¼¼°èÀÇ ÀÇ·á¿ë °¡»óÇö½Ç ¹× Áõ°­Çö½Ç ½ÃÀå(2023-2030³â)
Global Virtual and Augment Reality in Healthcare Market - 2023-2030
»óǰÄÚµå : 1352132
¸®¼­Ä¡»ç : DataM Intelligence
¹ßÇàÀÏ : 2023³â 09¿ù
ÆäÀÌÁö Á¤º¸ : ¿µ¹® 195 Pages
 ¶óÀ̼±½º & °¡°Ý (ºÎ°¡¼¼ º°µµ)
US $ 4,350 £Ü 6,144,000
PDF & Excel (Single User License) help
PDF º¸°í¼­¸¦ 1¸í¸¸ ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.
US $ 4,850 £Ü 6,850,000
PDF & Excel (Multiple User License) help
PDF º¸°í¼­¸¦ µ¿ÀÏ »ç¾÷Àå¿¡¼­ 7¸í±îÁö ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.
US $ 7,850 £Ü 11,088,000
PDF & Excel (Enterprise License) help
PDF º¸°í¼­¸¦ µ¿ÀÏ ±â¾÷ÀÇ ¸ðµç ºÐÀÌ ÀÌ¿ëÇÒ ¼ö ÀÖ´Â ¶óÀ̼±½ºÀÔ´Ï´Ù. Àμ⠰¡´ÉÇϸç Àμ⹰ÀÇ ÀÌ¿ë ¹üÀ§´Â PDF ÀÌ¿ë ¹üÀ§¿Í µ¿ÀÏÇÕ´Ï´Ù.


¤± Add-on °¡´É: °í°´ÀÇ ¿äû¿¡ µû¶ó ÀÏÁ¤ÇÑ ¹üÀ§ ³»¿¡¼­ CustomizationÀÌ °¡´ÉÇÕ´Ï´Ù. ÀÚ¼¼ÇÑ »çÇ×Àº ¹®ÀÇÇØ Áֽñ⠹ٶø´Ï´Ù.
¤± º¸°í¼­¿¡ µû¶ó ÃֽŠÁ¤º¸·Î ¾÷µ¥ÀÌÆ®ÇÏ¿© º¸³»µå¸³´Ï´Ù. ¹è¼Û±âÀÏÀº ¹®ÀÇÇØ Áֽñ⠹ٶø´Ï´Ù.

Çѱ۸ñÂ÷

°³¿ä

ÀÇ·á¿ë °¡»óÇö½Ç ¹× Áõ°­Çö½Ç ½ÃÀå µ¿ÇâÀº ±â¼úÀÇ ¹ßÀü°ú AIÀÇ È°¿ëµµ°¡ ³ô¾ÆÁü¿¡ µû¶ó ¼­ºñ½º Ãâ½Ã°¡ Áõ°¡Çϰí ÀÖÀ¸¸ç, 360µµ VR üÇèÀ» ÅëÇØ »ç¿ëÀÚ´Â ÁÖº¯ ȯ°æ°ú »óÈ£ ÀÛ¿ëÇÏ°í º¯È­½Ãų ¼ö ÀÖ½À´Ï´Ù. ±¸Ã¼ÀûÀÎ Çö½Ç À§¿¡ ÀÎÅÍ·¢Æ¼ºêÇÑ ·¹À̾ Ãß°¡µÇ¾î À̺¥Æ® ±¤°í¸¦ À§ÇÑ ¿©·¯ °¡Áö ±âȸ¸¦ Á¦°øÇÕ´Ï´Ù.

¶ÇÇÑ, ±â¼ú, ¾ÖÇø®ÄÉÀÌ¼Ç ¹× ±¸¼º¿ä¼ÒÀÇ °¡¿ë¼º Áõ°¡, ½ÃÀå ³» ¼ÒÇÁÆ®¿þ¾îÀÇ Áõ°¡, ¿¬±¸ °³¹ßÀÇ Áõ°¡·Î ÀÎÇØ ÀÇ·á¿ë °¡»óÇö½Ç ¹× Áõ°­Çö½Ç Á¦Ç° äÅÃÀÌ Áõ°¡Çϸ鼭 ÀÇ·á¿ë °¡»óÇö½Ç ¹× Áõ°­Çö½ÇÀÇ ½ÃÀå ±Ô¸ð°¡ È®´ëµÇ°í ÀÖ½À´Ï´Ù.

ÀÌ ºÐ¾ß°¡ ¹ßÀüÇÔ¿¡ µû¶ó ºÏ¹Ì Áö¿ªÀÇ Á¦Ç° ¼ö¿ä°¡ Áõ°¡Çϰí ÀÖÀ¸¸ç, Real Response, Microsoft, Laerdal Medical, Koninklijke Philips N.V.¿Í °°Àº °æÀï¾÷üµéÀÌ Àû±ØÀûÀ¸·Î ½ÃÀå¿¡ ÁøÀÔÇϰí ÀÖ½À´Ï´Ù.

´ÙÀ̳ª¹Í½º

½Ã¹Ä·¹ÀÌ¼Ç ÈÆ·Ã¿¡ °¡»óÇö½Ç(VR) µµÀÔ Áõ°¡·Î ÀÇ·á¿ë °¡»óÇö½Ç ¹× Áõ°­Çö½Ç ½ÃÀåÀÇ ¼ºÀå ÃËÁø

AR/VR ±â¼úÀÇ È°¿ëÀº ÀÇ·á »ê¾÷¿¡¼­ Å©°Ô ¼ºÀåÇϰí ÀÖÀ¸¸ç, VR ½Ã¹Ä·¹À̼ÇÀ» ÅëÇØ ¿Ü°úÀÇ»ç´Â »çÀü¿¡ ¼ö¼úÀ» °èȹÇϰí, ȯÀÚ¸¦ À§Çè¿¡ ºü¶ß¸± ¼ö ÀÖ´Â »óȲÀ» ¿¹ÃøÇϰí, ´ú ħ½ÀÀûÀÎ Ä¡·á¸¦ ÀÚÁÖ ÇÒ ¼ö ÀÖ½À´Ï´Ù. ¶ÇÇÑ, ¿ø°Ý ÀÇ·á ¼­ºñ½º¿Í ¿Ü»ó ÈÄ ½ºÆ®·¹½º Àå¾Ö °ü¸®¿¡µµ VR°ú ARÀÌ È°¿ëµÇ¸é¼­ °¢°¢ ȹ±âÀûÀÎ ÁøÀüÀ» ÀÌ·ç°í ÀÖ½À´Ï´Ù.

°ü±¤ ¹× ¸¶ÄÉÆÃ ºÐ¾ß¿¡¼­ QR Äڵ带 ½ºÄµÇÏ¿© ´õ ¸¹Àº ÄÁÅÙÃ÷¿Í ¹Ìµð¾î¿¡ Á¢±ÙÇÒ ¼ö ÀÖ´Â Áõ°­Çö½Ç(AR) ±â¼úÀÇ È°¿ëÀÌ Áõ°¡Çϰí ÀÖ½À´Ï´Ù. ÀÌ ÄÚµå´Â ÇöÀç ºê·Î¼Å, ±¤°í, ¿¹¼ú ÀÛǰÀÇ °¡ÀåÀÚ¸®¿¡ Ç¥½ÃµÇ°í ÀÖ½À´Ï´Ù. ¾Õ¼­ ¾ð±ÞÇÑ ¹Ù¿Í °°Àº ÁÖÀåÀ¸·Î ÀÎÇØ ½ÃÀåÀº ¿¹Ãø ±â°£ µ¿¾È ÁÖµµ±ÇÀ» ÀâÀ» °ÍÀ¸·Î ¿¹»óµË´Ï´Ù.

ÀÇ·á ºÐ¾ß¿¡¼­ÀÇ VRÀÇ ¹ßÀü°ú ÀÀ¿ë ºÐ¾ß È®´ë´Â ½ÃÀå ¼ºÀå ±âȸ¸¦ âÃâ

VRÀ» Ȱ¿ëÇÑ »õ·Î¿î Ȱ¿ë ¿µ¿ªÀ» ¹ß°ßÇϱâ À§ÇØ ¿¬±¸ÀÚµéÀº ¿©·¯ ¿¬±¸¸¦ ÁøÇàÇϰí ÀÖÀ¸¸ç, 2023³â 6¿ù 22ÀÏ, ImmersiveTouchÀÇ ÃÖ÷´Ü ¼ö¼ú °èȹ ±â¼úÀº ȯÀÚ ÇØºÎÇÐ ±¸Á¶ÀÇ AR ¹× VR 3D ¸ðµ¨À» »ý¼ºÇÏ¿© ½Ã°¢È­ °³¼±, ¸ÂÃãÇü ¼ö¼ú ¼Ö·ç¼Ç, ȯÀÚ ¼ÒÅëÀ» °­È­ÇÏ´Â µ¥ »ç¿ëµÇ¾ú½À´Ï´Ù. ¼Ö·ç¼Ç, ȯÀÚ Ä¿¹Â´ÏÄÉÀÌ¼Ç °­È­¸¦ ½ÇÇöÇÏ´Â °ÍÀ¸·Î, ´º¿åÁÖ ³ë½ºÀ£ ·¹³ì½º Èú º´¿øÀÌ Ã³À½À¸·Î »ç¿ëÇß½À´Ï´Ù.

FDA ½ÂÀÎÀ» ¹ÞÀº ÀÌ ½Ã½ºÅÛÀº CT ¹× MRI À̹ÌÁö¿Í °°Àº ÀϹÝÀûÀÎ À̹ÌÁö ÆÄÀÏÀ» °¡Á®¿Í ȯÀÚÀÇ ÇØºÎÇÐÀû ±¸Á¶ÀÇ °¡»ó 3D ¸ðµ¨À» Áï½Ã »ý¼ºÇÕ´Ï´Ù. ÀÌ·¯ÇÑ °³¹ßÀº °³ÀÎÈ­µÈ µðÁöÅÐ ¼³°èµµ, ¼ö¼ú Áöħ ¹× Àç°Ç¿ë Çϵå¿þ¾î¸¦ º¸´Ù È¿À²ÀûÀ¸·Î »ý¼ºÇÏ¿© ¼ö¼ú Àü ÁغñºÎÅÍ ¼ö¼ú±îÁöÀÇ °£°ÝÀ» ´ÜÃàÇÒ ¼ö ÀÖ½À´Ï´Ù. ÀÌ·¯ÇÑ ¿¬±¸¿Í ¹ßÀüÀº ÀÇ·á¿ë °¡»óÇö½Ç ¹× Áõ°­Çö½ÇÀÇ ¼ºÀåÀ¸·Î À̾îÁú °ÍÀ¸·Î º¸ÀÔ´Ï´Ù.

ÀÇ·á¿ë °¡»óÇö½Ç ¹× Áõ°­Çö½ÇÀÇ ±â¼úÀû ÇѰ谡 ½ÃÀå ¼ºÀåÀÇ °É¸²µ¹·Î ÀÛ¿ëÇÒ °Í

ÀÇ·á¿ë °¡»óÇö½Ç ¹× Áõ°­Çö½Ç¿¡´Â ¸î °¡Áö ¹®Á¦°¡ Àִµ¥, ±× Áß Çϳª´Â ±â¼úÀû ÇѰèÀÔ´Ï´Ù. ´Ù¾çÇÑ »ç¿ë »ç·Ê¸¦ Æ÷°ýÇÏ´Â ÀÌ Å« ¹üÁÖ¿¡ ´ëÇÑ ´äº¯Àº À̸¦ ¹Ý¿µÇϰí Àִµ¥, ÀϺΠ»ç¶÷µéÀº VR ±â±âÀÇ Å©±â°¡ ƯÁ¤ ÀÇ·á »óȲ¿¡¼­ »ç¿ëÀ» ¹æÇØÇÒ ¼ö ÀÖ½À´Ï´Ù. ¶ÇÇÑ, Æ÷ÄÏ »çÀÌÁîÀÇ PC¿¡¼­´Â ¸ð¹ÙÀÏ VR Ç÷§ÆûÀ» ÅëÇÑ ¸ôÀÔ°¨ÀÌ Á¦ÇÑÀûÀ̶ó°í »ý°¢ÇÏ´Â »ç¶÷µéµµ ÀÖÀ» °ÍÀÔ´Ï´Ù.

¶ÇÇÑ ÀϺΠÀÇ·á ¼¾ÅÍ´Â ±â±â ÇØ»óµµ¿Í ÄÄÇ»ÅÍÀÇ Á¦¾àÀ¸·Î ÀÎÇÑ ÇѰ迡 Á÷¸éÇÒ ¼ö ÀÖÀ¸¸ç, VRARA µðÁöÅÐ Çコ À§¿øÈ¸ ȸ¿øµéÀº ÀÌ·¯ÇÑ ¹®Á¦¿¡ ´ëÇÑ ´Ü±âÀûÀÎ ÇØ°áÃ¥À» °³¹ßÇϰí ÀÖ½À´Ï´Ù. ¹«¾îÀÇ ¹ýÄ¢°ú ½ÃÀå °æÀïÀÇ °á°ú·Î ÀÌ ºÐ¾ßµµ ½Ã°£ÀÌ Áö³²¿¡ µû¶ó ±Ô¸ð¿Í ÆÄ¿ö°¡ ¸ðµÎ ¹ßÀüÇÒ °ÍÀ̶ó°í È®½ÅÇÕ´Ï´Ù.

¸ñÂ÷

Á¦1Àå Á¶»ç ¹æ¹ý°ú Á¶»ç ¹üÀ§

Á¦2Àå Á¤ÀÇ¿Í °³¿ä

Á¦3Àå ÁÖ¿ä ¿ä¾à

Á¦4Àå ½ÃÀå ¿ªÇÐ

Á¦5Àå »ê¾÷ ºÐ¼®

Á¦6Àå COVID-19 ºÐ¼®

Á¦7Àå ÄÄÆ÷³ÍÆ®º°

Á¦8Àå ±â¼úº°

Á¦9Àå ¿ëµµº°

Á¦10Àå ÃÖÁ¾»ç¿ëÀÚº°

Á¦11Àå Áö¿ªº°

Á¦12Àå °æÀï »óȲ

Á¦13Àå ±â¾÷ °³¿ä

Á¦14Àå ºÎ·Ï

ksm
¿µ¹® ¸ñÂ÷

¿µ¹®¸ñÂ÷

Overview

The virtual and augment reality in healthcare market trends show rising services launches owing to the rising technological advancements and usage of AI. In a 360-degree virtual reality experience, users can interact with and alter their surroundings. Over concrete reality, it adds an interactive layer that enables several chances for event advertising.

Furthermore, rising adoption of products for virtual and augment reality in healthcare due to the rising availability of technology, application and component and increase in the number of software in the market, and an increase in the research and development is driving up the virtual and augment reality in healthcare market size.

The market is experiencing a growth demand for products from North American areas as a result of the rising advancements in this field. With significant competitors like Real Response, Microsoft, Laerdal Medical, and Koninklijke Philips N.V. actively operating in the market.

Dynamics

Increasing adoption of Virtual Reality for Simulation Training Drive the Growth of the Virtual and Augment Reality in Healthcare Market

The use of AR/VR technologies has grown significantly in the healthcare industry. With the use of VR simulation, surgeons may plan operations in advance, anticipate situations that might endanger patients, and frequently do less invasive treatments. Additionally, breakthroughs have been made in the use of VR and AR for tele-health services and for the management of post-traumatic stress disorder, respectively.

Tourism and marketing have seen a growth in the usage of AR technologies, which allow users to scan a QR code to access more content or media. These codes are now present in brochures, advertisements, as well as on the edges of artworks. The market is predicted to take the lead throughout the forecast period as a consequence of the aforementioned claims.

Rising Advancements and Applications of VR in Healthcare Creates Opportunities for the Growth of the Market

Several researches are being conducted by researchers for discovering novel applications utilizing virtual reality. On June 22, 2023, the cutting-edge surgical planning technology from ImmersiveTouch, which generates augmented and virtual reality 3D models of patients' anatomies for improved visualization, personalized surgical solutions, and enhanced patient communication, is being used for the first time by Northwell Lenox Hill Hospital in New York State.

The FDA-approved system imports common imaging files, such as CT and MRI images, to instantly create a virtual 3D model of a patient's anatomy. These developments shorten the interval between preoperative preparation and surgery by streamlining the production of personalized digital blueprints, surgical guidance, and reconstructive hardware. These kind of research and advancements will lead to growth of virtual and augment reality in healthcare.

Technical limitations Associated with Virtual and Augment Reality in Healthcare will hamper the growth of the market

Several challenges are linked with the virtual and augment reality in healthcare one of them is technical limitations. Responses to this large category, which covers a wide range of use cases, reflect this. The size of VR devices may prevent some people from using them in specific healthcare contexts. Others may find that a pocket-sized PC can only offer so much immersion through mobile VR platforms.

Some medical centers may additionally face restrictions due to device resolution and computer constraints. Members of the VRARA Digital Health Committee are developing short-term solutions to these problems. We are certain that as a result of Moore's law and market competitiveness, both size and power will advance over time in this field as well.

Segment Analysis

The global virtual and augment reality in healthcare market is segmented based component, application, technology, end user and region.

Owing to High Demand, the Services from Component Segment Accounted for Approximately 57.7% of the Virtual and Augment Reality in Healthcare Market Share

The services category from components held the largest market share in 2022 and is expected to maintain its dominance over the forecast period due to a growth in surgical or medical simulation training worldwide, amongst the population. Numerous services are currently available in the market including medical or educational training for students , nurses or doctors specially on simulation training platform services. In order to provide students and healthcare providers with access to the virtual training.

For instance on March 7, 2023, an innovative virtual reality program for orthopedic training was announced by PrecisionOS, a top provider of medical education simulation. A comprehensive reference designed for all residency schemes in North America and abroad has been created by the company. The curriculum, developed with collaboration from several surgeon educators, is intended to improve the way surgical fellows are trained while also making it more current and supportive of skill development and milestones in surgical training.

Geographical Penetration

North America Accounted for Approximately 38.5% of the Market Share in 2022, Owing to the Strong Presence of Major Players and Increasing Healthcare Infrastructure Investment

Due to the rising need for virtual and augment reality in healthcare for knowledge purpose in healthcare, manufacturers in North America have chances of increasing their operations. There are many producers and suppliers in North America and owing to the quick economic growth of the region, industrial production has expanded, driving the demand for virtual and augment reality in healthcare for treatment.

Increasing expenditure on healthcare and rising adoption among end users, advancement of technologies for component or technology, and increase in pharmaceutical business establishment across the region are also contributing to the growth of virtual and augment reality in healthcare market share of this region.

It is also anticipated that the main healthcare organizations' and enterprises' collaborative research projects as well as new product development, which constantly seeks to improve available simulation training alternatives, will contribute to the expanding demand. Individuals are becoming more aware of various advanced products that are being utilized for providing better services, leading to the expansion of the market in this region. The above-mentioned factors further proves the dominance of North America on a global scale.

Competitive Landscape

The major global players in the virtual and augment reality in healthcare market include Real Response, Microsoft, Laerdal Medical, CAE Healthcare Inc., GE HealthCare, Koninklijke Philips N.V., Fundamental Surgery, ImmersiveTouch, Inc., PrecisionOS and Atheer, Inc among others.

COVID-19 Impact Analysis

Russia Ukraine Conflict Analysis

Due to the low prevalence as well as absence of major market participants in this region, it is predicted that the Russia-Ukraine conflict will not have a significant effect on the worldwide virtual and augment reality in healthcare market. The growth of the global virtual and augment reality in healthcare market, however, is anticipated to be relatively unaffected by the import and export of raw materials over the forecast period.

By Component

By Technology

By Application

By End User

By Region

Key Developments

Why Purchase the Report?

The global virtual and augment reality in healthcare market report would provide approximately 53 tables, 54 figures and 195 Pages.

Target Audience 2023

Table of Contents

1. Methodology and Scope

2. Definition and Overview

3. Executive Summary

4. Dynamics

5. Industry Analysis

6. COVID-19 Analysis

7. By Component

8. By Technology

9. By Application

10. By End User

11. By Region

12. Competitive Landscape

13. Company Profiles

LIST NOT EXHAUSTIVE

14. Appendix

(ÁÖ)±Û·Î¹úÀÎÆ÷¸ÞÀÌ¼Ç 02-2025-2992 kr-info@giikorea.co.kr
¨Ï Copyright Global Information, Inc. All rights reserved.
PC¹öÀü º¸±â