리서치사:Market Glass, Inc. (Formerly Global Industry Analysts, Inc.)
발행일:2025년 07월
페이지 정보:영문 194 Pages
라이선스 & 가격 (부가세 별도)
한글목차
가상 망막 디스플레이 세계 시장은 2030년까지 1억 5,180만 달러에 달할 전망
2024년에 2,090만 달러로 추정되는 가상 망막 디스플레이 세계 시장은 2030년에는 1억 5,180만 달러에 달하고, 분석 기간인 2024-2030년 CAGR은 39.1%로 성장할 것으로 예측됩니다. 이 보고서에서 분석한 부문 중 하나인 항공 및 전술은 CAGR 36.4%를 기록하며 분석 기간 종료시에는 3,780만 달러에 달할 전망입니다. 게이밍 및 엔터테인먼트 분야의 성장률은 분석 기간 동안 CAGR 42.2%로 추정됩니다.
미국 시장은 640만 달러로 추정, 중국은 CAGR 36.4%로 성장 예측
미국의 가상 망막 디스플레이 시장은 2024년에 640만 달러로 추정됩니다. 세계 2위 경제 대국인 중국은 분석 기간 2024년부터 2030년까지 CAGR 36.4%를 더듬어, 2030년에는 예측 시장 규모 2,040만 달러에 달할 것으로 예측됩니다. 기타 주목할 만한 지역별 시장으로는 일본과 캐나다가 있고, 분석 기간 동안 CAGR은 각각 34.4%와 32.7%로 예측됩니다. 유럽에서는 독일이 CAGR 25.8%로 성장할 것으로 예측됩니다.
세계의 가상 망막 디스플레이 시장 - 주요 동향과 촉진요인 정리
가상 망막 디스플레이가 증강현실과 가상현실의 판도를 바꿀 수 있는 이유는 무엇일까?
가상 망막 디스플레이(VRD) 기술은 기존 디스플레이 기술에 비해 탁월한 이미지 선명도, 고대비, 눈의 피로를 줄여줌으로써 증강현실(AR) 및 가상현실(VR) 환경에 혁명을 일으키고 있습니다. 기존의 스크린 기반 AR/VR 헤드셋과 달리 VRD는 레이저 또는 LED 빛을 사용하여 망막에 직접 이미지를 투사하여 보다 몰입감 있고 자연스러운 시청 경험을 제공합니다. 이 기술은 게임, 헬스케어, 군사 훈련, 웨어러블 디스플레이 등 초고해상도 비주얼과 실시간 상호작용이 필수적인 분야에서 각광받고 있습니다. VRD는 소형화와 광학의 발전으로 기존 디스플레이 솔루션을 대체할 수 있는 훌륭한 대안으로 부상하고 있으며, 차세대 AR/VR 애플리케이션을 위한 길을 열어주고 있습니다.
산업계는 가상 망막 디스플레이를 어떻게 활용하고 있는가?
VRD 기술의 채택은 게임과 엔터테인먼트뿐만 아니라 의료용 영상 처리, 원격 진단, 국방 훈련 시뮬레이션 등 다양한 분야에 적용되고 있습니다. 의료 분야에서는 VRD가 외과 수술의 시각화에 활용되고 있으며, 외과 의사는 다른 방해 요소 없이 의료 데이터의 실시간 오버레이에 접근할 수 있습니다. 방위 산업에서는 VRD를 군용 헤드업 디스플레이(HUD) 및 시뮬레이션 훈련 시스템에 통합하여 병사들에게 실시간 전장 정보를 제공하고 있습니다. 또한, 자동차 제조업체들은 차세대 헤드업 디스플레이(HUD)를 위한 VRD를 연구하고 있으며, 운전자가 도로에서 눈을 떼지 않고도 중요한 내비게이션 정보 및 안전 정보에 접근할 수 있도록 하고 있습니다. 스마트 웨어러블 기술이 계속 발전함에 따라 VRD는 핸즈프리 및 고해상도 디스플레이 솔루션을 구현하는 중요한 요소가 될 것으로 예상됩니다.
VRD 기술의 미래를 좌우할 주요 트렌드는?
사용자 경험 향상 및 동적 초점 조정을 위한 AI 기반 시선 추적의 통합과 같은 몇 가지 기술 발전이 VRD 시장의 성장을 주도하고 있습니다. 또한, 초경량, 에너지 효율적인 VRD 솔루션이 개발되어 장시간 사용에도 실용적인 초경량 VRD 솔루션이 개발되고 있으며, VRD의 성능을 향상시키고 전력 소비를 줄이기 위해 점점 더 많은 기업들이 홀로그램 및 나노 포토닉 디스플레이 기술에 투자하고 있습니다. 또한, 5G와 클라우드 컴퓨팅의 융합으로 VRD 애플리케이션의 실시간 광대역 스트리밍이 가능해져 대기 시간 문제를 해결하고 응답성이 향상되고 있습니다. 가볍고 컴팩트한 AR/VR 기기에 대한 소비자의 수요가 증가함에 따라, 제조업체들은 주류 채택을 위해 인체공학적인 웨어러블 VRD 설계에 집중하고 있습니다.
가상 망막 디스플레이 시장의 성장은 고품질 몰입형 경험에 대한 수요 증가, 의료 및 국방 분야에서의 AR/VR 채택 확대, 레이저 및 광학 기술의 지속적인 발전 등 여러 가지 요인에 의해 이루어지고 있습니다. 차량용 HUD에 VRD를 통합함으로써 안전과 운전자의 의식을 향상시키고 기술 혁신의 새로운 기회를 창출하고 있습니다. 또한, AI 기반 시각적 컴퓨팅과 실시간 데이터 시각화에 대한 관심이 높아지면서 여러 산업 분야에서 VRD 채택이 가속화되고 있으며, 5G와 엣지 컴퓨팅의 확대로 고해상도 컨텐츠의 원활한 스트리밍과 처리가 더욱 가속화되고 있습니다. 고해상도 컨텐츠의 원활한 스트리밍과 처리가 가능해져 차세대 스마트 웨어러블 및 업무용 애플리케이션에 VRD를 광범위하게 도입할 수 있게 되었습니다.
부문
최종 용도(항공·전술, 게임·오락, 의료, 엔지니어링, 기타 최종 용도)
조사 대상 기업 사례
Avegant Corporation
Google LLC
Human Interface Technology Laboratory
Innovega Inc.
Magic Leap, Inc.
Microvision, Inc.
OmniVision Technologies, Inc.(OVT)
Sony Group Corporation
Texas Instruments, Inc.
Vuzix Corporation
AI 통합
Global Industry Analysts는 검증된 전문가 컨텐츠와 AI 툴을 통해 시장과 경쟁 정보를 혁신하고 있습니다.
Global Industry Analysts는 일반적인 LLM 및 업계별 SLM 쿼리를 따르는 대신 비디오 기록, 블로그, 검색 엔진 조사, 방대한 양의 기업, 제품/서비스, 시장 데이터 등 세계 전문가로부터 수집한 컨텐츠 리포지토리를 구축했습니다.
관세 영향 계수
Global Industry Analysts는 본사의 국가, 제조거점, 수출입(완제품 및 OEM)을 기반으로 기업의 경쟁력 변화를 예측하고 있습니다. 이러한 복잡하고 다면적인 시장 역학은 매출원가(COGS) 증가, 수익성 감소, 공급망 재편 등 미시적 및 거시적 시장 역학 중에서도 특히 경쟁사들에게 영향을 미칠 것으로 예상됩니다.
목차
제1장 조사 방법
제2장 주요 요약
시장 개요
주요 기업
시장 동향과 촉진요인
세계 시장 전망
제3장 시장 분석
미국
캐나다
일본
중국
유럽
프랑스
독일
이탈리아
영국
기타 유럽
아시아태평양
기타 지역
제4장 경쟁
ksm
영문 목차
영문목차
Global Virtual Retinal Display Market to Reach US$151.8 Million by 2030
The global market for Virtual Retinal Display estimated at US$20.9 Million in the year 2024, is expected to reach US$151.8 Million by 2030, growing at a CAGR of 39.1% over the analysis period 2024-2030. Aviation & Tactical, one of the segments analyzed in the report, is expected to record a 36.4% CAGR and reach US$37.8 Million by the end of the analysis period. Growth in the Gaming & Entertainment segment is estimated at 42.2% CAGR over the analysis period.
The U.S. Market is Estimated at US$6.4 Million While China is Forecast to Grow at 36.4% CAGR
The Virtual Retinal Display market in the U.S. is estimated at US$6.4 Million in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$20.4 Million by the year 2030 trailing a CAGR of 36.4% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 34.4% and 32.7% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 25.8% CAGR.
What Makes Virtual Retinal Display a Game-Changer in Augmented and Virtual Reality?
Virtual retinal display (VRD) technology is revolutionizing the augmented reality (AR) and virtual reality (VR) landscape by offering unparalleled image clarity, high contrast, and reduced eye strain compared to traditional display technologies. Unlike conventional screen-based AR/VR headsets, VRD projects images directly onto the retina using laser or LED light, creating a more immersive and natural viewing experience. This technology is gaining prominence in sectors such as gaming, healthcare, military training, and wearable displays, where ultra-high-resolution visuals and real-time interaction are essential. With advancements in miniaturization and optics, VRD is emerging as a superior alternative to existing display solutions, paving the way for next-generation AR/VR applications.
How Are Industries Leveraging Virtual Retinal Displays?
The adoption of VRD technology is expanding beyond gaming and entertainment, with diverse applications in medical imaging, remote diagnostics, and defense training simulations. In the healthcare sector, VRD is being utilized for augmented surgical visualization, allowing surgeons to access real-time overlays of medical data without distractions. The defense industry is integrating VRD into military head-up displays (HUDs) and simulation training systems to provide soldiers with real-time battlefield intelligence. Additionally, automotive manufacturers are exploring VRD for next-generation heads-up displays (HUDs), enabling drivers to access crucial navigation and safety information without shifting focus from the road. As smart wearable technology continues to advance, VRD is expected to become a key enabler of hands-free, high-resolution display solutions.
What Key Trends Are Shaping the Future of VRD Technology?
Several technological advancements are shaping the growth of the VRD market, including the integration of AI-based eye-tracking for enhanced user experience and dynamic focus adjustments. The development of ultra-lightweight and energy-efficient VRD solutions is also gaining traction, making them more practical for prolonged use. Companies are increasingly investing in holographic and nanophotonic display technologies to enhance VRD performance and reduce power consumption. Furthermore, the convergence of 5G and cloud computing is enabling real-time, high-bandwidth streaming for VRD applications, eliminating latency issues and improving responsiveness. As consumer demand for lightweight, compact AR/VR devices grows, manufacturers are focusing on ergonomic and wearable VRD designs for mainstream adoption.
The growth in the virtual retinal display market is driven by several factors, including rising demand for high-quality immersive experiences, increasing adoption of AR/VR in healthcare and defense, and continuous advancements in laser and optics technologies. The integration of VRD in automotive HUDs is creating new opportunities for innovation, enhancing safety and driver awareness. Additionally, the growing focus on AI-enhanced visual computing and real-time data visualization is accelerating VRD adoption across multiple industries. The expansion of 5G and edge computing is further facilitating seamless streaming and processing of high-resolution content, enabling widespread adoption of VRD in next-generation smart wearables and professional applications.
SCOPE OF STUDY:
The report analyzes the Virtual Retinal Display market in terms of units by the following Segments, and Geographic Regions/Countries:
World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.
Select Competitors (Total 41 Featured) -
Avegant Corporation
Google LLC
Human Interface Technology Laboratory
Innovega Inc.
Magic Leap, Inc.
Microvision, Inc.
OmniVision Technologies, Inc. (OVT)
Sony Group Corporation
Texas Instruments, Inc.
Vuzix Corporation
AI INTEGRATIONS
We're transforming market and competitive intelligence with validated expert content and AI tools.
Instead of following the general norm of querying LLMs and Industry-specific SLMs, we built repositories of content curated from domain experts worldwide including video transcripts, blogs, search engines research, and massive amounts of enterprise, product/service, and market data.
TARIFF IMPACT FACTOR
Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.
TABLE OF CONTENTS
I. METHODOLOGY
II. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
Influencer Market Insights
Tariff Impact on Global Supply Chain Patterns
Virtual Retinal Display - Global Key Competitors Percentage Market Share in 2025 (E)
Global Economic Update
Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
Rapid Advancements in Augmented Reality (AR) and Virtual Reality (VR) Technologies Driving Virtual Retinal Display Adoption
Increasing Demand for High-Resolution, Immersive Displays in Gaming and Entertainment Boosting Market Growth
Growth in Smart Wearable Devices and Head-Mounted Displays Enhancing Virtual Retinal Display Applications
Expanding Applications in Healthcare and Medical Imaging Fueling Demand for Virtual Retinal Displays
Rising Investments in Defense and Aerospace Augmented Reality Systems Driving Market Expansion
Development of Energy-Efficient and Compact Virtual Retinal Display Systems Enhancing Usability
Increasing Use of Virtual Retinal Displays in Automotive Heads-Up Displays (HUDs) Creating New Opportunities
Growing Adoption of AI and Eye-Tracking Technologies Improving Virtual Retinal Display Performance
Expansion of Remote Training and Simulation Applications Enhancing Market Potential
Rising Consumer Demand for Lightweight and Comfortable AR/VR Headsets Propelling Market Growth
Strategic Collaborations Between Tech Companies and Optics Manufacturers Accelerating Product Development
4. GLOBAL MARKET PERSPECTIVE
TABLE 1: World Recent Past, Current & Future Analysis for Virtual Retinal Display by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
TABLE 2: World 6-Year Perspective for Virtual Retinal Display by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
TABLE 3: World Recent Past, Current & Future Analysis for Aviation & Tactical by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
TABLE 4: World 6-Year Perspective for Aviation & Tactical by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
TABLE 5: World Recent Past, Current & Future Analysis for Gaming & Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
TABLE 6: World 6-Year Perspective for Gaming & Entertainment by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
TABLE 7: World Recent Past, Current & Future Analysis for Medical by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
TABLE 8: World 6-Year Perspective for Medical by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
TABLE 9: World Recent Past, Current & Future Analysis for Engineering by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
TABLE 10: World 6-Year Perspective for Engineering by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
TABLE 11: World Recent Past, Current & Future Analysis for Other End-Uses by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
TABLE 12: World 6-Year Perspective for Other End-Uses by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
TABLE 13: World Virtual Retinal Display Market Analysis of Annual Sales in US$ for Years 2015 through 2030
III. MARKET ANALYSIS
UNITED STATES
Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
TABLE 14: USA Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
TABLE 15: USA 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
CANADA
TABLE 16: Canada Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
TABLE 17: Canada 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
JAPAN
Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
TABLE 18: Japan Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
TABLE 19: Japan 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
CHINA
Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
TABLE 20: China Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
TABLE 21: China 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
EUROPE
Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
TABLE 22: Europe Recent Past, Current & Future Analysis for Virtual Retinal Display by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
TABLE 23: Europe 6-Year Perspective for Virtual Retinal Display by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2025 & 2030
TABLE 24: Europe Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
TABLE 25: Europe 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
FRANCE
Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
TABLE 26: France Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
TABLE 27: France 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
GERMANY
Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
TABLE 28: Germany Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
TABLE 29: Germany 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
ITALY
TABLE 30: Italy Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
TABLE 31: Italy 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
UNITED KINGDOM
Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
TABLE 32: UK Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
TABLE 33: UK 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
REST OF EUROPE
TABLE 34: Rest of Europe Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
TABLE 35: Rest of Europe 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
ASIA-PACIFIC
Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
TABLE 36: Asia-Pacific Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
TABLE 37: Asia-Pacific 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
REST OF WORLD
TABLE 38: Rest of World Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
TABLE 39: Rest of World 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030