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Global Gaming Peripheral Market 2025-2029
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The gaming peripheral market is forecasted to grow by USD 8105 mn during 2024-2029, accelerating at a CAGR of 11.1% during the forecast period. The report on the gaming peripheral market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by rising popularity of e-sports, increasing availability of advanced gaming consoles, and emergence of ultra-high definition (HD) tvs and pcs.

Market Scope
Base Year2025
End Year2029
Series Year2025-2029
Growth MomentumAccelerate
YOY 20259.7%
CAGR11.1%
Incremental Value$8105 mn

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.

Technavio's gaming peripheral market is segmented as below:

By Type

By Technology

By Device

By Distribution Channel

By Geographical Landscape

This study identifies the rising popularity of multiplayer video games as one of the prime reasons driving the gaming peripheral market growth during the next few years. Also, increasing emergence of haptics gaming peripherals and growing advances in gaming mice will lead to sizable demand in the market.

The report on the gaming peripheral market covers the following areas:

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading gaming peripheral market vendors that include Corsair Gaming Inc., COUGAR, Creative Technology Ltd., DuckyChannel International Co. Ltd., GoodBetterBest Ltd., Kingston Technology Co. Inc., Logitech International SA, Mad Catz Global Ltd., Microsoft Corp., Plantronics Inc., Razer Inc., Sennheiser Electronic GmbH and Co. KG, Sentey Inc., Sharkoon Technologies GmbH, Shure Inc., Skullcandy Inc., Sony Group Corp., SteelSeries ApS, Thermaltake Technology Co. Ltd., and TURTLE BEACH CORP.. Also, the gaming peripheral market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.

Table of Contents

1 Executive Summary

2 Technavio Analysis

3 Market Landscape

4 Market Sizing

5 Historic Market Size

6 Qualitative Analysis

7 Five Forces Analysis

8 Market Segmentation by Type

9 Market Segmentation by Technology

10 Market Segmentation by Device

11 Market Segmentation by Distribution Channel

12 Customer Landscape

13 Geographic Landscape

14 Drivers, Challenges, and Opportunity/Restraints

15 Competitive Landscape

16 Competitive Analysis

17 Appendix

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