Mobile 3D refers to the integration of three-dimensional (3D) technology into mobile devices, such as smartphones, notebooks and tablets. Mobile 3D lets users view and interact with three-dimensional content on portable electronics and mobile devices.
The mobile 3D market consists of sales by entities (organizations, sole traders and partnerships), of mobile 3D that use autostereoscopic displays and may employ eye tracking to aim the 3D effect at the viewer's eye.
The global mobile 3D market was valued at $10,800.24 million in 2018 which grew till 2023 at a compound annual growth rate (CAGR) of more than 23.0%.
Increasing Internet Penetration In Rural And Urban Areas
The increasing internet penetration in rural and urban areas propelled the growth of the mobile 3D market. The proliferation of internet usage has greatly expanded the availability of online content, including 3D games and applications for mobile devices. A wider audience is exposed to and able to interact with 3D material on their mobile devices as more people become internet users. These platforms act as centralized markets where consumers can find, download and install mobile 3D apps with ease, fostering market expansion. For instance, in October 2022, according to DataReportal, a Singapore-based online reference library, a total of 5.07 billion people around the world use the internet, equivalent to 63.5 % of the world's total population. Internet users continue to grow too, with the data indicating that the world's connected population grew by more than 170 million in the past 12 months. Additionally, in July 2022, according to Livemint, an Indian financial daily newspaper, there were a total of 692 million active internet users in India, including 351 million from rural India and 341 from urban areas. The report estimates that there will be 900 million internet users in India by 2025. Therefore, the increasing internet penetration in rural and urban areas drove the mobile 3D market during historic period.
Strategic Partnerships And Collaborations Among Market Players To Drive Innovation In The Market
Major companies in the mobile 3D market are focused on strategic collaboration with the major international mobile manufacturing companies to strengthen their position in the market. Strategic collaborations empower companies to forge alliances with other firms possessing the necessary expertise to transform their latest products and innovations. For instance, in April 2022, Epic Games, Inc., a US-based video game and software developer, in collaboration with Capturing Reality, a Slovakia-based photogrammetry software for creating 3D models and Quixel AB, a Sweden-based photogrammetry company that is used in animated films or video games, launched RealityScan, a brand-new, free 3D scanning application that creates incredibly realistic 3D models from smartphone images. Epic aims to provide access to advanced photogrammetry for artists of all stripes by building on their innovative technologies.
The global mobile 3D market is highly concentrated, with a few large players operating in the market. The top ten competitors in the market made up to 58.0% of the total market in 2022.
Mobile 3D Global Market Opportunities And Strategies To 2033 from The Business Research Company provides the strategists; marketers and senior management with the critical information they need to assess the global mobile 3D market as it emerges from the COVID-19 shut down.
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Where is the largest and fastest-growing market for mobile 3D? How does the market relate to the overall economy; demography and other similar markets? What forces will shape the market going forward? The mobile 3D market global report from The Business Research Company answers all these questions and many more.
The report covers market characteristics; size and growth; segmentation; regional and country breakdowns; competitive landscape; market shares; trends and strategies for this market. It traces the market's history and forecasts market growth by geography. It places the market within the context of the wider mobile 3D market; and compares it with other markets.
The report covers the following chapters
Introduction and Market Characteristics-
Brief introduction to the segmentations covered in the market, definitions, and explanations about the segment by type, by device component and by application market.
Key Trends-
Highlights the major trends shaping the global market. This section also highlights likely future developments in the market.
Macro-Economic Scenario-
The report provides an analysis of the impact of the COVID-19 pandemic, impact of the Russia-Ukraine war and impact of rising inflation on global and regional markets, providing strategic insights for businesses in the mobile 3D market.
Global Market Size and Growth- Global historic (2018-2023) and forecast (2023-2028, 2033F) market values and drivers and restraints that support and control the growth of the market in the historic and forecast periods.
Regional Analysis- Historic (2018-2023) and forecast (2023-2028, 2033F) market values and growth and market share comparison by region and country.
Market Segmentation- Contains the market values (2018-2023) (2023-2028, 2033F) and analysis for each segment by type, by device component and by application market. Historic (2018-2023) and forecast (2023-2028) and (2028-2033) market values and growth and market share comparison by region market.
Regional Market Size and Growth- Regional market size (2023), historic (2018-2023) and forecast (2023-2028, 2033F) market values and growth and market share comparison of countries within the region. This report includes information on all the regions Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa and major countries within each region.
Competitive Landscape- Details on the competitive landscape of the market, estimated market shares and company profiles of the leading players.
Key Mergers and Acquisitions- Information on recent mergers and acquisitions in the market covered in the report. This section gives key financial details of mergers and acquisitions, which have shaped the market in recent years.
Market Opportunities And Strategies -Describes market opportunities and strategies based on findings of the research, with information on growth opportunities across countries, segments and strategies to be followed in those markets.
Conclusions And Recommendations- This section includes recommendations for mobile 3D providers in terms of product/service offerings geographic expansion, marketing strategies and target groups.
Appendix-
This section includes details on the NAICS codes covered, abbreviations and currencies codes used in this report.
Scope:
Markets Covered:
1) By Type: Tablets; Smartphones; Notebooks; Other Types
2) By Device Component: Image Sensors; 3D Displays
3) By Application: Animations; Maps and Navigation; Mobile Gaming; Mobile Advertisements; Other Applications
Companies Mentioned: Samsung Electronics Co LLLC; Apple Inc; Qualcomm Incorporation; NVidia Corporation; Microsoft Corporation
Countries: Australia; China; India; Indonesia; Japan; South Korea; Brazil; Russia; USA; Canada; France, Germany; UK; Italy; Spain.
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time-series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets; GDP proportions; expenditure per capita; mobile 3D indicators comparison.
Data segmentations: country and regional historic and forecast data; market share of competitors; market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Table of Contents
1 Executive Summary
1.1 Mobile 3D - Market Attractiveness And Macro economic Landscape
2 Table Of Contents
3 List Of Tables
4 List Of Figures
5 Report Structure
6 Market Characteristics
6.1 General Market Definition
6.2 Summary
6.3 Mobile 3D Market Definition And Segmentations
6.4 Market Segmentation By Type
6.4.1 Tablets
6.4.2 Smartphones
6.4.3 Notebooks
6.4.4 Other Types
6.5 Market Segmentation By Device Component
6.5.1 Image Sensors
6.5.2 3D Displays
6.6 Market Segmentation By Application
6.6.1 Animations
6.6.2 Maps And Navigation
6.6.3 Mobile Gaming
6.6.4 Mobile Advertisements
6.6.5 Other Applications
7 Major Market Trends
7.1 Innovative Products With Focus On Mobile Scanner And 3D Lightfield Products
7.2 Strategic Partnerships And Collaborations Among Market Players To Drive Innovation In The Market
7.3 Use Of Artificial Intelligence (AI) Enabled Devices For Visual Experience
7.4 Increased Development Of AI-Powered Platforms To Elevate 3D Game Production
8 Mobile 3D Market - Macro Economic Scenario
8.1 COVID-19 Impact On The Mobile 3D Market
8.2 Impact Of The War In Ukraine On The Mobile 3D Market
8.3 Impact Of High Inflation On The Mobile 3D Market
9 Global Market Size and Growth
9.1 Market Size
9.2 Historic Market Growth, 2018 - 2023, Value ($ Million)