGEL UMS 12, the next generation of the IGEL Universal Management Suite (UMS).
In May 2022, Mindtree Limited, an India-based provider of end-user computing solutions, merged with L&T Infotech (LTI), a technology consulting and digital solutions company also based in India. This merger is anticipated to integrate both entities into the Indian conglomerate Larsen and Toubro (L&T), creating enhanced opportunities for diversification and expansion. The collaboration aims to strengthen provider relationships and advance transformational objectives by leveraging the integrated and customized solutions offered by LTIMindtree.
Major companies operating in the end-user computing (euc) market report are Microsoft Corporation, Dell Technologies Inc., Amazon Web Services Inc., Lenovo Group Limited, Fujitsu Limited, Infosys Limited, Tech Mahindra Ltd., NetApp Inc., VMware Inc., CSS Corp, Citrix Systems Inc., SITA, Nutanix Inc., Mindtree Limited, Emtec Inc., Mainline Information Systems, Coreio Inc., Nucleus Software Exports Ltd., IGEL Technology, Hitachi Systems Micro Clinic Pvt. Ltd., HCL Infosystems Ltd., Ergonomic Group Inc., Data Integrity Inc., SMP-Corp, Fortem Information Technology Ltd
North America was the largest region in the end-user computing market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the end-user computing (euc) market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
The countries covered in the end-user computing (EUC) market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The end-user computing (EUC) market includes revenues earned by entities by providing services such as workforce customization, cloud-based solutions, monitoring and management of desktops and applications, app refactoring, and related services. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
End-User Computing (EUC) Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on end-user computing (euc) market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Where is the largest and fastest growing market for end-user computing (euc) ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The end-user computing (euc) market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.
The market characteristics section of the report defines and explains the market.
The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
The forecasts are made after considering the major factors currently impacting the market. These include:
The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
Market segmentations break down the market into sub markets.
The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:1) By Deployment Mode: Cloud; On-Premises
2) By Solution: Virtual Desktop Infrastructure, Unified Communication; Device Management; Software Asset Management; Other Solutions
3) By Service: Consulting; Support And Maintenance; Training And Education; System Integration; Managed Services
4) By Industry: IT And Telecom; Banking, Financial Services, And Insurance (BFSI); Education; Healthcare; Government; Retail; Media And Entertainment; Manufacturing; Other Industries
Subsegments:
1) By Cloud: Public Cloud; Private Cloud; Hybrid Cloud
3. End-User Computing (EUC) Market Trends And Strategies
4. End-User Computing (EUC) Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market
5. Global End-User Computing (EUC) Growth Analysis And Strategic Analysis Framework
5.1. Global End-User Computing (EUC) PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis Of End Use Industries
5.3. Global End-User Computing (EUC) Market Growth Rate Analysis
5.4. Global End-User Computing (EUC) Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
5.5. Global End-User Computing (EUC) Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
5.6. Global End-User Computing (EUC) Total Addressable Market (TAM)
6. End-User Computing (EUC) Market Segmentation
6.1. Global End-User Computing (EUC) Market, Segmentation By Deployment Mode, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Cloud
On-Premises
6.2. Global End-User Computing (EUC) Market, Segmentation By Solution, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Virtual Desktop Infrastructure
Unified Communication
Device Management
Software Asset Management
Other Solutions
6.3. Global End-User Computing (EUC) Market, Segmentation By Service, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Consulting
Support And Maintenance
Training And Education
System Integration
Managed Services
6.4. Global End-User Computing (EUC) Market, Segmentation By Industry, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
IT And Telecom
Banking, Financial Services, And Insurance (BFSI)
Education
Healthcare
Government
Retail
Media And Entertainment
Manufacturing
Other Industries
6.5. Global End-User Computing (EUC) Market, Sub-Segmentation Of Cloud, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Public Cloud
Private Cloud
Hybrid Cloud
6.6. Global End-User Computing (EUC) Market, Sub-Segmentation Of On-Premises, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
On-Premises Virtual Desktop Infrastructure (VDI)
On-Premises Thin Client Solutions
7. End-User Computing (EUC) Market Regional And Country Analysis
7.1. Global End-User Computing (EUC) Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global End-User Computing (EUC) Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion