세계의 커넥티드 오토바이 시장 규모는 2023년에 1억 4,720만 달러, 2030년에는 39억 6,010만 달러에 달하며, 60% 이상의 CAGR로 성장합니다.
교통 정체의 증가 및 이륜차에 관련된 교통사고 사망자 수의 증가가 이 산업의 성장을 촉진하는 주요 요인입니다.
스쿠터나 오토바이와 같은 이륜차는 저렴하고 효율적인 이동 수단으로 아시아 및 일부 유럽 국가에서는 이륜차에 대한 수요가 증가하고 있습니다. 이들 국가에서는 유연한 출퇴근 옵션과 커넥티드 자동차 기술에 대한 요구가 증가하고 있습니다.
시장 인사이트
2023년에는 임베디드 카테고리가 약 70%의 점유율을 차지하며 가장 큰 부문을 차지할 것으로 예상됩니다. 임베디드 커넥티비티에는 전자 제어 장비, GSM 시스템, GLONASS/GPS 및 기타 중요한 센서가 포함됩니다.
테더 하드웨어 카테고리는 향후 수년간 60.5%의 연평균 복합 성장률(CAGR)로 발전할 것입니다.
커넥티드 모터사이클용 테더 하드웨어 장비는 기술적으로 강화된 소프트웨어 알고리즘과 다양한 하드웨어 시스템을 통해 안전 및 보안 기능을 제공합니다.
MAI 카테고리는 2023년 35% 점유율로 업계 선두를 차지했습니다. 이는 도로에서 오토바이 전술에 대한 무지로 인해 교통 사망 사고가 증가하고 있기 때문인 것으로 보입니다.
Virtual to Virtua(V2V)는 2023년 업계 최대 점유율인 약 70%를 차지할 것으로 예상됩니다. 이는 통신 시스템으로 무장한 자동차의 안전성이 향상되고, 외부 인프라를 덜 중요시하며, 정부 규제에 따라 생산되는 자동차가 많아졌기 때문으로 분석됩니다.
OEM 카테고리는 업계에서 가장 큰 기여를 하고 있으며, 향후 수년간 CAGR이 더 빨라질 것으로 예상됩니다.
2023년에는 유럽이 약 45%의 점유율로 업계를 선도하고 있습니다. 이러한 우위는 이 지역의 엄격한 안전 및 운전 규정으로 인한 것입니다.
아시아태평양은 향후 수년간 60.8%로 가장 빠른 속도로 성장할 것입니다. 이는 주로 이 지역의 오토바이 보유량이 많고 오토바이 애호가들이 많기 때문입니다.
세계의 커넥티드 오토바이 시장을 분석했으며, 시장의 기본 구조·최신 상황 및 주요 촉진·억제요인, 세계 전체 및 지역별·주요 국가 시장 규모의 동향 전망(금액 기반, 2017-2030년), 부문별의 상세 동향, 현재의 시장 경쟁 상황, 주요 기업의 개요 등을 조사하여 전해드립니다.
목차
제1장 조사 범위
제2장 조사 방법
제3장 주요 요약
제4장 시장 지표
제5장 업계의 전망
시장 역학
동향
촉진요인
억제요인/과제
촉진요인/억제요인의 영향 분석
신종 코로나바이러스 감염증(COVID-19)의 영향
Porter's Five Forces 분석
제6장 세계 시장
개요
시장 매출 : 하드웨어별(2017-2030년)
시장 매출 : 서비스별(2017-2030년)
시장 매출 : 통신 방식별(2017-2030년)
시장 매출 : 통화 서비스별(2017-2030년)
시장 매출 : 네트워크별(2017-2030년)
시장 매출 : 서비스 프로바이더별(2017-2030년)
시장 매출 : 용도별(2017-2030년)
시장 매출 : 최종사용자별(2017-2030년)
시장 매출 : 지역별(2017-2030년)
제7장 북미 시장
개요
시장 매출 : 하드웨어별(2017-2030년)
시장 매출 : 서비스별(2017-2030년)
시장 매출 : 통신 방식별(2017-2030년)
시장 매출 : 통화 서비스별(2017-2030년)
시장 매출 : 네트워크별(2017-2030년)
시장 매출 : 서비스 프로바이더별(2017-2030년)
시장 매출 : 용도별(2017-2030년)
시장 매출 : 최종사용자별(2017-2030년)
시장 매출 : 국가별(2017-2030년)
제8장 유럽 시장
제9장 아시아태평양 시장
제10장 라틴아메리카 시장
제11장 중동 및 아프리카 시장
제12장 미국 시장
개요
시장 매출 : 하드웨어별(2017-2030년)
시장 매출 : 서비스별(2017-2030년)
시장 매출 : 통신 방식별(2017-2030년)
시장 매출 : 통화 서비스별(2017-2030년)
시장 매출 : 네트워크별(2017-2030년)
시장 매출 : 서비스 프로바이더별(2017-2030년)
시장 매출 : 용도별(2017-2030년)
시장 매출 : 최종사용자별(2017-2030년)
제13장 캐나다 시장
제14장 독일 시장
제15장 프랑스 시장
제16장 영국 시장
제17장 이탈리아 시장
제18장 스페인 시장
제19장 일본 시장
제20장 중국 시장
제21장 인도 시장
제22장 호주 시장
제23장 한국 시장
제24장 브라질 시장
제25장 멕시코 시장
제26장 사우디아라비아 시장
제27장 남아프리카공화국 시장
제28장 아랍에미리트(UAE) 시장
제29장 경쟁 구도
시장 참여 기업과 제공 품목 리스트
주요 기업의 경쟁 벤치마킹
주요 기업의 제품 벤치마킹
최근 전략 개발 상황
제30장 기업 개요
Yamaha Motor Company Limited
Kawasaki Heavy Industries
Suzuki Motor Corporation
Harley Davidson
BMW AG
KTM AG
Robert Bosch GmbH
Continental AG
Autotalks Ltd.
Panasonic Corporation
International Business Machines Corporation
제31장 부록
KSA
영문 목차
영문목차
Key Highlights
The connected motorcycle market was valued at USD 147.2 million in 2023, and it will increase to USD 3,960.1 million, powering at more than 60% CAGR, by 2030.
The increasing traffic congestion and the rising prevalence of road fatalities associated with motorcycles are major factors driving the growth of this industry.
As per the Insurance Institute for Highway Safety/Highway Loss Data Institute, in 2021, around 6,084 motorcyclists died in crashes, the highest number since 2019, rising at 21%.
The industry is likely to advance substantially due to the surging traffic congestion in urban areas. This is because of the swift urbanization due to which most populace is shifting toward metropolitan and urban cities for greater connectivity and easy availability of resources.
This is leading to mass migration, leading to a greater number of motorcycles/vehicles on the roads, causing traffic congestion as well as longer commute times.
Many individuals have two-wheelers, such as scooters and motorcycles, because of their affordability, efficiency, and mobile means of transport.
This has led to a substantial need for motorcycles in Asian as well as some European nations. These nations have an increasing requirement for flexible commuting options and connected automobile technology.
Market Insights
The embedded category was the largest contributor to the industry in 2023, with approximately 70% share. This embedded connectivity includes an electronic control unit, a GSM system, a GLONASS/GPS, and other important sensors.
The tethered hardware category will advance at a faster compound annual growth rate, of 60.5%, in the years to come.
Tethered hardware devices for connected motorcycles, via technologically enhanced software algorithms and various hardware systems, offer safety and security features.
The MAI category led the industry in 2023, with a 35% share. This can be because of the increasing road fatalities, due to ignorance of motorcycle tactics on roads.
Vehicle-to-vehicle (V2V) accounted for the largest share of the industry in 2023, of approximately 70%. This is because of the improved safety of automobiles armed with communication systems, less emphasis on external infrastructure, and production as per government rules.
The OEM category was the largest contributor to the industry, and it will also advance at a faster CAGR in the years to come.
OEMs examine important information like riding mode, speed, drivers' profiles, and parking location, as per their driving behavior.
Europe led the industry in 2023, with approximately 45% share. The dominance is because of the strict safety and driving regulations in this region.
The high acceptance of connected motorcycles in Europe among customers is further boosting the regional industry expansion.
APAC will advance at the fastest rate, of 60.8%, in the years to come. This is primarily because of a high parc number and fondness for motorcycles in this region.
The connected motorcycle industry is highly fragmented, because of many international and domestic companies. The constant arrival of new players is impacting the recognized and new service providers.
Major players are progressively concentrating on collaborations with communication technology and software firms to improve their services and enhance their market presence.
Table of Contents
Chapter 1. Research Scope
1.1. Research Objectives
1.2. Market Definition
1.3. Analysis Period
1.4. Market Size Breakdown by Segments
1.4.1. Market size breakdown, by hardware
1.4.2. Market size breakdown, by service
1.4.3. Market size breakdown, by communication
1.4.4. Market size breakdown, by calling service
1.4.5. Market size breakdown, by network
1.4.6. Market size breakdown, by service provider
1.4.7. Market size breakdown, by application
1.4.8. Market size breakdown, by end user
1.4.9. Market size breakdown, by region
1.4.10. Market size breakdown, by country
1.5. Market Data Reporting Unit
1.5.1. Value
1.6. Key Stakeholders
Chapter 2. Research Methodology
2.1. Secondary Research
2.1.1. Paid
2.1.2. Unpaid
2.1.3. P&S Intelligence database
2.2. Primary Research
2.3. Market Size Estimation
2.4. Data Triangulation
2.5. Currency Conversion Rates
2.6. Assumptions for the Study
2.7. Notes and Caveats
Chapter 3. Executive Summary
Chapter 4. Market Indicators
Chapter 5. Industry Outlook
5.1. Market Dynamics
5.1.1. Trends
5.1.2. Drivers
5.1.3. Restraints/challenges
5.1.4. Impact analysis of drivers/restraints
5.2. Impact of COVID-19
5.3. Porter's Five Forces Analysis
5.3.1. Bargaining power of buyers
5.3.2. Bargaining power of suppliers
5.3.3. Threat of new entrants
5.3.4. Intensity of rivalry
5.3.5. Threat of substitutes
Chapter 6. Global Market
6.1. Overview
6.2. Market Revenue, by Hardware (2017-2030)
6.3. Market Revenue, by Service (2017-2030)
6.4. Market Revenue, by Communication (2017-2030)
6.5. Market Revenue, by Calling Service (2017-2030)
6.6. Market Revenue, by Network (2017-2030)
6.7. Market Revenue, by Service Provider (2017-2030)
6.8. Market Revenue, by Application (2017-2030)
6.9. Market Revenue, by End User (2017-2030)
6.10. Market Revenue, by Region (2017-2030)
Chapter 7. North America Market
7.1. Overview
7.2. Market Revenue, by Hardware (2017-2030)
7.3. Market Revenue, by Service (2017-2030)
7.4. Market Revenue, by Communication (2017-2030)
7.5. Market Revenue, by Calling Service (2017-2030)
7.6. Market Revenue, by Network (2017-2030)
7.7. Market Revenue, by Service Provider (2017-2030)
7.8. Market Revenue, by Application (2017-2030)
7.9. Market Revenue, by End User (2017-2030)
7.10. Market Revenue, by Country (2017-2030)
Chapter 8. Europe Market
8.1. Overview
8.2. Market Revenue, by Hardware (2017-2030)
8.3. Market Revenue, by Service (2017-2030)
8.4. Market Revenue, by Communication (2017-2030)
8.5. Market Revenue, by Calling Service (2017-2030)
8.6. Market Revenue, by Network (2017-2030)
8.7. Market Revenue, by Service Provider (2017-2030)
8.8. Market Revenue, by Application (2017-2030)
8.9. Market Revenue, by End User (2017-2030)
8.10. Market Revenue, by Country (2017-2030)
Chapter 9. APAC Market
9.1. Overview
9.2. Market Revenue, by Hardware (2017-2030)
9.3. Market Revenue, by Service (2017-2030)
9.4. Market Revenue, by Communication (2017-2030)
9.5. Market Revenue, by Calling Service (2017-2030)
9.6. Market Revenue, by Network (2017-2030)
9.7. Market Revenue, by Service Provider (2017-2030)
9.8. Market Revenue, by Application (2017-2030)
9.9. Market Revenue, by End User (2017-2030)
9.10. Market Revenue, by Country (2017-2030)
Chapter 10. LATAM Market
10.1. Overview
10.2. Market Revenue, by Hardware (2017-2030)
10.3. Market Revenue, by Service (2017-2030)
10.4. Market Revenue, by Communication (2017-2030)
10.5. Market Revenue, by Calling Service (2017-2030)
10.6. Market Revenue, by Network (2017-2030)
10.7. Market Revenue, by Service Provider (2017-2030)
10.8. Market Revenue, by Application (2017-2030)
10.9. Market Revenue, by End User (2017-2030)
10.10. Market Revenue, by Country (2017-2030)
Chapter 11. MEA Market
11.1. Overview
11.2. Market Revenue, by Hardware (2017-2030)
11.3. Market Revenue, by Service (2017-2030)
11.4. Market Revenue, by Communication (2017-2030)
11.5. Market Revenue, by Calling Service (2017-2030)
11.6. Market Revenue, by Network (2017-2030)
11.7. Market Revenue, by Service Provider (2017-2030)
11.8. Market Revenue, by Application (2017-2030)
11.9. Market Revenue, by End User (2017-2030)
11.10. Market Revenue, by Country (2017-2030)
Chapter 12. U.S. Market
12.1. Overview
12.2. Market Revenue, by Hardware (2017-2030)
12.3. Market Revenue, by Service (2017-2030)
12.4. Market Revenue, by Communication (2017-2030)
12.5. Market Revenue, by Calling Service (2017-2030)
12.6. Market Revenue, by Network (2017-2030)
12.7. Market Revenue, by Service Provider (2017-2030)
12.8. Market Revenue, by Application (2017-2030)
12.9. Market Revenue, by End User (2017-2030)
Chapter 13. Canada Market
13.1. Overview
13.2. Market Revenue, by Hardware (2017-2030)
13.3. Market Revenue, by Service (2017-2030)
13.4. Market Revenue, by Communication (2017-2030)
13.5. Market Revenue, by Calling Service (2017-2030)
13.6. Market Revenue, by Network (2017-2030)
13.7. Market Revenue, by Service Provider (2017-2030)
13.8. Market Revenue, by Application (2017-2030)
13.9. Market Revenue, by End User (2017-2030)
Chapter 14. Germany Market
14.1. Overview
14.2. Market Revenue, by Hardware (2017-2030)
14.3. Market Revenue, by Service (2017-2030)
14.4. Market Revenue, by Communication (2017-2030)
14.5. Market Revenue, by Calling Service (2017-2030)
14.6. Market Revenue, by Network (2017-2030)
14.7. Market Revenue, by Service Provider (2017-2030)
14.8. Market Revenue, by Application (2017-2030)
14.9. Market Revenue, by End User (2017-2030)
Chapter 15. France Market
15.1. Overview
15.2. Market Revenue, by Hardware (2017-2030)
15.3. Market Revenue, by Service (2017-2030)
15.4. Market Revenue, by Communication (2017-2030)
15.5. Market Revenue, by Calling Service (2017-2030)
15.6. Market Revenue, by Network (2017-2030)
15.7. Market Revenue, by Service Provider (2017-2030)
15.8. Market Revenue, by Application (2017-2030)
15.9. Market Revenue, by End User (2017-2030)
Chapter 16. U.K. Market
16.1. Overview
16.2. Market Revenue, by Hardware (2017-2030)
16.3. Market Revenue, by Service (2017-2030)
16.4. Market Revenue, by Communication (2017-2030)
16.5. Market Revenue, by Calling Service (2017-2030)
16.6. Market Revenue, by Network (2017-2030)
16.7. Market Revenue, by Service Provider (2017-2030)
16.8. Market Revenue, by Application (2017-2030)
16.9. Market Revenue, by End User (2017-2030)
Chapter 17. Italy Market
17.1. Overview
17.2. Market Revenue, by Hardware (2017-2030)
17.3. Market Revenue, by Service (2017-2030)
17.4. Market Revenue, by Communication (2017-2030)
17.5. Market Revenue, by Calling Service (2017-2030)
17.6. Market Revenue, by Network (2017-2030)
17.7. Market Revenue, by Service Provider (2017-2030)
17.8. Market Revenue, by Application (2017-2030)
17.9. Market Revenue, by End User (2017-2030)
Chapter 18. Spain Market
18.1. Overview
18.2. Market Revenue, by Hardware (2017-2030)
18.3. Market Revenue, by Service (2017-2030)
18.4. Market Revenue, by Communication (2017-2030)
18.5. Market Revenue, by Calling Service (2017-2030)
18.6. Market Revenue, by Network (2017-2030)
18.7. Market Revenue, by Service Provider (2017-2030)
18.8. Market Revenue, by Application (2017-2030)
18.9. Market Revenue, by End User (2017-2030)
Chapter 19. Japan Market
19.1. Overview
19.2. Market Revenue, by Hardware (2017-2030)
19.3. Market Revenue, by Service (2017-2030)
19.4. Market Revenue, by Communication (2017-2030)
19.5. Market Revenue, by Calling Service (2017-2030)
19.6. Market Revenue, by Network (2017-2030)
19.7. Market Revenue, by Service Provider (2017-2030)
19.8. Market Revenue, by Application (2017-2030)
19.9. Market Revenue, by End User (2017-2030)
Chapter 20. China Market
20.1. Overview
20.2. Market Revenue, by Hardware (2017-2030)
20.3. Market Revenue, by Service (2017-2030)
20.4. Market Revenue, by Communication (2017-2030)
20.5. Market Revenue, by Calling Service (2017-2030)
20.6. Market Revenue, by Network (2017-2030)
20.7. Market Revenue, by Service Provider (2017-2030)
20.8. Market Revenue, by Application (2017-2030)
20.9. Market Revenue, by End User (2017-2030)
Chapter 21. India Market
21.1. Overview
21.2. Market Revenue, by Hardware (2017-2030)
21.3. Market Revenue, by Service (2017-2030)
21.4. Market Revenue, by Communication (2017-2030)
21.5. Market Revenue, by Calling Service (2017-2030)
21.6. Market Revenue, by Network (2017-2030)
21.7. Market Revenue, by Service Provider (2017-2030)
21.8. Market Revenue, by Application (2017-2030)
21.9. Market Revenue, by End User (2017-2030)
Chapter 22. Australia Market
22.1. Overview
22.2. Market Revenue, by Hardware (2017-2030)
22.3. Market Revenue, by Service (2017-2030)
22.4. Market Revenue, by Communication (2017-2030)
22.5. Market Revenue, by Calling Service (2017-2030)
22.6. Market Revenue, by Network (2017-2030)
22.7. Market Revenue, by Service Provider (2017-2030)
22.8. Market Revenue, by Application (2017-2030)
22.9. Market Revenue, by End User (2017-2030)
Chapter 23. South Korea Market
23.1. Overview
23.2. Market Revenue, by Hardware (2017-2030)
23.3. Market Revenue, by Service (2017-2030)
23.4. Market Revenue, by Communication (2017-2030)
23.5. Market Revenue, by Calling Service (2017-2030)
23.6. Market Revenue, by Network (2017-2030)
23.7. Market Revenue, by Service Provider (2017-2030)
23.8. Market Revenue, by Application (2017-2030)
23.9. Market Revenue, by End User (2017-2030)
Chapter 24. Brazil Market
24.1. Overview
24.2. Market Revenue, by Hardware (2017-2030)
24.3. Market Revenue, by Service (2017-2030)
24.4. Market Revenue, by Communication (2017-2030)
24.5. Market Revenue, by Calling Service (2017-2030)
24.6. Market Revenue, by Network (2017-2030)
24.7. Market Revenue, by Service Provider (2017-2030)
24.8. Market Revenue, by Application (2017-2030)
24.9. Market Revenue, by End User (2017-2030)
Chapter 25. Mexico Market
25.1. Overview
25.2. Market Revenue, by Hardware (2017-2030)
25.3. Market Revenue, by Service (2017-2030)
25.4. Market Revenue, by Communication (2017-2030)
25.5. Market Revenue, by Calling Service (2017-2030)
25.6. Market Revenue, by Network (2017-2030)
25.7. Market Revenue, by Service Provider (2017-2030)
25.8. Market Revenue, by Application (2017-2030)
25.9. Market Revenue, by End User (2017-2030)
Chapter 26. Saudi Arabia Market
26.1. Overview
26.2. Market Revenue, by Hardware (2017-2030)
26.3. Market Revenue, by Service (2017-2030)
26.4. Market Revenue, by Communication (2017-2030)
26.5. Market Revenue, by Calling Service (2017-2030)
26.6. Market Revenue, by Network (2017-2030)
26.7. Market Revenue, by Service Provider (2017-2030)
26.8. Market Revenue, by Application (2017-2030)
26.9. Market Revenue, by End User (2017-2030)
Chapter 27. South Africa Market
27.1. Overview
27.2. Market Revenue, by Hardware (2017-2030)
27.3. Market Revenue, by Service (2017-2030)
27.4. Market Revenue, by Communication (2017-2030)
27.5. Market Revenue, by Calling Service (2017-2030)
27.6. Market Revenue, by Network (2017-2030)
27.7. Market Revenue, by Service Provider (2017-2030)
27.8. Market Revenue, by Application (2017-2030)
27.9. Market Revenue, by End User (2017-2030)
Chapter 28. U.A.E. Market
28.1. Overview
28.2. Market Revenue, by Hardware (2017-2030)
28.3. Market Revenue, by Service (2017-2030)
28.4. Market Revenue, by Communication (2017-2030)
28.5. Market Revenue, by Calling Service (2017-2030)
28.6. Market Revenue, by Network (2017-2030)
28.7. Market Revenue, by Service Provider (2017-2030)
28.8. Market Revenue, by Application (2017-2030)
28.9. Market Revenue, by End User (2017-2030)
Chapter 29. Competitive Landscape
29.1. List of Market Players and their Offerings
29.2. Competitive Benchmarking of Key Players
29.3. Product Benchmarking of Key Players
29.4. Recent Strategic Developments
Chapter 30. Company Profiles
30.1. Yamaha Motor Company Limited
30.1.1. Business overview
30.1.2. Product and service offerings
30.1.3. Key financial summary
30.2. Kawasaki Heavy Industries
30.2.1. Business overview
30.2.2. Product and service offerings
30.2.3. Key financial summary
30.3. Suzuki Motor Corporation
30.3.1. Business overview
30.3.2. Product and service offerings
30.3.3. Key financial summary
30.4. Harley Davidson
30.4.1. Business overview
30.4.2. Product and service offerings
30.4.3. Key financial summary
30.5. BMW AG
30.5.1. Business overview
30.5.2. Product and service offerings
30.5.3. Key financial summary
30.6. KTM AG
30.6.1. Business overview
30.6.2. Product and service offerings
30.6.3. Key financial summary
30.7. Robert Bosch GmbH
30.7.1. Business overview
30.7.2. Product and service offerings
30.7.3. Key financial summary
30.8. Continental AG
30.8.1. Business overview
30.8.2. Product and service offerings
30.8.3. Key financial summary
30.9. Autotalks Ltd.
30.9.1. Business overview
30.9.2. Product and service offerings
30.9.3. Key financial summary
30.10. Panasonic Corporation
30.10.1. Business overview
30.10.2. Product and service offerings
30.10.3. Key financial summary
30.11. International Business Machines Corporation