The connected motorcycle market was valued at USD 147.2 million in 2023, and it will increase to USD 3,960.1 million, powering at more than 60% CAGR, by 2030.
The increasing traffic congestion and the rising prevalence of road fatalities associated with motorcycles are major factors driving the growth of this industry.
As per the Insurance Institute for Highway Safety/Highway Loss Data Institute, in 2021, around 6,084 motorcyclists died in crashes, the highest number since 2019, rising at 21%.
The industry is likely to advance substantially due to the surging traffic congestion in urban areas. This is because of the swift urbanization due to which most populace is shifting toward metropolitan and urban cities for greater connectivity and easy availability of resources.
This is leading to mass migration, leading to a greater number of motorcycles/vehicles on the roads, causing traffic congestion as well as longer commute times.
Many individuals have two-wheelers, such as scooters and motorcycles, because of their affordability, efficiency, and mobile means of transport.
This has led to a substantial need for motorcycles in Asian as well as some European nations. These nations have an increasing requirement for flexible commuting options and connected automobile technology.
Market Insights
The embedded category was the largest contributor to the industry in 2023, with approximately 70% share. This embedded connectivity includes an electronic control unit, a GSM system, a GLONASS/GPS, and other important sensors.
The tethered hardware category will advance at a faster compound annual growth rate, of 60.5%, in the years to come.
Tethered hardware devices for connected motorcycles, via technologically enhanced software algorithms and various hardware systems, offer safety and security features.
The MAI category led the industry in 2023, with a 35% share. This can be because of the increasing road fatalities, due to ignorance of motorcycle tactics on roads.
Vehicle-to-vehicle (V2V) accounted for the largest share of the industry in 2023, of approximately 70%. This is because of the improved safety of automobiles armed with communication systems, less emphasis on external infrastructure, and production as per government rules.
The OEM category was the largest contributor to the industry, and it will also advance at a faster CAGR in the years to come.
OEMs examine important information like riding mode, speed, drivers' profiles, and parking location, as per their driving behavior.
Europe led the industry in 2023, with approximately 45% share. The dominance is because of the strict safety and driving regulations in this region.
The high acceptance of connected motorcycles in Europe among customers is further boosting the regional industry expansion.
APAC will advance at the fastest rate, of 60.8%, in the years to come. This is primarily because of a high parc number and fondness for motorcycles in this region.
The connected motorcycle industry is highly fragmented, because of many international and domestic companies. The constant arrival of new players is impacting the recognized and new service providers.
Major players are progressively concentrating on collaborations with communication technology and software firms to improve their services and enhance their market presence.
Table of Contents
Chapter 1. Research Scope
1.1. Research Objectives
1.2. Market Definition
1.3. Analysis Period
1.4. Market Size Breakdown by Segments
1.4.1. Market size breakdown, by hardware
1.4.2. Market size breakdown, by service
1.4.3. Market size breakdown, by communication
1.4.4. Market size breakdown, by calling service
1.4.5. Market size breakdown, by network
1.4.6. Market size breakdown, by service provider
1.4.7. Market size breakdown, by application
1.4.8. Market size breakdown, by end user
1.4.9. Market size breakdown, by region
1.4.10. Market size breakdown, by country
1.5. Market Data Reporting Unit
1.5.1. Value
1.6. Key Stakeholders
Chapter 2. Research Methodology
2.1. Secondary Research
2.1.1. Paid
2.1.2. Unpaid
2.1.3. P&S Intelligence database
2.2. Primary Research
2.3. Market Size Estimation
2.4. Data Triangulation
2.5. Currency Conversion Rates
2.6. Assumptions for the Study
2.7. Notes and Caveats
Chapter 3. Executive Summary
Chapter 4. Market Indicators
Chapter 5. Industry Outlook
5.1. Market Dynamics
5.1.1. Trends
5.1.2. Drivers
5.1.3. Restraints/challenges
5.1.4. Impact analysis of drivers/restraints
5.2. Impact of COVID-19
5.3. Porter's Five Forces Analysis
5.3.1. Bargaining power of buyers
5.3.2. Bargaining power of suppliers
5.3.3. Threat of new entrants
5.3.4. Intensity of rivalry
5.3.5. Threat of substitutes
Chapter 6. Global Market
6.1. Overview
6.2. Market Revenue, by Hardware (2017-2030)
6.3. Market Revenue, by Service (2017-2030)
6.4. Market Revenue, by Communication (2017-2030)
6.5. Market Revenue, by Calling Service (2017-2030)
6.6. Market Revenue, by Network (2017-2030)
6.7. Market Revenue, by Service Provider (2017-2030)
6.8. Market Revenue, by Application (2017-2030)
6.9. Market Revenue, by End User (2017-2030)
6.10. Market Revenue, by Region (2017-2030)
Chapter 7. North America Market
7.1. Overview
7.2. Market Revenue, by Hardware (2017-2030)
7.3. Market Revenue, by Service (2017-2030)
7.4. Market Revenue, by Communication (2017-2030)
7.5. Market Revenue, by Calling Service (2017-2030)
7.6. Market Revenue, by Network (2017-2030)
7.7. Market Revenue, by Service Provider (2017-2030)
7.8. Market Revenue, by Application (2017-2030)
7.9. Market Revenue, by End User (2017-2030)
7.10. Market Revenue, by Country (2017-2030)
Chapter 8. Europe Market
8.1. Overview
8.2. Market Revenue, by Hardware (2017-2030)
8.3. Market Revenue, by Service (2017-2030)
8.4. Market Revenue, by Communication (2017-2030)
8.5. Market Revenue, by Calling Service (2017-2030)
8.6. Market Revenue, by Network (2017-2030)
8.7. Market Revenue, by Service Provider (2017-2030)
8.8. Market Revenue, by Application (2017-2030)
8.9. Market Revenue, by End User (2017-2030)
8.10. Market Revenue, by Country (2017-2030)
Chapter 9. APAC Market
9.1. Overview
9.2. Market Revenue, by Hardware (2017-2030)
9.3. Market Revenue, by Service (2017-2030)
9.4. Market Revenue, by Communication (2017-2030)
9.5. Market Revenue, by Calling Service (2017-2030)
9.6. Market Revenue, by Network (2017-2030)
9.7. Market Revenue, by Service Provider (2017-2030)
9.8. Market Revenue, by Application (2017-2030)
9.9. Market Revenue, by End User (2017-2030)
9.10. Market Revenue, by Country (2017-2030)
Chapter 10. LATAM Market
10.1. Overview
10.2. Market Revenue, by Hardware (2017-2030)
10.3. Market Revenue, by Service (2017-2030)
10.4. Market Revenue, by Communication (2017-2030)
10.5. Market Revenue, by Calling Service (2017-2030)
10.6. Market Revenue, by Network (2017-2030)
10.7. Market Revenue, by Service Provider (2017-2030)
10.8. Market Revenue, by Application (2017-2030)
10.9. Market Revenue, by End User (2017-2030)
10.10. Market Revenue, by Country (2017-2030)
Chapter 11. MEA Market
11.1. Overview
11.2. Market Revenue, by Hardware (2017-2030)
11.3. Market Revenue, by Service (2017-2030)
11.4. Market Revenue, by Communication (2017-2030)
11.5. Market Revenue, by Calling Service (2017-2030)
11.6. Market Revenue, by Network (2017-2030)
11.7. Market Revenue, by Service Provider (2017-2030)
11.8. Market Revenue, by Application (2017-2030)
11.9. Market Revenue, by End User (2017-2030)
11.10. Market Revenue, by Country (2017-2030)
Chapter 12. U.S. Market
12.1. Overview
12.2. Market Revenue, by Hardware (2017-2030)
12.3. Market Revenue, by Service (2017-2030)
12.4. Market Revenue, by Communication (2017-2030)
12.5. Market Revenue, by Calling Service (2017-2030)
12.6. Market Revenue, by Network (2017-2030)
12.7. Market Revenue, by Service Provider (2017-2030)
12.8. Market Revenue, by Application (2017-2030)
12.9. Market Revenue, by End User (2017-2030)
Chapter 13. Canada Market
13.1. Overview
13.2. Market Revenue, by Hardware (2017-2030)
13.3. Market Revenue, by Service (2017-2030)
13.4. Market Revenue, by Communication (2017-2030)
13.5. Market Revenue, by Calling Service (2017-2030)
13.6. Market Revenue, by Network (2017-2030)
13.7. Market Revenue, by Service Provider (2017-2030)
13.8. Market Revenue, by Application (2017-2030)
13.9. Market Revenue, by End User (2017-2030)
Chapter 14. Germany Market
14.1. Overview
14.2. Market Revenue, by Hardware (2017-2030)
14.3. Market Revenue, by Service (2017-2030)
14.4. Market Revenue, by Communication (2017-2030)
14.5. Market Revenue, by Calling Service (2017-2030)
14.6. Market Revenue, by Network (2017-2030)
14.7. Market Revenue, by Service Provider (2017-2030)
14.8. Market Revenue, by Application (2017-2030)
14.9. Market Revenue, by End User (2017-2030)
Chapter 15. France Market
15.1. Overview
15.2. Market Revenue, by Hardware (2017-2030)
15.3. Market Revenue, by Service (2017-2030)
15.4. Market Revenue, by Communication (2017-2030)
15.5. Market Revenue, by Calling Service (2017-2030)
15.6. Market Revenue, by Network (2017-2030)
15.7. Market Revenue, by Service Provider (2017-2030)
15.8. Market Revenue, by Application (2017-2030)
15.9. Market Revenue, by End User (2017-2030)
Chapter 16. U.K. Market
16.1. Overview
16.2. Market Revenue, by Hardware (2017-2030)
16.3. Market Revenue, by Service (2017-2030)
16.4. Market Revenue, by Communication (2017-2030)
16.5. Market Revenue, by Calling Service (2017-2030)
16.6. Market Revenue, by Network (2017-2030)
16.7. Market Revenue, by Service Provider (2017-2030)
16.8. Market Revenue, by Application (2017-2030)
16.9. Market Revenue, by End User (2017-2030)
Chapter 17. Italy Market
17.1. Overview
17.2. Market Revenue, by Hardware (2017-2030)
17.3. Market Revenue, by Service (2017-2030)
17.4. Market Revenue, by Communication (2017-2030)
17.5. Market Revenue, by Calling Service (2017-2030)
17.6. Market Revenue, by Network (2017-2030)
17.7. Market Revenue, by Service Provider (2017-2030)
17.8. Market Revenue, by Application (2017-2030)
17.9. Market Revenue, by End User (2017-2030)
Chapter 18. Spain Market
18.1. Overview
18.2. Market Revenue, by Hardware (2017-2030)
18.3. Market Revenue, by Service (2017-2030)
18.4. Market Revenue, by Communication (2017-2030)
18.5. Market Revenue, by Calling Service (2017-2030)
18.6. Market Revenue, by Network (2017-2030)
18.7. Market Revenue, by Service Provider (2017-2030)
18.8. Market Revenue, by Application (2017-2030)
18.9. Market Revenue, by End User (2017-2030)
Chapter 19. Japan Market
19.1. Overview
19.2. Market Revenue, by Hardware (2017-2030)
19.3. Market Revenue, by Service (2017-2030)
19.4. Market Revenue, by Communication (2017-2030)
19.5. Market Revenue, by Calling Service (2017-2030)
19.6. Market Revenue, by Network (2017-2030)
19.7. Market Revenue, by Service Provider (2017-2030)
19.8. Market Revenue, by Application (2017-2030)
19.9. Market Revenue, by End User (2017-2030)
Chapter 20. China Market
20.1. Overview
20.2. Market Revenue, by Hardware (2017-2030)
20.3. Market Revenue, by Service (2017-2030)
20.4. Market Revenue, by Communication (2017-2030)
20.5. Market Revenue, by Calling Service (2017-2030)
20.6. Market Revenue, by Network (2017-2030)
20.7. Market Revenue, by Service Provider (2017-2030)
20.8. Market Revenue, by Application (2017-2030)
20.9. Market Revenue, by End User (2017-2030)
Chapter 21. India Market
21.1. Overview
21.2. Market Revenue, by Hardware (2017-2030)
21.3. Market Revenue, by Service (2017-2030)
21.4. Market Revenue, by Communication (2017-2030)
21.5. Market Revenue, by Calling Service (2017-2030)
21.6. Market Revenue, by Network (2017-2030)
21.7. Market Revenue, by Service Provider (2017-2030)
21.8. Market Revenue, by Application (2017-2030)
21.9. Market Revenue, by End User (2017-2030)
Chapter 22. Australia Market
22.1. Overview
22.2. Market Revenue, by Hardware (2017-2030)
22.3. Market Revenue, by Service (2017-2030)
22.4. Market Revenue, by Communication (2017-2030)
22.5. Market Revenue, by Calling Service (2017-2030)
22.6. Market Revenue, by Network (2017-2030)
22.7. Market Revenue, by Service Provider (2017-2030)
22.8. Market Revenue, by Application (2017-2030)
22.9. Market Revenue, by End User (2017-2030)
Chapter 23. South Korea Market
23.1. Overview
23.2. Market Revenue, by Hardware (2017-2030)
23.3. Market Revenue, by Service (2017-2030)
23.4. Market Revenue, by Communication (2017-2030)
23.5. Market Revenue, by Calling Service (2017-2030)
23.6. Market Revenue, by Network (2017-2030)
23.7. Market Revenue, by Service Provider (2017-2030)
23.8. Market Revenue, by Application (2017-2030)
23.9. Market Revenue, by End User (2017-2030)
Chapter 24. Brazil Market
24.1. Overview
24.2. Market Revenue, by Hardware (2017-2030)
24.3. Market Revenue, by Service (2017-2030)
24.4. Market Revenue, by Communication (2017-2030)
24.5. Market Revenue, by Calling Service (2017-2030)
24.6. Market Revenue, by Network (2017-2030)
24.7. Market Revenue, by Service Provider (2017-2030)
24.8. Market Revenue, by Application (2017-2030)
24.9. Market Revenue, by End User (2017-2030)
Chapter 25. Mexico Market
25.1. Overview
25.2. Market Revenue, by Hardware (2017-2030)
25.3. Market Revenue, by Service (2017-2030)
25.4. Market Revenue, by Communication (2017-2030)
25.5. Market Revenue, by Calling Service (2017-2030)
25.6. Market Revenue, by Network (2017-2030)
25.7. Market Revenue, by Service Provider (2017-2030)
25.8. Market Revenue, by Application (2017-2030)
25.9. Market Revenue, by End User (2017-2030)
Chapter 26. Saudi Arabia Market
26.1. Overview
26.2. Market Revenue, by Hardware (2017-2030)
26.3. Market Revenue, by Service (2017-2030)
26.4. Market Revenue, by Communication (2017-2030)
26.5. Market Revenue, by Calling Service (2017-2030)
26.6. Market Revenue, by Network (2017-2030)
26.7. Market Revenue, by Service Provider (2017-2030)
26.8. Market Revenue, by Application (2017-2030)
26.9. Market Revenue, by End User (2017-2030)
Chapter 27. South Africa Market
27.1. Overview
27.2. Market Revenue, by Hardware (2017-2030)
27.3. Market Revenue, by Service (2017-2030)
27.4. Market Revenue, by Communication (2017-2030)
27.5. Market Revenue, by Calling Service (2017-2030)
27.6. Market Revenue, by Network (2017-2030)
27.7. Market Revenue, by Service Provider (2017-2030)
27.8. Market Revenue, by Application (2017-2030)
27.9. Market Revenue, by End User (2017-2030)
Chapter 28. U.A.E. Market
28.1. Overview
28.2. Market Revenue, by Hardware (2017-2030)
28.3. Market Revenue, by Service (2017-2030)
28.4. Market Revenue, by Communication (2017-2030)
28.5. Market Revenue, by Calling Service (2017-2030)
28.6. Market Revenue, by Network (2017-2030)
28.7. Market Revenue, by Service Provider (2017-2030)
28.8. Market Revenue, by Application (2017-2030)
28.9. Market Revenue, by End User (2017-2030)
Chapter 29. Competitive Landscape
29.1. List of Market Players and their Offerings
29.2. Competitive Benchmarking of Key Players
29.3. Product Benchmarking of Key Players
29.4. Recent Strategic Developments
Chapter 30. Company Profiles
30.1. Yamaha Motor Company Limited
30.1.1. Business overview
30.1.2. Product and service offerings
30.1.3. Key financial summary
30.2. Kawasaki Heavy Industries
30.2.1. Business overview
30.2.2. Product and service offerings
30.2.3. Key financial summary
30.3. Suzuki Motor Corporation
30.3.1. Business overview
30.3.2. Product and service offerings
30.3.3. Key financial summary
30.4. Harley Davidson
30.4.1. Business overview
30.4.2. Product and service offerings
30.4.3. Key financial summary
30.5. BMW AG
30.5.1. Business overview
30.5.2. Product and service offerings
30.5.3. Key financial summary
30.6. KTM AG
30.6.1. Business overview
30.6.2. Product and service offerings
30.6.3. Key financial summary
30.7. Robert Bosch GmbH
30.7.1. Business overview
30.7.2. Product and service offerings
30.7.3. Key financial summary
30.8. Continental AG
30.8.1. Business overview
30.8.2. Product and service offerings
30.8.3. Key financial summary
30.9. Autotalks Ltd.
30.9.1. Business overview
30.9.2. Product and service offerings
30.9.3. Key financial summary
30.10. Panasonic Corporation
30.10.1. Business overview
30.10.2. Product and service offerings
30.10.3. Key financial summary
30.11. International Business Machines Corporation