세계의 웹툰 시장 : 시장 규모, 현상, 예측(2024-2030년)
Global Webtoons Market Size, Status and Forecast 2024-2030
상품코드 : 1555082
리서치사 : QYResearch
발행일 : 2024년 09월
페이지 정보 : 영문
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한글목차

세계 웹툰 시장 규모는 2023년 40억 9,300만 달러에서 2030년에는 54억 8,420만 달러로 성장할 것으로 예측되며, 예측 기간 중(2024-2030년) 연간 평균 성장률(CAGR))는 5.58%가 될 것으로 보입니다.

북미 웹툰 시장 규모는 2023년 4억 9,041만 달러에서 2030년에는 6억 728만 달러에 이를 것으로 예측되며, 예측 기간(2024-2030년)의 CAGR은 4.86%가 될 것으로 보입니다. 되었습니다.

웹툰의 중국 시장 규모는 2023년 12억 3,110만 달러에서 2030년에는 17억 8,439만 달러에 이를 것으로 예측되며, 2024년부터 2030년 예측 기간 중 CAGR은 6.95%가 될 것으로 보입니다. 되었습니다.

웹툰의 유럽 시장 규모는 2023년 3억 4,955만 달러에서 2030년에는 4억 3,766만 달러에 이를 것으로 예측되며, 2024년부터 2030년 예측 기간 중 CAGR은 5.13%가 될 것으로 보입니다. 되었습니다.

한국은 세계 최대의 웹툰 시장 중 하나이며, 웹툰의 한국 시장은 2023년 12억 1,797만 달러에서 2024년부터 2030년까지의 예측 기간에 CAGR 5.13%로 증가했으며, 2030년에는 16억 1,686만 달러에 이를 것으로 예측됩니다.

웹툰의 세계 주요 기업은 Naver, Kakao, Comico(NHN), KidariStudio, Ridibooks(RIDI Corp), Tencent, Webcomics(SideWalk Group), Tappytoon, Kuaikan, Izneo Webtoon, Toomics(Terapin Studios), MangaToon Factory, Amazia, Manman Manhua, Mr Blue, Donman Entertainment, Bilibili Comics, ToryComics, TOPCO, Stela, Graphite 등이 포함됩니다. 2023년 세계 상위 5개사의 매출 점유율은 약 54.37%였습니다.

이 보고서는 세계 웹툰 시장을 조사했으며, 시장 개요와 함께 유형별, 용도별, 지역별 동향, 시장 진출기업 프로파일 등의 정보를 제공합니다.

목차

제1장 보고서 개요

제2장 세계의 성장 동향

제3장 주요 참가 기업의 경쟁 구도

제4장 웹툰의 분석 데이터(유형별)

제5장 웹툰 분석 데이터(용도별)

제6장 북미

제7장 유럽

제8장 중국

제9장 아시아(중국 제외)

제10장 라틴아메리카

제11장 중동 및 아프리카

제12장 주요 기업 프로파일

제13장 애널리스트의 시점/결론

제14장 부록

JHS
영문 목차

영문목차

The global Webtoons market is projected to grow from US$ 4,093.00 million in 2023 to US$ 5,484.20 million by 2030, at a Compound Annual Growth Rate (CAGR) of 5.58% during the forecast period (2024-2030).

The North America market for Webtoons is estimated to increase from $ 490.41 million in 2023 to reach $ 607.28 million by 2030, at a CAGR of 4.86% during the forecast period of 2024 through 2030.

The China market for Webtoons is estimated to increase from $ 1,231.10 million in 2023 to reach $ 1,784.39 million by 2030, at a CAGR of 6.95% during the forecast period of 2024 through 2030.

The Europe market for Webtoons is estimated to increase from $ 349.55 million in 2023 to reach $ 437.66 million by 2030, at a CAGR of 5.13% during the forecast period of 2024 through 2030.

South Korea is one of the largest Webtoons market in the world, the South Korea market for Webtoons is estimated to increase from $ 1,217.97 million in 2023 to reach $ 1,616.86 million by 2030, at a CAGR of 5.13% during the forecast period of 2024 through 2030.

The global key companies of Webtoons include Naver, Kakao, Comico (NHN), KidariStudio, Ridibooks (RIDI Corp), Tencent, Webcomics (SideWalk Group), Tappytoon, Kuaikan, Izneo Webtoon, Toomics (Terapin Studios), MangaToon, Webtoon Factory, Amazia, Manman Manhua, Mr Blue, Dongman Entertainment, Bilibili Comics, ToryComics, TOPCO, Stela, Graphite, etc. In 2023, the global top five players had a share approximately 54.37% in terms of revenue.

This report presents an overview of global market for Webtoons market size. Analyses of the global market trends, with historic market revenue data for 2019 - 2023, estimates for 2024, and projections of CAGR through 2030.

This report researches the key producers of Webtoons, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Webtoons, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Webtoonsrevenue, market share and industry ranking of main companies, data from 2019 to 2024. Identification of the major stakeholders in the global Webtoons market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

Market Segmentation:

This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2019 to 2030. Evaluation and forecast the market size for Webtoons revenue, projected growth trends, production technology, application and end-user industry.

Descriptive company profiles of the major global players, including Naver, Kakao, Comico (NHN), KidariStudio, Ridibooks (RIDI Corp), Tencent, Webcomics (SideWalk Group), Tappytoon, Kuaikan, Izneo Webtoon, Toomics (Terapin Studios), MangaToon, Webtoon Factory, Amazia, Manman Manhua, Mr Blue, Dongman Entertainment, Bilibili Comics, ToryComics, TOPCO, Stela, Graphite, etc.

By Company

Segment by Type

Segment by Application

By Region

Chapter Outline:

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Revenue of Webtoons in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 3: Detailed analysis of Webtoons companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by Type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by Application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: North America (North America) by Type, by Application and by country, revenue for each segment.

Chapter 7: Europe by Type, by Application and by country, revenue for each segment.

Chapter 8: China by Type, and by Application, revenue for each segment.

Chapter 9: Asia (excluding China) by Type, by Application and by region, revenue for each segment.

Chapter 10: Middle East, Africa, and Latin America by Type, by Application and by country, revenue for each segment.

Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Webtoonsrevenue, gross margin, and recent development, etc.

Chapter 12: Analyst's Viewpoints/Conclusions.

Table of Contents

1 Report Overview

2 Global Growth Trends

3 Competition Landscape by Key Players

4 Webtoons Breakdown Data by Type

5 Webtoons Breakdown Data by Application

6 North America

7 Europe

8 China

9 Asia (excluding China)

10 Latin America

11 Middle East and Africa

12 Key Players Profiles

13 Analyst's Viewpoints/Conclusions

14 Appendix

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